Hidden 8 yrs ago Post by geminironin
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Poor guy. Even worse if Sakuya comes by. xD


And look who it is.

Name: Sakuya Izayoi
Gender: Female
Species: Human
Appearance:


Personality: Sakuya is generally calm and polite, as befits the caretaker of a place as refined as the Scarlet Devil Mansion. When something goes wrong, though, it often takes no time at all for her to start throwing knives around. Especially when someone falls asleep on the job...

Ablities: ZA WARUDO Time Manipulation - Sakuya can speed up, slow down or even stop time for everyone but herself, allowing her to do quite a few tricks with her throwing knives. Or just get the cleaning done.

Skills:
- Knife Throwing - Sakuya can throw knives with pinpoint accuracy, to a range of about 40 yards.
- Cleaning/Laundry
- Cooking
- Tea Brewing - Sakuya has quite a bit of knowledge relating to flowers and other plants, as well.

Brief Backstory: Sakuya is... a mystery. She's been the head maid at the Scarlet Devil Mansion for as long as anyone can remember, but rumors often circulate about her possibly-shady past. But for now, she plays her role as servant (and part-time incident solver) well, and that's that.
Hidden 8 yrs ago Post by Lucius Cypher
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@Raineh Daze

Awesome. I just wanted a sort of everyman who gets to witness a the antics these girls get themselves into who isn't Rinnosuke.
Hidden 8 yrs ago Post by Raineh Daze
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@geminironin Accepted.

Just don't forget Sakuya is not to be trusted in spaceships. <.< >.>
Hidden 8 yrs ago Post by geminironin
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@Raineh Daze Is that something from Silent Sinner in Blue?
Hidden 8 yrs ago Post by Raineh Daze
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@Raineh Daze Is that something from Silent Sinner in Blue?


She opened a window in space.

... and once bought a broken cup to replace a cup she'd broken. Sometimes Sakuya seems to act then think. xD
Hidden 8 yrs ago Post by VitaVitaAR
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It would be nice if there were more members of Team 9... hint hint.

<.< >.>
Hidden 8 yrs ago 8 yrs ago Post by Majoraa
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[This post has been moved to newer pages.]
Hidden 8 yrs ago Post by Raineh Daze
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  • Name: Alice Margatroid
  • Gender: Female
  • Appearance:
  • Personality: On her own and towards mostly everyone, Alice is courteous if distant. With Marisa brought into the equation... well, it seems to bring out Alice's sarcastic side and, when they work together, it seems to involve arguing with each other as much as taking on the enemy.
    She's quite a coward, in a way: though she engages in fights as readily as anyone else and puts up with losing, she never goes all out for fear of what losing then could mean. Well, given what happened last time she lost...
  • Species: Youkai Magician
  • Abilities: As a magician, Alice specialises in use of dolls and has ever since childhood, to the point that she routinely uses control of multiples of them in order to clean her house--purely for showing off, since it's no easier than just doing it normally anyway. She rarely touches her other magic--including being one of the four who created an endless night to work out what was going on with the moon. Most likely, it has something to do with the grimoire she's always carrying around... one that seems to have the power to make an entire world.
  • Skills: Aside from the magical aspects of her puppetry, Alice is understandably good with her fingers and, amongst other things, sewing and apparently making huge quantities of gunpowder. She makes all her dolls herself after all and they're all primed to explode.
  • Brief Backstory: Alice was probably made in Makai. Or born. It's not quite clear. Nevertheless, there was a doll-using child, who got in the way of people trying to deal with tourism trouble, and came back a bit later with her book and... lost again anyway, after putting up a much better fight. The various outcomes involved getting tied up so she'd stay out of the way whilst trying to leaf through it, and becoming someone's maid.
    Some time after this, Alice became a magician--if she hadn't been one in the first place--and moved to the Forest of Magic, essentially becoming Marisa's neighbour. She's been involved in solving a few incidents but doesn't really get involved on her own.
Hidden 8 yrs ago 8 yrs ago Post by geminironin
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[DATA EXPUNGED]
Hidden 8 yrs ago Post by Raineh Daze
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@geminironin I'm going to need more than that. ^^;
Hidden 8 yrs ago Post by geminironin
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I mean... what else is there? Unless I was to rewrite the game backstories, there really isn't a whole lot of depth to our favorite 9-ball.
Hidden 8 yrs ago Post by VitaVitaAR
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She can actually do a bit more ability-wise, I think, is one of the issues. Freezing bullets and stuff.
Hidden 8 yrs ago Post by geminironin
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@VitaVitaAR Apparently that was more of an abstraction for Great Fairy Wars... I did a bit more reading on the wiki. I also found out that fewer of those frogs survive than I had hoped... :(
Hidden 8 yrs ago Post by Raineh Daze
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@VitaVitaAR Apparently that was more of an abstraction for Great Fairy Wars... I did a bit more reading on the wiki. I also found out that fewer of those frogs survive than I had hoped... :(


-Assumes west country accent-

Wikis are more what you'd call... guidelines.

