Hidden 8 yrs ago 8 yrs ago Post by Akayaofthemoon
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Akayaofthemoon

Member Seen 20 hrs ago

Aquamarine




Name:
Aqua

Gem:


Gem Location:
Middle of Collarbone ((As in Pic))

Weapon:
Harpoon in the picture

Power:
  • Cryokinesis
  • Ice Healing
  • Telepathy
  • Passive:Empathy


Other:







Maeve Star Byrne


Appearance:


Gem:


Nickname
Mave,Evie,Star

Gem Type:
Star Sunstone

Age:
21

Gem Location:
Right Earlobe

Weapon:
Kunai

Power:
Manipulate light but for now can only create light rays as to confuse her enemies on where her weapon is coming from. At least when she can summon her weapon that is.

Other:
  • Power does not work at night or barely works since the moon is not her domain. Most her power is drawn from the sun.
  • Half Gem/Half Human
  • Father is Alastair Burne
  • Maeve's Mom




Bixbite


Name
Bix



Gem


Gem Placement
Chest

Gem Item
Crystal Hammer

Power
  • Pyrokensis
  • Speed Boost- Gives a limited time of super speeds. This is to either surprise an enemy or dodge an almost impossible to dodge attack.
  • Tephrakinesis

Backstory
She was made not too long after the war had ended.A replacement of sorts, to be everything the other one was and yet not like them at all. She was never privy to this information and thus doesn't understand some of the treatment she gets but it is quickly ignored. She was made to assist and protect and Bixbite wants very much to fill that role to the fullest no matter what. She wants to be Blood's confident and learn more about what happened in the war. No one speaks of it and mysterious things eat at her but she knows they won't be answered easy and maybe it is a door she doesn't want to open.
Hidden 8 yrs ago Post by Kronshi
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Kronshi What Am I?

Member Seen 8 hrs ago

Commander Bloodstone


Gem:

Gem Placement:

Left Shoulder
Gem Item:

Glaive
Powers:

- Lightning Conjuration
- Thunder Conjuration
- Weapon Morphing: Can meld his glaive into any gem weapon he has ever seen.
- Force Fusion: Can forcibly fuse with any gem that is in an unstable emotional state.
- Black Corruption: Causes a gem to slowly and painfully corrupt into a monster upon touch. Incurable by anyone except for a healing gem as strong as Rose Quartz or by the antidote Bloodstone created as a negotiation tool.
Backstory:

"I'm the one asking the questions here!"
Other:

Commandeering force for the research and development of Earth as a gem colony. Suddenly turned into a War General due to the rebellion, not a pretty site for a previous scientist gem whose purpose was gem research and manipulation to create better, stronger gems.
Hidden 8 yrs ago 8 yrs ago Post by HaltingBlooper
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HaltingBlooper Mudkips. I herd u liek dem.

Member Seen 7 yrs ago

Name: Emerald
Gem: Emerald

Appearance: Oh boy here we go, a typed appearance!
Emerald is a light-green-skinned Gem that is only about 4 feet tall. He wears a plain dark green tunic that doesn't have any decorations or faction-identifiers (Like the star for the Gems or the Diamonds for the Homeworld Gems so far revealed in the series.) He has glowing circular light green, almost white eyes with no pupils that emit beams of light similar to a very bright flashlight beam. He also has short dark green hair.

Gem Appearance:
Gem Placement: Below the neck.
Gem Item: Two swords (usually uses one).
Power:

1. Eyes can shine beams of light that can be adjusted from dim to bright enough to blind a human permanently. On gems, the blindness would last closer to a few minutes.
1a. Can't intentionally use yet, goes off when startled or angry
Can raise intensity of the beams to a precise laser, enough to leave light burns, and enough to set flammable things alight.



Backstory: "I don't have one. Sorry 'bout that."

Attitude: "Whatever you say, I guess?"

Hidden 8 yrs ago Post by 2b3heart
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2b3heart Keyblade Master

Member Seen 7 yrs ago

Name: Serpentine
Gem:
Appearance:
She has fangs that can grow longer depending on her mood.
Gem Placement: Left eye
Gem Item: Gem claws that extend from her hands
Power: Binding Tendrils
Other: --
Hidden 8 yrs ago Post by Loony
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Loony Moved. Ask for my new account.

