<Snipped quote by Hael>
No... Yes... I don't exactly have much to do other than explore the crap out of everywhere. And y'know, kill slaves.
xD It's okay.
Maybe you can get involved in that upcoming human-Xim war. You need slaves, afterall!
<Snipped quote by Hael>
No... Yes... I don't exactly have much to do other than explore the crap out of everywhere. And y'know, kill slaves.
<Snipped quote by Lauder>
xD It's okay.
Maybe you can get involved in that upcoming human-Xim war. You need slaves, afterall!
<Snipped quote by Hael>
I do like slaves...
<Snipped quote by Lauder>
You know what I just realized?
The X'Cor could get away with SO much more evil and slavery if they were just a little diplomatic.
Consider this: other than the Namilee, most groups they've enslaved were primitive, unadvanced races. So, when the X'Cor enslaved them, they took them from a primitive environment to a much more technologically, medically, and scientifically advanced one. So instead of calling them slaves, they should call them "the Uplifted" or something else nice like that. The X'Cor could claim that they are only enslaving the primitive races as a way of making a place for them in modern times, and allowing them to live with far more advanced medicine and such than they ever would have at home. They could try and play it off like this was a good thing.
Now, obviously, the X'Cor are still horrible slavers, but if they manage to advertise it right, they could make it seem like they're actually being charitable.
"We're not enslaving the primitives, we're providing them with shelter and a modernized lifestyle, in exchange for simple labor!"
The average, non-military Mabronnan can lift up to two thousand pounds.
gives the Berserker rapid healing while in a rampage and also serves as an anesthesia for the purpose of eliminating pain.
<Snipped quote by Mardox>
<Snipped quote by Mardox>
@Hael
So I was reading over Mardox's progress...
<Snipped quote by Lauder>
I'll admit, I hadn't looked over Mardox's C.S. yet. I've only been focusing on those who had finished their C.S.'s, or were mostly done. You'll notice I didn't really comment or criticize you until you were mostly finished, and I always waited for others to make some progress as well.
I find it's a good excuse for laziness.
But thankyou for bringing it to my attention. I'm going to look over it now, so I can decide if it's OP or not xD
<Snipped quote by Hael>
I like to catch things beforehand so that way someone won't have to say change to much. I am currently going to be reading over everyone's progress to see how it is all rolling.
It's 7% of your population.
<Snipped quote by Hael>
I like to catch things beforehand so that way someone won't have to say change to much. I am currently going to be reading over everyone's progress to see how it is all rolling.
What was the maximum military size for a war-like nation? 12~%?
<Snipped quote by Lauder>
Do tell me if you see anything on mine.
<Snipped quote by Lauder>
Well, okay then!
I've read over everyone except Mardox and Babbysama, though.
<Snipped quote by Monarch>
15 percent for a hyper-warlike culture, such as the X'Cor. 10 percent for a mildly war-based culture, A.K.A. the Commonwealth. Your nation would probably get away with... yes, about 12 percent, as they are imperial and militaristic, but not outright domineering and enslaving. I would feel more comfortable with 10 percent, but I'll let you go up to 12.
Also, I've read and approved everything on your sheet, so don't worry about what Lauder says
<Snipped quote by Lauder>
Do tell me if you see anything on mine.
<Snipped quote by Monarch>
I see nothing wrong with your species or anything else. other than the fact that they are not enslaved by the X'Cor
<Snipped quote by Lauder>
I must say, I can't find anything wrong with yours either other than the fact that they're not a vassal of the Akkab Imperium.
<Snipped quote by Hael>
Haha, okay XD
So, should I go for 12 or 10?
<Snipped quote by Monarch>
I see nothing wrong with your species or anything else. other than the fact that they are not enslaved by the X'Cor
Species:
The Mabronnans are large, bipedal carnivorous reptiles. On average, a Mabronnan is around seven feet tall with the males being slightly larger than the females. Both genders have a line of sharp spines down their backs the way a stegosaurus has plates. The females have a colorful crest on their head and the spines on their backs tend to be longer and sharper. The Mabronnans possess scales that are quite durable yet seemingly soft to the touch. These scales are so durable that they can stand up to gunfire for a little while with it taking an average of three shots to slay a Mabronnan. The average scale color is a dark green that blends in with the jungles of their homeworld though other colors occasionally appear. Their eyes are catlike with a wide variety of colors, excluding only red until a Mabronnan with the Berserker gene goes into a rampage.
The Berserker gene is a unique trait found among the Mabronnans that appears without any discernible pattern. Mabronnans with the gene are natural predators to the point where if combat or hunting occurs, they cannot help themselves and instinctively attempt to slay anything nearby. Family, friends, government officials, no one is safe from a Berserker's rage until it is over. During such a rage, a unique chemical named Aralinnolo is released into the Berserker's body along with heavy amounts of adrenaline. As Aralinnolo spreads throughout the bloodstream, red pigmentation temporarily enters the irises of the Berserker's eyes and the chemical shares many traits with adrenaline, gives the Berserker rapid healing while in a rampage and also serves as an anesthesia for the purpose of eliminating pain.
The diet of the Mabronnans is mostly meat-based with the Mabronnans having sharp teeth and a powerful bite, though they can eat plant matter and often use herbs or vegetables in cooking. Their metabolism and digestive system are quite strong and they are capable of eating rotting flesh without any adverse effects. Some Mabronnans even prefer the taste of rotting flesh to fresh meat. The Mabronnans also possess a frog-like tongue which they can shoot out to catch insects or larger prey.
Mabronnans are of a speed around that of a wolf, on par with humans for intelligence and very strong. The average, non-military Mabronnan can lift up to two thousand pounds. In addition to the previously mentioned details, Mabronnans possess tails and claws. Their tails are four feet long and quite flexible, effectively serving as another limb though not as strong as their arms and legs. Their claws are
<Snipped quote by Monarch>
It's up to you, but I would prefer 10.
<Snipped quote by Lauder>
YOUR OPINION WAS NOT ASKED FOR, SLAVE. I HAVE ALREADY APPROVED THE MIGHTY IMPERIUM.