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Hidden 9 yrs ago Post by Ammokkx
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Ammokkx ShaDObA TaNOsHiI

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Asked him to post because second opinions.
Hidden 9 yrs ago Post by Eklispe
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Its DEF seems kinda high is all.
Hidden 9 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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Reduced Defence by 200, due to its effect forcing it into attack anyway if used.
Hidden 9 yrs ago Post by Ammokkx
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Ammokkx ShaDObA TaNOsHiI

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Name: Gravesoil Sediment Golem
Rank: 4
Attribute: Earth
Monster Type: Rock/Xyz/Effect
Effect:
2 Level 4 monsters
If this monster has a Earth Attribute monster as a Xyz material it gains the following effect
Once per turn you can detach one Xyz material from this card then change this card to Attack position to special summon one Level 4 Earth attribute monster from your graveyard.
ATK/DEF: 0 / 2800

and because I like this card, have a description of appearance.

A hulking mass of crumbling dirt and bones from a nearby crypt, it moves with unseen force. It is the unmovable unstoppable carrier of the earth. Fear what happens if the dirt crumbles away to reveal what the grave that had become truely mobile contained.


This is a good card. Accepted, CB pending.
Hidden 9 yrs ago 9 yrs ago Post by Xeiyenreisha
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New post for Tsukiko while the other one was removed and overhauled.

I don't know what I was thinking yesterday when I posted that. Shy maiden is certainly not a trait that suits Tsukiko and not the impression I wanted to give about her either. I was leaning toward more of uncertain but it looks like that backfired on me hence the removal of the last post.

As for her personality, I will be going back to the way she was the first day. Don't expect that attitude for every character though since people who rub her the wrong way or eerie auras might not get the same treatment as other characters.
Hidden 9 yrs ago Post by Tojin
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Whew, that's a little much. Scale it down a little, though I'll let you choose what to scale down.


The hand destruction was a bit much, looking at it again. How's this instead?

Deepspace Sniper
Level 4
Light/Machine/Effect
1200/600
When this card destroys a monster by battle, you can target one Set card on the field: Destroy that target. If the destroyed card is a Spell/Trap card, your opponent loses 500 Life Points.
Hidden 9 yrs ago Post by Scarifar
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<Snipped quote by Ammokkx>

The hand destruction was a bit much, looking at it again. How's this instead?

Deepspace Sniper
Level 4
Light/Machine/Effect
1200/600
When this card destroys a monster by battle, you can target one Set card on the field: Destroy that target. If the destroyed card is a Spell/Trap card, your opponent loses 500 Life Points.


I still say you should lose the 500 LP part.
Hidden 9 yrs ago 9 yrs ago Post by Tojin
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<Snipped quote by Tojin>

I still say you should lose the 500 LP part.


Gonna have to disagree with you there. If I took out the burn, it'd just be a worse version of Scout.

...Actually, as it is, there's not much reason to use this over Scout. I think I'll just make it hand destruction, and take out the Set card destruction. Here's the new(est) version.

Deepspace Sniper
Level 4
Light/Machine/Effect
1200/600
When this card destroys a monster by battle, you can target one card in your opponent's hand: Destroy it, then if it was a monster, your opponent loses 500 LP.
Hidden 9 yrs ago Post by Scarifar
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<Snipped quote by Scarifar>

Deepspace Sniper
Level 4
Light/Machine/Effect
1200/600
When this card destroys a monster by battle, you can target one card in your opponent's hand: Destroy it, then if it was a monster, your opponent loses 500 LP.


This actually looks a bit more reasonable now. Wording is a little awkward tho, but I suppose it's acceptable.
Hidden 9 yrs ago Post by The Red Seelie
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@Tojin

Hand Destruction by itself its kinda strong, considering how this monster is going to work in the deepspace deck, forcing your opponent to discard wouldn't make for a fun game.

its like psyframe omega all over again.
Hidden 9 yrs ago Post by Eklispe
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Name: Assistant Tactician
Level: 2
Attribute: Earth
Type: Warrior
Monster Types: Tuner/Effect

Effect: If this card is in your Graveyard You may Special Summon it: if you do, you may also Special Summon 1 level 4 or lower Warrior-Type monster from your Hand or Graveyard. Neither monster Special Summoned by this effect can attack this turn. Banish this card when it leaves the field if summoned this way.

