Well she's supposed to be a young lass who looks kinda cute-ish. Like she isn't supposed to be a battle hardened badass with an eye scar and like... a 1,000 yard stare. Not saying oen if worse than the other because I like them all for different reasons heance the need for a vote. Also note that this is only for the face... The gear is not determined by the picture.
I don't think Ellis would be happy about a Sicaria/Salissa coupling. At the same time, Maybe then he'd have a thing for the two of them... AT THE SAME TIME
OOokey now I'm completely confused I think my brain shortcircuited from too much sleepiness and too much thinking xD. I'm heading off. Hopefully this instanity in my head sorts out and I attuned to this specific brand of chaos here xD
OOokey now I'm completely confused I think my brain shortcircuited from too much sleepiness and too much thinking xD. I'm heading off. Hopefully this instanity in my head sorts out and I attuned to this specific brand of chaos here xD
*pats head* it's alright, ya learn to roll with the crazy xD
@Mega Birb The face of two is kinds catches her young appearance, but one catches a different and more... detailed face that has more features on it. Then the third has a sort of... I dunno I just kinda like the way it looks. I think I'm gonna pick 3.
Standing at 6’ 2’’ and weighing in about 150 pounds Alria is a very lithe and thin woman who cuts a very strong and attractive figure. Her body is fluid and flexible and really the only blemish she has in a nasty gunshot scar on the left side of her hips.
Backstory:
Alria was born to a humble Turian family on their Homeworld of Palaven. Though very earlier in her life she found that she would grow up on a much more under developed planet as when she was only 2 her family was deployed as part of a security detail to Amber Horizon, a recently developed Turian colony that had been established just that year. It was supposed to be a good assignment for his soldier parents. Letting them serve the Turian people while still having a peaceful assignment from which to raise their young daughter.
Alria didn’t even remember Palaven really. In fact her only memory was of rolling mountains and valleys that stretched out against a beautiful rising sun. She couldn’t even remember where the memory came from as Amber Horizon was her new home and that was where she learned to walk, talk, and play with her fellow Turians, though she didn’t have many children to play with due to the colony’s relative new stature and utility purpose as a forward communications colony. This in turn left her to either her own devices which often led to adventures of running around the forests around the colony. Which in turn often led to several injuries and encounters with the local hostile life that made her parents get a little upset with her antics. Her other method of entertainment was to run around the colony and make friends with the locals, often trying to offer help to the communication technicians and engineers who made sure the colony ran straight. This ensured that she had many older friends who would even say kind greetings and pass her treats when her parents were both out on guard duty along the walls of the colony.
This was how her life turned out for the next decade, watching the world not change, but that was ok for her. This was a nice life and it kept her happy. Along that way she continue to help where she could and that in turn taught her some life skills such as how to set up and maintain communication relays as well as fly shuttles and dropship that were used to deliver and retrieve supplies and cargo around the planet. All by the young age of 14! Not to mention her own parents teaching her about the ways of war as well as how to be a right proper ass-kicker. Mostly so she could fend off those pesky boys as her Dad said. Yet with Dad jokes aside she was learning quickly to fight, shoot, and defend in the case of an attack.
This life was not meant to last though as the news of the Collectors and Reapers coming back started to resurface which put the colony into overdrive. After all they were a communications relay that allowed for rapid and effective communications to the fleets and outposts near the front lines. However, this faithful service to the Turian people came at a grave cost. The Reapers had tracked down the relay signal and that meant that before long the skies went dark with enemy ships that deploy soldiers… no… monsters down on the colony.
As panic and chaos set in every one of the guards ran to the walls to defend a battle they could never win. Alria looked around for anything she could help with and while she wanted to take a rifle to the walls she was pushed away by her parents to help the technicians secure or destroy the equipment less it fall into enemy hands. Her knowledge of the equipment proving somewhat helpful as the defensives began to collapse around them. Husk, Cannibals, and Scions burst over the walls slaughtering all the Turians present regardless of if they were combatants or not. Before long the mission was abandoned as people began running for the escape shuttles or just into the forests to try and survive.
Alria was terrified but she was also terrified for her parents who were still fighting on the walls as far as she knew. So with everything around in chaos she took her chance to make it to the walls only to see the last moments of her parent’s lives. The monsters had them surrounded and she could only watch as they were shot down and lay still.
With tear filled eyes she turned around and ran, fleeing from the monsters and devils she not hated with her entire being as the entire colony was consumed. Looking around with foggy eyes she watched and saw all of her friends die and something in her snapped. She ran from cover to grab an Avenger rifle to which she took aim at a charging Husk only to freeze at the sight of the monster. It was like a true horror running from her nightmares to kill her and she froze. As the monster leaped to tackle her something else leaped to tackle it; it was her mother, still bloody from the walls. Struggling for her life Alria’s mother shouted out, “Shoot it!” To which the shaking Alria held up her rifle to empty the magazine into the Husk. Dropping it to the ground Alria ran up to her mother and bent over her, crying as she begged and pleaded for her to get up and flee with her into the woods. Yet she knew it was too late and so her mother said, “Please… I love you… so much… now run… run!” Alria let her tears fly free as she cried over her mother who gave her one last hug. Then as her last wish she gave Alria her pistol, a custom and special thing that she always intended to pass onto her daughter… just not like this.
