Quote: Name: Age: (Descendants mature like humans up until the age of 20 which they don't show signs of aging for another 30 years and live to be around 200.) Species: Between Descended and Dragon Blood%: What % of blood from each race or species does your character have? Must be in multiples of 10 and equal to 100. Gender: Male Female Both or Neither Sex Preference: Hetero, Bi, Homo, Cannibalsexual? Height: Weight: Physical appearance: Your Picture &/or Description. Your appearance should match your Blood%. Meaning a 100% Dragon should not appear human unless a shape shifter or magic. Apparel:Your customized clothing and armor. Quality armor is IG unless achieved through experience or history. Vehicle: Your transportation and its top speed in mph. Personality: Brief description on character's quirks, likes, and peeves. Occupation: Your job if any. Faction: You may choose a faction or not. Pet: Only Tamers with experience with elite feral dragon trainers on Gaia's mountain peeks can have full fledged dragons as pets. There are only Dragons on this world, no dogs or cats etc. You may create your own species of dragon and detail its abilities. Fully grown animals that can be used in battle can only be achieved IG for those with no listed experience. Exceptions must sask DM. Adv. App.: Only those with experience with fighting in elite squadrons on either Fotia or Tearianaris. IG If you want an exception ask the DM. Exp: Brief description on your character's training. Spells: Conjuring and other manipulations of dimensions for specific effects. Only 2. If no abilities then 4. Abilities/Powers: Genetic or enhanced potential. Only 2. If not a spellcaster 4. Weapons: Your weapon. Only 1. History: A brief tour into your character's life and how they end up where they are at the start of the RPG. Trivia: (optional) Didn't know that!
Kilgarrah is a mostly-dragon descendant with regal white, plated scales and soft amber under scales. He has an overall holy appearance due to the Seraphim hybridization. His eyes beam a sharp yellow holy light, he also has illuminated scales that produce a white light, but they are not as bright as his eyes and as thus, can only be noticed in the dark. His front horn resembles a large axe-like blade, while he has a half-dozen horns on the back of his skull. He has four wings which have a sort of blend between draconic and angelic design. Rows of spines run down from the back of his head, beneath the back-facing horns, and down to the tip of his long tail, which is sharpened like a blade in a triangle-shape.
Kilgarrah is a descendant who thinks of himself as a warrior of light and justice. He loves the thrill of danger and fighting monsters, making allies, and the sort. Though just and kind to who he can respect, he has a short fuse, especially to those that dishonor him, and it isn't uncommon for him to go into a fit of rage. There are moments where he may loose his grace in a berserk beastial frenzy. He is also very prideful both of his power and of his blood. His ego causes him to underestimate situations as does he overestimate his abilities. With his sense of pride and honor, though he likes the idea of traveling groups, when it comes to fights he prefers to stick to a one on one or otherwise equal fighting scenario to his already poor judgement. If an ally fights a dangerous foe, he lets his ally fight by himself and merely spectates. If an ally aids him in battle even if he needs it, he'll go out of his way to punish that ally even in the middle of combat.
Kilgarrah had spent his younger years in the mountains, testing both his physical strength and manifestation on the surrounding terrain and soon-to-be prey. His methods mostly involved more specific use of spells after briefly studying magic, which in turn while giving him little variety or overall knowledge of magic, for what few spells he had used to train with he now uses to great effect. His other method was an attempt of sword play, after being inspired from watching more human-like descendants clash blades. Unfortunately his form cannot wield weapons with such finesse, but he has learned to (albeit clumsily) wield his make-shift sword in either a claw or his mouth.
Kilgarrah buffs his fire-breath with divine energy, shooting a ray of burning white light in a straight line that is both a longer ranged and overall hotter variation of his standard breath weapon.
Smiting Axe:
Kilgarrah buffs his horn with white energy, extending its range by 10 meters and adding the already metal-sharp horn with extreme heat. The buff can also be alternatively used on his sword. The spell lasts until Kilgarrah uses it for a single attack.
He carries with him a makeshift sword he handcrafted with the aid of his fire breath. The sword is made of iron, with a 2 meter long handle and a 9 meter long blade. The massive weapon's hilt has engravings to help grip with his claws and/or teeth.
Kilgarrah was born to two unknown parents of a Seraphim and a Dragon. At birth, the descendant crawled around and at first survived by consuming trash and leftovers in the town of Pearl, avoiding detection while he was still small from the residence as to avoid giving off the impression of a stray feral dragon. In his lonesome childhood, it was there Kilgarrah watched the citizens below, learning the language overtime and watching people come and go. What inspired him however, was when a local town hero saved the village from a feral dragon that had attempted to attack the town's border. So impressed with the swordsmanship and honor the man received, the descendant now found a purpose in life. To be a hero, to pick up a sword and slay the demons that plague his fellow descendants. Once he decided he was grown enough, he set off to the wilderness and began to practice his talents. For 60 years he traveled the world avoiding civilization as best he could. He didn't want to interact with anyone until he knew he was ready to face the world with strength and pride. He was a dragon, and a Seraphim, the bloods of gods after all.
Kilgarrah is derived from Arthorian mythos of a legendary (and supposedly the greatest of all) dragon.
"Well, I guess I shouldn't be surprised at this point. I always knew I was the smarter twin."
(She looks a lot like Alexis, except that her eyes are green, taking after their mother rather than their father. She likes to keep her hair short.)
Name: Lexi Emaura
Age: 26
Relationship: She is Alexis’ eldest younger sister, the second of Giovanna's (their mother's) children, and the elder of her twin brother Leith by about half an hour.
Status: Alive and well
Blood%: 80% Sol, 20% Seraphim
Gender: Female
Sex Preference: Straight
Personality: She's soft-spoken (when she's not at work) and actually a little shy around strangers (again, unless she's working) -but around her family or friends she's loudmouthed and rude, and she could probably give a sailor a run for his money in a cussing contest. You can usually catch her staring off into space or humming songs and random melodies throughout the day if she's not really doing anything else, otherwise she's always focused 100% on whatever task is at hand.
Abilities/Powers:
Bright Light Resistance
Soul Detection
Psychic Detection
Mental Communication
Mind Reading
Astral Projection
Telekinesis
Force Field
Plant Manipulation
Plant Energy Absorption
Needs to absorb sunlight for at least two hours a day in order to have a normal amount of energy
Physically weaker than most other blood types (She does not have claws or wings or protective scales. She is soft and fragile and she also doesn't have much physical strength- but her endurance is very high. She is also more susceptible to poison/illness than other Bloods are.)
History: She currently works at a bar on the western edge of the Vrondi Capitol. She lives in her own home in the city, not too far from the bar. She lives with her Fiance.
A fiery haired Seraphim woman that works at the bar and inn called Rest Easy in the city town Sunfire. She is one of the very few Seraphim that work at the inn but has connections with the leader of the Aion Mirror, who also owns the establishment. She often manages things at her work when he is away.
Quote: "I keep to the fires so that our prayers be heard." Name: Luna Joron Age: 27 Height: 5'8 Weight: 127 Appearance:
A Sol woman that resides within the healing Temple owned by not only Taxis but also the Aion. She makes a trip to the very top of the tree. Above the top floor sits an open flat area, titanic tree limbs and leaves acting as the only means of cover. There sits decorated statues made of stone of seraphim and Vrondi. Each seraphim holding a flame and acting as a messenger of the ancestor.. the original seraphim.
Quote: "Do you seek peace? Embrace death." Name: Singard Age: 180 Height: 7'2 Weight: 330 Appearance: A dark blue Nayu man whose muscles look like stones beneath stretched withering skinn. He is a large man but has an air of grace about him. He moves like a martial artist and resembles a old Arena champion from many years ago. However he was chained away in the darket cells for his merciless power and ability in battle. His refusal to turn any battle into a spectacle made his fights boring to watch and very short.
Quote: "You cannot see whats not there. Kukuku.." Name: Wasu Age: 43 Height: 8'6 Weight: 290 Appearance: A member of the Dolofon and a draconian Nayu.
Quote: "I'm not cold. I'm to the point." Age: 30 Sex: Male Name: Zephel Hex aka Mirror Height: 6'3 Weight: 210 Appearance:
Leader of the Aion and quite young. His power is legendary and many love his personality. He helps orphaned seraphim by raising them at a home in Sunfire. He also owns the bar there and has a statue dedicated to him in the shape of a Phoenix.
Quote: "The only salvation for undeserving beings... is death." Name: Riryoku Age: 165 Sex: Male Height: 5'7 Weight: 140 Appearance:
A head worshipper of the Lord of Death. Leader of the cultists and founder of their order. His past is mysterious but his goal is clear. To remain with the Lord of Death and become his hand. To this end he no doubt has worked tirelessly.
A armored warrior for Vrondi. His heart is filled with memories of growing up in Vrondi. He has exceptional abilities with manipulating and manifesting light and his soul.
Quote: "The seeds of Death have been sowed long ago." Age: ??? Height: 6'6 / 14'3 Weight: 175 / 5,250 Appearance: [x]
[x] Little is currently known. But he flaunts himself as a Lord of Death. He has gained control of Vrondi's guardian and is considered a major threat to the lives of all descended.
Quote: "Feel the strength that's in your own inner flame." Name: Vulcanus Age: 167 Height: 7'0 Weight: 345
"I fight for no man but myself now. Not a king, not a god, no one. Never again shall I be slave for the entertainment of others, let them come and try to tell me otherwise."
Name: Ansgar Staudinger
Age: 80
Blood%: 40% - Dragon 40% - Tyro 20% - Oro
Gender: Male
Sex Preference: Hetero
Height: 6'1"
Weight: 220lbs unarmored
Physical appearance: Perhaps due to the intermingling of equal parts Tyro and Draconic blood, Ansgar's scales take on a fire red hue, matching the harshness of the off yellowish red eyes, though the left half of his face has scars from the time he was forced to remain within the arena. Standing bipedal still, he favors a more normal attire over revelling overtly in his draconic lineage, and his attire shows this. Wearing a wide brimmed conical hat to help conceal his face, though the wings give him away anyways, he wears a rather stiff looking uniform. The dull blue attire was taken from the Fotian mistress' slave driver after he killed him in his escape effort, the wraps covering scars from the irons used to restrain him. Other than the gold colored accents, the attire holds no actual purpose. Well worn, white trousers and boots finish his attire, covering him from neck to toe in material, all minimizing his exposure.
Personality: Ansgar is not the man he once was, having tempered the rage and fury of his slave fighting days. These days, he often prefers the taverns and seedier dives on the outskirts of kingdoms, such out of the way places often not attracting as much attention. He prefers the quiet relaxation a good tavern can provide, relaxing and keeping his name and reputation unheard. He is not a braggart, despite having good cause to brag, and does attempt to avoid a fight. But, should violence prove necessary, one can catch a glimpse of the passionate fury of old. He fights with no sense of honor or respect, taking any and all advantages in a fight to claim victory, regardless of how much any companions might frown upon it. Ganging up on an enemy, putting a dagger into their back when they turn away, gunning a man down as he runs, so long as it ends the conflict, he will see it done, and will gladly explain the why to those that might turn their nose up at such actions or dare raise a hand to reprimand.
Faction: None
Exp: Born into slavery, Ansgar was sold to the arena as the sight of his draconic blood, in Fotia no less, meant he would be ill received elsewhere. Trained by the task masters and other slave fighters from as young as he could hold his oversized sword, he was drilled and beaten and violated on more than one occasion for disobedience, subpar performance, or sheer whim. He developed not only sheer physical toughness and strength, but mental as well, refusing to break despite the abusive nature of his 'profession'. Having developed the physical and mental strength and durability to make it as a slave fighter, he had to prove it. Over twenty years in the arena, from the young age of sixteen, fighting, bleeding, and barely making survival happen at the cost of others. Despite his long running success, the Dragon blood marked him and prevented fame to come, forcing him to learn how to escape, and apply it. After raising the Arena and fleeing Fotia, he would wander, learning to survive in the wilds of most lands and maintain his equipment, doing odd jobs and mercenary work wherever he could. A graduate from the school of hard knocks, indeed, but he carries himself well despite it.
Pet: N/A
Spells: Fury of the Scorned - Ansgar only knows one spell, if it could be called that, and it was the only thing that kept him alive long enough to escape slavery. Taking the inner fire of his blood, from the Tyro and Dragon portions, he manifests the flames as a cloak that surrounds his form. Besides the obvious danger this poses to anyone close by or to anything flammable, the aptly named Fury unleashes the last 80 years of simmering rage, pushing him to the very limits of what he is capable of physically. Moving faster, moving greater loads, processing information faster, he forces his body into a state of overdrive. The more danger he is in, the more potent the effects. However, the aftermath when he releases the spell is potent, leaving him heavily drained and exhausted, taking a few days at least before he could even consider doing it again.