Member Seen 3 yrs ago

Name: It doesn't really matter since they can't verbally refer to themself. Gembone, Gemmy, Dino, they'll answer to anything they don't find insulting.

Gem: Gembone (Mineralized Dinosaur Bone)



Gem Placement:The gem located on the belly, a little higher up than where a human's navel would be.

Gem Item: Tebute (Kiribati Shark Tooth Weapon)

Power: Enhanced Senses - Gembone's senses are heightened compared to that of most gems, making them a great tracker. Whether it be by smell, taste, sound, or sight, they'll find you somehow. Their enhanced senses also makes them more in tune with their reflexes and surroundings, so outsmarting or sneak attacks might not be the best approach.

They cannot, however, control how strongly they sense things, which means until they're much more older and experienced, they will suffer from sensory overload. This also extends beyond the five main senses - their sense of balance is enhanced, their sense of direction is enhanced, and their sense of pain is also...well, that's another obvious downside to it.

Other:

Emotional Strength - Protection. The need to protect themself, a friend, or anyone really, is by far the greatest link for them to fuse and summon their weapon.

Emotional Weakness - Dejection. Low spirits and feeling a failure not only overrides their desire to protect (either feeling that they are incapable of doing so or that they're not worth protecting), but also causes them to un-fuse.

Gembone doesn't seem to be capable of speech, or much sound at all.


Hidden 8 yrs ago Post by Loony
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Loony Moved. Ask for my new account.

Member Seen 3 yrs ago

Name: Eve. Also known under the moniker of 'Yellow Imp' or 'Impy', to Reggie's 'Wimpy'.
Gem: Evenkite



Gem Placement: On her left ankle

Gem Item: Eve does not have the ability to summon a gem item, period. (I know the image still has her with her pike but I've decided I'd rather do away with it and buff her abilities a bit instead)

Powers:
Levitation - Eve has the ability to make objects, people, and herself, to float in the air. This, however, is limited by three different factors:

Time- No object can be levitated for an infinite amount of time. The denser the object, the harder it'll be to levitate, and shorter amount of time it can be used for.

Energy- Each attempt of levitation requires some energy, and with each attempt, energy is expended. The longer an object stays in the air and the heavier it is, the more energy it takes up.

Subject of levitation- Certain things are simply more easy to levitate than others, regardless of their density. An inanimate target is much easier to control, followed by a willing target, and lastly, the most difficult, an unwilling target.

Thermal Absorption - Eve has the ability to drain heat from a target and channel it into another. The heat can be stored and built up through overtime, and used as needed, as a sort of 'battery'. They are unable to create their own heat or manipulate it in any other sense. Prolongued use of this will lower their immunity to the heat they drain, meaning at one point, she herself will be burnt.

Typhokinesis - Smoke manipulation. Though unable to willingly produce her own smoke (she will unwillingly create smoke when she is metaphorically 'burned out'), Eve is able to manipulate and shape smoke for both offensive (typhokinetic combat) and defensive (eg; smoke cover and mimicry) purposes. How much she can do is limited by her surroundings, as she can only use what's available. It should be noted that the smoke mimicry can only be preformed with already existing smoke and that Eve cannot hold it for more than a minute.
Backstory: (Raijin, and to a lesser extent, Kronshi, and I will reveal this in the RP)

Other:

Emotional Strength - Trust. Though the trust in herself is quite strong, though the same cannot be said for that in others; it is not something easily earned from Eve, so if one does manage to, it's quite a powerful link. Freedom is a close second.

Emotional Weakness - Restraint; the moment in which you try to take control over or hold Eve back is the moment in which she, ironically, loses control...If she's not in control, then her partner can't be, either.

Real life Gemstone:
-Evenkite is a rare gemstone from an already rare group of minerals; hydrocarbons. In fact, it is the only hydrocarbon with a mineral form.
-It is non-porous.
-It, like Talc, is a very soft mineral, with a Mohs scale hardness of one.
-Evenkite is created from volcanos and occurs commonly in petrified wood.
-It is also most commonly seen alongside the mineral of Quartz.
-It is most likely the lightest non-porous gemstone; it's density measures up to 0.87 grams per cubic centimeter, which is even less than water. This gives Evenkite the ability to float, unlike most gemstones.
-Evenkite naturally occurs in three colours; pale yellow, and yellow-green, and more often than not, it is simply nearly clear white.