Alria made it out of the colony and hid in the woods as her home was stolen from her. Crying and praying that things would just go back to the way they were. And as the days passed by her sadness and grief turned into rage and hate. She hated those monsters for taking everything she had and that made her want payback.
Returning to her stolen home she found an occupational force guarding the communications relay that they tried to destroy during the invasion. They had to have been trying to splice into their network and really Alria didn’t care. She didn’t care that they were trying to steal secrets. She didn’t care that they were trying to take their things. She didn’t care that they wanted what her home had to offer. She only cared that she knew what they wanted and that she knew how to deprive them of it.
Sneaking like a shadow she returned home and using her mother’s Custom Silenced Reaver M-17 Pistol she started to wage a one woman guerilla war to reap the reapers and as she snuck back to the relay she had several close calls which would certainly spell certain doom. But her determination lead her on and then into the relay she went. Slinking around the ducts and maintenance corridors as she made her way to the power supply knowing that she only had to put one well-placed grenade to turn the entire facility into a giant fireball.
Before long she snuck to her goal and had a chance, but she wanted more… It wasn’t enough to just starve the Reapers of this resource; she wanted to hurt them too. Taking the suppressor off of her pistol she started to shoot the Cannibals and make a real firefight engaging the monsters which in turn made more come to the relay to stop the threat. Just as she wanted and not thinking of her own safety she was shot in her hip. That turning point making her realize this was it. She took her grenade and threw it into the power supply letting the heavy electrical currents cook the metal of the casing in its entirety to give her more time to escape.
Limping back to the maintenance tunnels she crawled and ran as fast as she could before a solid thump could be heard radiating behind her. That in turn causing a chain reaction which made the entire place begin its death song. She knew her time was short and that meant she had to move fast if she was to survive long enough to hurt the Reapers again. As fires started to burst around her the exit showed and she used the last of her energy to run out as and escape at the last second. Still yet her task wasn’t done. This planet was doomed and she had to escape. Looking around as the Reapers had lost track of her she saw one of the intact orbital transports. That was her ticket out. Running for the ship she got inside undetected and then put her pilot’s training to use, firing up the ship and ignoring any and all protocols for takeoff instead to just take flight and launch herself into the stars and to safety.
Alria, 16, alone, and lost in the galaxy drifted wondering what to do unable to forget the nightmare she lived through on Amber Horizon. That was when she was found by a Turian fleet that took her ship and saved her life. It was in that moment she found her direction. Joining the Turian military and offering her skills as an elite infiltrator she took to serving on countless missions requesting or even demanding assignments that put her against the Reapers. Her skills with stealth, pistols, and snipers proving to be incredibly lethal and effective while her knowledge of technology and piloting offering her a wider set of skills for sabotage and self-insertion.
This was her life, getting her payback on the Reapers and being good at it up until she was 20 and the Human Commander Shepard led his team on Earth to use the Crucible and end the war. Still serving in the Turian military she had a new goal. Return home and finally put her past to rest.
Psyche Profile:
Key Details from the dossier of Lieutenant Vicrinus, Alria Codenamed: “Angel”
Psychologically Vicrinus acts and behaves rather young and care free for her already rather young age. Often goofy and elated Vicrinus is often seen humming as she goes about her business. Regardless of her task she seems to enjoy it, from training, cooking, singing, or even dancing. Attributing factors to this may include her solitary lifestyle as well as a seeming love for freedom and whimsy... […Vicrinus has proven to be great with children due to the previously stated whimsical view of life…]
...Vicrinus has shown an almost obsessive view of her armaments treating them with the utmost care before, during, and after each mission. Eye witness accounts have stated that she has been seen talking to her pistol. Vicrinus wished to make no comment on the issue. Psychological impact of this behavior has been dismissed due to the lack of negative effects that it presents...
WARNING: Known trauma from the Amber Horizon Incident has left Vicrinus with a deep seeded hatred for the Reapers. Extent of this hatred has yet to be explored but it has proven to guide her.
...On mission Vicrinus has proven to be a highly effective member of a team, taking her orders and briefing to heart and committing her actions to swift and effective action. In fact this effect can be visibly and verbally noticed by the activation of her visor. Once her tactical readout has been engaged Vicrinus rarely speaks and often adopts a “kill or be killed” attitude...
...Vicrinus has proven to adopt very “loyalistic” outlook making actions to preserve friendly life and ruthlessly kill enemy presences. “Obstacles and Collateral Elements” as Vicrinus has previously stated are of no consequence and while she “Strives to avoid unnecessary death” has proven to “non-lethally subdue” previously stated elements even if it brings the subjects to a state of pain...
