Theme: José González - Heartbeats
☆.。.:*・°☆.。.:*・°☆.。.:*・°☆ FANTASY | ROMANCE | TRAGEDY ☆.。.:*・°☆.。.:*・°☆.。.:*・°☆
" ᴳᵒˡᵈᵉⁿ ʰᵉᵃᵈ ᵇʸ ᵍᵒˡᵈᵉⁿ ʰᵉᵃᵈ,
ᴸⁱᵏᵉ ᵗʷᵒ ᵖⁱᵍᵉᵒⁿˢ ⁱⁿ ᵒⁿᵉ ⁿᵉˢᵗ
ᶠᵒˡᵈᵉᵈ ⁱⁿ ᵉᵃᶜʰ ᵒᵗʰᵉʳ’ˢ ʷⁱⁿᵍˢ,
ᵀʰᵉʸ ˡᵃʸ ᵈᵒʷⁿ ⁱⁿ ᵗʰᵉⁱʳ ᶜᵘʳᵗᵃⁱⁿ’ᵈ ᵇᵉᵈ:
ᴸⁱᵏᵉ ᵗʷᵒ ᵇˡᵒˢˢᵒᵐˢ ᵒⁿ ᵒⁿᵉ ˢᵗᵉᵐ,
ᴸⁱᵏᵉ ᵗʷᵒ ᶠˡᵃᵏᵉˢ ᵒᶠ ⁿᵉʷ⁻ᶠᵃˡˡ’ⁿ ˢⁿᵒʷ,
ᴸⁱᵏᵉ ᵗʷᵒ ʷᵃⁿᵈˢ ᵒᶠ ⁱᵛᵒʳʸ
ᵀⁱᵖᵖ’ᵈ ʷⁱᵗʰ ᵍᵒˡᵈ ᶠᵒʳ ᵃʷᶠᵘˡ ᵏⁱⁿᵍˢ.
ᴹᵒᵒⁿ ᵃⁿᵈ ˢᵗᵃʳˢ ᵍᵃᶻ’ᵈ ⁱⁿ ᵃᵗ ᵗʰᵉᵐ,
ᵂⁱⁿᵈ ˢᵃⁿᵍ ᵗᵒ ᵗʰᵉᵐ ˡᵘˡˡᵃᵇʸ,
ᴸᵘᵐᵇᵉʳⁱⁿᵍ ᵒʷˡˢ ᶠᵒʳᵇᵒʳᵉ ᵗᵒ ᶠˡʸ,
ᴺᵒᵗ ᵃ ᵇᵃᵗ ᶠˡᵃᵖᵖ’ᵈ ᵗᵒ ᵃⁿᵈ ᶠʳᵒ
ᴿᵒᵘⁿᵈ ᵗʰᵉⁱʳ ʳᵉˢᵗ:
ᶜʰᵉᵉᵏ ᵗᵒ ᶜʰᵉᵉᵏ ᵃⁿᵈ ᵇʳᵉᵃˢᵗ ᵗᵒ ᵇʳᵉᵃˢᵗ
ᴸᵒᶜᵏ’ᵈ ᵗᵒᵍᵉᵗʰᵉʳ ⁱⁿ ᵒⁿᵉ ⁿᵉˢᵗ. "
ᴸⁱᵏᵉ ᵗʷᵒ ᵖⁱᵍᵉᵒⁿˢ ⁱⁿ ᵒⁿᵉ ⁿᵉˢᵗ
ᶠᵒˡᵈᵉᵈ ⁱⁿ ᵉᵃᶜʰ ᵒᵗʰᵉʳ’ˢ ʷⁱⁿᵍˢ,
ᵀʰᵉʸ ˡᵃʸ ᵈᵒʷⁿ ⁱⁿ ᵗʰᵉⁱʳ ᶜᵘʳᵗᵃⁱⁿ’ᵈ ᵇᵉᵈ:
ᴸⁱᵏᵉ ᵗʷᵒ ᵇˡᵒˢˢᵒᵐˢ ᵒⁿ ᵒⁿᵉ ˢᵗᵉᵐ,
ᴸⁱᵏᵉ ᵗʷᵒ ᶠˡᵃᵏᵉˢ ᵒᶠ ⁿᵉʷ⁻ᶠᵃˡˡ’ⁿ ˢⁿᵒʷ,
ᴸⁱᵏᵉ ᵗʷᵒ ʷᵃⁿᵈˢ ᵒᶠ ⁱᵛᵒʳʸ
ᵀⁱᵖᵖ’ᵈ ʷⁱᵗʰ ᵍᵒˡᵈ ᶠᵒʳ ᵃʷᶠᵘˡ ᵏⁱⁿᵍˢ.