The Gem:
-Like her real-world counterpart, Evenkite is incredibly light. So light, in fact, that she can easily be blown away by some strong winds and harsher impacts if not using her levitation to stabilize herself. She can also hover slightly, but nothing like Lapis's ability to fly into space.
-She also cannot sink due to this.
-Evenkite never seems to stick around a place for too long, and seems to have a knack for leaving without notice.
-Like Amethyst, Evenkite enjoys eating and sleeping, even though she doesn't need to.
-Though Evenkite is emotionally very strong, the same cannot be said physically; Evenkite seems to be quite sensitive to physical injury as well, being rather easy to take out if hit. As such, she relies a lot on speed and swiftness.
-Evenkite isn't a rebel, but rather a gem smuggled to Earth by the infamous Talc as a means of 'giving her a kinder fate than what Homeworld would give'. She's far older than the new Kindergarten gems, but many years away from being as old as the rebels. As Talc was torn between both sides of the war, she did not influence Eve's stance on the matter in the least, making her effectively neutral.
-She was under the care of Talc for most of her life, and is the only gem she's had any prolonged contact with. The two of them led mostly secret lives, with the only other person she had contact with being Reggie.
-For some reason, she's nearly always walking on her toes.

Hidden 8 yrs ago 8 yrs ago Post by Guardian Angel Haruki
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Guardian Angel Haruki The Healer

Member Seen 7 hrs ago

Name: "Candice Ghoste"
Age: 26
Appearance: Has brown hair, and heterochromic eyes. The right is blue and the left is green.
Other: Despite her appearance and what she would tell you, she is actually a very powerful spy who works with the human government (her career began when she was 10). She has carried out assassinations and espionage, and has never been caught. Sent to Mohs Town for an Investigation Mission.

Along with her typical spy gear and arsenal, she also has a gem tool that once belonged to Zoisite and was entrusted to her: A mirror that can absorb attacks and allow Candice to use the attack after five minutes pass, and it shows true intentions through a person's reflection, but the details are not clear (red eyes over the reflection for ill, normal for neutral, and joyful smiling reflections for good)

She can also play the violin




Name: Carnelian (or Carmen if she wants to use a human name)
Gem:
Appearance: Her hair is a dark red, while her skin tone is reddish-orange.
Gem Placement: Nape
Gem Item: Korean Fighting Fan (Poison version)
Power:
-Poison creation and manipulation

She can make different poisons for a wide variety of situations. She can poison her victims into a drunken like state, make a poison for someone to go unconscious, induce stunning, paralyzation, hallucinations, nightmares, euphoria, involuntary spasms. She can make a truth serum like poison as well. Her most powerful poison places her victim in a brainwashed like state where the victim obeys her orders until knocked unconscious, and they go back to their normal selves after waking back up.
She can combine three of these effects in a one poison at the most, not including her most powerful poison. The most powerful poison cannot have any other effects added.

She cannot make poisons that can instantly kill the victims. Fusions have their own unique poisons

-Mind Reading
-Illusory Duplication (either herself or one of her friends)
Backstory: "Now, now. No spoilers Darlings~!"
Hidden 8 yrs ago 8 yrs ago Post by EnterTheHero
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EnterTheHero Heir to the Throne of the Roaming Rhullo

Member Seen 10 mos ago

Name: Vert
Gem: Verdelite
Appearance: Short at 5' tall. Has very pale green skin, long, shaggy, green-and-yellow-green streaked hair, and very dark, deep green eyes. Wears a dark green cloak with what looks like yellow-green lightning bolts along the bottom edge. Wears a black tunic and leggings under the cloak.
Gem Placement: Underside of her left wrist
Gem Item: Large goggles, such as welding or flight goggles
Power: Electric Slide- Vert can transform into a surge of electricity to move rapidly and to attack her adversaries. Incredibly powerful, but also incredibly hard to control.
Other: Vert's feet never touch the ground while she's awake. She's always floating, somehow, though she can't achieve true flight yet- only hover about an inch or two off the ground.



