I hate group projects.
Name:
Arthur Pendragon III "The World's Symbol of Peace and Justice"
Age:
24
Birthday:
Does not remember his own birthday
Magic:
White Dragon Slayer Magic (白の滅竜魔法 Haku no Metsuryū Mahō) is a Lost Magic of the Dragons that grants Arthur the ability to utilize the element of light in order to slay Dragons. Taught to him by the Divine White Dragon God Albion as he was known within the dragon community before his "death", Arthur learned how to mimic the various characteristics that are typically associated with the type of Dragon that Albion is through diligent training: lungs that are capable of unleashing radiant light, scales that grant protection during high-speed movement while simultaneously projecting an aura of brilliance, and fists that are coated in an incandescent glow. As an outcome of possessing these characteristics, Arthur has—to a certain degree—absolute dominance over the element of light and is capable of creating, manipulating, and even absorbing said element with little effort; harnessing the very powers that are normally exclusive to a White Dragon. In order to harness this powerful Lost Magic, Arthur will fuel his magic using his own positive emotions and shall initiate the usual fusion of eternano and magical power allows him to manifest the signature light used within White Dragon Slayer Magic. Unbeknownst to many others, Arthur can only utilize his slayer magic due to his connection with Albion in sword form. He loses his ability to use Dragon Slayer when parted from the sword. It should be noted that unlike the light which is produced by standard Light Magic and Light Dragon Slayer Magic, this light seems to be different as Arthur describes it as "holy" and "pure", and to "face its judgement"; this suggests that the light that Arthur is actually using is a weaker variation of holy light which is also the element of Holy Devil Slayer Magic. This essentially means that Arthur is capable of using his light to heal allies similar to Sky Dragon Slayer Magic and even purify objects that are possessed by cursed entities. This was shown to be true when he used his magic in order to banish a cursed spirit, expelling it right out of its host's body and destroyed it for good. Nevertheless, he is able to manipulate the properties of his light to where it can possess either a "pierce" or "blunt" effect when he is going on the offensive, as though he is attacking someone with a solid object or sharp weapon upon impact. As such, the light that Arthur produces is capable of causing either bludgeoning or piercing damage to the area around him if used in a certain manner.White Dragon's Roar: The most basic of all dragon slayer attacks, Arthur builds up a large amount of magical energy on the inside of his mouth and proceeds to produce a large blast of light upon release of the stored energy. This is typically started with a large intake of air to help expand his chest to make room for a greater output of ethernano. Due to intensity of the light produced, this roar is incredibly dangerous, and can some of the toughest of metals. Arthur has the ability to alter the wavelength of the light to allow for a more brute force attack, or even change the consistency of the light. The shorter the wavelength of light, the more damage will be done by the attack. Because short wavelengths of light have a higher frequency, the White Dragon's Violet Roar is the most powerful of all his single color roars, acting as a several tiny needles piercing your skin at a high speed; while White Dragon's Red Roar is the weakest of all the roars, but the most “dense” feeling. His ultimate roar is White Dragon's White Roar, where each visible color is combined on the color spectrum with the same wavelength and frequency, causing it to be a powerful roar that is said to be able to pierce dragon scales, according to Albion. His roar has been shown to have an impressive range of over half a mile before dissipating out, making it one of his more powerful mid range attacks.
White Dragon Blade of War Dbbed by Arthur himself as his own twist on Molding Magic, following the same principles as Ice-Make, he effectively condenses and solidifies his signature magic into the form of a Long sword. As the name suggests, the spell is ideal for Arthur as his swordsmanship is superior to his Hand-to-Hand. Though its' capabilities are not reserved for just close to mid-range combat, but can explode on cue with a simple hand sign from Arthur. The spell was created to replace his need to use Albion as Albion is a fragile sword. He doesn't particularly enjoy using the spell, realizing that molding magic isn't exactly his style.
