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Hidden 8 yrs ago Post by Skinner35
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So that's 2/5 for France.
Hidden 8 yrs ago Post by jagajac
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I'm game for France!
Hidden 8 yrs ago Post by Skinner35
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There it goes! Majority vote! Now, time for the story, what will happen?
Hidden 8 yrs ago 8 yrs ago Post by jagajac
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@KaijuBaragonWhat if the Finned Beast, unbeknownst to him, attacked and killed a foreign diplomat (or someone else of great importance) and now that country is threatening war with France unless they do something about him? Obviously the people, knowing his power, have probably feigned years of ignorance at the multitude of missing persons etc. The Finned Beast can't speak for himself, so maybe the French leader is desperate enough to call on the aid of other were creatures in the event of war?? Maybe some of us will agree to help and/or protect in any way we can, and maybe some of us are siding with the beast. Just maybe this is the spark other were creatures needed to act upon their thoughts of a rebellion. A chance to gain control of a prominent country??? I'm pulling at straws here, so please don't feel like this is the idea to use. Just trying to be helpful.

Also... just throwing this out there too. Sorry to rely on the beast so much, but if the other country dug up classified information on the beast's origins, that could also lead to another viable reason to capture him. Humans wanting to attempt control over were creatures again as super soldiers. Could create some nasty tensions, betrayals, and just drama all around.

@Skinner35
Hidden 8 yrs ago 8 yrs ago Post by MisterMisery
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A anti were-creature protest?
Hidden 8 yrs ago Post by Snarfulblast
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Snarfulblast I'm a Dwarf! Ya bloody idjit.

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I agree with jagajac about a were-creature starting something by offing an important person of some kind
Hidden 8 yrs ago Post by KaijuBaragon
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@jagajac This is honestly a great idea
Hidden 8 yrs ago Post by Skinner35
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Yea. I like this a lot. Athe will probably go to France to investigate and find the beast.
We've found out story guys.
Hidden 8 yrs ago Post by KaijuBaragon
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So, when will the IC be started?
Hidden 8 yrs ago Post by Skinner35
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I will have it up either tonight or tomorrow night.
Hidden 8 yrs ago Post by Skinner35
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Or within the next hour.
Hidden 8 yrs ago Post by Skinner35
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For your intro post, just tell about how you heard of the event and how you got to France, add anything extra in if you want.
Hidden 8 yrs ago Post by jagajac
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I'm glad the idea worked out with everyone! Excited to start the IC.
Hidden 8 yrs ago Post by Skinner35
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I know that this is early on, but i just want to let you guys know that I am very happy with how this is going and even more exited with where we will take this. This just so happens to be the first successful story I've ever GM'd after many failures.
Hidden 8 yrs ago 8 yrs ago Post by InfiniteEmbers
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[WIP]
Name: Abarden Aumont

Age: 32 years old.

Abilities:

  • Adept using bows- Through spending many a night hunting large game animals, Abarden has had more than his fair share of experience using a bow. He acquires a strong sense of accuracy; consequently, it is uncommon for him to miss a shot, tending to choose his timing and location to boost advantage
  • Sensitive hearing in woodland areas- Excellent hearing capabilities is another trait Abarden has gained through long nights of hunting. Whether it be the snapping of a twig on the forest floor, or a firm rustling motion made from woodland flora, Abarden collectively records these sounds and sightings traced in his subconscious.
  • Fletching- Abarden's Father taught him how to fletch arrows from an early age, drafting from flintknapped stones or animal bones. However, Abarden resorted to this only in times of desperate need, mainly purchasing from local blacksmiths. Steel tipped arrowheads are much easier to work with and causes much more damage in an aggressive face-off.
  • Novice swordsman- Being trained at only a militia level of Swordsmanship, Abarden has a great deal of difficulty taking on multiple enemies at close range. He prefers to stay at a range which best suits him, which of course is the idea distance for an archer. Although, do not let Abarden fool you, his reflexes are attune to firing a few shots at a closer range (not too close obviously).


Song: Because why not?

Back Story:
Abarden grew up in a modest fishing village. Due to the village's size, there was no surprise that the folks there were more than acquainted with one another. Their relationships differed as you'd expect from any community, some thought of as family, close friends or disliked through petty disputes. Although there was a diverse scale of relationships amongst the village, they always managed to stick together through thick and thin. The prosperity of the community was kept afloat from passing merchants, stocking up on cheap goods to sell at higher prices elsewhere. Every now and then fishing vessels docked to hire able townsmen, promising to give a great deal of coin for their hard labour. The ships would leave for any period of time from a fortnight to a few months, leaving family and friends at home concerned for their well-being.

Abarden, his Father, and his brother Eli lived off the surrounding land, hunting in the dense forests or fishing at various lakes positioned around the terrain.

Other: Due to Abarden being a rather novice swordsman, he has a hard time taking on advanced close-quarter foes. He chooses to reside a fair distance away from any melee combat (if he can help it).


Hidden 8 yrs ago Post by MisterMisery
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@InfiniteEmbers He not a were-creature?
Hidden 8 yrs ago Post by Skinner35
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@InfiniteEmbers
It's good. But it has to be a were-creature.
Hidden 8 yrs ago 8 yrs ago Post by InfiniteEmbers
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My apologies, I missed a crucial detail whilst reading the opening post. I was going to have him related to a were-creature which was killed by humans, thus having a reason to fight for them. I will update my CS after I finish work with information including my character as a were-creature.

Edit-
I'll have to change my CS around to a degree. Although, I'll still have him as an archer, He'll have heightened capabilities through the animal instinct of his transformation. Abarden's hearing and reflexes will be considerably higher than that of a skilled human archer. I need to put this into effect on my CS, just posting through mobile on the way to work.
Hidden 8 yrs ago Post by Snarfulblast
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Snarfulblast I'm a Dwarf! Ya bloody idjit.

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I have just one question, is this set in a time like the medieval ages or more modern times? Or is it a kinda combo of the two?
Hidden 8 yrs ago Post by Lucidnonsense
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Alright, out of curiosity would a were-octopus or were-starfish who works at an aquarium be acceptable?
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