ᴹᵒᵒⁿ ᵃⁿᵈ ˢᵗᵃʳˢ ᵍᵃᶻ’ᵈ ⁱⁿ ᵃᵗ ᵗʰᵉᵐ,
ᵂⁱⁿᵈ ˢᵃⁿᵍ ᵗᵒ ᵗʰᵉᵐ ˡᵘˡˡᵃᵇʸ,
ᴸᵘᵐᵇᵉʳⁱⁿᵍ ᵒʷˡˢ ᶠᵒʳᵇᵒʳᵉ ᵗᵒ ᶠˡʸ,
ᴺᵒᵗ ᵃ ᵇᵃᵗ ᶠˡᵃᵖᵖ’ᵈ ᵗᵒ ᵃⁿᵈ ᶠʳᵒ
ᴿᵒᵘⁿᵈ ᵗʰᵉⁱʳ ʳᵉˢᵗ:
ᶜʰᵉᵉᵏ ᵗᵒ ᶜʰᵉᵉᵏ ᵃⁿᵈ ᵇʳᵉᵃˢᵗ ᵗᵒ ᵇʳᵉᵃˢᵗ
ᴸᵒᶜᵏ’ᵈ ᵗᵒᵍᵉᵗʰᵉʳ ⁱⁿ ᵒⁿᵉ ⁿᵉˢᵗ. "
You were blessed.
You were a god.
And you were in love. Truly in love. Deeply in love.
You hear of starcrossed lovers all the time; but never starkissed. Those rare immortal souls who know them: them, the moon to their sun, the day to their night, the stars to their sky. The Blessed Ones. Their Soulmates.
When one's heart and soul is tied to another by a silver strand of starlight, ordained by destiny.
Starkissed, they call it. Starkissed.
☆.。.:*・°☆.。.:*・°☆.。.:*・°☆
In ancient times, magic abounded, and the sky was full of stars; and the heavens were full of gods. Brooks sang stories of sprites and mermaids; the woods were protected by spriggans and dryads, and love drifted on the breath of the gods as the lifeforce of mortals. The balance of life was blissful, and it was all the more beautiful for the love of the Starkissed.
That world is dying.
They say every soul has a mirror, their one true reflection, a being who is their equal in all regard. Even more true for immortals; whose earthcrumbling power could rearrange the skies if they so chose. To have a mirrored one, a reflection, is to bring balance to all things.
But not all souls found it, and the same was true for the immortal beings. And so, as much prone to jealously then anyone else, the dark gods schemed the demise of the Starkissed. They tricked them and their loved ones; they cursed them with a cruelty far worse then death.
"You shall live in mortal bodies forevermore,
without memories of your immortal life.
You shall have your immortal powers,
but to use them will slowly kill your mortal shell,
bringing misfortune to your Starkissed One,
and in time strike your lover surely dead.
For within your blood is poison,
and your soul carries within this blight
that your mirror will grow tainted,
and all reflections cease to be.
But this will not end your suffering,
for with your death you shall be reborn again
to drown in this misery till the end of days."
