1 Guest viewing this page
Hidden 8 yrs ago Post by Gowi
Raw
Avatar of Gowi

Gowi

Member Seen 1 yr ago

Yeah, I'm not sure if I need/should use Japanese conventions naming-wise for my character or not.
Hidden 8 yrs ago Post by Mangrale
Raw
Avatar of Mangrale

Mangrale Star-Craving Mad

Member Seen 0-24 hrs ago

I know I'm going to live to regret this, but the important thing is I'll live. I'm interested, and I could already say this about my character: they're probably gonna be a noob.
Hidden 8 yrs ago Post by cloudystar
Raw
Avatar of cloudystar

cloudystar The Roleplaying Roleplayer of Roles

Member Seen 4 yrs ago

@Mangrale
why can't we be friends, why can't we be friends?
Hidden 8 yrs ago Post by Jedly
Raw
Avatar of Jedly

Jedly Espresso Drinker

Member Seen 8 yrs ago

@cloudystartime to turbo wreck some fresh me- I mean help a comrade level up :D. I kid.
Hidden 8 yrs ago Post by cloudystar
Raw
Avatar of cloudystar

cloudystar The Roleplaying Roleplayer of Roles

Member Seen 4 yrs ago

@Jedly
lolol, cool and im the tanky monky person who likes disarming peeps...oh and love your signature and the fact you change it every time...XD
Hidden 8 yrs ago Post by Jedly
Raw
Avatar of Jedly

Jedly Espresso Drinker

Member Seen 8 yrs ago

@cloudystarGrumpybumper's signature rotator is a magical thing. Look into it to express how much time you spend watching anime. Okay, I'll be kinda lurking for a bit, got an(other) econ midterm tomorrow. Time to study with coffee!
Hidden 8 yrs ago Post by cloudystar
Raw
Avatar of cloudystar

cloudystar The Roleplaying Roleplayer of Roles

Member Seen 4 yrs ago

@Jedly
good luck and im studying too for a midterm XD
can't wait for this RP though!
Hidden 8 yrs ago Post by Mangrale
Raw
Avatar of Mangrale

Mangrale Star-Craving Mad

Member Seen 0-24 hrs ago

@cloudystar
I can't think of a solid reason. :) I'm just a nitwit and joining RPs left and right it seems. I'm sticking to the ones I got after this one I swear.
Hidden 8 yrs ago Post by cloudystar
Raw
Avatar of cloudystar

cloudystar The Roleplaying Roleplayer of Roles

Member Seen 4 yrs ago

@Mangrale
lol can't wait then and hopefully RP with you and the others in the soon future
1x Like Like
Hidden 8 yrs ago Post by Leoven
Raw
Avatar of Leoven

Leoven 2016431146

Member Seen 3 yrs ago

How did this one page interest check turn into 4 pages while I slept. Holy hell. @Jabber you asked for people to post and now you've got it!

If we're talking about characters, I'd already planned mine to be a casual player who's taking her first jump into VR games with Aether. She's gonna be a Cleric but she's going to regret this decision after finding out that you can't log out because she's a coward who doesn't want to die and fuck all of you she's going to prioritize healing herself first.

Whooo. I'm calling dibs.

Anyway, GM. Character Sheet and OOC maybe since you already have a lot of players? Maybe a Discord server too?

Long post is long. Can't wait to roleplay with everyone. Cheers.
Hidden 8 yrs ago Post by cloudystar
Raw
Avatar of cloudystar

cloudystar The Roleplaying Roleplayer of Roles

Member Seen 4 yrs ago

@Leoven
lol no need for discord but can't wait for CS to post up and work on it. hopefully we find that monk/fist fighting class cuz my guy is going to be so confused on what skills to use since he has only weapon ones from that fighter class XD
Hidden 8 yrs ago 8 yrs ago Post by Jabber
Raw
OP
Avatar of Jabber

Jabber

Member Seen 2 yrs ago

Well, this is definitely surprising, but in the best possible way.

...why do all the potentially fun looking RP's have to crop up at the same time?

I'll throw my interest in, even though I probably shouldn't. I think I'll probably try and go for the ever so fun Berserker archetype.

Ahem, anyways~

What about non-humans? Or is everyone human here? To be honest, it'd be very fun if we could get a little creative with the races like in Overlord. Of course, that's just my preference. Humans are boring, yo xP

Expanding on that, how free are we able to get with the classes? Say, I wanted to play a Berserker with magical abilities or something such? Would something like that eventually be achievable? Not saying I am - might go for a pure mage/spellsword of some sort.
I'm still contemplating on that idea. So for now, your only choice is playing a boring human.

