Aaaaand... the shitty collab is finally up. This is probably the worst post I've ever written for this RP (and I'm really sorry to Wiz for dragging him down with my crap writing DX). Told ya. Drawing and writing - especially mixed with intense stress and chasing tight deadlines - don't go well together. I'm the living proof of that. Ha.
I should start wrapping up the collab with @FernStone soon.
Aaaaand... the shitty collab is finally up. This is probably the worst post I've ever written for this RP (and I'm really sorry to Wiz for dragging him down with my crap writing DX).
She's complete~ Let me know if you need any changes, or have any questions.
Basic Information
Name:
Rhea Harlow [pronounced: ray-ah]
Nickname/Alias/Etc:
Aegis
Gender:
Female
Age:
24
Height:
5’6 ft.
Weight:
132 lbs.
Home District:
Old Raygate
Appearance
Hair Color:
Dark auburn
Eye Color:
Gray-blue
Ethnicity:
Caucasian
Physical Appearance:
Rhea has easy-maintenance hair. A mop crop, messy with many layers and tapered to end at the jaw-line. It’s parted to the side with light bangs curling across the forehead. Her face is symmetrical and smooth with high cheekbones and bright, curious eyes. She deceivingly appears to be around 18 years old, given her youthful look. Not a single scar or wrinkle can be seen on her skin. Sure, she has a few freckles here and there, but she is mainly blemish-free. Her build has the look of someone who runs quite a bit. Her muscles are moderately defined (as in she has the muscle to do small bicep flexes). Her frame is slender and hardly an hour-glass. There's no extra fat anywhere on her body, which has caused Rhea to consider drowning in ice cream to gain some weighty breasts.
Attire:
Since Rhea doesn't have her own shower, her hair is typically hidden under a dark gray ballcap with gold accents. She wears dark-coloured, breathable track clothes with running shoes. It's more of a decoration piece, but Rhea does have a neck scarf on her in the off-chance she needs extra anonymity. Scuffed, leather fingerless gloves protect her hands from grabbing sharp concrete. A shoulder bag slung across her chest holds many batteries, a baton and a cell phone.
On lazy days to herself, Rhea loves wearing sweatpants and tank tops under loose, lacy sweaters. The sweaters need washing after one wear, so Rhea finds herself at the coin laundromat frequently.
Personality
Outward Personality:
Calm, civilised, and good-natured. Rhea prefers to keep most of her dealings brief and to the point. She isn't one for small-talk, but enjoys sharing conspiracies. Due to her line of work, Rhea has limited the amount of people in her life. This has caused her to be somewhat attention-starved, but she's had the time to reflect and refine herself in the solitude.
Sitting down at a cafe for a coffee isn't Rhea's style; she becomes easily bored. It would be far more in her interest to peruse places she’s not allowed to be. Not that she would intentionally break or steal anything, but she’s curious about the going-ons. It baffles her how many loose mouths are out there to eavesdrop on.
Rhea will use whatever means she can to remove herself from a fight when it’s just her in trouble, as her Empowerment makes for a damn good chase. Her powers are non-violent, and so too are her preferences. Having said that, it’s against her nature to leave someone in danger, or turn a blind eye to suffering, and so in these instances, she will fight something fierce.
Innate Personality:
Rhea is brave. She has fear for certain things but knows how to overcome it and keep moving. She does not allow evil or darkness to scare her. Despite her courage, Rhea is also cautious. Stealth is her preferred means of going about intense situations, and she tests the water with her foot before jumping in.
Having spent some time alone, Rhea prides herself in being a thinker. She considers the global events going on around her, reads up on breakthroughs in technology, and studies space. Surface topics like celebrities, who-said-what, or latest trends exhaust her. This contributes to her being easily bored.
Rhea is charitable and soft-hearted. She gives change to beggars and sneaks into hospitals with the express intent of healing a few patients. There is so much hate and suffering, however, that Rhea simply does what she can then disconnects from it all in her safe house.
Born with a strong curiosity, Rhea has the passion for knowledge. This curiosity, more often than not, gets her in trouble as it puts her in places she shouldn’t be. Rhea is also stubborn and does not easily change her mind once it’s been set.
Skills/Talents:
Having spent 2 and a half years learning at a training centre, Rhea completed the basic and intermediate courses in parkour and self-defense. She mastered a moderate level of discipline on her body movement, becoming a confident tracuer. As opposed to hand-to-hand, Rhea honestly prefers the edge a collapsible baton offers and took extra classes on it.
Healing comes naturally to her as she’s honed the ability her entire life. Rhea knows how to tackle most trouble areas and has great pride in what she can fix.
As more of a side-project, Rhea littered a patch of dirt by her safe house with peat moss and seeds. She quickly discovered her green thumb and quite enjoys digging her hands in the dirt. It’s a jungle of a garden, and Rhea barely touched it with her powers.
Playing lots of Hide and Go Seek as a child had its uses, and grew into a knack for spooking people from behind. Rhea knows how to move with the least amount of sound and in a quick fashion. Her being sneaky is a skill that’s frequently used.