Abilities/Powers: - Heat Detection - Heat Resistance - Fire Breath - Resistance to Bleeding - Dense, metallic Horns - Binocular Vision - Potent Sense of Smell - Scales highly resistant to both Heat and Cold, stacking onto his natural resistance to heat. - Wings, claws and strength fitting a Dragon blooded of his size - Mastery of his Sword
Weapons: Unnamed Blade - A weapon that Ansgar has had for as long as he can remember, it was the weapon given to him to fight in the arena for the glory and profit of his owner. A rigid, straight blade with only one edge sharpened, the weapon has no ornamentation or fancifulness in design, being forged solely as a war sword. Large for your average Descendant, the blade itself is just over four feet in length, with ten inch hilt and lacking any sort of guard at all, it would not likely be found or even liked by most conventional soldiers or enforcers. However, with training and experience, Ansgar has not only proven it to be viable, but even surpassing other warriors when blades are crossed.
History: Born a Slave, Ansgar was thrown into the Arenas of his homeland of Fortia, expecting to be dead by his early thirties, and that was being generous. Yet, survive the dragon blooded would, spite and anger carrying him when tactics and reason failed. Even those that tried to bleed him dry on the arena floor found his blood thicker than expected, enough of the Oro blood keeping him from bleeding easily enough for the arena fighters. Always forced to fight without armor, he would accumulate many scars where the scales failed to cover, or failed to protect at times. Yet, in time, he would find an opening after a particuraly nasty fight in the arena, killing the handler assigned to him by his mistress and owner, and escaping in the confusion as he used the fire breath of his lineage to melt the locks of those not confined in cells designed to resist such things. The ensuing revolt would be readily put down, of course, but the instigator was gone, and the man who was to control and watch him, stripped of useful possessions and mutilated. A simple message carved into his chest, something that Ansgar would live by during his wandering, regardless of the happenings of the world. Also serving as a gauntlet thrown to his owner, a dare that she come after him carved into the flesh of her confidant in controlling him. "Unbound and Free"
Ansgar has a rather intense fascination with all things technological, any chance he can get to get his hands on such things, he often spends much of his free time tinkering and manipulating the devices in question, to learn their inner workings. He would go to great lengths to get his hands on an Advanced Apparatus of any sort.
Dead or Alive Name: Unknown Height. 5'7 Race: Hybrid Dragonkin Reward: 50,000 Fotian Coins Poster: Vrondi Kingdom Appearance sketch:
Dead or Alive Name: Ziton The Seeker Height: 6'3 Race: Generic Descended Reward: 50,000,000 Fotian Coins or equivalent in jewels. Poster(s): Fotia, Tearianaris Appearance Sketch: (Details: Often seen with a boy said to AKA 'Baqar')
Despite my years being in this world, I am still surprised by the growing kingdoms and easily entertained by the littlest thing.
Name: Suleykaar Age: ? Blood%: 100% Gender: Male Sex Preference: Bi Height: 13.5m Length: 60m Weight: 38 Tonnes Physical appearance: Shapeshifting Form: Suleykaar stands at a rather tall 6'8" and on the slender, fit side of things. His skin is more reformed scales to imitate skin as can be seen in its slightly scaly appearance and slightly reddish tint. His hair is of a deep red with black highlights, those highlights actually being his other horns. The two visible horns on his head are of a crimson color with black tips that seem to drizzle down into the red coloring. his left hand seems to be the most human despite the dark claw-like nails while the other is strictly a miniaturized version of his true claw. His skin is also very hot to the touch. Apparel: The clothing he wears when shapeshifted is that of a mage that is more form fitting until it comes to the bottom section of the robe where it breaks away at into two sections. Personality: One would expect a dragon of this caliber to have an extreme narcissistic, egotistical alpha type personality but he is a contrast to this in most ways. Age wise he is still a young dragon and can be seen in some of his interactions but despite this, he is quite smart and a bit of a condescending prick. His demeanor comes across as sly and unpredictable but this is his natural self. Faction: Magoi Pet: Out of Jest, he considers his "partner in crime" Soron a pet, mostly to annoy him, sometimes to the point that they have fought each other (to which Suleykaar wins all the time). Exp: Having learned from some great dragons, dragon slayers and magic users alike, it was clear he had a slight affinity towards the natural energy. He has been training for over a thousand years and is still learning new things. Spells: Ignite-This is the first step to his grand attack, Hellfire. The scales on his body rise somewhat light quills as he releases his natural heat onto the battlefield in a flash of light. Now this "light" is technically light but rather the molecules in the air being super heated in an instant. While it does initially blind his opponents (and can be used by itself as its own attack) it is meant as a flow into his second attack, Devour.
Devour-Despite the name, what he is doing is using a little bit of wind magic, pulling the surrounding heated air into his direct vicinity as it is required for the final stage. While Ignite blinds (and possibly burns) the opponent, this creates a vacuum-like effect on the battlefield, causing opponents to suffocate but does not guarantee death.
Hellfire-While simultaneously heating the air up even more and condensing it down into a small ball, he breaths out a quick burst of fire into the center of the newly formed ball of air. The air is twisting and turning in all directions within this small vortex rather quickly, causing the molecules within the ball to heat up even quicker now. Suleykaar at this point is using the air as fuel or a lubrication in a sense, keeping the flames lit and oxygenated. This happens rapidly with a second and third flash as evidence of the rising temperatures. This second and third "ignite" adds insult to injury to his opponents as the second burns the eyes and the third burns the skin. By now the flames have reached nearly 4000 degrees Celsius, glassing the ground around him (roughly 10 meters circumference around his body). 15 meters past that, just about anything begins to melt instantly and another 20 meters out, anything caught within that area has a high chance of catching fire without much resistance. In order to prevent damage to himself (as this goes beyond the heat he is able to resist despite his heritage), Suleykaar layers himself in a thick coating of ice which is consistently being replaced with new layers as the old ones are burned away in the form of superheated steam that slowly trail away from him and onto the battlefield. Finally, when the flame is at its hottest (depending on whether or not he is in his shapeshifted form or true form) He ingests hellfire for only a couple of seconds before unleashing it outward onto the battlefield, glassing nearly whatever it touches. He has a minimum of two attacks in his arsenal but cannot be used back to back otherwise he will disintegrate during the second attempt. Hellfire is mostly used in his true form although he has simplified it for his shapeshifting form but at only half the temperature and damage.
There are many ways around this attack. The biggest way around it is wait until the attack is over as he cannot do anything for sometime afterwards. Hellfire is very taxing on his body and magic so he is at his weakest then. Another is to attack him quickly if he begins the steps as the process to create this takes some time. The trouble will be getting by his other abilities but being limited to fire and frost and basic wind attacks make it easy for those who are of Tyro and Oro descent.
Field of Crystal: Using frost conjuration and manipulation, he layers the ground about 10 meters out with a think layer of ice. From this ice blooms crystalized flowers, spikes and other shrubbery to match that of a real field.
Burning frost blast- Exploding outwardly from his mouth or hands (claws), a super cooled blast of air hits his opponent with massive force, causing small ice shards to penetrate his opponent while also numbing the body (pending the bloodline of said opponent). Abilities/Powers:
Weapons: N/A History: Preferring to keep most of his life a secret, those who actually know of his past are kept in his small circle that include the ruler of Fotia. It is said however that he had once ruled the land but had stepped aside for Magnix after a full scale confrontation. He had left Fotia for some time in order to experience the world around him and had returned a more humble and kind dragonlord. He had learned magic from all over the world and some of which from other powerful dragons as well. When he returned, he asked for an alliance with Magnix and as a possible advisor to him, although knowing the man that would not be possible. Trivia:
Theme Song:
-A bit of a drinker and a smoker of the lands natural leaves, he is always seen with either a pipe in one hand or a glass of fine wine in another when in the city. He also has likes to show off his magic for the ladies (as he is a bit of a womanizer) in order to woo them to a nice inn for the night. -rather good lover
Name: Soron Dragonbane Age: 89 Blood%: 40% Nayu, 20% Oro, 20% Sol, 20% Seraphim Gender: Male Sex Preference: Hetero Height: 6'3" Weight: 230lbs Apparel: Pictured Above Appearance: He stands at a rather built six feet, 3 inches and a well worked two hundred and thirty odd pounds. His armor is nothing impressive but rather what lies underneath. Painted with scars like a violent canvas, this shows his history, remembering each and every one and what they represent. The most recent and memorable one crosses from his right shoulder to his left side hip, the one given to him by Suleykaar after he attempted to devour him. On his skin as well are runes which he uses in combat, each one carved into him and blessed, allowing them to be used. One on his throat which channels wind and fire, two on his feet, meant to channel earth, two on his wrists to channel water or lightning and a set of runes and words across the front half of his body to channel shadow magic. Personality: Despite his abrasive outer shell, he is quite the contrast. He likes to socialize but tends to be more of a listener than a speaker and uses his body for much of the conversation offering nods in agreement, shrugs when unsure and shakes of the head when in disagreement and tapping his finger when annoyed. As well as his body language, much of his feelings can be seen through his eyes as they do most of the talking. When he does speak it is brief but to the point and does not shy away from speaking his mind. One of his biggest pet peeves is actually his companion, Suleykaar as can be seen in their interactions. He relates Suls, as he calls him, as a 100ft spoiled brat, having to babysit him when about town so he doesn't cause to much trouble.
On the battlefield he is not too much different as he is a tactician, finding techniques and maneuvers that can better enhance his own fight or those he goes into combat with. He never yields in his strikes nor shows remorse. They are quick, efficient, precise and deadly, considering each stroke to be his last. This he had adopted as a young boy through intensive and brutal training regiments on and off the field though he preferred the field training as it had honed in his skills with a sword as well as his combative reflexes, now in life acting on instinct rather than muscle memory.
One thing is for sure. Should one attempt to harm Soron or his companion, heed this warning. He is violent and cold as a winter's storm and holds the wrath of a vengeful god. He has a dragon's will and an unyielding heart that will willingly sacrifice their own life and soul to defend what he believes in and those he cares for. Faction: He has been for a long time a member of the Sureiya but has since left the organization. After his encounter with Suleykaar, he has moved more towards the Taxis, helping them abolish the abominations the world has sent loose on its people. He now bares a special and unique emblem on his armor. The flaming sword and green sun, combined into a one of a kind patch, one that pays homage to his past and what he currently believes in...The annihilation of what goes bump in the night. Pet: Spirit, a little snow wyvern who stands a foot high and 3 feet long. He had found him in Gaia, in the forest of Lapis during its the season of frost. Spirit is a peculiar little specimen as it a bit unpredictable but not much to be too much of a nuisance. With its occasional chirps and mild screeches, Spirit has taken a warm welcome to Soron, considering him to be his little scaly brother. Soron has developed a few words specific to Spirit for commands: Baruut (Burn/Breath) - This is used for Spirit to burn opponents Frie (Fly) - This is used mostly for scouting or hunting Ren (Return) - Self Explanitory Sahied (stop) - Self Explanitory but sadly is one that Soron has trouble with. This is because of his little mischevious scaly brother, Spirit.