Specialty:
Alria specializes in assassination and sabotage. With her incredible skill with Sniper rifles, pistols, and close-quarters combat as well as her eye and knowledge of finding weak points in enemy structures leave her with plenty of utility as long as she has the tactical advantage of never being found. Similarly due to the mental trauma of the Amber Horizon Event and her relatively under trained assault skills she does not fare well in firefights or mid ranged combat. This leaves her to try and achieve an advantage so her skills are made known.
Beyond her combat capability she has spent weeks flying in varied environments leaving her as a very skilled and talented pilot. While not as good with capital sized vessels; fighters, transports, and small frigates or corvettes feel like home to her.
Personally Owned and Modified XA-273 Long-Range Scout
Sample Post:
Palaven. Really Alria remember it much more differently, but that didn’t really matter much now anyway. The Reapers had been cruel to the Turian homeworld and that meant her one memory of this place was just that, a faraway memory.
Her mission was tactical support for a ground element that was pushing forward to regroup with a disconnected outpost. Really her hopes weren’t high for the state of the outpost, but an optimistic view never hurt anybody. As the rain fell all around her sleeking off of her visor and over her armor she ran to a knee and then her belly, laying out on the lip of a high ridge that gave her a view of the outpost. Just as she had envisioned it was under siege and things didn’t look good. Husks swarmed the walls and fortifications, Cannibals fires wildly at the gunners who faithfully manned their stations, and Marauders gave the orders to not let up.
The element she was tasked to protect was pushing up quickly and while they still had some ways to go they would make it of their own power. That meant Alria had a choice. Fulfill her mission and assist the element to help speed up their travels or try to help the outpost… Like it was hardly a difficult choice.
Alria leveled Dragon out to the outpost, her breath slowing to counts of five as she searched for key targets. 1… 2… 3… 4… 5… The Marauders were the order givers and with the Brutes making some heavy damage she had her targets made out. 1… 2… 3… 4… 5… The Brutes she couldn’t stop, but the leaders were easy prey. 1… 2… 3… 4… 5… She depressed the trigger and her first shot rang out with its muffled chime. 1… 2… Through her scope she saw the Marauder drop, part of its head missing. 3… 4… 5… Ring~. Dragon chimed out again and another Marauder fell to the ground. 1… 2… 3… 4… 5… she continued to make her counts and as she did more of her foes dropped.
It took a few more minutes as well but before long the element she was supporting had made it within engagement range of the attacking foes and when they did many key targets were either dead or gravely wounded thanks to Alria. That in turn let them strike at their rear and lay into them, blasting apart husks and mowing into Brutes with enough firepower to level a building. Before long a hole was punched and the outpost was successfully evacuated while Alria continued to count.
As the element was retreating to return with the now rescued soldiers her radio chimed up to have her Captain call out, “Good work Angel.” Alria being snapped out of her trance reached up to her visor to speak back, “Anytime sir. I’ll see you back at camp.” From there she cut her comms and stood up to begin her sprint out of the danger zone. Packing Dragon on her back to give her lithe and agile frame even more maneuverability. After all, the mud did make things somewhat slippery.
Notes
She considers herself straight and has an affinity for Turians, Quarians, and Humans.
Due to her very active and rather turbulent life she can’t really claim to have much experience with romance. So much so that she can’t claim to have lain with another.
Standing at 5’ 2’’ and weighing in about 125 pounds Alria is a very lithe and thin woman who cuts a very strong and attractive figure. Her body is fluid and flexible and really the only blemish she has in a nasty gunshot scar on the left side of her hips.
5'02" is hilariously tiny for a turian. Turians are friggin' giants compared to everyone else for the most part.
@DervishI know Turians are a bit taller but when googling info on females of their race all I saw was, "Are comparable to Humans." So I kinda figured Turian females were just shorter.
To be fair though a lot of this needs to be edited and I kinda have been passively. Like adding her rank, fixing typoes, etc. So I'm sure that will change... I just wanted to get something made so I could get feedback as I work.
Due to the sheer amount of interest we've accrued here (and I am very appreciative of that) I'm currently closing this RP to any new applicants. If you would like to join please let either myself or @MrDidact know, and we'll put you on a waiting list. If we suffer any dropouts we will contact the first applicant on the waiting list, who can then submit a CS for GM approval.
This is only relevant to any applicants who haven't already expressed interest in joining this RP in the OOC. If you have already expressed interest in joining then a spot is still open to you now.
@Deos MorranYeah 5"2 is pretty gosh darn small, they're roughly around human height, although have less variance in said height. A standard height for them would be around 5"8 for a female turian.
@Deos Morran Sorry, nothing I can tell you as of yet. Waiting to hear back from @MrDidact before I have anything concrete to tell you. We wont be long though.