You should with your left over regiment points be able to get some special gear and shit for your guy such as potentially a power weapon if I'm understanding how that works. That's how I worked out getting a power sword for my Commisar.
Well i got 3 of the regiment points over, which gives me 6 extra regiment equipment points, however i actually made a working regiment with hot-shot lasguns with bayonets and light carapace armour. That's 33, so i made up some clothes for 3 points since i couldn't be bothered choosing something else for 3.
I could make a regiment armed with the halberd, or with actual power weapons, but that seems strange to me, but if that's how you want to do starting gear i can try to make it work.
Edit:I'm changing some of the gear now.
*Sigh* I can give an entire regiment power weapons, and light carapace armour, but i can't give my techpriest an Ohmnissian axe?
Or how about everyone armed with earthshakers? Kinda interesting.
It's very easy to break this system :P
Ok, remove light carapace and hellgun, otherwise it's the same regiment.
Great weapon, scarce. 10
Mono, scarce. 10
Laspistol. 5.
Good Armour. 5.
Same coat. 3.
And 2 weeks of extra food. 3. (:P People gonna envy me.)
So i have a good weapon... still can't use it though....
So, tryna fix that.
Close order to Close quarter doctrine. This is a big one.
Forge world. 4
Phlegmatic commander. 1
Close quarter doctrine. 5
2 left....
Gah, this is too troublesome. I lose so many skills and stats are changed around.
Oh wait, everyone gets a laspistol? Then why can you buy an extra? Akimbo regiments? *Sigh*
Oh wait, spoke too soon. It gets exchanged when one buys a regiment type.
Heh, i found a few other silly options. Whole regiment with power fists? No probs.
Or a regiment armed with eviscerators... which is what i'm gonna go for.
Why can techpriests not use regular melee? Or have i just missed something and everyone can use regular weapons?
So if one gets melee wep training... normal? Like, being able to use the knife. I'll go for the Halberd.
Otherwise, i'll exchange the mono greatweapon 20, for an eviscerator 20.
Since i'm still gonna get -20 penalty for wielding any of them, so i might as well go for a good weapon.
I can describe the eviscerator as a massive chain halberd.
Ah, if i don't get the cool talent i wanted, i can start with a weapon talent. So i can downgrade to a basic melee training, or get chain and rock an eviscerator at the same cost.
Seems balanced.
Fun thing the Ohmnissian halberd is much worse than the eviscerator. Half damage, no tearing, 3 less pen, unless one gets 3 degrees of success, then the eviscerator has pen 18. Cool. Tanks? Meh, vrooom. No more tank.
I guess i'm just a bit bitter. I just want the techpriests who are always modelled with melee weapons to be able to use melee weapons.
And you might say 'Just get a power weapon / axe, i could do that, and be good. But i want the halberd look :/'