There are others that he uses but these are most used and heard coming from Soron. It is difficult for many to order Spirit around as it only recognizes Soron's voice and tone. However, Suley is known to mess with Soron since he can mimic Soron a bit, causing Soron to get easily annoyed with the red dragon. Exp: Having come from a fairly violent past, he has mastered the art of combat, effectively bringing opponents down in shorter time than most. Time with the Sureiya further increased this when hunting large foes or predators like feral dragons and the like. At the same time he has learned about their body language, concluding whether or not it is simply guarding its territory or hunting for a meal. Effectively he could live in the wild for a long time should it ever come down to it. He can react on instinct and has honed his senses to the wild, allowing him to sense danger in a way. Just as he can read dragons and other predators or foes, he can read people, understanding their body language and when to say something or not to, helping with his social and combat related events. The use of magic and how to use it effectively with little effort also stems from this violent training as he does not have a incredibly strong soul. All of this combined, Soron is not one to be trifled with nor take head on, not without a couple of people to guard one's own hide. Spells: The Whispering Sword: This is used in conjunction with his onyx stones. He creates a dome of transparent magic (roughly 10 meters in diameter) that allows him to shadow step around the battlefield and nullify the sound within the dome. Now as he is not a full blooded Nayu, this requires runes to allow him the ability to shadow step without shadow stepping. These stones contain teleportation magic, leaving the dome to nullify any extra sounds that come from the stones themselves. Runes: Considering that these runes are as powerful as magic, I'll let them take the place for any other spells. Abilities/Powers: Poison resistance: Blood Trait Blood consumption: Blood Trait Night vision: Blood Trait Bleed resistance: Blood Trait Thick blood: Blood Trait Bright light resistance: Blood Trait Soul detection: Blood Trait Tactician: Years of experience in battle have taught Soron about minimum effort, maximum effiecency. This can be seen in his fighting style and stance which is low and coiled, blade up and pointed with his left palm outward for magic. He has aptly named this The Basilisk Stance in reference to his fight against his first basilisk. Rune use: His ability to use the runes on his body whether singularly or in tandem with another is honed thanks to his practice wit them at a young age and over the course of his life. Instinct: His weeks in Nero's deadlands and the predators that consider it home quickly increased his natural ability to react to situations under stress. This has also worked for his time amongst the people and in conversation, especially when it begins to go south. Perceptive: He can read people and creatures alike, understanding their habits and when they are angered, frightened, or on the hunt. He can also read the mannerisms of others to suggest what they are thinking. Intimidating Aura: This just seems to be a natural thing he has, he cannot explain why but he simply accepts it as it has saved him trouble many times. Commanding Aura: As well as his intimidating aura, he has this air about him that commands respect and gives off this authority like vibe. Weapons: 1x Two handed long sword forged from steel and silver and dipped in Basilisk venom for added effectiveness. 1x One handed sword made the same as his long sword. 2x silver/steel daggers A few pouches of light and smoke powder meant for escape or distraction on the field. A bag of stones, each containing runes of an element. Similar in the aspects of a grenade in their application. A black bag of onyx gems, carved with the rune for shadow manipulation. Used for one of his techniques, "shadow dancing" History:
Born within the lands of Nero, he has been surrounded by death for a portion of his life, just enough to remind him how important life really is. Growing up within a family of dragonslayers and mages, there was never a doubt that he wouldn't follow within his families footsteps. His family was a unique one as his great great grandmother was a mage and great great grand father a dragonslayer, having brought into this world a group of slayers whose specialty was in combative slayer magic. Unique in the aspect that most of the techniques required runes. Whether or not those runes were on inorganic objects or on their person mattered not. It was a technique that was passed about their little village of Basille, 10 miles northwest of Nero's known town, Twilight. When Soron was of age, around 5, he was given the opportunity to go through a special family tradition, the ritual known as the Trail of Nails. This required the work of a mage and healer, as well as a priest or shaman. Carved into the body were runes meant for dragon slaying, each imbued with a specific element. The throat, carved with a symbol for wind and fire to symbolize their calling to the profession and the fire of life that burned from within. The feet, etched wit earth, meant to symbolize their resolve for the trade and the idea of never losing one's ground in a fight, to battle to the death. The arms or wrists with water and lightning, to represent the grace and precision in each swing of the blade, painting the earth's canvas with crimson red from their instrument of death. Lastly, the front of their body with those of shadows. This was to never forget the darkness that they came from but a reminder for those who dare to face it.
The process was an excruciatingly painful one but one that would allow him to bare the name Dragonbane, otherwise, he would have been simply known as Soron of Basille as what had happened to his uncle Pyre of Basille. With this completed, he would begin training in the art of dragonslaying, the art of war. He would also be paired with a young girl for who he would wed and continue the line of Dragonslayers. Her name was Ariel. A sweet and kind girl born into a mage family. Her hair was like autumn. Red with bits of yellow and orange to give it a distinctive look. He had fallen in love with this girl and as he trained and grew, so did she and as such the relationship with each other. by the age of 21 he was due to be wed on a cool spring night. But it was this night that would seal their fate. Hours before the wedding ritual, a few basilisk had terrorized the small village, plummeting into chaos. Amidst the chaos, he had watched in horror and anger as his soon to be was ripped in half and devoured by the basilisk, never to be seen again. A few days had gone by when the attack happened and some of the surviving members of the village went out in search of the serpents responsible for the destruction...None returned.
As the pain and distraught subsided, something emerged from within...An anger none in his village have ever witnessed. His fire from within became a maelstrom of wrath and vengeance. When no one else dared to step up he stood, leaving these words to echo through history. "Those...things...They have reaped what they have sown. I will go, I will claim what is mine. Kill them? Neigh...I will massacre them, I will rip each scale from their dreadful hide, I will tear each fang out one by one until they learn of the wrath they truly brought upon themselves. I WILL LEAVE THIS CREATURES AS NOTHING MORE THAN A WHISPER IN THE PAGES OF HISTORY! With this, he gathered his things and made way for the deep ruins of Nero. Many close calls came from this travel. Smaller predators attempting to devour him but none to succeed. He was quick, careful and always weary about his surroundings. This kept him on his toes, never to trust what laid behind a bush or what slithered above. Weeks would go by and he had survived thus far of fthe land and with what little it could provide. One day, he had come across a cave, one that held the tattered remains of a beautiful emerald gown, one stained with blood and the sweet scent of his Ariel. He yelled into the mouth of the abyss, challenging whatever reared its ugly head from its darkness.
Eyes glowed... The hissing death approached... Fangs dripped wit ha viscous goo... Its new prey had arrived... It reared back, coiled and ready to strike... Eyes unwavering... Will undying... Nerves steeled as the memories of his precious Autumn gem projected across his vision... They circle each other... Only the screech of a small wyvern signaling the battle...
Noone knows what had happened that night, but many suspect that the fight lasted hours into the night. The village was beyond surprised when he had returned with not only his life, but the head of that dreadful beast. He vowed on that day that he would protect those of the lands from these scaled demons of the land, the sea and the air. Word had gone throughout the lands from Nero to the far reaches of Gaia, only to be picked up by Sureiya, the group of dragonslayers known for taking on feral dragons. They welcomed him and for some time he had walked shoulder to shoulder with them, his brothers in arms. It wasn't until rumors of a dragon as large as a lake were running through the lands of Fotia. It was "terrorizing" the nearby villages and towns above the main city. A large reward was placed on its head and many from the group attempted to take on this dragon but none returned, much like his time in Basille. Once again he rose to the challenge and made way for Fotia's largest mountain, Dragon's Peak.
Months a few weeks had pssed as he traveled to the mountain top, taking on a few small feral dragons along the way. Finally, when he reached the supposed layer of the dragon he was taken back by the beast. It spoke, quite elegantly. He was confused but nonetheless made a vow to rid the world of demons like him and so he attacked. The battle was once again long and grueling but surprisingly ended in a stalemate. Soron in the mouth of the beast and the beast, who he now considers a companion, Suleykaar, ready to end the life of Soron with one bite. Suleykaar could continue his onslaught but Soron was badly wounded and dying so Suley made a proposal, he would spare his life if Soron swore an Oath to remain with Suleykaar for the rest of his days and never to kill another dragon unless in self defense for him or another. A life for a life. Reluctantly, Soron agreed to the terms and he yielded, the first time ever in his long life. At the age of 50 he had made this truce. With it also came the end of his dragonslaying days. He never did turn in his patch to the Sureiya, holding onto it as a reminder of grand days on the field. However, he still needed to make a living, so he decided that it would be best ot put his experience into a group known as Taxis, an entity that was similar to the Sureiya in the aspect of defense against demons but different demons, demons that were everywhere, including the cities and towns. He would provide security for trade routs and caravans, nobles and the occasional commoner who could afford it.
The rest of his life is a mystery as the pages have not been written yet. Who knows what Soron's future holds. Will he live a full, happy life? Or will he die at the hands of the dragon or worse? Those that know weave the strings of fate and will tell those who know Soron when it is time to cut the strings...
Trivia: (optional) Didn't know that -Soron has a soft spot for Spirit so he has been known to speak to spirit as if he was a little child. It is adorable but is easily embarrassed by it as he is a man with a tough outer shell. -Soron keeps a journal full of pictures and memoires of his journeys, as well as old task sheets and flyers he did for work. In the front page of it reads "In Memory of Ariel, May Our Souls be Bonded in the Afterlife" and "If you find this with my body, bury me and bring this to someone who can make a book of this. Any money made from it is to go to my next of kin should I have one." -He has named his blades Ariel and Basille, after his home and his love. -He has ideas for new weaponry, one of which involves explosive magic and small, metal arrows, all confined in a metal barrel of sorts. -He loves to draw -Soron has gained extensive knowledge about the wild and its inhabitants, able to pick out different dragon species and their behaviors.
“To know that you do not know makes you stronger. To think you know when you do not weakens you. Recognize this and you will become mightier than the strongest of champions."
Grand Master Qobo Milah, Founder and Sage of Qobo-milah, art of the swift palm
Name: Grand Master Qobo Milah Age: 198 Species: Descended Blood%: 80% Seraphim, 20% Sol Gender: Male Sexual Preference: Celibate Height: 5' 10" Weight: 140lbs Physical appearance: Qobo, despite his old and frail look, is quite physically fit, having honed his body into such peak performance over decades of studying and training, experimenting with different techniques and styles he had read about and witnessed through the years as students came and went. His body has also earned many scars on his body from training with Sophia and the others. His age is shown however on the parts people can see when clothed. His bald head, his long beard and mustache, topped with long eyebrows give off wisdom and experience life has given him. Now one must look past his physical form to see what else life had blessed him with. Those who have earned Siid Miin (Dovah for Third eye, or as the monks call it the inward eye) can see the vast soul he has, once again built up and disciplined through training the mind, body and soul. With it he gives off a presence of wisdom, respect and sometimes fear. He tends to keep his eyes somewhat closed, unless surprised, irritated or angered. He is seen with long drab on, walking with assistance by cane. When combat or training however, his movements don’t seem as worn through age, precise and graceful with a fluidity only gained through hard training. Apparel: He seems to wear what is akin to a hakama, draped over his shoulders a haori and sandals. His cane, or wooden staff, is actually a self contained bladed weapon contained in a wood spell that only releases when he wills it to. Personality: Despite old age, he holds a sage like aura around him and can be seen in his actions towards the much younger monks in training as he always offers insight into a situation or counseling when one’s emotions get the better of them. The saying “the youth is our future” fits his treatment of them. He still is a kid at heart, playing with the younger ones and reminding them that being a child is fine and only when it is time they will know when to grow up. To his peers or those close to his age, he is friendly and just in his decision making and counsel with them when it is time for the next young one to begin the Trail of Sight.