For the classes, you have to explore in-game to find the quest line for job changes; I'll be guiding you so you won't just be running in circle. As for abilities, you gain them in a variety of ways. Constantly punching stuff will allow you to learn punch-specific skills, bartering constantly may give you move similar to that of a merchant, reading a tomb or scroll may teach you a spell, accomplishing a quest may reward you with a skill. And the list goes on and on.

@Legion02 Aether, Earth, Fire, Water, Air, Light, and Darkness.

<Snipped quote>
Does that mean Conjuration falls under Cleric skills and won't be accessible to Mages? Now that I've looked over the other posts, it seems people are going for magic users. Was interested in making a Cleric character that's scared shitless by the thought of potentially dying, but I'm also curious about Tinkers. @Jabber are they sort of like cybernetics or is their tech more steampunky?
For mages, yes. If they advance in their job, they may gain access to summons. Initially, Tinkers would create steam-punky and clockwork-like constructs and inventions. Don't expect on creating robots just yet. Cybernetics may be an option, but again, that's something for an advance job class.

@Savo Sorry, but as of now, I wanna limit a 1 character per player policy.

@Jedly You got that right! I was so surprised to see that the thread has reached its 4th page. Not complaining though!

@Volenvradica I'm sorry, but I gotta be the bearer of bad news. I was gonna do stats. :(




Since you guys requested it, here we go! Here's the CS; make sure to at least follow the format. I don't mind if you flare it up a bit. Regarding the stats, I'm still thinking of some alternatives on how we'll deal with this, but for now, this is what we have.



Also, I decided to include a Gameplay Section in the OP.

Hidden 8 yrs ago 8 yrs ago Post by Rune_Alchemist
Raw
Avatar of Rune_Alchemist

Rune_Alchemist Absolute Depravity

Member Seen 0-24 hrs ago

@Jabber

...welp, gotta be honest...I apologize but those Stats and Gameplay Section has made me somewhat wary of this. To the point of almost deciding to drop. Aside from being troublesome to keep up with and keep track of, I am honestly unsure of if I would be able to put stats into what I would realistically want for my character and might end up RPing them completely differently then what their stats would even dictate.

How exactly are these stats going to be carried over to RP posts? I understand that not all characters are going to be doing something, but the fact that what I can and cannot do is possibly going to be determined by an arbitrary number on a screen is somewhat disheartening. Maybe I'm just being a pessimist though...

....which are also the reasons I don't play games that aren't mostly skill based. It's really not any fun if you are perfectly capable of being able to do something realistically, but a stat is like 'nope bitch'
Hidden 8 yrs ago Post by Jabber
Raw
OP
Avatar of Jabber

Jabber

Member Seen 2 yrs ago

@Rune_Alchemist Yeah, no problem.

Its more of "will I succeed in doing something" instead of "can I do something", because most definitely, you can do whatever you want, its just a matter of having the stats to do so. I mean, just like in real life. Can you try lifting some heavy weights? Sure thing. Will you have the actual strength to carry those weights? Depends on how strong you are. Can I try to charm this girl? Of course. Will I succeed? I guess that would depend on how charming I am.

Sure, not an issue. You can drop this if you want.
Hidden 8 yrs ago Post by Rune_Alchemist
Raw
Avatar of Rune_Alchemist

Rune_Alchemist Absolute Depravity

Member Seen 0-24 hrs ago

@Jabber

that's sort of what I mean by 'skill based'. Obviously if a knight character goes around trying to cast a huge magic spell he's going to fail.

The problem I have, is that too many times in these sort of stat like things is that I get dicked over by a bad roll/my stats aren't 'good enough' to do something which is bullshit. There are many multiple ways of doing things, and I shouldn't have to fit one sort of 'build' to be able to do it. Not unless it's something super specific to that build.

There are more ways of getting into a door other than lock picking. Breaking the lock, just kicking it down.

Charisma for example doesn't mean you have to be all nice to people - you can be intimidating, and someone can be intimidating without a high 'charisma' stat, likewise someone can be 'charming' without having a high one.

