@dragonmancerSorry, I put this off, my brother.
You're career bonus is sort of general. So, going from your character and you're race I'm going to give you +2 career rolls in up close combat.
This include attacking or defending.
For your credits and points.
3000 credits ( You're working class, but you've managed a cozy nest egg)
uneducated - low labor skills.
under armed - you don't come off as equipped for a lot of combat
Racial - the fact you can shrug off most beams is quickly brought up to interested parties. This gets you some work
Big and Scary - sometimes that's all you need. Get a lot of jobs as debtor or guards for crooks easy.
Age - you're equipment is simple and you don't have the culture of wealth importance. You save up a tidy, but modest sum through your years.
Starting Points: 25
Backwater planet - you're not unequal but even combat tribal skills don't translate well to space.
No formal Education - you didn't get exposed to a lot intellectually.
Explorer- you've been around.
Age- Old or not by your races standards, 80 years is enough time to get youthful recklessness beaten out of your head.
Eager Mercenary - Being bought by anyone really forces you to experience different thinking and personality skills.
Side Effects: Home and Away: The warrior like nature of your people and your human to gorgas discrepancy means that other gorgas security and mercenaries actively go out of their way to try and engage in combat with you. Even to the point of doing work at greatly reduced pay.
Identified: Mercenary take a lot of jobs, sometimes not for good people. Even unknowingly. You've never been to jail but there is a question or if you should be. Security notice you more and may harass you from time to time. Don't ever expect friendly and quick service at pass gates.
Edit:
Fucking posted this in the character page by mistake. Slap my synapse and shake my slope.