When it comes to Sophia, he sees her as a mother figure, having been the first one who she has taken under her wing for guidance, morals and values. He is very protective of the temple, just as much as he is protective of her and is willing to sacrifice his body and soul to protect both. Occupation: Grand Master of Mindah Tarvitaan, Temple of the Knowledge Seekers Faction: None Pet: Druulo, is a small golden drake that Qobo keeps around the library. He stands 8 inches tall and about a two feet long. Exp: Has been training his mind, spirit and body all his life at the monastery except for the trail of sight, which sent him through the world in order to help build his resolve. He learned other styles of combat through the Fotian fighting pits and his own style based off of Sophia’s swift movements through the library. He has been trained to handle most weapons but prefers a sword. One crafted by his own design, meant to incorporate his magic and some of his soul essence. In time he had learned how to manipulate his soul to the point that magic use was almost unneeded by him but rather used to assist him and remind him how chilling the world can be with their violent magic. He uses his soul’s energy for combat rather than magic, only using it when in dire situations or when those refuse to give up their arrogance. His combative skills are remarkable to say the least. He has learned enough about the body’s anatomy and where the main arteries and vital strike zones are. His precision in these zones is high. Spells: Qobo-Milah: Named after its creator, it requires a large soul presence within the user, it heightens senses, increases their agility, dexterity, speed and strength. Is usually used in collaboration with the inward eye and a blade. Touch of Tranquility: A five pressure point strike meant to incapacitate his opponent with one move. It’s notable mid level chime sounds are the only recognition of the attack. Inward eye - Channels the soul from within, allowing him a vision beyond vision, capable of seeing actual level of power within someone as well as vital organs. It also able to slow the world around them by heightening their own ability to register movement. Center Pulse: This condenses the aura into a small projectile meant to explode outwardly in the form of a cone. Intimidating aura: As vast as his soul is, he has been able to keep its aura skin close unless it is needed to set another student or monk in their place for getting out of line or to hopefully resolve conflict outside of the monastery. It is an aura of power and killer intent, honed in by years of training and dedication and used mostly as a warning or for disciplinary actions. Burning Aura: Using his center chi, he can heat up the area around him in a 5 meter radius, catching whatever it comes into contact with on fire. Breath of Life: This move is more of a healing spell, specifically, a revival spell and only few know this within the temple and none outside of it.The user presents to the fallen person a part of his spirit which cannot be restored. Once it leaves the the user's body, it is immediately materialized into the form of a soul shard which is then plunged into the deceased, almost instantly reviving them. However, depending on how “far” their soul had drifted from their body, it has a 50/50 chance of success. The user will also feel this effect as it does age them by at least 5 years and will feel fatigued and drained for sometime. Abilities/Powers: Portal jumping. Portal sensing. Portal conjuring. Ghost vision. Angelic wings. Air walking. Halo light. Soul detection. Bright light resistance. Dexterity Flexibility Double Jointed Perfect Balance Master’s Precision Perceptive Natural Magic Affinity Weapons: A soulbound, transmutation bo staff, capable of transforming into whatever weapon or item that Qobo needs at the time. Most of the time it is used as a walking cane or sword. History:
Five years old. Five years old was Qobo when he had been left by the people of the village below who believed that Sophia, dragon of knowledge was evil and corrupted. But this was not the case. For years she had left her library open for those pursuing knowledge of life and its inhabitants, power that offered prosperity and peace. But sadly, those who found it used it for destruction and enslavement of others, to which Sophia, in disappointment, sealed herself within her library, never to be seen again. But there were a few whose wish was to simply learn from those shelves of infinite knowledge with the hopes to one day pass it on to the very select few who were deemed worthy. These monks began building a temple next to the library itself, seeing Sophia as a Dragoness of wisdom and perception, of intelligence and advice. It was these monks of peace that had found the young crying child near the gates of the library during morning prayer. Alone the boy would not survive and would die in the frigid air of the Gaia mountain tops and so they took him in as one of their own. Young Milah, the name he was known as throughout the temple, begun learning the basics of life. He was taught to speak, respect others, honor promises and most of all, love. To love what the gods have given him and to reciprocate that love to others. He had also begun training in the Tyronian martial arts as a start into his training of the body as his studies and consistent prayer trained his mind and spirit.
By the time he had reached the age of fifteen, he was old enough to assist in the construction of the temple. Amidst the construction of the temple, his curiosity of the world below started to grow as those from the village came to visit, wondering what the fate of the child had become. Surprised to see he was alive and well, he was offered to return to the village, to which he refused. Even his parents had visited and pleaded with him to come back. “I was given up as a child of sacrifice and now I have come to embrace what I once thought as an unacceptable action. I am a child of sacrifice, as much as my brothers and sisters here. My dear mother and father, you are more than welcomed to visit me as much as you wish but i will not return to where i was once cast out.” Reluctantly, his parents had agreed to this and had for some time come to visit but the visits became seldom and soon scarce as time progressed. He was twenty by the completion of the temple. A beautiful temple it was. A grand room for prayer to Sophia and what she stood for, living quarters which were meek and simple as well as a sand garden, waterfalls for meditation and plenty of space for training. Soon, Sophia awoke and saw what the monks had created, peeking her interest. She came into the temple under the guise of a wandering traveler, a descendant who had found this mysterious temple out of luck.
Sophia had been greeted by the young Milah as her first interaction with the outside world in a long time. He had seen this mysterious woman and greeted her with warm, open arms. As he showed her around, she asked him questions about the temple, about the monks and what they do. He explained that the monks watched over the temple before, during and after the creation of the temple and they were there to simply seek knowledge. But she did not believe him. So she asked him “You monks have been protecting the great library for many years. What fuels your resolves? How can i be as strong as you?” As they overlooked the mountain scaped that painted their view, he glanced over at her with a smile. A young man of only 20 years, responded to the hidden dragon of knowledge with one thing and one thing only. “I don’t know.” Confused, she pushed the matter, feeling that there was some hidden ambition. “What do you mean you do not know? You do not know how to make me stronger?” He turned to her with a sage like tone and responded. “To know that you do not know makes you stronger. To think you know when you do not weakens you. Recognize this and you will become mightier than the strongest of champions.” She had found her resolve within this young boy and with him, revealed that she was the Dragoness of knowledge. With this, the gates to the library opened once again and a celebration was in order.
Skipping ahead a few years, Qobo was much older and wiser, having trained more with the monks and under the wings of Sophia, having learned many magical spells, both of the light and of the dark. He had furthered his experience with fotian martial arts as well as Gaian and Tearianas styles. But during these years, he had noticed that Sophia turned those away who searched for knowledge within the library and so he began questioning her. Having become exhausted by the questions he asked and iIn order to quench his thirst for knowledge, he had sent him out into the world to learn of the reason why. This had become known to future monks as the Trail of Sight. This trail had set the foundation for monks or better yet, soon-to-be monks to complete their training.
He had traveled down the mountain and into Gaia where he met a group of dragonslayers known as the Sureyia, men and women who enjoyed the hunt and sport of killing dragons. Within this time, he had met a famed dragonslayer known as Soron Dragonbane, Slayer of the Basillie Basilisk. When he spoke to him, he had looked into his eyes and saw hate and anger, too much for someone as young as him. This had hit him hard, believing no one as young as him should ever need to experience what he did at such an age. Soon enough he had traveled to Fotia where he had been thrown into the pits to fight. During his time in the fighting pits, he had met many souls whose stories where as vast and as interesting as the books of the library. After a few years, he had earned his freedom and traveled to Vrondi, Tearianas and finally Nero, the place where he finally came to his conclusion.
He made his venture back to the temple to find Sophia awaiting his return.
“I have seen slayers of dragons, taking only the satisfaction in killing one to gain fame. I have been to the pits of fotia, witnessing the atrocities tyroians find pleasure in and have seen the murderous eyes of madmen. Sophia, dragon of knowledge and wisdom, the world is not yet ready to see for they cannot see themselves “ Sophia remained silent.
“Knowledge corrupts all but those with the purest of intentions. Now you understand this phrase, don’t you...Then you know what needs to be done”
“By guarding this knowledge, we protect the world from itself.”
"F.E.A.R. has two meanings- forget everything and run or face everything and rise. The choice is yours."
Name: Alexis Emaura
Age: 29
Blood%: 20% Seraphim, 80% Sol
Gender: Female
Sex Preference: Bi
Height: 5'2"
Weight: That's a secret. (She's lighter than she looks.)
Physical appearance: See picture above.
Personality: Alexis is a kind-hearted person, and it's obvious that she cares about almost everyone she meets on some level. There are very few people that she considers friends however, and even fewer that she truly trusts. She's open and easy to read, she doesn't try to hide her thoughts or emotions at all, but she can and will lie if she thinks it will spare someone else any amount of pain. She is slow to anger, and even slower to forgive, for if she truly loses patience with someone, she believes that no matter what they do next they aren't worthy of her kindness anymore. She is energetic, always doing something with movement or words. She enjoys the company of others, and relishes debate and conversation.
Faction: Taxis (hopeful)
Pet: None
Exp: She's been training since she was 20 in the hopes of joining the Taxis guild. Many hours spent on practice have made the two spells she knows more than enough than she needs in terms of her magic abilities, and twice as much time spent using and practicing with her bow have made her an incredibly accurate shot. She has been able to use all of her blood-given abilities since she was born, but it took time to get certain ones, such as mind reading and telekinesis as well as her ability to manipulate plants, under control.
Spells: Pause - Stops time in the space between one heartbeat and the next. This only affects a 15 meter radius around her, and the bubble of paused space moves as she does with her at the center at all times. She herself is also 'paused' while this spell is in effect; her heart doesn't beat and she has no need to breathe, and she cannot bleed while pause is in effect, but if she is wounded while in pause the wound will begin to affect her as soon as the spell is dropped. Gravity still works and inanimate moving objects from outside the bubble are unaffected if they are entering it, however all things that were in the bubble to start with are frozen until she moves away from them or drops the spell. The spell lasts until it is dropped or until Alexis runs out of energy. Light's Blessing - Uses any nearby or ambient light (within a radius of 30 meters of her) to energize a person, causing any wounds to heal either immediately for more minor wounds, or up to 500% faster for major wounds, for so long as the spell is in effect. The spell lasts until Alexis runs out of focused light energy. She cannot cure poisons, or do anything to revive the dead, as energizing someone only accelerates their bodies' natural healing process.
Abilities/Powers:
Bright Light Resistance
Soul Detection
Psychic Detection
Mental Communication
Mind Reading
Astral Projection
Telekinesis
Force Field
Plant Manipulation
Plant Energy Absorption
*Natural Glow (Not very bright, but noticeable in dim light. In total darkness she can clearly light about a half foot radius around her.)
*Light as a Feather (Gravity doesn't weigh on her as heavily. She's not very physically strong or dense, she floats in water even when weighted down by her clothes and armor, though with them on she seems more like a normal person. She can't do anything like jump higher than other people- that would require more strength than she has.)
*Speedy (due to being as light as she is, she can move rather quickly, and naturally does everything just a little faster than everyone else.)
Needs to absorb sunlight for at least two hours a day in order to have a normal amount of energy
Physically weaker than most other blood types (She does not have claws or wings or protective scales. She is soft and fragile and she also doesn't have much physical strength- but her endurance is very high. She is also more susceptible to poison/illness than other Bloods are.)
Weapons: The bow pictured in her outfit above, and a dagger she keeps hidden on her person at all times.
History: Alexis was the eldest child in her family, who lived on the edge of the forests outside the capitol of the Vrondi territory. She would go into the city almost every day to study and learn what she could about healing, ascension, and magic. She's learned a few spells, but can only use two of them to any real ability right now. She's been diligent in her practice and training since she was 20 years old, when she decided that she wanted to use her life to help as many others as she could. She had a few friends who shared her thirst for knowledge and her desire to do good in the world, and about 3 years ago they all decided to travel the land together in order to better train their abilities. As of a little less than a year ago now, she is the only survivor of that group. The others, all her friends, have died in one way or another, leaving her alone. Still, she focuses on her goals while holding them in her memories.
Despite the horrors she has seen in the world and the tragedies she's faced, Alexis continues on. She's still young, especially when compared to any other Descended she knows. She takes the world in stride and hopes to one day ascend herself.
Trivia: Likes: Talking to people, expressive colors (her favorite is red), long walks in the sunlight, and trying new things. Dislikes: Complete darkness, humid air, people who openly show that they have no care for others at all, and underground places. Fears: Small enclosed spaces, ghosts (real or fake), and uncontrolled flames. Deepest Desire: To stay up all night, just watching the night sky until dawn. One peaceful night.
Made for her by a friend who died shortly after. It's nothing special, except for the sentimental value it has to her. She doesn't like to speak about it or the person who gave it to her. She only uses it in emergencies, as she prefers to use her bow when possible.
Carved on the blade, by her: "In memory, Aster"
Text color: DimGray - 696969
NPCs
"Well, I guess I shouldn't be surprised at this point. I always knew I was the smarter twin."
(She looks a lot like Alexis, except that her eyes are green, taking after their mother rather than their father. She likes to keep her hair short.)
Name: Lexi Emaura
Age: 26
Relationship: She is Alexis’ eldest younger sister, the second of Giovanna's (their mother's) children, and the elder of her twin brother Leith by about half an hour.
Status: Alive and well
Blood%: 80% Sol, 20% Seraphim
Gender: Female
Sex Preference: Straight
Personality: She's soft-spoken (when she's not at work) and actually a little shy around strangers (again, unless she's working) -but around her family or friends she's loudmouthed and rude, and she could probably give a sailor a run for his money in a cussing contest. You can usually catch her staring off into space or humming songs and random melodies throughout the day if she's not really doing anything else, otherwise she's always focused 100% on whatever task is at hand.
Abilities/Powers:
Bright Light Resistance
Soul Detection
Psychic Detection
Mental Communication
Mind Reading
Astral Projection
Telekinesis
Force Field
Plant Manipulation
Plant Energy Absorption
Needs to absorb sunlight for at least two hours a day in order to have a normal amount of energy
Physically weaker than most other blood types (She does not have claws or wings or protective scales. She is soft and fragile and she also doesn't have much physical strength- but her endurance is very high. She is also more susceptible to poison/illness than other Bloods are.)
History: She currently works at a bar on the western edge of the Vrondi Capitol. She lives in her own home in the city, not too far from the bar. She lives with her Fiance.
