Hidden 9 yrs ago 9 yrs ago Post by Spriggs27
Raw
OP
Avatar of Spriggs27

Spriggs27 Most likely a Synth

Member Seen 4 yrs ago





~убийца академия: Academy for assassins~







The Story so far..

In the world of the present, the work of a single assassin can shape the world, from brutal amateurs, to ruthless professionals, down to the silent assassins. The art of killing is a both a precious tool and a preserved ideology. Thus, it is not surprising for some to pass on their deadly skills and talents on to the next generations to keep the art alive. As the years began to drift towards the future, facilities devoted to the art of assassination have been overshadowed by one particular establishment. Rumors floating around in certain social circles, whispering of a special Academy that only accepts very special students with certain skills.

This place is named, убийца академия.


Those that are admitted into this academy are chosen after being watched by certain people linked to the academy, students receive education that they need or that they request, students also learn the basics of assassination and how to hone their skills to make them the best at what they do. Once per year there is a tournament within the school, a final rite of passage for certain graduating seniors.

It is called Ubiystvo komandy.


This tournament is a free-for-all competition where each senior must battle one another for the chance to battle the members of the elite Student Council of the academy. Class Winter. It is there where the advanced arts of assassination and deceit are taught and the senior who can best their superiors leave the Academy with ultimate knowledge of assassination, the tournament's rules are changed each year by both class Winter and the Academy's Head director.

Of course, you still have a long time before that happens. As a recently accepted student into yбийца Academy, you will be trained in the art of combat, espionage, and the doctrine of an assassin. One may only take a life when there is no other solution, death isn't the only answer for assassin; one must never attack a comrade with the intentions to kill. That is your code and that is your new life. But as you become stronger, dark forces will gather to challenge you, to pervert and twist your very mind. Will you fight? Will you survive ? Only time will tell if you have what it takes to become an assassin and depart from the academy in one piece.

Listen up now, because class is in session.

~CS Template~



~Regulations~

Hidden 9 yrs ago Post by Experiment 249
Raw
Avatar of Experiment 249

Experiment 249 Bruh

Member Seen 2 yrs ago

I already have two character ideas
Hidden 9 yrs ago Post by Temporary
Raw
Avatar of Temporary

Temporary You See Nothing

Member Seen 4 days ago

Hmm...

I might have a character idea, though...

If I want to do them, I'll have to get them in pretty sharpish.
Hidden 9 yrs ago Post by Animal
Raw
Avatar of Animal

Animal

Member Seen 6 mos ago

Woo! Rebooted! Can I use my character from the old thread @Spriggs27? xD
Hidden 9 yrs ago Post by Fabricant451
Raw
Avatar of Fabricant451

Fabricant451 Queen of Hearts

Member Seen 4 days ago

Hmm...sounds intriguing.
Hidden 9 yrs ago Post by Brithwyr
Raw
Avatar of Brithwyr

Brithwyr Primus inter Pares

Member Seen 19 days ago

I'm ready when you are!
Hidden 9 yrs ago Post by Spriggs27
Raw
OP
Avatar of Spriggs27

Spriggs27 Most likely a Synth

Member Seen 4 yrs ago

Woo! Rebooted! Can I use my character from the old thread @Spriggs27? xD


Yes
Hidden 9 yrs ago Post by Slendy
Raw
Avatar of Slendy

Slendy The Old Soul Teenaged Otaku

Member Seen 2 yrs ago

:P Yes! A place to raise hell! I'm in!
Hidden 9 yrs ago Post by sassy1085
Raw
Avatar of sassy1085

sassy1085 The Queen of Sassy

Member Seen 4 days ago

@Spriggs27
this RP sound crazy awesome can I join?
Hidden 9 yrs ago Post by TheHangedMan
Raw
Avatar of TheHangedMan

TheHangedMan One Week Wizard

Member Seen 15 days ago

Interested
Hidden 9 yrs ago Post by Slendy
Raw
Avatar of Slendy

Slendy The Old Soul Teenaged Otaku

Member Seen 2 yrs ago

@Spriggs27

Will we be able to pitch ideas on members of the Student Council? The character I'll be making won't be in it I was just asking.
Hidden 9 yrs ago Post by Spriggs27
Raw
OP
Avatar of Spriggs27

Spriggs27 Most likely a Synth

Member Seen 4 yrs ago

@sassy1085 Yes you can join

@Spriggs27

Will we be able to pitch ideas on members of the Student Council? The character I'll be making won't be in it I was just asking.