I suppose I should just ask again, how are stats going to affect certain things? Will there be more than one option/way of dealing with something that would be more 'class appropriate'? And how often if I 'attempt' something, will I fail because I didn't have the stats for it and forever be locked out of that opportunity? And how often will I get rekt because suddenly I got a bad roll or something, and could I theoretically fight something twice my level and win if I am careful/tactful about a fight?
Hidden 8 yrs ago Post by Jabber
Raw
OP
Avatar of Jabber

Jabber

Member Seen 2 yrs ago

@Rune_Alchemist Not necessarily. Like I mentioned in the OP, there's nothing stopping a mage from wielding a two-handed sword. It works both ways, so there's nothing stopping a knight from focusing on spell-casting. The only disadvantage to this is that knights won't be learning skills that would complement spell casting.

If you can't pick a lock, then go ahead and try breaking the door down or destroying the lock. No one's stopping you from doing those things.

Anyway, you aren't forced to deal with this if you don't want to.

How are stats going to affect certain things? This questions is to vague since mostly anything can be affected with stats. I've listed down what each stat does, so you can safely guess how a certain stat would affect a specific action.
Will there be more than one option/way of dealing with something that would be more 'class appropriate'? What do you mean by class appropriate? Like I mentioned before, anyone can attempt to do anything. One's class will only indicate some of the skills that you develop. Want to be a chef magician who's a blacksmith, go for it. Not the most efficient way to do things, but go ahead.
And how often if I 'attempt' something, will I fail because I didn't have the stats for it and forever be locked out of that opportunity? What type of situations are you imagining? I'm not really sure what your train of thought is. Stats are just a quantification of your character's traits and capabilities.
And how often will I get rekt because suddenly I got a bad roll or something, and could I theoretically fight something twice my level and win if I am careful/tactful about a fight? The answers your looking for are quite situational. Do you think I can give you an answer? Are you expecting a yes or no? Or some sort of percentage of success? If that's how you're looking at things, then you're just stressing yourself out.
Hidden 8 yrs ago 8 yrs ago Post by Rune_Alchemist
Raw
Avatar of Rune_Alchemist

Rune_Alchemist Absolute Depravity

Member Seen 0-24 hrs ago

@Jabber

Well, I mean, obviously I want to be in the RP since I'm asking questions about how certain things work that I have concerns about.

I could have probably worded a few of my questions a bit better. Only one thing I still have a small concern about - I mostly just want a 'it's possible if your character has the skill to pull it off somehow, and not one skill ultimately dictates the outcome of events.' Such as the example below.

"What do you mean by class appropriate? Like I mentioned before, anyone can attempt to do anything. One's class will only indicate some of the skills that you develop. Want to be a chef magician who's a blacksmith, go for it. Not the most efficient way to do things, but go ahead."

Perhaps I should have used 'stat appropriate' instead of 'Class appropriate'. For example - my physically strong tanky knight that has a reputation for being a bit of an ass/bully, tries to persuade an NPC to do something. Charisma is what would be used for that. But he has a low charisma. Instead, wouldn't it be more appropriate to use physical intimidation and possibly the Str stat to be able to do that?

Situations like that, really.
Hidden 8 yrs ago Post by Jabber
Raw
OP
Avatar of Jabber

Jabber

Member Seen 2 yrs ago

@Rune_Alchemist That's what I kept on saying, you can try as much as you want. The only thing stats do is improve the success rate. You'll never be in a position where you can't try something.

Perhaps I should have used 'stat appropriate' instead of 'Class appropriate'. For example - my physically strong tanky knight that has a reputation for being a bit of an ass/bully, tries to persuade an NPC to do something. Charisma is what would be used for that. But he has a low charisma. Instead, wouldn't it be more appropriate to use physical intimidation and possibly the Str stat to be able to do that?
Go for it, nothing's stopping you from doing that. Who's to say if that method would be successful or not? Don't you want to RP that and find out? Or would you rather I reveal those things in the OOC instead? That'll work for me; less things to type up.

Hidden 8 yrs ago Post by Apokalipse
Raw
Avatar of Apokalipse

Apokalipse AAAAAAAAAAAAAAAAAAAA!

Banned Seen 2 mos ago

just gonna casually slide my interest in here (: and imma get started on working on a cs
1x Like Like
Hidden 8 yrs ago Post by Rune_Alchemist
Raw
Avatar of Rune_Alchemist

Rune_Alchemist Absolute Depravity

Member Seen 0-24 hrs ago

@Jabber

Well, nothing left to ask at the moment. Thanks for answering, by the way.

I suppose just for now I'll work on a CS and see where this goes. It'll either be up sometime late tonight or tomorrow.
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet