Hidden 9 yrs ago Post by Shorticus
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I'm probably going to see about adding a Foreign Relations section to the NS of Ardonia.
Hidden 9 yrs ago Post by ClocktowerEchos
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I'm probably going to see about adding a Foreign Relations section to the NS of Ardonia.


Ditto, not sure where to put mine tho, might just change the whold thing into hiders and have relations be its own hider
Hidden 9 yrs ago Post by POOHEAD189
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Ok so far I am allied to @Lauder, I know of @Sigma since my people live next to him and traveled through his lands to settle in Thangoradrim, I am often raided by @GreivousKhan, and am currently looking to find @ClocktowerEchos northern land. If anyone else wants to make plans, feel free to tell me. My guys have been sailing around for decades so they had to have met someone :D. Unless they've just been fighting sea monsters.

P.S. Sorry if you guys are tired of me tagging or asking. Just making sure I got it all before I finish up later tonight^^
Hidden 9 yrs ago Post by Shorticus
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Ok so far I am allied to @Lauder, I know of @Sigma since my people live next to him and traveled through his lands to settle in Thangoradrim, I am often raided by @GreivousKhan, and am currently looking to find @ClocktowerEchos northern land. If anyone else wants to make plans, feel free to tell me. My guys have been sailing around for decades so they had to have met someone :D. Unless they've just been fighting sea monsters.

P.S. Sorry if you guys are tired of me tagging or asking. Just making sure I got it all before I finish up later tonight^^


You'd probably know about @ClocktowerEchos's land through Ardonia at least. Ardonia has been trading with that land for some time.
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Hidden 9 yrs ago Post by ClocktowerEchos
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<Snipped quote by POOHEAD189>

You'd probably know about @ClocktowerEchos's land through Ardonia at least. Ardonia has been trading with that land for some time.


We actually came up with something in chat to explain it. And because I'm a lazy bastard, I'll just repost some chat logs

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Hidden 9 yrs ago Post by Shorticus
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@ClocktowerEchos Speaking of Hallows, I don't see a mention in your nation about HOW that undeath spreads. How DOES it spread?

Also, one thing I'm gonna say is the dragons of Ardonia specifically can't be Hallowed, but our knights and halflings definitely can. These dragons CAN be zombified or skelified, though.
Hidden 9 yrs ago Post by ClocktowerEchos
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@ShorticusThat's something I'm working as we speak, rewriting some sections of my NS, Hallows included.

As of now, the most set in stone method is when a necromancer gets lucky and instead of just filling a body with souls and spirits until it comes to life, they some how manage to obtain the full, undamaged soul of the original soul of the body. Of course, this is the rarest way.

As of right now, I'm debating if I should have it be like:

1) Dark Souls where there is an Undeath Plague that kills people with only some returning as living Hallows instead of Feral Hallows who are basically zombies.

2) Its most likely going to be those who have a very strong or a very weak attachment to life and desire to live to the point of extremes which would force their souls back into their bodies and follow the beckoning bell of Myrstrost. There are more details to this of course but I'm cutting it down for the sake of time and reading (I think its also the one listed in my NS).

At any rate, Hallowing works something like a Magical Disease, a mix of an illness and a curse which those affected are almost always treated the same as undead since they are basically undead, with scorn and disgust. I'm also only Hallowing races which their creators/owners have given me permissions to do so outside the common fantasy races; basically only "mortal races", I classify Dragons as something above being mere simple mortal beings so they can't be Hallowed at least by nature.
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Hidden 9 yrs ago Post by Shorticus
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@ShorticusThat's something I'm working as we speak, rewriting some sections of my NS, Hallows included.

As of now, the most set in stone method is when a necromancer gets lucky and instead of just filling a body with souls and spirits until it comes to life, they some how manage to obtain the full, undamaged soul of the original soul of the body. Of course, this is the rarest way.

As of right now, I'm debating if I should have it be like:

1) Dark Souls where there is an Undeath Plague that kills people with only some returning as living Hallows instead of Feral Hallows who are basically zombies.

