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Hidden 8 yrs ago 8 yrs ago Post by Zverda
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Zverda Walker of Worlds

Member Seen 4 yrs ago

Name: Arianna (Ari)

Age: 24

Force Focused: Yes

Race: Zeltron

Appearance:


Arianna is slightly taller than the average Zeltron and sports an athletic build. Her wavey purple hair rests at the small of her back and sticks out in contrast to her pale pink skin. She also sports an intricate black marking on her torso that is often mistaken for a tattoo at first, but is simply the scar tissue left from a punishment she received as a child. When relaxing she wears a tangzhuang style robe, though for missions she prefers an armored crop top, black pants, black boots and a dark cloak.

Specialization: Force Utilization in aspects of healing, mobility enhancement and mind manipulation. Often covers her normal sabers and throwing sabers with force lightning and utilizes a blaster when necessary.

Saber Style: Ataru and Niman

Bio: Taken by the Sith by the age of six, Arianna was put through rigorous and deadly training alongside many other children. Out of those that were grabbed, she only really seemed to connect with two of them, both boys one to two years older than her. When one of the boys was forced to ingest drugs, Arianna stayed by him and did her best to help him through the forced changes he was undoubtedly going through. Considering they were never shown any mercy, she found herself constantly making sure that the other two were ok and well taken care of should anything happen to them, and that was what she would do even though she was aware the closeness she shared with the two of them was forbidden.

As they grew closer, Arianna took on the role of looking after Maegr once they forced the drugs on him, only to get caught around the age of nine. Due to the Sith's unwillingness to allow attachment, the young girl was brought to one of the many punishment rooms kicking and screaming for someone to help her. Of course, no help came and the more she screamed and cried for help, the rougher she was handled until she was strapped down to a table. Eyes wide, she watched as an Apprentice was brought in, his lightsaber within his hold, and she was awake for every excruciating feel of the saber burning her flesh as she was carved, the smell of burning flesh permeating the
air.

When all was said and done, she was deposited outside of the room, her torso burned badly, the skin permanently dark.

Equipment:
Black pants, dark cloak, armored crop top, a Red and a Purple lightsaber, throwing sabers, DC-11 Starforged sniper rifle, blaster

Hidden 8 yrs ago 8 yrs ago Post by Anndgrim
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Anndgrim Contract Killjoy

Member Seen 2 yrs ago

Name : Maegr Sond

Race : Human
Age : 25

Force sensitive : yes

Appearance :



Maegr is of average height and medium build. His skin is sickly white and his hair raven black, wavy and of shoulder length. He usually covers his face with a helmet or mask that conceal his inhaling device.

Persona :
Maegr though lucid in hindsight is irascible to a fault, often pointlessly reckless. Prone to fits of rage, contained or not, his patience can whitle down to volatile levels in unfavorable circumstances. Because dwelling on these dark emotions can rapidly make him lose his mind he seeks out near constant distraction, be it work or entertainment.

Force powers :
Maegr is uncommonly strong in the force. His excecrable mood swing make him particularly strong in the dark side.
- Precognition : Though he lacks the focus and meditation technique to predict long term events his immediate precognition in battle and awareness of his surrounding are exceptional.
- Telekinesis : His telekinesis is extremely potent. Though it acts as an extension of his body it is rather unrefined in its accuracy.
- Force lightning : His force lightning is overwhelmingly powerful to most of his opponents.
- Force shout : Maegr is capable of ear shattering screams.

Saber style :
Though trained in all forms of the Sith combat forms, Maegr focus on a particularly aggresive single blade hand-a-half style. His defense rests more on precognition than on guarding stances.
His technique borrows heavily from the Ataru, Shien and Juyo forms.
He keeps a second saber on hand in case of a need for a change of strategy as he is proficient in dual wielding.

Bio :
Maegr was born on an agrarian world. The village he came from was home to a light side cult in which both his parents were force mystics working as priests, counsellors and witch-doctors.
During the Sith campaigns in the sector Darth Rathus came to instore Imperial rule and collect tribute in food. When he sensed the child's potential and took him, his parents powerless to stop the Sith.
Despite great potential, Maegr Sond disappointed Lord Rathus who, after inflicting several years of psychological torture, failed to push the student far enough the path of the Dark Side to his taste. Maegr failed to muster the intense emotions of hate, fear anger necessary to mastering its power. At wit's end, Lord Rathus acquired a powerful rage inducing drug and forced it on the child.
The drug induced violent outburts, a constant state of unrest, incredibly vivid nightmares and lethal withdrawal symptoms.
He quickly became incapable of functionning as a person, soon edging on madness until Arianna took him in. He soon became dependant of her care both functionally and practically.