Attack: 0 Defense: 1000

As usual I have no idea what to set for ATK and DEF values so I put random stuff. Also not sure if the bonus summon should be only hand. Thought? ^.^
Hidden 9 yrs ago Post by The Red Seelie
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@Eklispe

so basically If i run three of it? I can usually get a guaranteed 6 star synchro, awesome. Also both monsters get their effects still so. Thats also cool.

(probably might want to add a restriction on a self fulfilling tuner)

Hidden 9 yrs ago Post by Eklispe
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So you just told me its good. Is it too good though? Factoring in limit 1/2 if necessary.
Hidden 9 yrs ago 9 yrs ago Post by The Red Seelie
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@Eklispe

actually as I said You might want to restrict a SELF FULFILLING TUNER THAT CAN TURN GOYOS INTO GOD NOS.

edit: Just noticed how much Shadow mist would literally LOVE that card.

Hidden 9 yrs ago Post by Ammokkx
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Name: Assistant Tactician
Level: 2
Attribute: Earth
Type: Warrior
Monster Types: Tuner/Effect

Effect: If this card is in your Graveyard You may Special Summon it: if you do, you may also Special Summon 1 level 4 or lower Warrior-Type monster from your Hand or Graveyard. Neither monster Special Summoned by this effect can attack this turn. Banish this card when it leaves the field if summoned this way.

Attack: 0 Defense: 1000

As usual I have no idea what to set for ATK and DEF values so I put random stuff. Also not sure if the bonus summon should be only hand. Thought? ^.^


Nope. That's bonkers. This card's an immortal Bushido on steroids. I'd suggest changing the effect to something a lot more reasonable.
Hidden 9 yrs ago Post by Xeiyenreisha
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Name: Retsugrata, The Trap Buster Dragon
Level/rank: LV 7
Attribute: DARK
Monster Type(s): Dragon
Effect: Twin-Headed Behemoth + Mirage Dragon
This card cannot be Special Summoned, except by Fusion Summon using the listed Fusion Material monsters. While this card is face-up on the field, negate the activation and effects of Trap Cards and destroy them. Then, reduce this card's ATK by 500 for each Trap Card negated this way. During the End Phase, you can discard one Trap Card from your hand to change this card's ATK to its original, printed ATK.
ATK/DEF: 2600/2000
Hidden 9 yrs ago Post by Ammokkx
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Name: Retsugrata, The Trap Buster Dragon
Level/rank: LV 7
Attribute: DARK
Monster Type(s): Dragon
Effect: Twin-Headed Behemoth + Mirage Dragon
This card cannot be Special Summoned, except by Fusion Summon using the listed Fusion Material monsters. While this card is face-up on the field, negate the activation and effects of Trap Cards and destroy them. Then, reduce this card's ATK by 500 for each Trap Card negated this way. During the End Phase, you can discard one Trap Card from your hand to change this card's ATK to its original, printed ATK.
ATK/DEF: 2600/2000


Accepted, unless issue.
Hidden 9 yrs ago Post by Eklispe
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Made it into a copy of Shiranui Spectralsword for warriors.

Name: Assistant Tactician
Level: 2
Attribute: Earth
Type: Warrior
Monster Types: Tuner/Effect

Effect: If this card is in your Graveyard except during the turn it was sent there: You may Banish this monster and 1 non-tuner Warrior-Type monster from your Graveyard. Special Summon from your Extra Deck 1 Synchro Warrior-Type monster whose Level equals the exact total levels of those two monsters you banished. You can only use this effect of "Assistant Tactician" once per turn.

Attack: 0 Defense: 800

Edit: Since it changed a bit if this counts as submitting a new card then I can wait.
Hidden 9 yrs ago Post by The Red Seelie
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@Eklispe

Thats better shame goyo is still going to love it. XD but still better.
Hidden 9 yrs ago Post by Scarifar
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@Eklispe better reword "Special Summon" to "Synchro Summon", unless it was worded like that on purpose.
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