“I am Heather and I am pleased to meet you and this shy one behind me is Patricia.”
Age
23
Blood
60% Seraphim, 20% Lassa, 20% Nayu
Gender
Female
Sex Preference
Bisexual
Height
5’8”
Weight
140
Physical Appearance
She wears her hair in a ponytail. Her hair length stopped at her mid back. She has silver hair and blue eyes. She has angel wings coming out of her back and they are about 12 ft in length and they are feathery whitish gray wings. She has a halo over her head. She has a birthmark on her left leg that symbolizes her family as a whole as a flower, which has petals dancing around it. She has a flower in her hair at all times.
She is more attractive than her mother.
Apparel
Her clothes have her family insignia on them. She wears beautifully attractive clothes that are suited to her tastes. She wears a family heirloom necklace called the Impulse of Nature, which is more or less shaped as her family’s insignia or her birthmark. She wears dancer clothes with a cloak made by her mother. Her sword sheath has a white insignia on it too, but its color is black.
When she is not dancing she is wearing clothes made from specifically from her mother. There casual clothes for a Flowerdancer to wear mostly. She doesn’t wear a cloak that her mother made with these clothes. It is mainly within the city, she wears this in.
Personality
She always had a positive outlook on life, which is quite different to most people living in the world. She has an outgoing, kind and kinship personality. She had a rough life growing up because of she was too kind to the Draconian Slaves. She never once tried to blame her parents for what they did to her. She always told herself that they have to do this because they are trying to uphold her family’s ideals. She sees Patricia as a great friend, but she is quite naive to her feelings.
She has one phobia and it is called Monophobia and she fears to be alone. She faints if she is ever alone. She wanted to live with someone so she never has to feel alone. She is quite naive for what she is. She always loves to sing and dance whenever it is required of her.
Faction
None
Pet
Heather has a draconian slave girl by the name of Patricia. Her slave is a mixed blooded heritage draconian classified as a Pulsar Dragon. They will learn about the world together. They will learn to live in this world together. They will learn to live outside of the home they belonged to all these years, the Flowerdancer’s home. The Flowerdancer’s were very cautious about allowing their daughter outside.
Experience
She started training with the Spellsword on her 14th birthday. It took her about 5 years properly to use. She gained knowledge of the two family’s magic spells, the Impulse and Basin Magical Spells. The two magic spells were easier to understand than the Spellsword but combining them both was difficult. She still hasn’t got the hang of that part of her training, but she can at least use them somewhat effectively.
She was trained in the art of dancing by her mother. It took the longest to learn every single different dancing move because they are impossible to master them all. She has about a long way to go before she masters them. She is the latest in the Flowerdancer family to learn these dancing moves to become a Spellsword and a Dancer all in the same vein.
Spells
Impulse: The Spell Impulse is a specialized spell, which the Flowerdancer Family uses as a whole. It enhances her weapon to allow it to use sword wave slashes. Impulse is a magical sword wave slash of wind magic.
Basin: The Spell Basin is a specialized spell that the Flowerdancer Family uses as a whole. It enhances her weapon to allow it to use sword wave slashes. Basin is a magical sword wave slash of healing magic. It only heals minor injuries only.
Abilities/Powers
Soul Detection: She mostly uses Soul Detection on people she knows and cares about like her family and her best friend Patricia.
Resistance to Electricity: She is resistant to Electricity of her Lassa bloodline within her.
Nightvision: She enjoys seeing in the dark since it’s better than being covered in shadows.
Air walking: She can walk on air.
Night Light: This is primarily because she has a halo over her head at all times and she usually has to calm down her slave, Patricia.
Portal Techniques: She can sense nearby portals in a certain radius around her. She can conjure portals to certain locations. She can portal jump as well.
Ghost Vision: She can see ghosts with her vision.
Wings: She has Seraphim wings, which allows her to fly.
Flowerdancer’s Techniques: She is able to attack someone with her sword about five times in a row. As well, she’s an excellent dancer and she tries to use her body language to calm down people. In addition, her spell sword can be enchanted by magic to increase its potential.
Weapon
The Sword of Angelic Light - This weapon is a holder of two of the ten commandments of the Flowerdancer Family. The two commandments say "To always be kind to everyone" and "To pray to the ancestors of the family." This weapon can only be wielded by member of the family with the name of Heather. Its name sake, it shines with angelic light and hums an angelic tune. The Angelic light that surrounds, it is very bright and only activates if the Halo around Heather's head is blocked by a spell, which overrides it. The weapon's handle has three gems that are an emerald, an opal, and a pearl. It has a spellsword aura surrounding the blade part of the weapon and it only activates when it is needed. The spellsword aura is bluish green in tint.
History
Heather was born in Sunfire and lived with her family, which was called Flowerdancer for being renown Spellswords and Dancers. Her mother was named Alexis Talya Flowerdancer and her father was named Magnus Hector Flowerdancer. Her mother was a full blooded Seraphim while her father was a half-blooded Lassa and Nayu descendant. They were very strict and harsh on their daughter at times, but they only hit her when it was absolutely necessary to stop her from embarrassing their name. Heather was given her great-grandmother’s weapon, the family’s heirloom as a gift on her fifth birthday. She talked very highly of all dragons and respected the rights of them, but that is something a Flowerdancer doesn’t do.
She learned that her family had many slaves, which are dragons and they fought for them in the arena, became butlers, or maids. She was always hit when she had an outburst protecting the rights of the draconian slaves. She was quite kind to her family’s draconian slaves, she saw them as equals, and not what they were. Her parents were highly protective of their own daughter, but they had to include teaching her daughters the ropes of being a proper family member. Her mother Alexis was a very cruel taskmaster towards her draconian slaves, but she allowed to do this since she was a buyer of the most exotic or rare breeds of draconian slaves. She didn’t know she was going to gain a friend to her, but to her parents, she was going to get her very own draconian slave.
Six years later on her eleventh birthday, she had something, which annoyed her immensely. Her parents gave her a slave by the name of Patricia C. Tetra-Lira, which was one of the few Pulsar Dragons left on the planet. Her slave was wearing the Pulsar Dragon’s Necklace, which was a family heirloom towards Patricia. The necklace impressed her in how beautiful it was, but what shocked her the most was the rainbow wings growing out of her slave’s back. She complemented her slave’s wings when they were hit by sunlight at the right way. Her slave was only six years old at the time and was terrified of the situation she was in. She looked for some clothes for her slave to wear other then just a cloak. She was happy that she found some of her six-year-old clothes back in the day. She sat the clothes on the bed and smiled at Patricia.
She walked outside of her room and waited for Patricia to get dressed with something more girly than what she had on. She walked back into her room and noticed her slave was fully dressed and was somewhat surprised at what her master done for her. She walked to her slave and hugged her, and was hugged back by her slave. The only thing that the slave had on, which would be considered a slave was the slave collar around her neck. She learned from her slave, which was amazing was that she was more human than a draconian since she only had those draconian wings to show she’s that. She didn’t really press the issue in why she wasn’t a perfect draconian, but she could only assume it has to do with that necklace.
She asked her slave kindly to wait in the room and read something while she goes out and try to talk to her parents. She did give her slave a book to read, which was about dragons. The slave did as she was asked to do and stayed in her master’s room. The slave sat on her master’s bed and tried to read the book, which her master gave to her. She went to the kitchen, but that’s where her mother and father is usually at after, they bought themselves something a rare breed of a draconian slave, which was a Pulsar Dragon this time around. She looked at her parents with a fire in her eyes, nothing she has ever done before. She yelled at her parents for giving her a slave, but they rebutted with all children in the Family gets slaves. Her father got up from his seat and walked to his daughter somewhat angry. She was shocked when her father punched her in the face by her father for yelling at them. Her mother, on the other hand, did nothing while Magnus delivered that punch to their daughter’s face.
She was terrified of what her parents did to her, and now she was told not to come out of her room until she has learned to obey her family’s codes. She ran back to her room crying because she had a black eye on her face. Her slave looked at her and was depressed at what transpired to Heather because of the black eye was very much visible. Heather got on her bed and helped her slave read the book she gave to her. This is one of the reasons, why they were so close.
Her mother walked into the room and slowly walked up to her daughter and smacked her across the face hard for that outburst. She felt the smack her mother gave her and held her cheek and started to cry because of it. Her mother got angered and smacked her daughter another three times on the face. Heather was crying even more and was mostly crying because of how much they stung her face. Her mother picked her daughter up by one of her arms and punched her in the stomach with her free hand. Her daughter collapsed from her stomach being hit so hard by her mother. Before she passed out, her own mother invoked the Flowerdancer’s Scorn* on her own daughter. This caused her daughter to pass out completely and her mother walked out of the door and slammed it shut.
Heather woke up about three hours later from collapsing on the floor after being punched by her mother. She had a smile on her face even though she was crying much since only enemies of the family get the Flowerdancer’s Scorn placed on them. Her slave, on the other hand, helped her master up and put her into bed since she needed it. She gained one thing out of all this a companion and a friend, more than a slave. She did not know that her parents would change after this event but she looked at her great-grandmother’s weapon and saw it glowing a different color.
Three years later, on her 14th birthday, she had a sudden surprise of her mother walked into her room and utterly and wholeheartedly apologize for what she had done. Her mother even told her that her father was sorry for what they caused her all these years for her constant outbursts but they were raised like this as well. Her mother was crying hoping her daughter would believe her, but her daughter smiled brightly and hugged her mother. Her mother was happy to see her daughter forgave her after all these years. Her mother tells her daughter the reason, which is why she is here in her own daughter’s room it is because of the family’s tradition to teach the one who has the weapon in the ways of the spell sword and a dancer. Heather was somewhat shocked that now of all things she was going to be taught properly to use the family’s heirloom weapon.
They both look at the heirloom sword and it was glowing the natural color of blue. Her mother slowly walked to the weapon and picked it up since she failed the rite of passage to use the weapon. Her mother and her daughter walked to the training room in the house to start training with the Flowerdancer’s techniques.
9 years later on her 23rd birthday. She gained the authority to do things on her own, but she has always had to go back to her home in Sunfire every now and then with her slave as well.
Trivia
The Flowerdancer’s Scorn is mostly because of what happened to Heather when she was only eleven years old. She was extremely kind and gentle to all her family’s draconian slaves, which is quite the opposite of what her parents do to them. She stood up for her own personal slave, which was named Patricia. She didn’t want Patricia but she was refused that idea of allowing freedom for her. The only reason her parents gave her, this particular slave to their daughter was mostly because of how rare and valuable, a Rainbow Dragon is or in this case a Pulsar Dragon. She was horribly beaten by her own mother for the outburst in front of her parents in the kitchen for the outright disregard of keeping a draconian slave.
However, there’s a good thing that came of this, her parents outright stopped being hateful towards their draconian slaves. In addition, they stopped hurting their daughter as well. This was much of her life growing up, but they never actually used the Flowerdancer’s Scorn against one of their own family before.
The Draconian Slave Girl, Patricia Cole Tetra-Lira
”I follow my master anywhere she goes because she’s kind to me and I feel strength coming from her that no other person has.”
She is a draconian slave, which she looks like nothing in the history of slaves. She has blonde hair and blue eyes for starters. She wears her hair in a ponytail. Her hair length is similar to her master’s length that is stopped at her mid back. She has rainbow draconian wings coming from her back, which are six feet in length. Her draconian tail is only eight feet in length, which is shorter than most true dragons. The tail and wings go translucent when she puts on clothes, which is very unique. The Tail is shaped similar to a wind dragon or divine dragon.
She looks more human than a dragon, but it’s because of her blood it isn’t pure draconian. She has a very mixed heritage which no one knows the reason’s why. The only answers to this mystery are her rainbow draconian wings and tail. They are an ancient species of dragon called Pulsar Dragons. She has grown into a beautiful woman and somewhat looks like her mother with some slight differences.
She has a birthmark on her left shoulder.
Apparel
She wears the Pulsar Dragon Necklace that is made out of silver and has a locket, which opens up to show the Tetra-Lira Family*. She wears a cloak, which was created out of silk by Alexis, it protects her full body and in the right sunlight, it shimmers like a rainbow. She wears clothes, which are hand me downs from her master Heather. Sometimes on some rare occasions, she wears clothes crafted by Alexis, which suit her more. They are church-going clothes, though that are highly dressy looking.
She wears a beautifully made bracelet from her master, Heather. It symbolizes their friendship and will grow into something more down the line. She has two silver earrings that were bought by the Flowerdancer family as gifts to match her necklace. All her clothes have an insignia on them from the family she belongs to now.