"Sigh... other Gems're fuckin' weird..."
Hidden 8 yrs ago Post by Loony
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Loony Moved. Ask for my new account.

Member Seen 3 yrs ago

Name: Namo Malik, deadname Newa. In front of his family, you should probably stick to the deadname, unless you hold spite towards the boy.

Age: 14

Appearance: (I'll draw a picture too...later...) Small, scruffy, and slightly chubby, Narek isn't all that much to look at; Brown hair, brown eyes, brown skin, all the dullest shade one can imagine. Sometimes it almost seems as if light itself will not reach his eyes, and if light were to try anyway, it'd be swallowed whole by the dark circles beneath them, permanent on his sleep deprived face. Donned in equally brown and dull clothes, Narek would probably be completely unnoticeable if it weren't for the fact that he always wears clothes far too big for his size and often unfit for warmer weather - his best shot at hiding his feminine features without making it obvious to his parents, and it already lands him enough trouble as is. One of said features he cannot hide is his nose which he'd gladly swap for Voldemort's if it meant passing better, which is small and round and reminiscent of every Disney princess he has laid his tired eyes on. Luckily his eyebrows somewhat make up for it, being far less curved than most female bodied folk and thicker as well. His hair is currently roughly cut short by his own hands - another feat which landed him in much trouble - and is oddly dry to the touch. His skin is likewise - rough and dry. He constantly seems to be tense, carrying an air which is both pitiful and eerie, and seems to drag his person along as if a deadweight.


Other:
All you really need to know for now is that he's probably scared of you and you should probably be scared of him.
Hidden 8 yrs ago Post by Temporary
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Temporary You See Nothing

Member Seen 25 days ago

Hidden 8 yrs ago 8 yrs ago Post by Pathfinder
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Pathfinder A walking disaster

Member Seen 6 yrs ago



Name:
Joanne "Jo" Ritter, however most people call her "Blue"

Age:
24

Appearance:
Blue is a simple woman and of simple tastes. Her everyday clothing is made up of simple tees, several good pairs of jeans, and a sturdy pair of hiking boots. The most expensive thing she owns is a leather jacket, an old thing when her father was young. This thing has been in her family for two generations and shows, patches and stitches holding it together with just a dash of faith. It is about two sizes two big. The nickname "Blue" came from her vibrant shock of blue hair when she arrived at Mohs town, however since she hasn't dined to dye it in awhile the color has faded out. Much of her roots are showing and the once deep blue is more of a dull bluish gray. Blue stands at six foot even.

Other:
- While a wanderer for a long time the money she's stockpiled has begun to dry up and as a result she's decided to shack up in Mohs Town, working in the local diner. Specializes in coffee and breakfast.
- Blue lives in a fairly large blue and black van, which is filled with clothes, pictures, an amp and an electric guitar.
- This is her dog Diva, she's pretty great great.
- Before she decided to hit the road Blue was a boxer, underground bare knuckle stuff but a boxer nonetheless.
- Blue spent a good year and a half bumming around Beach City and while the place was a weirdness magnet, she did learn a lot about gems through a cool kid she met there named Steven.
Hidden 8 yrs ago Post by pyroman
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pyroman sanwich

Member Seen 2 yrs ago

Name: Sodalite
Nicknames: Soda, Any sort of soda name relly
Gem:Sodalite
Appearance:
Gem Placement: the left Palm
Gem Item: shield gauntlets
Power: Omnilingualism, can project images on her gauntlets, Faux-future-vision, with her immense knowledge, Sodalite is able to think of many possible routes and outcomes, though not to the extent of a Sapphire.
Backstory: Sodalite served as a chief linguist on the early earth missions, and later served as a tactician before defecting to the rebellion, using her knowledge and mind to assist all the humans and rebels.
Other: what's a king to a queen? I bow to the queen
Hidden 8 yrs ago 8 yrs ago Post by ianzerep
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ianzerep The Ampharos King

Member Seen 1 yr ago

Hidden 8 yrs ago Post by HaltingBlooper
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HaltingBlooper Mudkips. I herd u liek dem.