☆.。.:*・°☆.。.:*・°☆.。.:*・°☆
☆.。.:*・°☆.。.:*・°☆.。.:*・°☆
+ Warning: This roleplay will feature love triangles, some dark undertones and obviously romance. Your character will also die alot and be reborn. This is NOT optional, in fact it is encouraged and will be rewarded. It is literally part of the plot and will move the roleplay forward. If any of this is not for you, PARTICULARLY the last part, then please look away now :D
+ This roleplay will include a random element to determine events. Your soulmate will be determined prior to the roleplay by the GM. There will also be an optional relationship-rolling system you can participate in for maximum drama :D
Fantasy / Romance / Tragedy
This roleplay will take place across time and space, the immortal and mortal realms across several lifetimes. It is fantasy romance, though the fantasy elements themselves will change throughout depending on the era and actions of the characters.
This is a tragedy - it's generally pretty futile and we'll be exploring the idea of characters trying to escape from a curse that costs them lifetimes. Characters also know little about the situation, though players do. That being said, depending on the actions/events IC, they may eventually break the curse and have a happy ending.
This roleplay will take place across time and space, the immortal and mortal realms across several lifetimes. It is fantasy romance, though the fantasy elements themselves will change throughout depending on the era and actions of the characters.
This is a tragedy - it's generally pretty futile and we'll be exploring the idea of characters trying to escape from a curse that costs them lifetimes. Characters also know little about the situation, though players do. That being said, depending on the actions/events IC, they may eventually break the curse and have a happy ending.
+ Soulmate determined randomly. Of course, your character will be experiencing romances from their mortal lives as well, making things very dramatic.
+ Events and Success chance will be determined mostly by dice.
+ This roleplay will take place across time and space, in the immortal and mortal realms and across several lifetimes. It will be fantasy genre, though fantasy elements will change throughout depending on time period and the level of magic in the world.
+ There will be an optional relationship system you may opt-in/opt out of - this will create relationships between characters for added drama.
+ You will have a maximum of three powers with three levels of potentcy. These powers will drain your Lifeforce which will be represented mechanically by Points. Your most powerful ability at it's highest potentcy level will kill your character shortly after use, ignoring points. Every time your lifeforce is drained by a power, the mark on your body grows. When all your lifeforce has been sapped away, it encompasses your body, and kills you. It is impossible to heal lifeforce drained by the curse.
+ Your Soulmate, known or unknown to you, is a big part of the roleplay. When your lifeforce starts to fade, it poisons your Soulmate as well. They will start to experience more bad luck and get a secret negative modifier to their rolls. This increases substantially when your character of that era dies.
+ Events and Success chance will be determined mostly by dice.
+ This roleplay will take place across time and space, in the immortal and mortal realms and across several lifetimes. It will be fantasy genre, though fantasy elements will change throughout depending on time period and the level of magic in the world.
+ There will be an optional relationship system you may opt-in/opt out of - this will create relationships between characters for added drama.
+ You will have a maximum of three powers with three levels of potentcy. These powers will drain your Lifeforce which will be represented mechanically by Points. Your most powerful ability at it's highest potentcy level will kill your character shortly after use, ignoring points. Every time your lifeforce is drained by a power, the mark on your body grows. When all your lifeforce has been sapped away, it encompasses your body, and kills you. It is impossible to heal lifeforce drained by the curse.
+ Your Soulmate, known or unknown to you, is a big part of the roleplay. When your lifeforce starts to fade, it poisons your Soulmate as well. They will start to experience more bad luck and get a secret negative modifier to their rolls. This increases substantially when your character of that era dies.
+ You are Starkissed - an immortal god who helped create, maintain or nurture the world with your beloved soulmate.
+ The dark gods, envious of your happiness and covetting the power you shared with your loved one, casted you out of the heavens. They tricked you, cursed you, and took away all your memories of your immortal life.
+ You have no recollection of your life prior to becoming mortal - you don't know you have a Soulmate, that you are Starkissed, who did this to you or that you are a God. As far as you know, you are a normal mortal, living a normal life.
