Out of curiosity, for those of you who play tabletop, what kind of stat line/rules do you think your character would have?
Out of curiosity, for those of you who play tabletop, what kind of stat line/rules do you think your character would have?
Stats
Weapon Skill: 4 Ballistic Skill: 4 Strength: 3 Toughness: 3 Wounds: 2 Initiative: 3 Attacks: 2 Leadership: 10 Save: 4+
Wargear:
• Rosarius - Grants 4+ Invulnerable Save
• Tau MV1 Gun Drone x2 - Same as those in the Tau codex; come with Karthis for free.
• "Stout Allegiance" - Power Sword that grants a 6 inch +1 Ld bubble to Space Marines, War Maidens (Sisters of Battle) and Guardsmen.
• "Finest Hour" - Mastercrafted Laspistol that always hits overwatch shots on a 4+ and 6 inch longer range; if Karthis is placed into a squad with a commissar in it and it fails moral, he may kill the commissar to automatically rally the squad.
• Libre Imperialias: Book of Truth - Allows Karthis to recite one of three passages per turn after a sucessful Ld check:
1) Emperor Immortal - Squad rerolls armor saves for a turn
2) Wardens of Old Imperium - Grants squad "Zealot" trait for a turn.
3) A Song of Saints - Boosts squad's WS by +1
Special Rules
• Lord Regent - Allows Karthis to issue 3 orders per turn
• Imperium Aeternum - Karthis can absorb all Wounds dealt to his squad to let the squad take none.
• Rouge Trader - Lets his army to take two relics instead of the normal one if Warlord
• Xeno Connections - If Karthis is taken as the HQ of an allied detachment to a Tau or Eldar force, the detachment is treated as "Battle Brothers" instead of "Allies of Connivance"
• Knowledge of the Warp - Gives the entire army a +1 Deny the Witch roll, Karthis is not affected by Fear caused by Daemons.