Member Seen 7 yrs ago

oops
Hidden 8 yrs ago Post by 21308
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21308

Member Seen 7 mos ago

Name: Spinel

Gem: A white spinel

Appearance:


Gem Placement: Her outer-right elbow

Gem Item: A large crossbow

Power: Under normal circumstances, Spinel body, hair, eyes and clothing (as much as gems have clothing) emit a pale glow, like a ghost. With enough concentration, Spinel can suppress her natural glow and become transparent.

Other: Spinel was created without the ability to feel or understand emotion, and only operates on a vague sense of what she was created to do, which was to be a reconnaissance/sniper gem.

Hidden 8 yrs ago 8 yrs ago Post by 21308
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21308

Member Seen 7 mos ago

Name: Chromite

Gem: Chromite

Appearance: In terms of build, facial features and hairstyle, Chromite looks very similar to Tanith from Fire Emblem. However, Chromite has gray skin and hair, and is always armored from head to toe, like this.

Gem Placement: Just under her left shoulder blade.

Gem Item: A large, Spartan-style shield (summoned) and a long lance (not summoned)

Power:

*Shield Wall: Chromite's shield triples in size, forming a veritable wall between her and whatever is attacking her.

*Indomitable Defense: When she uses this ability, it becomes impossible for anything short of poofing her or shattering her gem to make Chromite fall or stagger. Her body can still be moved, but her stance will not change unless she wants it to.

*Impenetrable: As her ace in the hole, Chromite can temporarily be invulnerable to any single attack as long as it hits her shield. However, doing this is so draining that it will poof her for at least a day, or several days if she uses it in tandem with her shield wall.

*Heavily Armored: Chromite's armored body means that she barely has to worry about sneak attacks, and it takes a significant amount of force to harm her even when she doesn't have her shield out.

*Energy Beam: Chromite's only offensive ability besides her basic attack. Chromite is able to charge her lance for a few seconds and fire bursts of kinetic energy at an opponent.

Backstory: Chromite is a fairly old Homeworld gem, having lived long enough to fight in the war for Earth. She doesn't like to talk about those days and regards Homeworld's loss as a great failure on her part. However, her efforts ultimately got her recognized by Bloodstone, whom she worked for for many centuries after the failure to reclaim the Earth. Eventually she was called away to work on Homeworld, and remained there until very recently, after being told that she was needed by Bloodstone again.

Other: A knight gem. Chromite sees herself as an enforcer of the law. She values honor and duty above anything else and would prefer death over failure to do her job. She always prefers harmony over violence, but won't hesitate to resort to violence if those are her orders.
Hidden 8 yrs ago 8 yrs ago Post by BrassOtter
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BrassOtter That dapper otter

Member Seen 7 yrs ago

Name:
Carmen Brass

Gender:
Male

Age:
19



Details:
Carmen stand's at a towering 6'4, which is only made more imposing by his lean, chiseled musculature. His skin is almost sickly pale, his hair is pure-white, and his eyes are an unnatural shade of red, due to Carmen's albinism. He doesn't let this stop him from going out in the sun, though, and can be found wearing his hoodie, along with his rucksack full of tricks and inventions.

Biography:
Carmen's the town 'Delivery Man'. When he's not in class at the local college, he's usually running across the rooftops of Moh's Town. The cops don't like him, but when half his clients for 'sensitive' deliveries are on the force (and when he brings them the occasional peace-offering of fresh donuts) there's little they do to stop him. He seems to have some sort of connection with Gems, as he knows more than the average person would about them.





Other:
Carmen's got quiet the sweet tooth. Favors can often be bought for a bag of gummy candy.


Hidden 8 yrs ago Post by Raijinslayer
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Raijinslayer .

Member Seen 15 days ago

Reginald Alexander Dorvain



Age:21

Personality: Reginald, or Reggie as he likes to be called, is an amiable type that loves a good challenge and making friends. He is a bit clueless on a variety of things due to a bit of a sheltered upbringing, and can be paranoid at times, but he tries his best to do what's right. That being said, he's not above doing things he'd normally shy away from to ensure his survival in a situation.