Equipment :
Sith robes, Sith mask, nebulizer, two-handed hilt lightsaber, short hilt lightsaber
Hidden 8 yrs ago Post by Eisenhorn
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Eisenhorn Inquisitor of some Note

Member Seen 11 hrs ago

Name:
Jericho Cross

Age:
31

Appearance:


Race:
Human

Role:
Pilot/Smuggler/Rogue Extraordinaire

Bio:
Jericho was born of one of the subservient houses of the Tapani system, a minor nobleman at best. Such things did not sit well with the youth, especially considering the proud soldiering tradition that his family demonstrated whenever the Tapani military needed manpower. However, one manner he found to win status against others was dueling, specifically with the saberfoil, as much a symbol of the system as anything else. He proved effective against other saber rakes, though he did lose his left arm and found that explaining his dueling habits to his father was harder than expected. No matter he was fighting these duels for the sake of his family, the fact he was doing it at all apparently left a sour taste in the old man's mouth, so much so he had two options as he approached his sixteenth birthday. Continue dueling, and forsake his family, or fall back in line and hang up his foil. Overtly, Jericho bowed his head to his father's wishes and, for his birthday, received a modified L19 Freighter, with already boosted hyperdrive and engines. Within a few weeks, Jericho was gone, saberfoil and his father's T-6 Heavy Blaster Pistol were gone as well.

The issue that had forced Jericho's hand, though a story he doesn't share, was the death of the Governor's daughter, a fellow saber rake and 'friendly' rival of Jericho. She had been the one to cost him an arm and a leg, and in his youthful rage, he had taken grave slight at the fact she had cost him as dearly as she had. She flaunted her supposed skill over the less important house's saber rake, and it made Jericho tempted to call her out for her dishonorable tactics. Rather, he would continue practicing in secret, evading those trying to seek him. Originally, Jericho merely intended to vanish long enough to bring his rival down a few notches. However, when he confronted her, with his newer skill and drive, she refused to yield even after losing an arm to his foil. His hand was forced when she went for her hold out blaster, using his own stolen T-9 to put a massive, gaping hole in her chest. This left Jericho with two options. Run for the stars, or turn himself into the authorities. The choice was rather obvious, really, and off he went, leaving his homeworld and a warrant for his arrest in his wake.

Being a smuggler, Jericho found himself quickly working for seedier, downright dark employers. Whomever needed his services, the runaway noble provided, seemingly not caring what he was asked to move as long as the credits were good enough. Indeed, he was approached by a certain group that would eventually be recognized as a Sith splinter group. They wanted him to transport highly illicit drug for reasons that were not supposed to be shared, something that didn't set well with the smuggler. What he did know was it was highly dependence inducing, and something most people wouldn't dare touch. Hell, he was not the first to be approached, but Jericho took the job. Evading republic forces that ID'd the trade off by other smuggler forces employed, Jericho would find himself in the direct employ of the Sith that required the drug shipment instead of being a one off haul. As such, he would spend much of his time ferrying the Sith and their select few troops around, before either joining them on the ground or providing fire support, whichever was more required of him.

Personality:
Take the brazen bravery of a daredevil and mix it with the cunning of a seasoned hustler and the guile of a quick witted thief, sprinkle in the knowledge of a noble teaching coupled with the school of hard knocks, and you'll have a rough idea of what to expect from Jericho. Of course, merely speaking to him alone won't be enough to get a handle, his noble upbringing giving him a bit of a silver tongue, well spoken and extremely good at hiding his intent with words and posture. Sounding like a noble, dressed like a pirate, and on the run like a smuggler, Jericho is a curious mixture of personas that he wears like masks for one of the holo operas, shifting roles like water shifts its flow down a hill, organic and unassuming, like one would expect such things to be.

Specialization/Skills:
Former Saber Rake; Practicing Still(Melee/Close Quarters Dueling)
Ranged Combat; via Twin Blasters
Electronics and Mechancial Work
Deception and Theft

Equipment:
Saberfoil
Paired DL-18 Blaster Pistols (Hip Holsters)
Single T-6 Heavy Blaster Pistol (Back Holster)
Grapple Gun (Attached to T-6 Heavy Blaster Pistol)
Prosthetic Left Arm and Right Leg

L19 Freighter
Starless Sky
Modifications:
Class 2 Hyperdrive Backup
Class 0.5 Hyperdrive Primary
Doubled Engine Output
Reduced Cargo Capacity (75 Metric Tons)
Reinforced Hull and Deflector Shields
Twin Plasma Torpedo Launchers (Beneath the Forward Blaster Cannons)
Twin Quad Laser Turrets (One mounted on Top, one mounted Bottom)