White Dragon's Blinding Fist: Similar to the way of releasing an aura, Arthur will channel hs magical energy into both of his fists, surrounding them in a bright white-golden light. However, Arthur will release an almost undetectable amount of ethernano into his arm, muscle, and shoulder’s structure to help strengthen the resistance of his body as well as increase output of the punch. This light around his fist is of a greater molecular speed and density, making it act as a greater protection as well as a means to deal a more damaging hit on his opponent. He could easily use this spell to pierce through or block physical or magical attacks, depending on the strength of the attack. He uses this attack to mostly up the power of his close range combat. This spell doesn’t take up much ethernano either, as the output of such an attack is relatively close range and can be recycled by reincorporating in the lost photons. This means that Arthur could easily keep this up for the duration of a battle, and even use other spells simultaneously. Arthur uses as his main technique.
White Dragon's Speed of Light: White Dragon's Speed of Light is another White Dragon Slayer Magic spell that fits within the category of supplementary spells. This spell grants the user an incredible ability that is rarely seen in the world of Earth Land, the ability to move at the speed of light. To utilize this spell, the user may preform it in one of two ways: the first, and in all honesty, ineffective way is for the user to transform themselves into the element of light and as this sounds, it is extremely exhausting to do so. However, this grants the user the ability to become temporally intangible, making weapons and such ineffective against them. The user can then move at unbelievable rate, actually traveling at light speed and move to whatever location that they desire. Though as a drawback from performing this version, outside of the significant energy drain, the user is unable to think or process their surroundings at the speed of light and it is likely that they will make mistakes. The second, and less energy exhausting way, involves the user focusing their light into the soles of their feet, acting as a jet propulsion and pushing them forward at incredibly fast speeds. While this version does not actually allow the user to attain the speed of light, it is far more useful in the sense that the user is able to control exactly how they are moving and what they are doing. The user is able to dash around the battlefield, moving from one spot to the next and deliver attack after attack, raining strikes along their adversary's body. Arthur states that he hated learning to use this spell as he would always crash into the cave walls and Albion would laugh at him before eventually helping.
White Dragon's Wings: By sending greater amounts of ethernano to the space around his shoulder blades, Arthur is capable of releasing it out and molding it into large wings made of light that can be used for multiple purposes such as attacking, defending and of course flying. Arthur is capable of moving these wings by flexing and relaxing the muscles in his back alongside a variance in ethernano output to give him added thrust. A bonus is that he is able to mold and release “feathers” from these wings that he can shoot forward at an opponent to overwhelm them with destructive, high frequency light that releases a small explosion on impact. The wings are also incredibly durable and quite difficult to destroy, making them a great shield due to their dense ethernano oscillation. This mode of transportation also helps prevent Arthur from getting motion sick, a plague that devastates all first generation dragon slayers, and allows him to travel distances relatively fast; moving at speeds up to 90 km per hour, similar to that of the fastest bird alive. Arthur can only sustain the wings for a little over 30 minutes which lowers depending on how combat is going. These wings are what granted Arthur his name due to how bright the wings shine.
White Dragon's Scatter Shot: By gathering light from the surroundings he can create a giant magic circle in front of his hand or hands that shoot out beams of light. Arthur can choose either to have the beams shoot out in a linear fashion or to shoot out in multiple directions making it great for a wide-spread attack.
White Dragon's Shrapnel: Using his internal magic, Arthur claps his hands together and creates multiple small orbs in his palms. Scattering them across the playing field, these small orbs are made up of concentrated, high energy photons with an internalized pocket of compressed air made from the little wind magic that Arthur learned to use. The high energy from the photons causes immense pain if touched, giving off infrared light as well. Upon impact these "fireflies" will explode from the pressurized air within; causing this attack to be compared to a mine field.
Secret Dragon Slayer Art -
Holy Spear of the White Dragon: By gathering and generating light between his open facing palms, Arthur can clap his hands together to bring about a massive spear upon release. This spear can be wielded like that of a normal weapon, but it’s luminous construct makes it a deal a bit of damage if even a graze from it occurs. The spear itself stands about 7 feet tall. The main power of this spear comes from its impact in the earth when it is launched at an opponent. When thrown, it produces a massive blast of light behind it to increase its speed, allowing for optimal power to penetrate opponents/defenses. When it digs the tip of its spear into an object, whether that is a person or the earth, the spear will look as if it is collapsing, the light compressing down and traveling into the earth. When the length of the spear has traveled down into the earth it will spider web out in a 20 foot radius, where merely 2 seconds after impact, the light hidden beneath the earth will shoot up like a multitude of geysers. The light beams will cover every square feet of space in its domain, ensuring that even if it’s target escaped the initial pierce of its blade, it will be struck by its secondary means of damage.