Also the other obvious omission is that Cirno is at least sixty years old. Otherwise, well... even if it is most of her canon personality, I want something other than "idiot". ^^;
Hidden 8 yrs ago 8 yrs ago Post by ShadowKingman
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Name: Fiona
Gender: Female
Appearance:

Fiona

Personality:
Fiona is above all courteous and polite, maintaining a calm outlook to anything and everything that is going on around her. Refusing to resort to violence first, she will face even armed attackers with a smile and a greeting – although if she is attacked, she will first laugh at the prospect of attacking an ambassador of death before dragging them on board her train, so to speak.

Due to her occupation and style of choice, she is something of a train mania. She has memorized railway schedules throughout the entire North American continent and is known to get excited over new trains being launched and watching trains go by. She is subscribed to the American Magazine Railway Illustrated.

Species: Dullahan

Train Conductor: Fiona is, above all, the conductor of the Nether Express. She is competent in her duties as a conductor, managing the train and ensuring it arrives at its destinations on schedule.

Photography: During her time as a train enthusiast, Fiona has become skilled in the art of photography. Many of her pictures are framed and hung on the corridors and rooms of the Nether Express.

Spiritual awareness: Fiona is able to see, speak to and interact with the souls of the dead. This is a crucial part of her job.

Off with my head!: As a Dullahan, Fiona is capable of detaching her head. However, in order to both blend into the human world whenever she is off in her rail enthusiast activities or to prevent shocking the spirits of the newly deceased, she doesn't take her head off.

Ablities:

Fiona's Danmaku usually takes on the form of regular bullets although more powerful danmanku abilities will have a train launching at her opponent. Her most powerful spellcard, Railroad Sign: Terminal Station calls 13 trains of fellow Dullahans, calling for their aid and signalling all of them to charge through the air and ram her opponent.

Representation: Fiona is not a living being as something with a soul. Instead, she is a manifestation of the concept of death - or rather, a greater concept attached to it; the law which states "all which has form must come to an end". Her existence is intrinsically linked to that law - for example, the very definition of "water" is that there be physical water there. She is the same; she is a part of that law and although it is possible to destroy her physical body she will always come back with another one.

Skills:

Train Conductor: Fiona is, above all, the conductor of the Nether Express. She is competent in her duties as a conductor, managing the train and ensuring it arrives at its destinations on schedule.

Photography: During her time as a train enthusiast, Fiona has become skilled in the art of photography. Many of her pictures are framed and hung on the corridors and rooms of the Nether Express.

Spiritual awareness: Fiona is able to see, speak to and interact with the souls of the dead. This is a crucial part of her job.

Lifespan sight: Fiona can see the remaining natural lifespan of mortals, although she is forbidden from divulging that information under any situation. Even if it is divulged, the efforts of a person to attempt to prolong their life usually leads them into a self-fulfilling prophecy and die regardless.

Off with my head!: As a Dullahan, Fiona is capable of detaching her head. However, in order to both blend into the human world whenever she is off in her rail enthusiast activities or to prevent shocking the spirits of the newly deceased, she doesn't take her head off.

The Nether Express: a large, jet black steam locomotive which carries along with it several passenger, lounge, sleeping and even restaurant cars, catering to souls more for the experience of eating something they like instead of sustaining physical needs. The lounge itself is extremely well furbished and decorated, and the express itself would easily compete with the most luxurious trains in existence.

It should be noted that The Nether Express never has a defined number of cars and supplies. The Nether Express does not have "five" cars or "ten" cars; instead it always has "enough" cars to comfortably accommodate any number of souls who embark. The train does not run on human-built rails but instead rails are constructed wherever it goes and vanishes whenever the train departs.

