Hidden 8 yrs ago 8 yrs ago Post by Lady Selune
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The Texanis 63rd: A Humorous WH40K RP


Texanis. A dusty, arid world located somewhere in the East of the Imperium, on the very edge of civilised territory. Great ranches criss-cross the planet, barbed wire and electric fences hemming in billions of bovine livestock, with the native peoples watching over them and protecting them from the unusually high bandit and chaos population; the planet’s location in Imperial space and the local distrust of Imperial authority meaning that the only guard on the planet are other Texans.

Texanis was a very recent planet to be recolonised; the solar system it was in had been lost to Imperial records, and as such it was only found when an enterprising Rouge Trader, thinking there would be unpopulated planets perfect to turn into his own fiefdom landed there, causing him to almost instantly be shot as soon as he started to proclaim his takeover of the planet.

Despite this initial bad start, it placed the solar system once again on Imperial maps, and when more diplomatic ambassadors arrived on the planet and asked to be taken to the leader, they were surprised to find that the Texanis had a democracy, albeit one that rewarded the loudest and brashest members of society, and where even if someone won the popular vote, they could still lose the election due to the bizarre way in which votes were counted.

Nonetheless, the planet’s huge amount of husbanded animals was seen as a good time, and the planet’s large reserves of ‘jerky,’ a local food involving the extreme oversalting and smoking of the meat produced and the meat itself was quickly being sent offworld, in return for large amounts of steel and other metals, although a conspicuous lack of any promethium; when asked about this, the Texan’s replies were largely incomprehensible, but there was something about ‘black gold,’ although why gold was prized so highly was never discovered.

Guard regiments were also raised up, the Texans proving capable warriors, even if a little… Eccentric in their fighting styles. They became famous for blistering high-speed attacks mixing atmospheric craft with rough-riding units and footsloggers pulling up the rear. As well as this, Texanis regiments quickly requested the transportation of their beasts, which when corralled and forced towards the enemy, turned into a thundering stampede of muscle.

The guard and PDF are armed with unique gear seen nowhere else in the Imperium, each one made on their home planet, sometimes by the soldiers, and distributed whenever they need them. These are the Peacebreaker autopistol, a heavy-hitting pistol with a revolving cylinder containing 6 bullets that hit almost as hard as a handcannon.

Other pieces of weaponry include the Plainstrider repeating autogun, a long-barrelled, wood-finished autogun that requires a leaver to be pulled back between shots, but is renowned for excellent accuracy over long distances. They have an unusually small number of commissars, similar to the Catchcans, due to their innate distrust of offworlders and long period of isolationism from Imperial authority.
It’s from this world that the Texanis 63rd arises. Freshly raised up from the planet surface with their local weapons, they’ve been sent out with around 70 other regiments from various local planets, numbering around 2 billion soldiers, to combat a local threat.

---

Did someone say… 40K TEXANS?!
(Yes, yes, I did. Stop creaming yourself, Jesus.)

So, the idea of this RP is that, as you’ve probably gathered, we play as the 63rd Texanis Regiment, a group of guardsmen from the deserty-aridy-grasslandy planet of Texanis, being deployed… Somewhere…. To shoot people in the faces with revolvers and repeating rifles.
This will not be a highly serious, grimdark 40K RP. Instead, it’s a bit of a modern commentary mixed with joking around and shooting lots of things. This will be taking place in the same 40K we’re used to, right as the 13th Crusade Start, so expect exasperated commanders and commissars galore.

Da Rules

Sorry, but I want to keep this sane guys

1: Guild rules do apply. Please abide by them.
2: Keep drama to PM's, not OOC. I will step in if you're getting to be an issue.
3: Please don't go over the top. This is supposed to be a jokey RP, not straight 'Murica bashing.


If you want to join this insane RP, have a gander at the CS to see if you’ve got any ideas, and plop a reply down below, and get ready for some fun.



The CS:
Name: Self-Explanatory. Texan names are the same as those in real-world Texas.
Age: This is a newly drafted regiment, so no veterans here, and we’ll all be around 18/19
Speciality: We’re all guardsmen, but we still need heavy weapon specialists, vox operators and the like. Also include general skills here.
Gender: Cowboy or cowgirl?
Height:
Weight:
Appearance: If you can somehow find a picture of a futuristic Texan that isn’t Mcree, go right ahead. Otherwise, writing please, just a few paragraphs.
Other Appearance: Scars, tattoos, all that good stuff.
Personality: On a scale of 1-10, how Texan is your Texan?
History: What kind of family does your Texan come from? Traditional rancher, a politician’s group, even a promethium miner and/or refiner?
Gear: What’s your character packing? Standard issue weaponry is a peacebreaker autopistol, a plainstrider autogun, and a ‘combat knife’ that’s actually a cavalry sabre. If you carry anything nonstandard, it goes here.
Gear Personalisation: What have you done to make your gear yours? Any custom engravings, carvings and so on goes here.
Hidden 8 yrs ago Post by Lady Selune
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Hidden 8 yrs ago Post by Jb
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@Lady Selune Looks pretty good! I'll have my own sheet 'handed in' by the end of the day. :)
Hidden 8 yrs ago Post by Lady Selune
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Right, I should just say this too, which is they do have ponchos and bandannas for wintry environments, with in-built heaters similar to Valhallan hats. They just normally don't wear them.
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Hidden 8 yrs ago Post by Rithy
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Knowing the bureaucracy of the Imperium, I wouldn't be too surprised if the 63rd Texanis regiment was immediately deployed to some arctic world :P
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Hidden 8 yrs ago Post by Lady Selune
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Oh, and for those wondering, they are fanatically anti-xenos. Like, 'fuck them all to death as hard as we can with our chainswords' anti-xenos. Why the planet isn't just a fishhead sept world.
Hidden 8 yrs ago Post by Rithy
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@Lady Selune

