I'd keep this up with my comical grin, but you don't respect me anymore, do you, Melon? See, I respect everyone I debate with, even divas such as yourself and Divinity. You have to respect your opponents, or you'll underestimate them, you'll never see from their point of view, and you'll be too ignorant and self absorbed in the idea of promoting your opinions. I've played my role of equal respect from the get go, so if you want none, that's fine, it actually just means I'll begin to ignore everything you have to say. You've defended someone who was just as insulting towards me as I was towards them, as if they did nothing to merit even-handedness. I don't see you as a neutral member of this debate, perhaps it'd be best to leave now, before a possible loss of an argument hurts your feelings.
It's entirely up to us if we want specific rules, or don't want specific rules. Even then, there are unspoken rules every role-player must use and adhere to, and if you break them, you're out... they don't have to be stated beforehand, and they are proof that there is always a means of ruling and judging a fight. No autohitting. No godmodding. There are even less mechanically specific ones, such as the requirement of some kind of sense & logic. If it makes no sense, no logic, and otherwise based on the fundamental laws of physics and the skill-sets given in a character's sheet, if it's impossible, that's where the lines are marked. You're asking us to state rules from the perspective of someone whipped by T1EA, it's easy for you to point in a direction and say "that's my god, he may not be perfect, but I'll do whatever it says." If people don't know or don't want to play by T1EA, they default to the smart man's alternative, which is basic common sense and the badasseryness of motherfucking science. It isn't mandatory for us to say "Hey yeah, let's uh... have gravity on in this fight." Before beginning. Even magic can be forced to adhere to science, as long as it's well explained, and if it breaks physics, it better say how. The whole process of accepting each other's profiles is practically setting up of the rules, "this is what your character can and cannot do." It's so simple.
I have no doubt that I'll only egg you on more, Melon, and I really don't care. In the end, like you say, it's up to Rilla, right? So don't mind if I do just confirm this with him, regardless of your repetitive stake in this argument. I already can assume the next 5 posts you'll make will tell the same boring story. Even your insults are repetitive, they don't even tickle me at this point. (Queue Melon's next attempt to tickle me with an insult.)
So,
@Rilla. Divinity did quit, and stated that he wouldn't be making a comeback, this fight is over. Though he mentioned working on a post where Corban forfeits or flees, I doubt he'll want to continue writing, and I wouldn't hold it to him. We're not exactly the best of friends right now. How would we go about judging at this point? Will you or Innue decide the victor based on how the fight progressed so far? Or is it an automatic win due to forfeiture?
EDIT: Oh, well there's
@Divinity. I guess you didn't see that whole spectacle where I was finding ways to have Myron's abilities work in T1EA? I've been willing to continue this battle, so I figured forfeiture would be your loss, regardless of advantages or standpoints.
'Proper judges,' now you're insulting a judge we both agreed upon, and Rilla always has the right to judge any fight, so there's always proper judges. I'm the one you have beef with, not the judges, nor the default ruleset of common sense, I'm the one spitting all over T1EA.