Personality
She is quite shy around other people, which aren’t her master Heather. She usually hides behind her master all the time try to avoid conflict, but it usually causes problems. She cannot defend herself since she is quite naive about the world around her since all she knew was living with her Master’s family, the Flowerdancers. She is quite in love with her master, but she doesn’t know how to tell her master this. She gets very easily flustered because of that.
She has a double whammy of phobias, Claustrophobia and Nyctophobia. She gets anxiety attacks if she has to be in a tightly enclosed space or outside at night. She got this way from the abuse she was getting in Johnson’s Slavery Home, but it wasn’t by Johnson it was by the other slaves under his protection. They put her into a tight space and it was very dark, but it was only because they were jealous of her being treated better than they were.
She doesn't want to kill anyone as long as she lives. She gets afraid quite easily that she wants to aspire to protect her master, Heather.
Faction
None
Pet
None
Experience
She was trained by Magnus to access her innate magical talents. It took a long time to train since it had to be during the day. She unlocked the ability to use her two draconian heritage spells. It took her until she hit 17 years old to do that. The training with the staff she was given was easier than it looked since it had a pearl on top of it. She is now allowed to call upon these magical spells at will, but it requires sunlight to work.
She was trained in how to become a dancer by Alexis. She has never been drilled in how to properly dance like a dancer before. She has the natural rhythm of it, but her footwork has much to improve on. She started this training when she was 10 years old, but hasn’t stopped training alike her master Heather.
Spells
Rainbow’s Light: Rainbow’s Light is a specialized spell that heals everyone within the personal space of Patricia. Rainbow’s Light spell is from when her wings glow in the sunlight and it heals anyone near her. This spell heals internal injuries within the people who are targeted by this spell.
Rainbow’s Protection: Rainbow’s Protection is a specialized enhancement spell, which affects people within her personal space. The Enhancement effect gives people around her a rainbowish aura around them. This spell heals external injuries on people who are targeted by this spell. The spell lasts for a total of three to five hours with the aura surrounding them.
Abilities/Powers
Soul Detection: She mostly uses this because too easily find her master if she got lost or she could sense people who are friendly from a distance. Like her master’s family within their home in Sunfire.
Resistance to Electricity: She is resistant to Electricity of her Lassa bloodline within her.
Nightvision: She can see completely in the dark, but even with this fact she still gets panic attacks.
Bleed Resistance: She has an increased bleed resistance. This is mostly because of the fact she has thick blood in the process.
Dragon Traits: Dragon Tail and Wings. They are somewhat shorter than most draconians, who have this. It is because she is a Pulsar Dragon and they are quite different from most dragons and crossbreeds.
Pulsar Dragon Magic: This magic is innate within her draconian species. The Pulsar Dragons enjoy healing and protecting people more than anything. The Pulsar Dragon Magic has great consequences if used more than three times in a row.
Weapon
The Flowerdancer’s Staff - The Flowerdancer’s Staff is a weapon passed down through the generations of the Flowerdancer Family. She is not the first draconian slave to wield this weapon in defense of her master. She was given this weapon on her 9th birthday to train with it. The staff is engraved with the Flowerdancer’s family insignia. The insignia is a flower with petals dancing around it. It is a regular white staff with a pearl on top of it.
History
Patricia before she was sold to the family, which she was bought by are called the Flowerdancers. She was living in a house for slaves, which was controlled by a ruthless bounty hunter and hunter for rare and legendary draconian species. His first name was Johnson, which he owned this slave house for reasons. He was kind to her alone since he never seen a Pulsar Dragon before, but heard the rumors of them in the legend of the dragon. She was one out of 800 different slaves within that house. She was allowed to keep her family heirloom it held no significant value at the black market, but knowledge of the existence of the Pulsar Dragons was enough to get him great contacts within the slave trade.
He was great friends with the Flowerdancer family and he asked them to come over to his slave selling house to check out the rare breeds of draconians he has, but he knew they would probably be looking for a young one to be their daughter’s slave. The two of them came over and asked about the slaves within the house. He called for his favorite, which was Patricia because she had her necklace on. They were utterly shocked at her appearance but the necklace was quite nice on her. Magnus and Alexis paid to own Patricia, they told her she’ll be the slave of their daughter. Her protector all these years finally allowed her to go since all the other people who wanted to buy her were refused that chance.
She was relieved to be leaving that place. Since all the other draconians were quite mean to her, but it wasn’t going to be anything like being owned by a family as a slave. She wasn’t freed in any sense of the word since her slave clothes were much more decent than all the rest because of her mixed heritage as a Pulsar Dragon. She was guided towards her new home under the people who bought her the Flowerdancer Family. Alexis were acted kind towards her, but only because it’s her daughter’s turn to be mean to a slave. However, this proved difficult for them since their daughter was not mean towards the Draconian Slaves.
Magnus found out by walking with their new slave, she had Rainbow colored wings, which were beautiful, and she shouldn’t be hurt since they respected Johnson. She was guided in front of her new master’s room, which was named Heather S. Flowerdancer by her master’s mother Alexis. She was quite nervous in front of her master’s room, but she walked into the room with some quite hard pressed feelings of regret. Her master was sitting on her bed reading a book and was somewhat shocked to see her. Alexis told her daughter, the slave’s name, which is Patricia C. Tetra-Lira. Alexis shut the door so the two can get to know each other in the case of fear, but that did not happen.
She blinked at her master, but Heather complimented her necklace and her draconian features, and her rainbow wings when they hit sunlight in the right way. She was somewhat shocked at this but relieved her more was the complete caring in her voice. She saw her master get out clothes, which would fit her correctly and be better than slave clothes she wear. She was stunned in her master told her to get dressed and her master got out of the room and waited for her to get dressed. She got dressed in her hand me down clothes from her master, it didn’t take too long and she told her master that she is dressed. Her master walked in and was in awe at her look in clothes, which were from her master’s childhood and they hugged for the first time. They felt an instant connection like this was meant to be, but she was still enslaved.
She folds her old slave clothes, which were given to her by Johnson. She sets them on her master’s bed. Her master noticed the clothes and was in awe of them since they were more than the slaves usually got since they were made of cotton and silk mixed together. She got hugged by her master kindly and gently. She hugged her master back and felt safe with her more than living in that house that Johnson owned. She was told to stay in the room and she nodded out of respect and kindness that she felt towards Heather. She was given a book by her master that was about dragons, it was a children’s storybook. She sat on her master’s bed and tried to read the book, but she mostly looked at the pictures within it. Her master leaves the room because of something she said about this is wrong and something like that.
She waited awhile until like about twenty to thirty minutes later, her master came in with a black eye on her face. She was stunned to see this and was going to protect her master, but she got helped to read the children’s book about dragons by her master. She was really depressed what happened to Heather’s face but nothing would prepare her for the next thing that was about to happen. Her master’s mother slowly walked into the room and was quite angry at Heather for having an outburst in front of them in the kitchen. Alexis slapped her daughter right in the face hard, but all she could do was hold her hand over her mouth in fear. Her master started crying right in front of her and did rub her face a bit.
In addition, it happened, her master was slapped another three times in the face but harder this time. She was terrified to what is transpired right in front of her, but it was only going to get worse. Her master cried even more because of what her mother was doing to her that was hurtful. Alexis picked up her own daughter by one hand and punched her right in the stomach hard. Her master was about to pass out until Alexis said many terrible things to her daughter. This caused her master to pass out completely and Alexis walked out of the door and slammed it shut.
Her master woke up about three hours later from collapsing on the floor after being punched by her own mother. The look on her master’s face was a smile, but she was also crying too and was saying things that didn’t really make any sense to Patricia. She helped her master up and put her into her bed since she needed it. She could hear some strange humming coming from behind and she saw the family heirloom weapon of the family she belongs to, glowing a different color.
3 years later, she was 9 years old and sleeping in a bed near her master’s bedroom, it was a guest bedroom. Magnus walked into the room and sat down beside her and woke her up gently. She opened her eyes and noticed Magnus sitting right there with a smile on his face. He was going to teach her history of the world and other things. She smiled back towards Magnus since she wanted to learn more about the world since all she knew before coming here was being a slave, but still is a slave. She got up from her bed and followed Magnus into the Home’s library that has a treasure trove of books within the home. She was amazed about this. It was magic to her eyes since she has never seen this many books in her young life.
Magnus also gave her a staff that is handed down to any and all draconian slaves that wish to protect their masters from harm. She accepted the gift from him. She was told her mother used to wield that staff, but that was a long time ago. He has no idea what has happened to her mother.
9 years later on her 18th Birthday. She followed her master Heather out into the world to find out some things about her draconian species the Pulsar Dragons. She will always live within the Flowerdancer’s home, which is in Sunfire.
Trivia
Patricia is a part of the Tetra-Lira Family tree but has no idea where her parents are now. She wears the necklace to remind herself of her family. She has completely lost hope in finding them because she was put into slavery by Johnson. Her mother’s name is also the same as hers, but her father’s name is Jacob. The Bounty Hunter did something with her memory and made her forget her parent's names but that picture kept her from forgetting about her parent’s faces.
Johnson R. Stonefield
”I am very grateful for my parents wellbeing but I must make my own path. Even though that would put me at odds with the Ancient Black Dragon that my family worships…,”
Name:
Johnson Raysol Stonefield
Nickname:
The Protector
Age:
75
Blood:
40% Dragon, 40% Sol and 20% Seraphim
Gender:
Male
Sexual Preference
Hetero
Height:
6’0”
Weight:
210 lbs
Physical Appearance:
His scales on his entire body are bluish green in color and his eyes are bluish golden in color. His mithril dense horns are bluish green in color and they go to a point similar to the Solarians as a whole. He has Dragon Wings similar to Pulsar Dragons, rainbow wings and all but they are dimmer in color. The Tail is now an entirely different idea, it is shaped similarly to the Ancient Black Dragon’s tail and is silver in contrast for some unknown reason. He has extra muscles on his upper body since the grueling Bounty Hunter Training had to deal with many things. He has a birthmark on his right arm and it covers it entirely showing a grand struggle between two dragons, one silver and the other is a beautiful pulsar dragon.
Apparel:
He wears the fashionable bounty hunter clothes that are crafted by the best of all the weavers within the Vrondi Kingdom. He carries a mithril sword sheath for the Raysol Edged Sword, and it is similarly colored to his horns. He carries an extra pouch of Fotia Coins on him to pay for drinks when he goes away from his home. He wears extra long sleeves on his right arm since he doesn’t want anyone seeing his birthmark.
Personality:
Johnson has an air about him, which is different to most Bounty Hunters. He doesn’t believe in killing the target he wants to preserve life as much as possible. He has a very charming and wants to always be a step ahead of a certain ancient and powerful black dragon. He had always known about his parent's short life in this world.
He had always wanted to protect his immediate family over his crazed parents, who started to worship this black dragon for some odd reason. He is highly protective of his two children. He has a fatherly instinct greater than his own parents. He learned everything he needed from his father during his Bounty Hunter training.
He is too kind and usually gives his bounties to charity by giving back to the community that allowed him to set up near the mountain in the Vrondi Kingdom. He usually only takes 10% of the bounty with him to his home near his encampment.
Faction:
None
Pet:
None
Exp:
He was taught much of his bounty hunting ways from his father since he used to be a bounty hunter for a long time until his father retired at the ripe old age of 120 years old. His cunning is second to none, the only ones that have greater cunning are the dragons themselves. He traveled around and settled down south of the Vrondi Capital. He created a name for himself of a bounty hunter that never backs down from a challenge.
He was very creative he created himself two specialized spells, which the Solar Draconians use many times over for their bounty hunting. He is a very honest bounty hunter he likes working for the Vrondi Kingdom and get his bounties.
Spells:
Imperious: Imperious is a spell Johnson created on the fly since he is a Bounty Hunter. It can wipe the memories of anything he flashes a magical light at. He protects them in this troubling time. It makes his entire body glow like the sun. It is a momentary erasure of their memories*.
Temper: Temper is a spell Johnson created on a whim. This ability is similar to the Flowerdancer's Spellsword wave attacks. It creates a goldish silver glow around the weapon. It launches in a large arc in front of him. It has two effects it can heal people based on their ancestry or hurt them.
Abilities/Powers:
Bounty Hunter Training: His training is specialized to the point of a fine tooth comb. He has the charisma to back up his skills. He is able to use blunt force trauma to knock out a target and bring them to justice if they have a bounty on their head that is large enough. He specifically protects certain draconian species from a highly dangerous black dragon. He can attack with his sword in eight straight multiple hits.