+ You have this unnerving feeling at the back of your mind that you're different somehow, that you were meant for more. You bear the mark of your curse somewhere on your body, and you think it is a birthmark, though you cannot deny it is unusual. Looking at it fills you with both a sense foreboding, but also a hope, and a strange wistful nostalgic feeling.
+ As the roleplay progresses, you will be able to retain memories between lives and become more skilled manipulating your powers without dying. As time passes, magic will start to dwindle in the world, as the gods who protected it are now in mortal bodies. The Dark Gods will further their plans to become all powerful. This will not affect your character's personal powers (that magic is within you) but it will affect the world around you.
+ The dark gods, envious of your happiness and covetting the power you shared with your loved one, casted you out of the heavens. They tricked you, cursed you, and took away all your memories of your immortal life.
+ You have no recollection of your life prior to becoming mortal - you don't know you have a Soulmate, that you are Starkissed, who did this to you or that you are a God. As far as you know, you are a normal mortal, living a normal life.
+ You have this unnerving feeling at the back of your mind that you're different somehow, that you were meant for more. You bear the mark of your curse somewhere on your body, and you think it is a birthmark, though you cannot deny it is unusual. Looking at it fills you with both a sense foreboding, but also a hope, and a strange wistful nostalgic feeling.
+ As the roleplay progresses, you will be able to retain memories between lives and become more skilled manipulating your powers without dying. As time passes, magic will start to dwindle in the world, as the gods who protected it are now in mortal bodies. The Dark Gods will further their plans to become all powerful. This will not affect your character's personal powers (that magic is within you) but it will affect the world around you.
These are the enemy, growing more powerful in the heavens as you are trapped in the mortal world.
However some of you may wish to play Dark Gods who have chosen to be cursed among their enemies, to better gain their trust and make sure they stay trapped as mortals till the end times.
Unknowingly, Dark Gods can also be Starkissed - you may be playing as someone who chose to come to the human world in order to make sure your soulmate is safe and stays in power in the heavens. Or, far more likely, you are a Dark God who was envious of the power and love of the Starkissed ones, and do not believe you could be Starkissed.
However, somewhere out there - perhaps even among the gods you have cursed - is your Starkissed. What will you do when you discover you have cursed your love for all eternity?
However some of you may wish to play Dark Gods who have chosen to be cursed among their enemies, to better gain their trust and make sure they stay trapped as mortals till the end times.
Unknowingly, Dark Gods can also be Starkissed - you may be playing as someone who chose to come to the human world in order to make sure your soulmate is safe and stays in power in the heavens. Or, far more likely, you are a Dark God who was envious of the power and love of the Starkissed ones, and do not believe you could be Starkissed.
However, somewhere out there - perhaps even among the gods you have cursed - is your Starkissed. What will you do when you discover you have cursed your love for all eternity?
Character Sheet
☆.。.:*・°☆.。.:*・°☆.。.:*・°☆
☆.。.:*・°☆.。.:*・°☆.。.:*・°☆
The roleplay will start in the Tribal era, during spring. The Clans have gathered in the midlands for a celebration that happens once every five years. It is an event that both has religious significance, to ask for protection and good fortune from the spirits of the world, as well as politically motivated. It is a time to bind Clans together in comaraderie to prevent war, building bridges between clans and reminding them of the blessings of peace.
Any celebrations that would usually take place during the year are postponed to add to this event. Betrothals, weddings and coming of age ceremonies are common to see among the festivities during this time.
𝔚olfrahg Clan: Run by May Melra and Relmir, forth of his name. This Northern clan gets snowstorms with rough autumns and winters, but experience cool springs and warmish summers. The camp itself is on highground in a clearing surrounded by woodland to the east and west, with a good view over the plains to the south and mountains to the north. They do not live at the end of the world, and there is vast expanses of land to the North, though few from Wolfrahg have bothered to travel so far north over such dangerous terrain.
They have little care for the written word and are in some ways underdeveloped compared to other Tribes, but they are a suspesticious lot and fiercely loyal to each other.
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