As a train which guides people to the afterlife, it normally cannot be seen by mortals and the living, although Fiona is capable of handing out "tickets" to those still living to allow them to see and board the train temporarily. As a Dullahan train, nothing may bar its path and it is able to take Fiona to the underworld from anywhere, capable of clearing any obstacle – by force, if necessary.

The Nether Express can also bring out "war trains" or "war wagons" as well in accordance to Fiona's needs/wants/whims/demands/whining.

Brief Backstory: A transporter of souls from one realm to the next, Fiona simply wanders around, picking up souls and serving as the vehicle for many a soul's great journey to the beyond. She may or may not be the one who picks up the slack whenever Komachi gets lazy... which, of course, is most likely most of the time.
Hidden 8 yrs ago Post by GreenGoat
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@geminironin
You could put in more about her personality or a bit more about her nature as a fairy. She's not stupid by any means, but merely childlike.

You also forgot to mention she is the strongest and smartest of all the fairies, which admittedly doesnt mean much when compared to the main cast who are positively monstrous in their abilities. ;w;
Hidden 8 yrs ago Post by Raineh Daze
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@ShadowKingman I... have to say no to that. Even without the inexplicable USA presence, it doesn't seem to fit--especially that lifespan thing, as beating up shinigami that know they should be dead is a perfectly valid way of achieving immortality.
Hidden 8 yrs ago 8 yrs ago Post by ShadowKingman
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I'll take out the Lifespan thing, but without it otherwise there shouldn't be much of a problem as she's basically a dullahan akin to a fairy who just really really likes trains.

The USA presence isn't a thing - it's not even anywhere near Gensokyo; it's knowledge from outside the barrier. I only put it in there as an example of her train nerdiness; I can easily take that out.
Hidden 8 yrs ago Post by Raineh Daze
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I'll take out the Lifespan thing, but without it otherwise there shouldn't be much of a problem as she's basically a dullahan akin to a fairy who just really really likes trains.

The USA presence isn't a thing - it's not even anywhere near Gensokyo; it's knowledge from outside the barrier. I only put it in there as an example of her train nerdiness; I can easily take that out.


Okay, it's... just really unfitting. Even putting aside that a dullahan is not actually a psychopomp, just a crazy unseelie fae... well, there's overlap. So much overlap with the shinigami that it's plain weird. And the train doesn't fit the setting, particularly when dialled up to an invisible unstoppable go-anywhere luxury deal.

And the "see souls of the dead!" thing... well, uh...

Seiga, all the divine spirits hanging around, Yuyuko, Youmu's ghost half, the evil spirits in the Forgotten Hell, and probably Mima all spring to mind immediately for highly visible and annoying souls, spirits, etc.

And I think that an embodiment of death would just be a gothloli fairy.
Hidden 8 yrs ago 8 yrs ago Post by ShadowKingman
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@Raineh Daze

And the "see souls of the dead!" thing... well, uh...

Seiga, all the divine spirits hanging around, Yuyuko, Youmu's ghost half, the evil spirits in the Forgotten Hell, and probably Mima all spring to mind immediately for highly visible and annoying souls, spirits, etc.


Fair enough, I wasn't sure what the idea on ghosts were here. I'll take out that part.

On the subject of trains, I wanted her to have a train for two reasons: Firstly, because trains are kinda sorta the natural evolution of the stagecoach dullahan were known for and second because... well, I like trains. I wouldn't say it would be that out of place because not only do Kappas pull things out of technology all the time and things do slip past the hakurei border (read: soccer) but also Gensoukyo was separated in the Meiji Era, which is right about when trains would come into being.

The Nether Express is meant to be invisible to mortals but I actually intended that to not mean youkai. Also, for all of its qualities there are a few rules in that attempting to use it for anything other than ramming an opponent in a nonlethal danmaku battle like Yukari does - say, for example, using it to try to run over people head on or just massacre a crowd - would be a violation of the Danmaku rules. It's essentially meant to be her "space" like the Lunarians have Eientei, Remilia has the SDC and so forth; the fluff is mostly there to explain how it got into Gensoukyou.

As for the overlap, yes, that exists, but I'd say that makes things even more interesting since Gensokyou is supposed to be a haven for mythology and legend; it's not surprising and should be expected that different legends of overlapping qualities might meet up. If anything, I actually look forward to the idea of Fiona and the Shinigami constantly getting into arguments/danmaku battles/little fights over souls or territory.
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