As for the reason this is taking so long to start. There's a lot of characters to judge. I do, and am, studying their stories to figure out exactly how strong they are. It's like death battle. except I'm actually going to try to not asspull a surprise win.
As for the reason this is taking so long to start. There's a lot of characters to judge. I do, and am, studying their stories to figure out exactly how strong they are. It's like death battle. except I'm actually going to try to not asspull a surprise win.
Sounds good. I'm sure we can be patient. I'm just excited to get to play this.
Also, is there room for characters to get stronger throughout the game? I tried not to make my character too overpowered in every field so that he could get stronger later on. Unless the point was to make as overpowered a character as possible to start with.
Every character is meant to grow stronger as time goes on. Tis why I added an entire area dedicated to training. Also, what? Hawkeyes, what do you mean by that? I am typing this at a time I'm a bit derped out, so, if it's obvious, I apologize.
note characters may swap teams at GM discretion or with training. Some character's have specific area which boost them heavily. All characters are completely capable of killing each other with proper planning. If Jace you'd love to be on team 1 instead of team 2 we can swap, no problem up to you total none issue. If you want specific breakdowns they are composed in this file.
If you have any complaints please direct them to my pm I'll be happy to accept a good old fashion tongue lashin and discuss changes by request if it makes sense.
@Masterkeun I'll have you know that I'd never . . . . . . . . . . . . Refuse to tag along with something crazy Also, dead average luck? He could retire for life.