Solar Dragon Magic: This magic is innate within his draconian species. The Solar Dragons enjoy erasing the memories of targets, which are specifically targeted by the Ancient Black Dragon. And his other magical spell tempers his sword with a specialized attack or healing spell based on their blood flowing in their veins. Blood Traits:
Mental Communication
Metal Dense Horns
Heat & Cold Resistant Scales
Binocular Vision
Smell Detection
Soul Detection
Psychic Detection
Plant Manipulation
Bright light resistance
Dragon Traits - Dragon Tail and Wings. The Dragon wings are a dimmer rainbowish color, which is similar to the Pulsar Dragons but their wings are much more brighter in colors. The Solar Dragon tails are similar to Zargoth's tail but it is silver.
Weapon:
The Raysol Edged Sword - The Raysol Edged Sword is a weapon passed down through the generations of the Stonefield Family. This weapon was given to Johnson when he learned all he could from his father by getting bounty hunter training from him. It has specialized engravings on and they say, “Follow your own path, but please praise our sun for the bounties it brings.” These engravings change for each Stonefield Family member that wields the weapon but it is in ancient black dragon wording on it. It has three sapphires on its hilt. This weapon is great for knocking out bounties without injuring them with the edge part of the blade. However, it is better to use the Hilt for that over the bladed part.
History:
He was born into the Stonefield Family in the Vrondi Kingdom. They are respected bounty hunters, who hunt for the big pay days to make ends meat. He is an only child to his mother Marris R. Stonefield and his father, Zachary R. Stonefield. His parents specifically worship the Black Dragon, Zargoth. He, on the other hand, sees it as an opportunity to gain some knowledge in how to delay in what the black dragon wants the most.
His family lives in the Mountainous region south of the capital. He owns the Dragonpass Encampment* by hard work and determination to be different from his parents. His family built this encampment to sell and trade draconian slaves to everyone living in the Vrondi Kingdom. Out of everything, he protects every single slave within the encampment with his life from the evil one that his crazed old parents worship. He only sells certain draconian slaves to people who he’s great friends with. In case this happens to be Alexis from the Flowerdancer Family.
He enjoyed their company when they saved him on a trip to see wild exotic plants in the jungles. He was a little bit worried about Magnus. He sold them a particular slave he protected and cared for like his own daughter. Her name is Patricia C. Tetra-Lira the 3rd from the Pulsar Dragon bloodline. He found out he had a massive pulsar dragon living in the mountains behind his encampment and decided to protect her as well.
He has a beautiful wife and two daughters, who look more like their mother than they do him. His wife is named Hannah R. Stonefield, who is a beautiful Solarian female. They had two children together two daughters. They are mostly their mother with only a bit of their father within them. His daughter’s names are Vienna N. Stonefield and the other is Rachel L. Stonefield. He has a strong fatherly feel to him.
He never regretted in enslaving dragon blooded people since it is better than be living in the ancient past, where they would be hounded by evil dragons. And Zargoth is one of the few Superiority complex dragons left it feels like it. He pays a tariff to the Vrondi Kingdom in terms of his bounties he gets, about 10% goes to the Dragonpass Encampment and he gives the rest back to the Kingdom as charity.
Trivia:
Johnson has enslaved about 800 ultra unique and rare draconian species here. He is doing it for a good cause even though he was protecting a specific blooded dragon, which was highly rare and unusual. The Pulsar Dragons as a whole were slowly dying out it didn’t help they were hunted by the Ancient Black Dragon for as long as they remember. Johnson was told to keep Patricia C. Tetra-Lira the 3rd alive and make her forget the trials and tribulations of her past.
The Encampment is located in a jungle located south of the Capital of Vrondi. Right next to a mountain range. The Encampment is called Dragonpass named after how many draconian slaves it holds within its vaults. One such prisoner came from this encampment and was bought by the Flowerdancer Family at the request of the owner, Johnson. He sold Patricia C. Tetra-Lira the 3rd to them.
Johnson knows where the purest of the Pulsar Dragons are living since she’s hiding underneath of the encampment in the mountains. He keeps on going to her to ask her name. She is very distraught and doesn’t want to show herself. She is quite similarly positioned to the newer younger dragons even though she’s quite ancient herself. She believes the Descendants should be leaders of their own destinies and fates.
Johnson has a pretty nice family life, he lives with his wife, and two daughters in the Dragonpass Encampment.
Hannah Rivera Stonefield - Johnson’s wife, she is a 60% Solarian with 40% Seraphim within her. She is only 45 years old. She teaches her daughters to be similar to how her husband protects the land and keeps the bad people off the streets. Hannah used to live in Sunfire before moving all the way to the Dragonpass Encampment to cook for all the endangered species her husband protects.
Vienna Nira Stonefield - First Daughter. She is a 40% Solarian, 40% Seraphim, and 20% Dragon. She is 26 years old. She learned at a very young age, she is a prodigy with the bow and ever since uses one.
Rachel Layla Stonefield - Second Daughter. She is 50% Solarian and 50% Seraphim. She is only 21 years old. She learned at a very young age she is a prodigy in terms of magic casting similar to her father’s creating magic out of the thin air.
Derrick Raysoul Stonefield - Father, he’s a crazy old coot. Who worships the old days of dragons ruling everything. He is 195 years old. His blood type is the same as his son, Johnson. He always tells his son to never cross Zargoth the Ancient Black Dragon or he’ll have hell to pay. He retired from being a Bounty hunter at 120 years old. He is now dead.
Marsha Zerina Stonefield - Mother, she’s a crazy old coot. Who worships the old days of dragons ruling everything. She is 195 years old. Her blood type is the same as her son, Johnson. She has gone literally mad and no longer speaks in regular speak, she talks in dragon tongue. She used to be a support type magic user for her husband Derrick before they had their son Johnson. She is now dead.
He used the Imperious spell on Patricia C. Tetra-Lira the 3rd to protect her from trying to look for her father and mother, who is still alive. He was saddened the only one he could've protected was their daughter but it is better than nothing. He, however, realizes that sooner or later her memories will return and will remember her parent's names and will try to search for them. Since this spell is only a momentary memory erasure spell.
"I have been through countless things. I have gained a newfound appreciation for eating a certain type of draconian. They are a part of a fabled almost dead species of dragon called the pulsar dragons. They must be PURGED from this world and I will do this...,”
Name: Zargoth Age: ? Blood: 100% Dragon Gender: Male Sexual Preference: Hetero Height: 23.5m Length: 80m Weight: 60 tonnes Physical Appearance: Shapeshifting Form:Zargoth stands at a rather tall 7’0” and on the bulkier side of things. His skin is more reformed scales to imitate skin as can be seen in its slightly scaly appearance and slightly a black tint but it has some large spots on his scales, which emitting a deathly purple glow on his body. His hair is of a deep black with purple highlights. He has two visible horns on his head which are pure obsidian in color and they have a slight purple glow to them. He has intimidated the facial features of Jacob. His eyes are the stuff of nightmares they are violet purple and they emit an emotion of he cares not of the lesser races only his superiority. His right hand seems to be the most human despite the obsidian claw-like nails while the other is strictly a miniaturized version of his true claw. His skin fluctuates between being really cold or really hot and it looks like there’s a small purple aura surrounding it as well. Apparel: The clothing he wears when shapeshifted is that of a black knight wearing hardened black dragon scales. It covers him perfectly. He wields an atypical steel sword in his sheath. Personality: Zargoth was knocked down a peg when the war happened. He retreated before he could have been killed by the lesser races he so much hates. He is pissed off at what had happened, he is one of the dragon lords of legend. He has an egotistical alpha type personality even though he has learned humility and humiliation. He has a driving goal or force that keeps him ticking, it is the eradication of all filth, which was born by the kindest of all the Draconian Species. The Grand Matriarch Dragon of the Pulsar Bloodline or to be more exact he is after the Tetra-Lira Bloodline to be much more specific. He has a vitriol about him when he talks about that draconic bloodline, mostly because the two dragons didn’t see eye to eye at all. He sees the Black Dragons as higher and more superior to all other draconic species.
He is ancient beyond reproach and his cunning is deadly and he has an unpredictable nature since he doesn’t want to face another defeat like last time. Faction: Magoi Pet:
He has a certain set of worshipers within the Vondi Kingdom by the last name of Stonefields, they are a unique hybrid of Sol Blood and Dragon Blood. He classified them as Solar Dragons, he hired their only son to be a bounty hunter for him and gain knowledge of the outside world. Since much has changed since he stole in the dead of night and hid from the cataclysm, which was the Dragon War.
The Solar Dragons are quite useful to him since they can use their Imperious spell to erase the memories of targets he wants. However, he doesn’t know that he’s being tricked by one of these ‘Solar Dragons’ to hide the fact. The one thing he wants the most is out of his reach. The entire family of the Stonefields lives pretty far south on the Vrondi Kingdom’s Territory.
Exp: He had learned from his Black Dragon brothers and sisters of magics that would terrify every single person. The Black Dragons taught him darkness manipulation. He learned some things from the Magoi faction, which excites him since he gives them his old spells, which he stopped using. He has been training for eons it has seemed but the last time he counted it was over two thousand years and still learning new things. Spells:
Infernal Devastation - Infernal Devastation is opposite to Winterfell’s Subzero Ice Spell. It heats up all of the air molecules around him. Causing him to molt since it turns him into a burning dragon in a sense. It has dire consequences since it causes his poisoned scales to cover the ground in a black oily substance, which catches fire very easily. And he started charging up for his breath attack, it is very superheated plasma and he fires it in a cone shaped pattern in front of him. It scars the very ground and it takes forever for the land to heal since it is poisoned with a highly deadly toxin that makes the ground inert. It will not be able to grow anything for ages. It will be a blackened wasteland, similar to a desert in texture. He can only use this attack in the most desperate times.
Winterfell - Winterfell it causes the entire air around Zargoth to change to subzero temperatures. It comes from his Wings and his breath starts to become a Subzero plasma breath attack. He has to get extremely high into the air for this to start affecting a large area. After he fires the attack, it turns the area into a Winter wonderland where nature is flash frozen dead. He usually uses a fire aura surrounding him when he fires this attack off so he doesn't become an ice cube. The entire area will be like a tundra or an arctic wasteland in actuality. He can only use this attack in the most desperate times.
Blinding Darkness - Blinding Darkness is a spell that black dragons have an inherited mastery over. It causes a massive flash of hot fiery darkness to flash over a certain set area he designates. It melts any metallic object, which is a sword or armor. It does not, however, does not injure the person touched by this magical attack. It only blinds them. It looks like a black cloud of smoke but it is extremely hot.
Poisoned Breath - Poisoned Breath is a strange spell since it alters the fire breath into a cone shaped attack of highly toxic purple poison. This attack has the heat too it but it melts objects touched with the poison, it is very acidic. He can only alter his fire/frost breath five total times a year.
Terror - Terror is a magical aura surrounding him. His body starts to glow purple and if anyone is close to this terrific beast and they will lose the will to fight against him. It paralyzes them with their fears, and it enhances their phobias to feel much more real than they are even if their rock is holding them up in place. It affects two bloodlines, the Flowerdancer and Tetra-Lira families as a whole. Terror comes from his scales, which are glowing purple naturally.
Abilities/Powers:
Strength
Flight
Devastation Spells - He has two Devastation Spells within his arsenal, the more fire focused of these two are Infernal Devastation. Winterfell is the other devastation spell, it focuses on ice primarily.
Moderate Dark Manipulation
Unyielding Will
Powerful Strikes
Alteration - He can change his breath attack to acidic poison only a few times a year. The total is Five times.
Terror Incarnate - He is terrifying when you see him, he’s glowing purple and have an unnatural air about him. He makes anyone who has phobias go into overdrive. Be ready when he activates his spell, Terror and you’ll wish you never crossed this Ancient Black Dragon.
Recursive Memory - He is able to search through his mind for magical spells he has used in the past and use them only once every time he uses this ability. It has a deadly accurate degree of execution but it requires him to sleep on it before he is able to unlock the magical spell. Blood Traits:
Shapeshifting - Look in the Appearance tab.
