Hidden 8 yrs ago 7 yrs ago Post by Noodles
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The 20th Floor, Aincrad

Introduction

Its the year 2023, one year after 10,000 players are trapped in an infamous Virtual Reality MMORPG, Sword Art Online, A game that immerses a player into the MMORPG world of Aincrad by simulating the 5 senses of the brain via the Nervegear. It doesn't have a logoff button to exit, and the VRMMO device Nervegear will kill the player once the player's HP hits 0. To escape the game, the clearers must defeat the final boss at the 100th Floor. Currently, the players are stuck at the 20th Floor for 3 months.

The situation at the 20F is grim, that Floor is exceptionally big, the range of a Teleport Crystal doesn't reach outside the Blue Circle. The worse thing is, the Player Killers' Guild, <<Laughing Coffin>>, secured power outside the blue circle, claiming territories and grindspots for themselves, mercilessly killing those that get into their area. A month before, <<The Army>>, the strongest guild of that time, sent a thousand clearers to wipe out the Laughing Coffin guild. Unfortunately for them, <<The Army>> suffered a devastating loss, the invading force having been annihilated down to a dozen men. Due to <<The Army>> loss of one third of its manpower, they gave up their role as a clearing guild and instead, went to Garrison and maintaining order in the city. Reaching the Floor Dungeon sounds easy, but it lies directly beyond the <<Laughing Coffin>> Headquarters, Taernsby. Around 6000 are left alive in Sword Art Online.

Recently, A party of clearers have secured a grinding spot, The Hog Beach.

~More to be added

Teleport Crystals

Due to the size of the 20th floor, teleport crystals doesn't work well far from the city. The PKers settled in those areas due to it being safer for them to kill & hide. Corridor crystals work in any corners still, but they're very rare & often in high demand.

Territories, Grinding Spots, Kill-stealing

Within the teleport Crystal blue circle, there are some decent grinding spots. But, the best grinding spots are located outside the blue circle. All of the good grinding spots have been occupied by the PKer Guild <<Laughing Coffin>>, instead of the typical players killstealing monsters like typical MMORPGs, they kill anybody who are not within their guild that enters the grindspot. These are informally known as 'Territories'. By hogging those territories on its own, <<Laughing Coffin>> flourished in levels & Cors, and are recognized as the current strongest Guild.

Guilds

  • The Army: The largest guild in SAO, they used to be a guild with the primary aim of clearing the tower until their crushing defeat at the Battle of Taernsby. Losing their guild leader and one third of their members, they gave up on clearing Floors and became a guild that maintains order amongst players. After the leader's death, there isn't a new leader of The Army, the guild is now managed by a Council of Veterans. The Reaper Garrows have the highest influence in the army.
  • Laughing Coffin: Currently the strongest & richest guild. They are a guild infamous for killing players mercilessly. They rose to prominence in this Floor by claiming the best grindspots & boss areas outside the teleport crystal borders as their own, killing anybody who opposes their authority. They are a loose alliance of 3 divisions, and they aren't very united, but that doesn't make them an insignificant threat.
  • Guardians of Hope: The Guardians of Hope are a small to medium sized clan, they're a bit militaristic in structure. While they may seem similar to the Army, the Guardians of Hope are an elite guild. Their ranks consist only of clearers who have applied and been personally chosen by the commander. Since they began, the Guardians of Hope have been a rather close knit group, and known for their friendliness like that of a family. The guild's goal is to protect those who cannot defend themselves, be it from helping out with food or other methods. The guild will do it without asking for any compensation. They're also commonly seen on the frontlines of the game, helping clear whatever obstacles lie in their path. Their Guildhouse is located in the main city of the 18th floor, and always has some rooms open for those in need. Money to fund their exploits is gathered through quests, contracts, or through the tavern that makes up the bottom floor of the Guild House.
    The guild has became strong after their success in attacking a <<Laughing Coffin>> grindspot. Out of all the clearer guilds, the Guardians of Hope is considered the 'more reasonable' guild.
  • Regenades: One of the Clearer Guilds that emerged recently. They are a notorious bunch infamous for killstealing mobs, looting others' drop, and lastly flaming on chats.

~

Combat

There are 2 common type of builds, STR and AGL builds. The simplest meta for bossing is STR-focused players would fight at the front lines, AGL-focused will fight at the sidelines, and players with more unique & useful abilties like buffing/debuffing/healing would act as support at the back-lines.
STR-focused players are usually tanks, with high HP & defense to act as a wall to soak damage.

Locations

The City of Ascord


The main city of the 20th Floor, <<The Army>> has moved its headquarters to this floor to deal with the threat of <<Laughing Coffin>> . Due to the Clearers lack of progress, Players who took their time in the lower Floors would gather at Ascord. The most prominent feature of the city is a graveyard, carved with names of people who tried to challenge this floor.

The grind spots near the city are decent, but not so good. It is often crowded with players who would tend to KS the mobs or loot their drops. A teleport crystal is a must there due to occasional raids by PKers. It is recommended to grind there with a party.

The Northern Mountains- A desert mountain far north from Ascord. It is an area good for grinding, and there is a boss mob (Dragon) at the summit. A territory of Laughing Coffin.

The Southern Coast - A coastal area far south, the area has one of the best grindspots, with another boss mob, Swordfish, at the far end. Laughing Coffin's Territory.

Taernsby - The area full of ancient ruins. The headquarters of Laughing Coffin guild, it is a place where The Army suffered a crushing defeat of a thousand men. Only twelve clearers have returned from this place alive.