Goals/Motivation
Rhea wishes to see long-standing peace, equality and prosperity around her. Eventually, when there is less demand for package running, Rhea will open her own healing clinic (however, she's worried she may tire of it.)
History/Bio:
"We want nothing to do with you. Go live your life elsewhere." Were the last words exchanged between Rhea and her parents.
After years of hiding her White Lightning, she was discovered. Her family, being without powers and rather anti-metahuman, called someone immediately to take Rhea away to Academy 218. Hurt and confused, Rhea did poorly in her grades for the first couple years. She was often found sneaking into the restricted areas after hours, or outside academy grounds.
In her third year, she befriended a junior named Aislin Rose. The two became inseparable quickly, spending their time after class together. Rhea learned Aislin's philosophy of 'letting that shit go', and discovered the benefits of thinking for herself. This created a positive change in her life, and by the time she graduated Academy 218, Rhea turned her grades around.
A small company approached Rhea a month after her graduation, offering a means of employment with her particular skill set. They alluded that the business was rather risky, but she would be very well paid. Intrigued, Rhea spent two-ish more years learning at a training facility near the coast, gaining skills in parkour and self-defense.
When Rhea finally discovered she would be a courier for illegal and highly sensitive goods, she was livid. If someone had told her up front what the deal was, she'd have never gone for it. The company made a compromise with her: she wouldn’t run for the truly corrupt clients, and they created a 'safe list’ just for her.
Sure, it put a dent in how much money she made at the end of the month, but Rhea was soon thrilled with her job. Running on rooftops, blending into crowds, and learning the secret door knock - there was never a dull moment. Rhea ran packages for almost all the big, semi-okay organisations (like White Spider, Allegiance, RAVEN and DOVE.)
Her company relocated her to Baybridge three months ago, but Rhea has quickly become familiar with the city layout. She currently lives at a safe house in Old Raygate, an abandoned train container near a power plant. It’s outfitted by her company to look like nothing on the outside but have the comforts of home on the inside.
Relationships
Family:
Gregory Harlow — Father Maddison White — Mother Jake Harlow — Brother
Rhea hasn’t been in communication with her family for many, many years.
Dynamics:
[Will fill in once Rhea has made friends/enemies]
Abilities
Power Class:
Elemental
Power:
White Lightning Manipulation
The light properties of electricity can be harnessed by Rhea to enhance, heal, and increase vitality in herself and others. She needs to be in close proximity (10 ft), to interact with and sense electrical fields. Using say, batteries as an external source, Rhea can sap power from them without physical contact (one typically lasts 18-32 hours). Black manipulation or powers of a natural darkness can be tangibly harmed with White, and vis versa.
The ability to gain strength from electricity. Speed, endurance and strength are all given a boost. This allows Rhea to be very agile for a moderate amount of time. It also lessens her need for sleep and slows the ageing process. Rhea’s empowerment could be compared to a speed moderately faster than an Olympic runner, taking greater jumps, packing more of a punch, and able to keep up the pace for hours. Empowerment’s appearance is like taking a wool sweater off in the dark — fine, white static ripples across the body.
By giving the body a small jolt, electrons stimulate the cells to replicate and repair at incredible speeds. This can heal broken bones, deep tears in the skin, and brain damage. Also acts as a defibrillator to restart the heart. Healing can take anywhere from 2 minutes (minor cuts) to 25 minutes (repairing broken bones).
The skill to move and direct electricity at will. Rhea can absorb the energy stored in say, a battery, and unleash it as a bolt of lightning. Rhea can freely move curents across her skin, channel it into a ball in har hand, and generate blinding white bolts. She tends to be statically charged a lot.
The ability to give energy/electricity to any living thing and increase its vitality and health. This is an excellent way to overcome all flus, headaches, soreness, and to balance emotions. The power can electrically reset the body so all cells are working in tandem with the brain, reversing a lot of diseases like cancer.
Limits:
Lightning can only be thrown in a straight line. Individuals with severe enough wounds may still die as they’re being treated. Cannot bring people back from the dead. Requires outside sources for electrical empowerment as the body’s electrical current can’t sustain the power needed for longer than a few minutes.
Weaknesses/Drawbacks:
Rhea can’t hurt a single thing. Her power doesn’t have the ability to burn or cause harm. At most, it causes tingles and minor shocks, maybe a lack of feeling in the skin.
Without an external source, Rhea has to use her own electricity and that can be very taxing. It’s the quickest way to become fatigued. Minor cuts and scrapes are no problem, but after repairing a severe injury Rhea would feel light-headed and sluggish. She can only maintain an electrical current with one person at a time.
Other:
Her shoulder strap bag is the same item used to transport illegal packages.
1). Could you put all the text in between the [indent] tags? It makes it much easier to read.
2). Could you expand her appearance section a bit more? At least describe her build, that's all I ask.
3). The power section could really use a bit of cleaning up. You end up repeating a few things, some things are pretty redundant, and while I'm certain she can heal people with electricity, it could be worded better imo.