Sure
Hidden 9 yrs ago Post by MatthiasAngel
Raw
Avatar of MatthiasAngel

MatthiasAngel Not actually an angel

Member Seen 7 yrs ago

Be reasonable when fighting IC (no auto hitting/ infinite dodging, no killing/ harming someone else's character without their permission and all that)


How the heck are you going to handle IC PVP combat? I mean, if I flank a player and unload a magazine in the general direction of their head, I would expect that to kill them. A response like "you hit me with two bullets, injuring me" or "I roll out of the way and throw a knife at you" wouldn't make sense, but it wouldn't be fair for them to die instantly. Seems like you'd need a GM to follow up every post from the combatants, and each attack would be required to start with "I attempt to [...]" Which would work, because I've done it, but a lot of work for the GM.

Otherwise, interested. I'm pretty much going to go full Adam Jensen from "Deus Ex: Human Revolution." It'll certainly keep powers and weapons easy to track and I'm already basically an assassin in the game, so God-modding won't be a problem.
Hidden 9 yrs ago Post by Spriggs27
Raw
OP
Avatar of Spriggs27

Spriggs27 Most likely a Synth

Member Seen 4 yrs ago

@MatthiasAngel

I really expect others to not go around killing all the other students really, Do expect fights to break out between people, but I don't think someone's gonna spray 100 bullets at someone's head, I'm willing to be loose with certain things, but I don't want someone to suplex someone into concrete or actually spray 100 bullets at someone's head and won't accept a post like that happening.

Hidden 9 yrs ago Post by FantasyChic
Raw
Avatar of FantasyChic

FantasyChic Poptarts and Glitter

Member Seen 4 yrs ago

I'd like to express interest
Hidden 9 yrs ago Post by Spriggs27
Raw
OP
Avatar of Spriggs27

Spriggs27 Most likely a Synth

Member Seen 4 yrs ago

Gonna start putting up the OOC
Hidden 9 yrs ago 9 yrs ago Post by Spriggs27
Raw
OP
Avatar of Spriggs27

Spriggs27 Most likely a Synth

Member Seen 4 yrs ago

Link to the ooc Academy of Killers
Hidden 9 yrs ago Post by MatthiasAngel
Raw
Avatar of MatthiasAngel

MatthiasAngel Not actually an angel

Member Seen 7 yrs ago

I really expect others to not go around killing all the other students really, Do expect fights to break out between people, but I don't think someone's gonna spray 100 bullets at someone's head, I'm willing to be loose with certain things, but I don't want someone to suplex someone into concrete or actually spray 100 bullets at someone's head and won't accept a post like that happening.


But that still leaves ambiguity in combat. I can understand a hall fight, where someone grabs someone else or shoves them, because two players can finish it in like two posts using their character traits, but you mentioned arena combat between Seniors. If I have a gun and they have a sword, it's not going to be easy for us to sort things out.

Example-
Player 1: I fire at (P2)'s head, then jump behind cover.
Player 2: I dodge the bullets and throw a knife into (P1)'s leg.
Player 1: (You can't dodge the bullets, I have super accuracy)
Player 2: (You can't hit me, I can slow time)
Player 1: (You didn't have time to use that. Bullets are faster)
Player 2: (Slow time can be used instantly even against bullets.
etc. and now you have a bunch of wasted turns.

Suggestion-
Player 1: (attempt)
Player 2: (attempt)
GM: (outcome)

so,

Player 1: I attempt to fire at (P2), aiming for the head, then I attempt to move to nearby cover.
Player 2: I attempt to use my Slow Time power to dodge the bullets. I then attempt to throw a knife at (P1)'s leg.
GM: (P1) fires at (P2), hitting them in the chest three times. (P1) ducks behind cover, but it hit in the leg by a knife thrown by (P2).
or
GM: (P1) fires at (P2), but (P2) slows time and evades the bullets. (P1) runs for cover, but (P2) throws a knife, missing (P1) by inches.
or
GM: (P1) attempts to fire at (P2), but the gun jams. (P2) throws a knife, hitting (P1) in the leg.

The GM is the final authority, so combat will be easier for players, because they won't have to call the outcome into question.
Hidden 9 yrs ago Post by Temporary
Raw
Avatar of Temporary

Temporary You See Nothing

Member Seen 4 days ago

@MatthiasAngel that can all easily be solved by collabs, though.

Before the fight actually commences, the two players should probably discuss who should win in relation to the characters.

If you know that, then you can figure out how badly they want to kill each other, and make judgements from there.
Hidden 9 yrs ago 9 yrs ago Post by MatthiasAngel
Raw
Avatar of MatthiasAngel

MatthiasAngel Not actually an angel

Member Seen 7 yrs ago

I dunno. That still doesn't seem fair. What if they're both experts using knives? I would expect that both might disagree to losing. After all, one of us would die. It also suggests that the players would have to write a script of some kind because they know how it ends, rather than react one post at a time, which is probably what their character will do for the rest of the RP.

How long would PVP posts be? A paragraph, or a sentence or two describing their actions.
↑ Top
© 2007-2024
BBCode Cheatsheet