Misc

This will be a AU setting, without the canon characters. CS registration is open, and a new arc has started~ You can make your own guild if you want too, and Feel free to ask questions here ^^ ~

Character Sheet


Hidden 8 yrs ago Post by Mangrale
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Mangrale Star-Craving Mad

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Right, might be a little while but I'll work something out in the weekend.
Hidden 8 yrs ago Post by JessieTargaryen
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JessieTargaryen Celestial Queen-in-Waiting

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So color me interested...

It cool if I make a Solo Player?

Actually if allowed I might make two characters, and have one be part of a small guild...
Hidden 8 yrs ago Post by Noodles
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@Mangrale
No problem :)

@Jasonhero
Suree, you can do that of course :3 ~
Hidden 8 yrs ago 8 yrs ago Post by Rogue Colm
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Rogue Colm The Silver Shadow

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Interested, and I'll make a CS ASAP :)

Probably gonna make my character in a small guild, and will definitely be AGI-based class (based on FE Assassin class most likely)
Hidden 8 yrs ago Post by Thecrash20
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I've been trying to get some RP's going since all my others ones died...
Ill make a Char sheet soon.
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JessieTargaryen Celestial Queen-in-Waiting

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The Namikaze Sibilings







I present my two characters!
Hidden 8 yrs ago Post by Noodles
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@Jasonhero
~ Accepted :) , go post in the Characters tab ^_^ ~
Hidden 8 yrs ago 8 yrs ago Post by JessieTargaryen
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JessieTargaryen Celestial Queen-in-Waiting

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@NoodlesDone! Am I also good to post in le IC?

ALSO, anybody making characters, if you guys wanna be members of the guild I have listed in Akemi's CS, feel free to message me about it! I would love to have some people joining!
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@Jasonhero
Yeah, I'm waiting for your post in IC o3o ~
Hidden 8 yrs ago 8 yrs ago Post by JessieTargaryen
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JessieTargaryen Celestial Queen-in-Waiting

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@Noodles Will do!

EDIT: Have to go to bed, but will update my post tomorrow to include my other character.
Hidden 8 yrs ago Post by Mangrale
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That should do it for now. I should probably add more skills, but perhaps later on.


Hidden 8 yrs ago Post by Noodles
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@Mangrale
Accepted, you can post on CS & IC ~
Hidden 8 yrs ago Post by Mangrale
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@Noodles
Sorry for the late reply. I'll post it in the CS and think something up for the IC later on.
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JessieTargaryen Celestial Queen-in-Waiting

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My post has been updated in the IC to add in Isamu! Also hello, Mangrale. Nice to meet ya!
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Hello Jasonhero. How do you do?
Hidden 8 yrs ago Post by JessieTargaryen
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JessieTargaryen Celestial Queen-in-Waiting

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Just call me Jason, everybody does. I am feeling murdery good, how about you?
Hidden 8 yrs ago Post by Mangrale
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Not bad, thanks for asking.
Hidden 8 yrs ago Post by Noodles
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I will start progressing the RP after a few more days~
Hidden 8 yrs ago 8 yrs ago Post by Thecrash20
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Enyo



Age: 19

Gender: Male

Personality:
Before the game became a reality, Enyo was a competitive gamer who always loved nothing more than playing with his friends. Now while trapped in this hell, he became a lot more serious. He found this new world as a fight for the fittest. He is a shell of his former self, instead of a joyful, helpful man. He has become callous, and uncaring. Or at least he acts that way.

History:
Enyo was one of the few who didn't really believe that you wold actually die in real life if you were to die in the game and still skeptical now. So he continued with his Guild "Skeletal Claws" leveling up and enjoying the occasional Duel in anyone who was worth a fight or stood in their way. None of them were truly sure if they were to kill someone they actually would die, so naturally none of them risked it. Only a few times did a Claw fight a person and "kill" them. Enyo was one of those men. The Claws ran a security business for traders and grinders, it wasn't too rare a few higher level players would bully out others from their "Territory". Th Skeletal Claws made sure they would think twice.

On floor 18 Enyo and most of his guild went on a quest to find a rare items that existed deep in a cave. While another guild lost five before them in trying to acquire the items, the Skeletal Claws didn't think anything of it. Claiming that guild was weak and not nearly as skilled as themselves. This was the Guild's down fall as 13 player or 75% of them died in the dungeon. Leaving the items to just Enyo, the lone survivor. After finding out what had happened, the Guild leaders took an offer they cold not refuse if they were to survive. Integrate into the Laughing Coffin. Enyo was outraged by the decision, deeming them too blood thirsty and game breaking. He was the only one to leave the guild, while the rest took up arms with the Laughing Coffins.

"Enyo, if you leave...You are just another player, an enemy. You do realize that right?"
"You know, I still haven't added a kill to the bane..."
"Maybe you never will."

Shortly after, Enyo was hunted all the way to the 20th floor. He held vital information of spots, abilities, and people. They didn't want him to share anything with others that might just try to stop the Coffins. Funny enough he actually didn't have anything that would remotely be of use to anyone. They continued to send former members of the Skeletal Claws his way, thinking a familiar face would lure him into a trap. It never worked.

Equipment:
  • Throwing Picks(Delay Effect coated poison)
  • Bearer's Bane - A Bardiche that cannot be replaced with another weapon unless thrown away. Adds a bleeding effect if the target is over half HP.
  • Specter Fighter Armor - Found with his Bardiche. It gives a good amount of protection without slowing down the user. TO Enyo's liking it gives a ghostly like figure as black smog escapes the armor occasionally. His head and shoulders are protected by plates, not only providing protection, but allowing his face to be hidden from light.


Skills: Enyo is an AGL based player. Usually just dodging attacks until finding an opening before striking, then jumping back and continuing the process until his target is defeated.
  • Guillotine- A special skill that comes with the weapon Bearer's Bane. The user leaps high in the air and comes down on the target delivering large damage.


Guild: None. Previously in the Guild: Skeletal Claws
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