You're saying that as if love & tolerance was even a thing for an imperial citizen ^^
Hidden 8 yrs ago Post by Lady Selune
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@Lady Selune

You're saying that as if love & tolerance was even a thing for an imperial citizen ^^


Most citizens are kinda 'meh' towards xenos. Like, for example, they think Eldar are shifty, but they're not gonna immediately stab them on sight. These guys fucking despise them.
Hidden 8 yrs ago Post by Rithy
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Of course!

If TV has taught me anything, then that is that aliens have always been the bane of anyone who owns cattle or large fields!
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Hidden 8 yrs ago Post by Rithy
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@Lady Selune

Ohh, I'm also curious, what is the word on Guardsmen support personnel?

Like a Texan Commissar, Texan Priest, Texan Psyker or a Texan Adept of the Mechanicus? :D
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@Lady Selune

Ohh, I'm also curious, what is the word on Guardsmen support personnel?

Like a Texan Commissar, Texan Priest, Texan Psyker or a Texan Adept of the Mechanicus? :D


Texans only really like commissars that are other Texans, Priests are basically born again Baptists who worship the Emperor as their lord and saviour, Texans and the mechanicus really don't mix due to the Texan's highly unusual gear that they refuse to share with the techheads, and psykers are psykers.
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@Lady Selune

Now I'm torn between a dynamite-loving demolitionist guardsman, a shotgun-toting priest, or a drunk psyker!
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Hidden 8 yrs ago Post by BCTheEntity
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@Lady Selune@Rithy Continuing that train of thought, I'm now tempted to have Dale be a Texan Commissar. A few problems with that, however: the most junior Commissar rank is typically Cadet-Commissar, who function in units of up to twenty under a veteran Commissar's command, thus nullifying the position's importance; full Commissars could in theory be around 18 or 19 years old, but in practice are generally substantially older than that for obvious reasons; it's technically allowable for Commissars to overrule and even execute a squad's commanding officer, something that's ideally avoidable for the sake of GM control; and Commissars generally come from the Schola Progenium, for which entry requires your parents to have both died in service to the Imperium, which puts a damper on the whole "son of the Dimmadome line" joke I was going for. Although I suppose that could work in its own right... maybe. I'll probably just stick with him being a normal Texan fighter in some form or another.
Hidden 8 yrs ago Post by DepressedSoviet
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@BCTheEntityIf you have his father be a noble, you could make all sorts of exceptions via "donations". IE him getting in to Commissar school, him graduating early, etc.
Hidden 8 yrs ago Post by Jb
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Eh, BC is correct that that his parent(s) would need to be dead, I imagine you could wrangle a Cadet-Commisar in there somewhere...maybe just put him under the wing of a full Commissar NPC?
Hidden 8 yrs ago Post by ClocktowerEchos
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I'm thinking of either a psyker with fist/cattle/texan inspired powers who proclaims to be a priest or a priest with the fast hands in the western edge of the galaxy. Nothing spreads the good word of the God-Emperor quite like a six-shooter into the head of a xenos ^^
Hidden 8 yrs ago 8 yrs ago Post by BCTheEntity
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@DepressedSoviet@Jbcool ...maybe the Imperial Bureaucracy strikes again, and he gets taken away despite his father actually still being alive, somehow? I dunno, his mother died in childbirth, and then the Adeptus Ministorum Administratum takes ten years or so to get round to marking both her and (mistakenly) his father as deceased, at which point they basically kidnap him and put him through the Schola. Enough time for him to develop distinct Texanisms, but also enough time for him to be put through the Schola Progenium properly and become a Cadet-Commissar, with perhaps a very recent promotion to Junior Commissar (who don't have the authority to execute people without a Commissar's permission, mind) to justify his being relatively alone with the PC squad. And it also makes for a somewhat tragic tale, though that matters not in a grimdark universe of woe.
Hidden 8 yrs ago Post by HeySeuss
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Marvellous! Bubbakrieg in space! (Yes, that's an old concept for invasion by pickup truck devised back in Conroe, TX while drunk.)
Hidden 8 yrs ago Post by Lady Selune
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I'm thinking of either a psyker with fist/cattle/texan inspired powers who proclaims to be a priest or a priest with the fast hands in the western edge of the galaxy. Nothing spreads the good word of the God-Emperor quite like a six-shooter into the head of a xenos ^^


We actually already have a psyker under construction, so perhaps go with the preist?
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Hidden 8 yrs ago Post by HeySeuss
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So I started one, but the reality is that I am having a hard time keeping up with my current RP's and need to focus on that. However, if @Noxious throws in or something, I'll finish the WIP.

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