Hidden 8 yrs ago Post by Big Dread
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Big Dread Absurdist Hero

Member Seen 4 yrs ago

Name: Silas Wenrow
Age:26
Appearance:



Silas is a very intimidating figure. He stands just over six and a half feet tall with a muscular build and thick shoulders. He keep his dark brown hair cut very short, just barely longer than a buzz cut. He has thin lips that seem to constantly the shadow of a smile if not being pulled into a grin, revealing his meticulously cared for white teeth. The corners of his bright yellow eyesn are prematurely wrinkled. Both the crow's feet of his eyes and their unnerving color speaks to the beginnings of Dark Side corruption.
Race: Human
Role: Main Sith
Bio:
Being a Force Sensitive child on a Sith controlled planet is a dangerous thing indeed. Silas found himself in just a situation. He avoided the attention of the Sith with his odd knack for hiding himself. Silas was born to a very poor family and made his way as a young boy by stealing for anyone with what he needed. He did not know it at the time, but, he had been using the Force to hide his presence from those around him, slipping through the streets unnoticed. His luck and skill were not even close to enough to keep him hidden forever and eventually Rathos found the boy.

He was taken to a new planet and made the object of some attention, something Silas did not like. His abilities were to be released by fear and danger, as, is the usual practice of the Sith. He was pitted against the other apprentices, children all of them, by leaving Silas in the wilderness and having the others hunt him. Silas used his talents to evade the other children for as long as he could. Eventually they all were in a very poor state. It needed to end, and, Silas did not want to die. He did what he had to and in a few more days all of the other children were corpses. His talents were recognized and soon he found himself with two other children of exceptional talent.

Silas took to the teachings well, perhaps too well, and, quickly began to get into debates with some of the older apprentices. He was frequently beaten, even more so than normal, yet, never lost his ability to continue the debates once he left the infirmary. He stuck close with the two others who seemed to have the attention of the masters, Silas knew what their attention meant. He did his best to help them when he could, assisting Arianna in her quest to help Maegr through his forced drug habit. He failed though. Eventually they were hurt just as much as anyone else. Time passed, the three remained close and grew into a potent weapon in the hands of Sith. Silas still took his role as the one who watches after them seriously. He made no attempts to control them, that would be contrary to the philosophy he held deeply, but, he watched their backs whenever he could. Silas knew that in the end they would have victory, and, in victory their chains would be broken.

Personality:
Silas does not wear his blast mask when he is not expecting to go into combat. However, he is always wearing a mask of good nature that he does not feel. He has found people respond better to a smile than a glower, so, he fakes it. He seems to take very little seriously. This is, of course, a facade. Silas is a deeply protective of those he has taken into his inner circle, refusing to let any preventable harm from coming to them. He is, however, fond of using his abilities to pull pranks on the people around him. Most performed on his childhood companions are in good humor, for others, they often find themselves on the receiving end of a sociopath's torment regiment. The Sith Assassin enjoys engaging in debates with those around him, often adopting whatever stance would be their counter just to continue the discussion. He does this to entertain himself and to cause other to re-examine their held beliefs, rarely just to make them angry. To those who are not in his inner circle Silas is a grinning monster, finding just as much humor in their failures as he does in their successes. He torments his enemies for longer than he needs to, often, opting to use confusing trickery to kill them rather something as practical as a saber slash to the head. When facing adversity Silas is at his most joyous. His philosophy makes commands him to seek out powerful and dangerous situations and bend them to his will or die trying.

Specialization/Skills:
Force Stealth: Silas can hide his presence in the Force better than any other Force user he has even known. Not only that, but, he can cause those that look at him to have their gaze directed elsewhere and forget he was ever there. He does not become invisible, he merely makes all those who might look on him unwilling to acknowledge that he was there.
Force Senses: In the same way that Arianna is able to push her body far beyond it's normal limits, Silas, can extend his senses to super-human acuity. He can hunt by scent or hear the flutter of a fly's wings in the next room. This has its own downsides, after all, when a sense is enhanced it makes one vulnerable to extreme stimuli.
Battle Meditation: Silas has practiced the strange art of battle meditation. He can connect himself through the Force to those around him and grant them expanded access to the Dark Side of the Force and giving them a sense of 'connection' to the others in the meditation. Allowing them to seem to work in concert with no prior planning. When Silas does this he normally can not take very many intense actions that take great concentration.
Mind Manipulation: While not as skilled at the direct control that Arianna wields Silas is very adept at probing people's minds for information and causing them to have minor hallucinations.
Slicer: Silas has devoted much of his free time to learning the fine art of slicing. The ability to by-pass locks without anyone knowing as proved very useful.

