Hidden 8 yrs ago 8 yrs ago Post by Gowi
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Gowi

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Not too happy about my sample post, but hey... it's a thing.

I am a lot happier with my second draft!
Hidden 8 yrs ago Post by Apokalipse
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Apokalipse AAAAAAAAAAAAAAAAAAAA!

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@Gowi Hope you don't mind, I borrowed some ideas from your CS :)

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Hidden 8 yrs ago Post by Gowi
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Gowi

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My CS is not a copyrighted work of art! Feel free to borrow whatever formatting you like!
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Hidden 8 yrs ago Post by Lord Zee
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Lord Zee I lost the game

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Color me intrigued, I enjoyed SAO and Log Horizon and loved Overlord. I'll come up with something very soon.
Hidden 8 yrs ago Post by Gowi
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Gowi

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Color me intrigued, I enjoyed SAO and Log Horizon and loved Overlord. I'll come up with something very soon.

But what about...



...I'm old.
Hidden 8 yrs ago 6 yrs ago Post by McHaggis
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McHaggis

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Hidden 8 yrs ago Post by Gowi
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Gowi

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My CS on the previous page is done!, unless I decided to write in the optional background thing.
Hidden 8 yrs ago Post by cloudystar
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cloudystar The Roleplaying Roleplayer of Roles

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Will try to finish a sheet by tonight! Tanky monk!!
Hidden 8 yrs ago Post by Jabber
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Jabber

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@Legion02 I'd allow for some ranged magical attack, but that would probably cost MP. You'd need a staff or a wand. The amount though would be miniscule since its just somewhat like a basic attack.+

@Gowi So far, so good. Haven't encountered any real issue. The skills are alright.

@Rune_Alchemist@Savo@vietmyke@Apokalipse In a bit of a rush, so I just scanned through your CS. No problems so far, but I'll gie a more detailed review on it later.

@vietmyke Uhm, you're a low-leveled newbie. Things are definitely going to be limited.

@Thecrash20 Upgrading gear wouldn't be a problem, but there would be a limit to how much they can improve. Jumping from Common to Uncommon then to Rare would be quite unlikely.

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Hidden 8 yrs ago Post by Gowi
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Gowi

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Ayyyyy. Quasi-Approval!
Hidden 8 yrs ago Post by Lord Zee
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Lord Zee I lost the game

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@Gowi I can't say I've ever seen that one. Is it good?
Hidden 8 yrs ago Post by Gowi
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Gowi

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@Gowi I can't say I've ever seen that one. Is it good?

It kind of started the whole trend of the 'trapped in a MMO' concept, so. But yeah, I still like it despite its age starting to obviously show at this point.
Hidden 8 yrs ago Post by Jedly
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Jedly Espresso Drinker

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Will be finishing my CS later tonight! Gonna head home from the night in a couple hours, and then I'll work from there.
Hidden 8 yrs ago Post by Savo
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Savo Time to go to Hell

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I'm having fun writing up this sample post xD
Hidden 8 yrs ago Post by NarcissisticPotato
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NarcissisticPotato Dirty on the Outside, Fluffy on the Inside

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@McHaggis
IT'S BEEN 6 HOURS! HOW DO YOU HAVE GIFS ALREADY!?!?!?!? DX
Hidden 8 yrs ago 6 yrs ago Post by McHaggis
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Hidden 8 yrs ago Post by Gowi
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It's kind of Haggis' thing, lol.
Hidden 8 yrs ago Post by NarcissisticPotato
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NarcissisticPotato Dirty on the Outside, Fluffy on the Inside

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@McHaggis
Tum-bl-er? Hmmm... What dark design is this? I'll have to take a look!
Hidden 8 yrs ago 8 yrs ago Post by Jabber
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Jabber

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@Gowi
Regarding the Skill [Advance], I know that this is a threat-generating ability, but you included an increase in movement speed. As basic skills, Iโ€™d like to avoid them doing more than a single action if possible. So yeah, Iโ€™d prefer this be kept as just a passive threat generating skill. [Endurance] is fine. For [Evasion] is this an active or passive skill? And with how critical hits work in the RP as mentione in the OP, avoiding them in this manner is kind of expected from everyone. So maybe remove that bit from the description? Threat generation and the decrease in threat from your allies seem abit out of place here. For me, its either a passive Evasion skill or an active one that would probably last for a short amount of time; like 1 post.

Donโ€™t worry though; these abilities will improve over time and scale with your progression. Eventually, they can get the other effects that you want.

Aside from that, everything is good. After the needed edits, youโ€™re officially accepted! (1)

HP is 170 and MP is 60.

@Rune_Alchemist [Agility] is fine but remove the bit about running speed. [Counter] is fine and easy to level up since itโ€™ll increase the chances of actually countering. No problems with [War Cry], just remove these โ€œEnemies up to ten levels below, may find themselves unable to act and perhaps even deciding that the battle isn't worth it. Leveled by successful uses. Less effective on PCs, and more effective on NPCs.โ€ You donโ€™t need to say that the skill can be leveled up with repeated use since all skills are gonna be like that.

After the needed edits, youโ€™re officially accepted too! (2)

HP is 170 and MP is 60.

@vietmyke [Spellcraft] seems to be doing a bit too much. Iโ€™m fine with MP regen and spell strength, but could you remove the ability to craft magical items and magic resistance. Thatโ€™s somewhat too complex for a novice. Also, no need to state that its increased by using magical spells or crafting items.

For [Earth Shield], just edit out these: โ€œA Low level defense spellโ€, and โ€œStrength of barrier is determined by spell level and spellcraft level. Leveled by successful uses.โ€ Then just include strength along with size and width. Same comments with [Stalagmite], just remove โ€œA Low level attack spell.โ€ And โ€œoverall damage is determined by spell level and spellcraft level. Leveled by successful uses.โ€ Also, no armor piercing damage.

Maybe instead labelling each as an earth spell, you could classify it this way if you plan on getting other elements.

Earth Spells
  • [Earth Shield]
  • [Stalagmite]

Anyway, HP would be 110 and MP would be 100. When equipping rods, scepters, staves and the like, youโ€™re able to release projectiles of magic. Each attack would use up 5 MP. Iโ€™ll get back to you on the numbers on MP regen and the cost per spell. (3)

Also, could you guys removed the levels that you put beside the skills/spells. Thanks a plenty! I'm a bit obsessive-compulsive.
Hidden 8 yrs ago Post by Lord Zee
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Lord Zee I lost the game

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@GowiI had no idea, that's cool. I might take a look at it when I get some free time. Anyways, I think I might make a cleric, if no one has any problems with that.
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