Magic Level:
A
History:
Arthur was born into the household that birthed the great nation of Camelot. A family entrenched in the legacy of heroes and kings, Arthur was named after his great grandfather and former warrior king Arthur Pendragon. From day one the boy was able to talk there was a great responsibility on his shoulders. Camelot has fallen into disarray since the day that Acnologia and Zeref attacked so many years ago. The king was killed and Excalibur was lost forever leaving Arthur's mother to take the throne in her brother's absence. Many believed Arthur to be a reincarnation of his great grandfather and for many years it felt as such. Arthur was a natural talent, his life revolving around the sword to that point he felt as though he needed more out of life; he wanted to become more than just a heir to the throne.
Arthur left the kingdom to travel and hone his skills. Camelot was in disarray from the many invaders that believed they could take the kingdom that the Pendragon Family had built. It was upon this journey that the young Pendragon pulled a sword from the stone that would turn out be a dragon whose soul had been trapped inside the blade. The dragon couldn't break free of the spell placed on him but Arthur, being the kind soul that he was, decided to help the dragon. A partnership that would prove to have the greatest bond in all the world, or so they thought.
Arthur's travels would lead him to him great renown as a prolific hero of EarthLand. While he could not solve EVERY incident, he did do so much good and brought so much hope that the world began to see as the Symbol of Hope and Peace. It was soon he would meet a young girl by the name of Amaya and forge a strong bond with her. She was his family, closer then anyone could be, and he would watch over her with fierce intent. Only a 8 months into their adventures that Arthur was faced against a demon. A battle that raged on for hours and many bore witness, Arthur and the demon vanished in a flash of light. No one knew what had happened to either until currently when Arthur has suddenly reappeared looking for is family, looking for Amaya.
Personality:
For all his compassion, there are none who would call him merciful. He shows no restraint when eradicating true evil, using the utmost of his skill and abilities to cut down any who stand against his justice. Although he is hard to shift to wrath, his rage is a horror to behold, like an unstoppable storm of destruction.
When he's not destroying evil, Arthur expresses a kind heart, and derives great pleasure from assisting others in need. Unfortunately, his haplessly direct methods often lead to greater problems and accidents as a consequence. Arthur feels compelled to do what's right, even in trying and compromising circumstances, and believes that those who possess power have an obligation to assist those that do not.
Guild and guild mark location: (If in a guild)
Team Members: (If Any)
Three Strengths:
1. Charm: Arthur has a kind of enthusiastic, positive drive which causes many to gravitate to him. He's an honerable and devoted friend,
and thanks to his natural good looks, is often the oblivious recipient of many womens' attentions.
2. Skilled Sensor: Years of experience and inborn talent have made Arthur's senses specially attuned to magical activity, to the point that the wizard can engage in battle with his five senses disabled using his opponents' magical auras to pinpoint their location as a sort of radar system. So that even his eyes and ears fail, when his sense of smell and touch have been stolen from him by some sorceress machination, the young man can still hold his own to some extent and survive. As an individual capable of unleashing his aura to either cause fear or bring comfort to those around him, Arthur is very attune to the emotional presence of a magical aura and if that aura belongs to another human or something quite different.This all points to the fact that Arthur is considered a top notch sensor, a mage with finely attuned senses beyond the ordinary. However, there is still room to grow and even the renown mage has yet to achieve what he considers mastery.