Saber Style: Silas focus mainly on Shicho and Sorresu. The two simplest styles of lightsaber combat, but, he has focused those simple movements into a completely automatic thing. He can often react with his saber before he really knows what he is reacting to, freeing up his mind to work on how he will more creatively defeat his foes. Silas moves with calculated and relentless progress, ignoring most of the acrobatic techniques favored by his companions.

Equipment: Dual-phase Lightsaber (bright orange), Vibroknife, Multi-scan blast mask re-breather, slicing data-pad.
Hidden 8 yrs ago Post by Big Dread
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Big Dread Absurdist Hero

Member Seen 4 yrs ago

Name: Kyra Ryscandor
Age: 20
Appearance:



Kyra is a vital woman who's entire being seems to beam health and vigor. She has straight light brown hair that she normally keep in a pony tail. Her almound shaped eyes often seem wide and full of wonder even in the most dire situations, and, are a muted green color. She has a rather average figure as far as womanly curves go, even less noticeable under the robes of Jedi, though, years of training and dedication has turned her body into a coiled spring of powerful, lithe muscles. Her height is perfectly average with long legs for her height. She keep her soon-to-be-gone padawan braid tucked in with the pony tail she usually sports.

Race:Human
Role: The Jedi
Bio:
Kyra's past was very much just as you would expect a Jedi's life to be. Discovered to be Force Sensitive at the early age of five years, she was taken away to a Jedi Temple for instruction in the ways of the Force. Her training progressed quickly. Not only was her mind quick and skill with understanding the Force impressive, but, also in order to create as many useful Jedi as possible to begin rebuilding the Order. Kyra showed early promise in the detection and sensing of both Force users and the presence of The Dark Side. It was decided that she would become a Jedi Sentinel. With her path set ahead of her, Kyra's, training could become more focused. She studied the same subjects as all children in the Temple, but, she was placed with the other children that displayed the same gifts and honed their powers of 'Sense'. The next step was aimed at countering the tactics of The Dark Side. As Sentinels stand against The Dark Side and seek it out they all must be prepared to understand and resist it. Years passed, kyra grew into an adolescent and soon enough was placed under the care of a Jedi Knight. Her training began in truth.

No classes in the Temple could have prepared Kyra for the vastness and complexity of the Galaxy. Her Master took her all over the Galaxy. She traveled to planets covered in ice; planets of nothing but ocean; Planets that were great cities like Corosaunt. Her travels delighted her and filled her with a desire to see and do more. Everywhere they went the two of them found echos of the Dark Side and worked to rid the Galaxy of it. They hunted down terrible sorcerers and crime bosses alike. Kyra learned all she could from these missions, soaking in the cultures and languages. She soon found she had a knack for picking up up alien tongues and often served her Master as a translator. He had no need of one though, of course, he had access to a multi-lingual translator. He allowed her this indulgence because he saw the light in her eyes as she learned and applied the knowledge. Kyra progressed quickly and became a force in her own right.

They embarked on one last mission together. Kyra was told this would be her greatest challenge. Neither of them knew just how correct her Master had been. He would soon recommend her to be granted the full title of knight once this foe was defeated. The Force teaches it's lessons in it's own ways though.

Personality:
Kyra is a Jedi. She knew no other life and wishes no other life for herself. She is optimistic to a fault and enthusiastic in all of her tasks. She holds her Jedi aloofness as much as she can, but, often finds herself showing her interest in matters of culture and language. Kyra is also a 'true believer' in the Jedi. She does not see their former fall or their passive nature as weakness. Nor does she resent the events that have befallen her. She thinks of the Force as her teacher and knows that all darkness comes with a lesson to be passed or failed, and, she intends to pass. She is wary around any who walk to closely to the Dark Side, as her training taught her to be, yet she believes no one is beyond redemption.
Specialization/Skills:
- Jedi Training: Kyra is proficient in all Jedi lightsaber styles, though she favors the quick jabs and faints of Makashi, and can perform the basic actions of 'Alter', 'Control', and 'Sense'.
- Dark Side Sensitivity: All Jedi sentinels are trained in the instinctual sensing of the Dark Side and the powers it holds. Kyra is particularly talented at this power and can sense the touch of the Dark Side on anyone she is near. This is very mild and often says little about most people, but, those who have taken to it's teachings and use it's power stand out to Kyra like a sore thumb.
- Vanishing Blade: Sharing her Master's love for Makashi Kyra's Master began to instruct her in the Vanishing Blade. A variant on Makashi where one uses the unique property of the lightsaber's ability to no longer have a blade to catch foes off guard.
Equipment:
Padawan Lightsaber(Yellow), Padawan robes
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