Other:
-Very intelligent and interested in all types technology
-Has some self-defense knowledge





Marra Mamba


Appearance:
Mars is around 6'5 in height, with a mane of wild, shaggy, coarse hair that reaches past his shoulders and holds a chaotic mixture of reds, blues, golds, and a few bits of dark grey, but it's mainly a dark, glossy shade of brown. His skin is a shade or two lighter than his hair, and covered with tiger like stripes criss-crossing his body , taking on the same chaotic mix of colors as his hair. His facial features are rather angular, his eyes holding a golden tint to them, with red, blue, and gold flecks sprinkled through them.

His clothes involve a jacket that reaches to his knees, jeans, and no shoes or shirt. His figure is muscular, but not overly so, completing the lean, predatory imagine that he carries about him perfectly.

Gem:


Gem Location:
Right arm, On the underside of his wrist

Power:
Ergokinesis

Mars can absorb energy from any source of heat and use it to do a variety of things. However, he can only hold so much, and not all forms of energy fuel him up at the same rate. His most common and best way to absorb energy is through exposure to sunlight. He could also absorb large amountsof energy from things like lava, fire, and lasers. but they'd still do damage to him. It'd be halfed due to tthe lost, but it'd still do some damage if strong enough. Also, in order to absorb energy, Mars must be completely still and focused on that task, leaving him open to attack. Sunlight is a good reference, as a few minutes or so of absorbing it will leave him enough juice to use his less draining applications for a decent amount of time.

Mars can use the energy he's collected directly via beams, blast, and simple constructs(which are the most costly application), enhance specific physical capabilities(such as speed, strength, endurance, etc.) by feeding it directly into his physical body, or imbue objects and people with it to enhance their capabilities. Anything that Mars has imbued can be telepathically controlled to move at his command, though the larger and/or more complex the subject, the more energy and time the process needs. He usually imbues his chakrams with this ability so he can keep control of the battlefield, never letting his foe rest as he tries to slash them to pieces. He can only control about 6 objects at any given time.

Mars can 'overload' his physical form, greatly increasing his physical abilities for a short time. Afterwards, however, he'll suffer from a heavy amount if fatigue, possibly losing his ability to keep his form due to straining himself too much. This would be a last resort move, only to be used when he's really backed into a corner. The amount of time he can be in this form is up to 4 posts, depending on how much energy he currently has stored, and the longer he stays in the form, the more likely he'll poof upon exiting it. Also, when in this form, his pupils become like those of a Tiger, a luminescent orb of gold ferocity that'd strike fear in the most hardened of foes.

Precognition
Mars has the ability to see partially into the extremely short future, giving him much improved reaction time against attacks, as well as giving him better aim with his attacks as he knows what his opponent is likely to do next. Also, he can also impart those around him with a similar ability, though simplified to make it easier to understand. This makes it so that they can also react better to attacks and gain better aim as well, the difference being that it comes more in the form of instinct and feeling rather than actually seeing what happens.

Weapon:
Mars' weapon are Chakrams, circular throwing blades with a keen edge. He can summon ones without handles, made only for throwing, or ones with handles in the center, allowing them to be used in melee combat. He can even separated a Chakram in half to make two slashing weapons, so allowing him to eviscerate his foe in close quarters. The size of the blades can be increased or decreased at his descretion, and he can summon several chakrams at anytime as long as they're of a manegable size( the biggest one he could summon multiple of at a time would be slightly bigger than a basket ball). The most he can summon at simultaneously is 5, around 10 us the most he can have in total, and the smaller the disc, the faster it flies. His smallest disc could fit in the palm of ones hand.

Others:
Prefers to be called Mars, full name is too long, and just Marra doesn't feel right to him. He also likes to transform a lot, usually taking the shape of some sort of animal, though he will change into another gem on occasion, just to freak them out a bit.
Hidden 8 yrs ago Post by Veiled Angel
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Veiled Angel

Member Seen 3 yrs ago

Name: Topaz
Gem:

Appearance:

Gem Placement: Right Ring Finger, appears as though it's inside a ring.
Gem Item:

Power: Enhanced Hearing: Can be focused to hear long distances, through walls and doors, etc.
Other:

Bow down to the queen
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