2) Its most likely going to be those who have a very strong or a very weak attachment to life and desire to live to the point of extremes which would force their souls back into their bodies and follow the beckoning bell of Myrstrost. There are more details to this of course but I'm cutting it down for the sake of time and reading (I think its also the one listed in my NS).

At any rate, Hallowing works something like a Magical Disease, a mix of an illness and a curse which those affected are almost always treated the same as undead since they are basically undead, with scorn and disgust. I'm also only Hallowing races which their creators/owners have given me permissions to do so outside the common fantasy races; basically only "mortal races", I classify Dragons as something above being mere simple mortal beings so they can't be Hallowed at least by nature.


Thorough explanation of what you're considering, thanks!
Hidden 9 yrs ago Post by Shorticus
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By the way, here's what we've got so far. Note: IT'S INCOMPLETE. But I figure it's best to let everyone know that we are, in fact, making some progress.

Anything in this sheet may change before it gets finalized.

Hidden 9 yrs ago Post by GreivousKhan
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@ClocktowerEchos Speaking of Hallows, I don't see a mention in your nation about HOW that undeath spreads. How DOES it spread?

Also, one thing I'm gonna say is the dragons of Ardonia specifically can't be Hallowed, but our knights and halflings definitely can. These dragons CAN be zombified or skelified, though.


What no dracolich?
Hidden 9 yrs ago Post by Natsucooldude
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Hidden 9 yrs ago Post by Shorticus
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<Snipped quote by Shorticus>

What no dracolich?


SKELIFIED DARGON IS DORCOLICHEN
Hidden 9 yrs ago Post by Monkeypants
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<Snipped quote by GreivousKhan>

SKELIFIED DARGON IS DORCOLICHEN


Undead vampire goku dovakiin brah..

Anyone wanna work out relations with meh?
Hidden 9 yrs ago 9 yrs ago Post by Arawak
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Who is this monkey pants again?

I have the actual monkey pants.

...Would pants make sense on a arboreal race?

I don't know. Got to figure out this sort of thing since I have a civilization of critters who really are good with their hands and their fashion might be distinct from ours because of it. They might like having lots of bracelets for instance.
Hidden 9 yrs ago Post by MonkeyBusiness
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@Monkeypants

We still need to figure out our relation, but we can work on that after I finish my sheet.
Hidden 9 yrs ago Post by Monkeypants
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@Monkeypants

We still need to figure out our relation, but we can work on that after I finish my sheet.


sounds awesome. eager to see what these lizard folk are all about.
Hidden 9 yrs ago Post by POOHEAD189
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ignore post (lol)
Hidden 9 yrs ago Post by Isotope
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This has gotten too big, and being honest i have enough on my plate.

Pulling out.
Hidden 9 yrs ago 9 yrs ago Post by Willy Vereb
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This has gotten too big, and being honest i have enough on my plate.

Pulling out.
It's been this big since practically the beginning.
I can understand if you are busy with other games or just have other things to do.
Also be honest and admit you still struggle how to fit your raincaller worms into the whole picture.

Hidden 9 yrs ago Post by Legion02
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@Lauder
I've noticed that your nation is both coastal and rather tribal. I hope you don't mind that my guys will quite often jump in and raid your eastern coast for slaves.

@Monkeypants
I noticed your lands seem willing to buy exotic goods. Would it be alright that me and your nation have some sort of trading agreement. We sell mythical creatures their resources (gryphon feathers, wyvren claws, etc etc) and you sell us high quality armor and other metal stuff.

@Nerevarine
Would you mind if my people often traded for basic metals like tin, copper and iron with yours. I'm not entirely sure what's in demand by your people though. So I don't know how to exactly return the favor.

@ClocktowerEchos
I have little doubt that several young knights will be eager to prove themselves as 'adventurers' into your forsaken ruins. The nobility has a long-standing tradition in combat, so I think that they will be semi-successful. Would it be suitable that every now and then a knight and his retinue offer their expeditionary services to your court?

@TheMoatedGrange
As we both have and trade in slaves, I think this would be our main traded good. This would probably be very beneficial for both parties, thus I'd say that our nations would, at the very least, be friendly towards one another.
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