3. Homemaking Skills: As a young man who's lived alone for quite some time, Arthur has developed the necessary skills to survive on his own; most of the skills under his belt were either learned through trial-and-error or through witnessing it from another source. As they are merely fit for mundane purposes, Arthur only utilizes them during times of relaxation or survival; his culinary skills tends to shine the most out of all, being able to prepare most dishes while making them very flavorful and tasty — some of them being randomly thrown together with ingredients he happens to find. He's also good with repairs, as most things around them tends to break down for one reason or another. Due to his clothes getting dirtied or torn from the missions he partakes in, he's developed some skills in sewing and washing — developing them to the point where his clothes can come out as if its brand new. He's able to clean efficiently and organize things neatly, making it easier for him to locate them later on. It's unknown what other skills he tends to utilize on a basis, but it's noted to be enough for him to get by; such asset are necessary when one depends on themselves for support.
Three Weaknesses: (Make them Applicable)
1. Arthur possesses the absolute worst aim. He can't fire any of his attacks from mid range as he will absolutely miss. He must be in close range to even being to hit his target.
2. Like all other Dragon Slayers, Arthur has massive motion sickness. HIs motion sickness seems to be worse as people even carrying him can trigger how sick he can become.
3. Arthur can't help but put himself in harm's way for others which can lead him to fall for traps or tactics meant to deceive and kill him. It is his strength and weakness.
Greatest Love:
Family has always been his greatest love. It is why he learned to fight and why he travels to return Excalibur to it's rightful owner.
Motivation:
To retrieve Excalibur and continue on as the World's Symbol of Peace and Justice so that no one has to worry again. He also looks to find Amaya and help her find Aurora.
Additional Details:
Albion is the sword in Arthur's appearance.
<Snipped quote by Kal-El>
Alright, first problem is the guy's age, which is easily rectified by simply adding how old he was when he left his home. Because, well, he's far too young for all of Earthland to know him either way. Another issue is the World's Symbol of Peace and Justice. That's, uh, well, not feasible. At 24, even if he left at 16, he wouldn't have traveled to enough of the world to have earned the title. Not to mention that he's usurping the title from each kingdom's respective ruler, not that there's a huge issue with that, just food for though.
The other issue is calling his White Dragon Blade of War. And also the White Dragon, but we'll get to that. The issue with the blade is calling it a twist on maker magic. Simply put, Dragon Slayer attacks, well, some of them anyways, will take on the form of weapons. That doesn't make it a twist on Maker magic, that's just how the spell is. And now on to the final issue, the choice of White Dragon. That is Sting's Dragon Slayer magic in the anime/manga Canon. And, uh, we aren't allowing replicant magics from the Dragon Slayers in the show. Pick a different Dragon and you're golden for me, and fix the other things I said. However, you will still need and OK from @Expolar and @Caits.
@Kal-El
Maybe you could make him a Sun Dragon Slayer since the White Dragon Slayer is off limits?
<Snipped quote by Zarkun>
1. The nickname is simply that, a nickname. He's iconic as it helps stave off more evil. To make them think twice. He is just known. He hasn't traveled the entire world but it's a moniker. Not even started by him. Regardless I can just go back to the Light of Justice due to the good he does.
2. Its not Sting's magic. Its a variation of light magic sure but its meant to be a holy version. If so then I'll just make him a Light Mage cause this took a moment and everything is kinda were I need it to be or just go back to sword magic.
<Snipped quote by Kal-El>
Allow me to explain a bit better what I mean. There was only one White Dragon. That dragon trained Sting and "died". Therefore, it would be, well, impossible for another White Dragon Slayer to appear. I'm not saying you wrote up a bad character, quite the opposite, but there is still the issue of a Lore discrepancy that this creates. It's why you don't see another Iron Dragon Slayer or Fire or Sky. Because the lore dictates it can't happen.
<Snipped quote by Zarkun>
Thiat's what I'm getting at, my friend. He's not the light dragon. He's a white dragon. An off shoot of a holy variation that was sealed into a sword several thousands of years so he was never seen.
I mean if I can't convince you then it's cool. I got another idea.
<Snipped quote by Zarkun>
Thiat's what I'm getting at, my friend. He's not the light dragon. He's a white dragon. An off shoot of a holy variation that was sealed into a sword several thousands of years so he was never seen.
I mean if I can't convince you then it's cool. I got another idea.
<Snipped quote by hatakekuro>
I don't know that the concept would have been the same, since he was made of Fire versus just breathing it and such.