"What happens when an unstoppable spear meets an immovable shield? Lots and lots of radiation. Kinda boring, actually."
Name: Cydone
Title: The Unstoppable Blade
Age: 563
Gender: Male
Allegiance: Angels of Heaven
Race: Angel
Personality: Relaxed: Cydone doesn't care too much about winning or losing generally, so he doesn't see much at stake.
Enjoys a Good Time: Cydone enjoys a drink and enjoys a fight, and if the opponent's a bit too weak, then maybe he'll do both at the same time to even things up.
Appreciates Zeal: What matters is that you tried your best. Not in a grand cosmic scheme, no, giant space monsters will still crush your face in, but on a personal level.
History: Not the most ancient angel, Cydone's the product of a long family line of warrior angels. These angels, perhaps humorously, follow an ancient style of cowboy dress due to their heirloom weapon passed down along the line. Sometimes clinging to an old style doesn't always look like regal and pristine robes. Cydone's a veteran of relatively few battles, after each defeat secluding himself to train up a counter to his perceived primary weakness.
Or so he says. He often seems to be found in bars while supposedly training. And he doesn't seem to ever come back with a new move. Ah well, such is life in the nexus, where everyone from skeletons to hammers wants a drink.
Powers:Inertia Manipulation - Cydone's primary power is to manipulate the inertia of objects, capable of rendering it so low that they zip off at incredible speeds if nudged, or so high that it will come apart at a molecular level before they change velocity.
Flight - Wings not included in picture, but let's pretend.
Reflexes - Cydone can move pretty dang fast in a straight line with Inertia Manipulation shenanigans, so he's gotta have the reflexes to keep up with himself and not splat on landing.
Triple Engraved Chakra - Cydone can spend a little bit of life energy and some extra time to make his inertia magic much harder to dispel.
Reality Check - As a mage of the "altering physical laws" type, he's learned to sense when other people are messing with them too. If you're twisting time, space, or such, Cydone'll know. He might not be able to do anything about it, but he'll know.
Heirloom Blade - Cydone wields a revolver gunblade, which is a pretty damn old relic passed down through his family since before the Machina were a meaningful faction and the mechanical implications of electricity were realized, much less robots existed, made by a loyal human retainer as a tithe. Generations of Cydone's family have enhanced this blade when they finally passed on with a more final version of Triple Engraved Chakra. Cydone's really not sure of all the enchantments that are on it*, but it's hard enough that it's never broken when he slammed it against something with maximum inertia, it doesn't need sharpening, it seems to have anti-demon corruption stuff and other general holy magic enhancements, and it's got a nifty trick where it unleashes wind slashes that Cydone can enhance. Making his own ammunition is a bit of a pain though, given how old it is.
Equipment: Plenty of reloads for his revolver, as well as some shuriken and buckshot rounds that he'll explode in his hands for surprise close range shrapnel bursts. He's also got some wire he'll spool around his blade or attach to grapnels for more inertia manipulation shenanigans.
Main Theme:
"You're gonna have a bad time, partner."
*hint hint this is where new abilities will be added in the future because he's too
lazy relaxed to train.