Heat & Cold Manipulation & Conjuration
Fire & Frost Manipulation
Metal Dense Claws
Regeneration
Stone Hard Scales
Fire & Frost Breath
Metal Dense Teeth
Metal Dense Horns
Heat & Cold Resistant Scales
Binocular Vision
Smell Detection
Dragon Wings & Tail
Weapons: Flowerdancer Battle Axe - The Flowerdancer Battle Axe is a weapon passed down through the generations of the Flowerdancer Family. This weapon was lost a long time ago by an overly zealous family member since she wanted to kill the Terrible Black Dragon. The one who now wields the weapon is Zargoth. He captured the overly zealous female from the Flowerdancer family and took the weapon from her hands. It has the same engravings on it as all of the Flowerdancer’s Weapons. This weapon has a specialized location ability to find all eight weapons within the Flowerdancer’s Arsenal and whoever wields this weapon can see the locations in their mind. This helped Zargoth to know where exactly the Flowerdancer Sword and Flowerdancer Staff is located. The town of Sunfire. He keeps it near him and only wields the weapon to be reminded of their location. It stays in his draconic cave. Atypical Steel Sword - He wields this on his person when he is outside of his draconic cave.
History: He had fought with the Grand Pulsar Matriarch Dragon*, who’s last name is Tetra-Lira. He tried to kill her but failed in that. He was forced out of being a ruler of the descendants he held by learning of them trying to kill him. However, all that is he was willing to tell about his history. The rest of it is known by the Black Dragons, which haven’t gone feral yet. He has never once changed since the failed attempt on the Tetra-Lira bloodline starter.
He has seen many things and he will stay alive as long as possible to complete his goals...
Trivia:
Zargoth has an outright hatred for the Pulsar Dragons and their descendants. But he has a taste for their blood ever since he took a bite out of the matriarch. Her name is Maria Z. Tetra-Lira the Grand Pulsar Matriarch Dragon.
She escaped his clutches and fled and that was around 1,200 years ago. He has no idea where she is after that...
The Terror Dragonlord's large family is listed below.
Zargoth - He still lives even after all these years still haunted he couldn't save his wife or rest of his family from the Damning of the Black Dragons.
Lyrsidor - She was the wife and mother to all her children within the Black Dragon Roost. She had many friends but being cut down by the people she used to help was heart breaking. She died during the Damning of the Black Dragons Massacre.
Dynnith - She was the eldest child of Lyrsidor & Zargoth. She was hot headed but kindhearted to a fault. She died by her mother's side while trying to help out her youngest sister Yiolypa escape with their father.
Hizzara - She was the 2nd oldest daughter of Lyrsidor & Zargoth. She had a lucky streak, which ended on the day of the massacre.
Fytoror - She was born at the same time as Albidin. They were fraternal twins and they shared a bond up until their death in the massacre. Her shapeshifted form could melt anyone's hearts in terms of cuteness and beauty it was. However, it couldn't stop the people who brutally murdered her family but her youngest sister and her father.
Imral - She was the second youngest daughter of Lyrsidor & Zargoth.
Yiolpya - She is the youngest child of Lyrsidor & Zargoth. She survived the massacre but was scarred for the rest of her life to always try to make the best of it. She is completely naive and suspects Johnson of being a traitor to her family for some odd reason. She doesn't trust the Solar Dragons. 3,200 years old, as of now.
Ulbiat - He was the 2nd Eldest child of Lyrsidor & Zargoth. He had an absolute admiration for Maria Z. Tetra-Lira but that changed to hatred when his father attacked the Pulsar Dragon Roost. He was very driven in his defense of the Black Dragon Roost, he died to the forces of the Tetra-Lira and Flowerdancer's frontal assault.
Albidin - He was born at the same time as Fytoror. They were fraternal twins and they shared a bond up until their death in the massacre. He wanted to explore the world when he fully outgrew his father's curfew and start his own colony of black dragons.
Merdeo - He was slightly older than the youngest child within the family. He was super protective of Yioplya. Since she was the future of the Terror Dragonlord's Family.
Zargoth had a large family. It was struck down in a massacre he calls, the Damning of the Black Dragons. The side that defeated the Black Dragon in question called it a Liberation. It was no liberation, it was an utter slaughter and massacre. The massacre happened really far in the past... no one got an exact date since no one was keeping track of history at that time unlike what's going on now but Zargoth knows the exact date of it.
Only he and his only living family member know the truth since he almost lost his daughter too. Her name is Yioplya, she has much influences of her dad's good side when he used to be a different dragon race but he's the same as all the other black dragons. She has platinum based influences in her structure and looks as a dragon and shapeshifted form.
He tries to keep his daughter grounded if anything would to happen to her it would hurt his soul even more than it is already. His daughter is young and naive to the world since she was raised only by her father after their descent into quiet life of being a self-exiled Dragonlord and his daughter. He will awake and when he does... no one will enjoy what will happen afterwards... but he has a disdain for traitors and probably will deal with those first over his desires he has...
“I have been alive for a long time but I will never forget the vow I made to my father Dargoth. As long as I live on this world.”
Name: Maria Z. Tetra-Lira Age: ? Species: Pulsar Dragon (Rainbow Dragon) Blood%: 100% Dragon Gender: Female Sex Preference: Bisexual Height: 22.5m Length: 75m Weight: 55 tonnes Physical appearance:
Dragon Form:Maria’s dragon form is elegant and yet beautiful. The draconic scales are rainbow colored and gently change to different colors of the rainbow. Her wingspan is unique, it is large compared to other dragons, it is about 215 ft in length. Her scales absorb sunlight to act as a blinder to anyone who looks directly at her in her draconic form, it is a form self-preservation mechanism. She has a faint aura surrounding her that is a rainbow, and it does the similar thing that her Shapeshifted form does, it calms people down. Her entire draconic form is the opposite of imposing, since she shows no actual hatred towards anyone. Her rainbow aura is gentle and dependent on Maria’s mood as a whole because she’s the only dragon that cannot hide her emotions that well.
Shapeshifted:Maria shapeshifted stands at a rather impressive 6’1” and is a petite athletic build woman. Her skin is more reformed scales to imitate skin as can be seen in its slightly scaly appearance and her scales are rainbow in color and give off a rainbowish aura to them all. Her hair is rainbow in color and they change colors strange intervals. She has two visible horns on her head that change colors as if it was a rainbow and their original color is gray in color. Her facial features are very much the same as any of the female descendants within the Tetra-Lira family. Her eyes are fairer and are rainbow in color, they rapidly pulse between all the colors of the rainbow. She emits a gentle and kind aura to her that calms down people. Her right hand seems to be the most human despite the rainbow claw-like nails while the other is strictly a miniaturized version of her true claw. Her skin fluctuates in color and as well, fluctuates in temperature but only slightly. There’s a thin rainbow aura surrounding her skin as well.
Apparel: The Kind Dragonlord - The Rainbow Colored cloth is elegant and beautiful only the most prominent of the Tetra-Lira Descendants get to wear these clothes. It has the Tetra-Lira crest on the cloak that is a comet crossing the sky in a silvery pattern. It had extra protection as a rainbow-colored scale undershirt was underneath it. It was a multifaceted dressy going to a ball type single dress on top with dragon scaled protection underneath and a rainbow-scaled cloak surrounding her. The rainbow-scaled cloak had engraved on it, “May the new Kind Dragonlord take the world into a different direction. All will hope to follow her as everyone followed her father, Dargoth to a kinder world.” This cloak was a gift from Maria’s father and the engraving was inscribed in an long dead language of draconic. Personality: Her personality has been a hard one to follow mostly because of her insane values that differ from all the other dragons in the world. She has a mind of a child and this usually makes her a easy person to read. She is driven by her emotions more so than all other dragons. Her guilt is legendary for the reason, she is the last living full blooded Pulsar Dragon. She cries all the time when someone mentions her father or mother at all.
She tries to change the people’s identity of Pulsar Dragons, mostly because of what her father caused. She is painfully inept to lead anything and usually is a better follower because of this she has major father issues, because she wishes her father was alive still. Her fun is relegated in drinking her sorrows away with her own drink she created. She has fun in singing but it isn’t much compared to what she wants to do. She is trying to rebuild bridges her father burned along time ago. The only bridge her father didn’t burn was his gentleness towards Descendants and she is kind to them all. She kept this one vow in her heart to this day.
To never hurt the descendants of the Pulsar Dragon Lineage for as long as they live. Her failings caused her much grief and to this day. Her beliefs are against everything her father built up to be correct in the world. Her beliefs is everyone should have the right to be in the limelight and show themselves as the strongest people in their respective areas. Occupation: 1. The Kind Dragonlord - Maria is the Kind Dragonlord and she co-ruled the territory that is now called Vrondi with the Terror Dragonlord. However, she hasn’t been in the limelight for so long that the entire city that was based around her has went to ruins and her descendants and others who used to follow her are now everywhere else. She was the anchor to keep the Terror Dragonlord from doing anything drastic. 2. Singer - Maria is a singer by trade, it is how most people remember her over her other occupation. She loves singing and never will stop her pursuits. She has been able to cause many different people of different descendant kingdoms to recognize her as a talented singer. Faction: Magoi Pet: N/A Exp: Maria’s Experience is widespread in multiple different crafts and social demographics and it makes no wonder she’s the Kind Dragonlord. She mastered the art of shapeshifting quickly since she wanted to get away from her parents, who were ignoring her existence and hurting her feelings constantly. The Pulsar Dragon’s master the shapeshift around age 6 and Maria did it a year before it. The only reason why she mastered it sooner than most Pulsar Dragons is because of one reason her drive to get out of the shackles her parents put her under. As well, she never had supportive parents.
Maria started to become a brewer around this time to keep her mind off of the constant insults her parents were giving her. She brewed the Maria, a extremely potent alcoholic beverage that the Descendants loved. She selflessly taught herself all the Pulsar Dragons spells that are usually passed down from mother to child but her parents were ignoring her at all times. She got training from some of the Pulsar Dragon Royal Guards who wished for the tyrants to die.
Maria was given the Gemmed Rainbow Staff from the Arcanist Delva N. Marina, the Pulsar Dragon. She trained with this weapon for three years with the knowledge she needs to change the entire Pulsar Dragon Society from ruin. She learned each of her spells in quick succession but the one thing that was forced onto her was, the Forbidden Spell of Dark Rainbow Surge. Her biological parents forced her to learn this spell as a last resort to have their own child kill Bahamut.
Maria learned to unlock the secrets of the Gemmed Rainbow Staff by accident when she saw the an inscription on the staff calling for ‘light of the stars.’ She learned that the staff wields a slightly more potent healing spell within with the same name as the inscription. This spell can be augmented with augments from the staff itself. She had never knew the real reason why the Arcanist gave her the staff. She learned to unlock the secrets of this staff like ten years after the death of her parents. When she was only 23 years old but her mental capacity never growing out of her child state.
The hardest of the Pulsar Dragon spells to learn was no other than Rainbow Aura Possession, it took her about 2,000 years to master it. It was the hardest because her parents never taught her anything other than the Dark Rainbow Surge spell. And no one in the Pulsar Dragon Society knew if it even existed. The Rainbow Aura Possession was invaluable to her and the descendants of Paradise. She had much time in figuring out the ins and outs of this spell, and who it works on and who it doesn’t. It is picky, but it only works on Descendants of Pulsar Dragons only and that includes all of the Tetra-Liras and other bloodlines of Pulsar Dragons. But it only takes control of the youngest Tetra-Lira Bloodline Descendant. It hasn’t been too complicated since to figure out the minor details of the spell. It protects the person’s from the knowledge they were possessed by her by making them not remember anything of the event.
The entirety of the rest of her experience was trying to master the Forbidden Spell, she was forced to learn by her biological parents. It took her a very long time to master the said spell, the time she fully mastered it was when she was able to get out of it after using it to kill people who crossed her. It took longer to master than the Rainbow Aura Possession. She used it once before she fully mastered it and the results were a disaster in the complete sense. She cursed her best friend, Zargoth in becoming a Black Dragon from him being a Platinum Dragon, this happened about 1,000 years before the Dragon War. She learned too late about the dire consequences of the spell in question after she woke up from seeing the new face of Zargoth.
Her experience is extensive but she has never told anyone her age or how long ago before the Dragon War she is in terms of her actual age. Her greatest experience is keeping everyone in the dark about her age and she keeps on making up excuses about this or that when it is around her birthday. But her birthday falls on the same day her parents died…
She has extensive experience in counting the years and constantly keep track of these when most dragons forget to keep track of their age since all of them are considered ancient. Spells:
Rainbow Aura Possession - Maria can possess anyone with her bloodline flowing within their body. An complete aura surrounds them and makes their eyes glow as a rainbow. She used to use this to calm down people when the Black Dragons and Pulsar Dragons were friends. She can warn people of ancient threats that vanished along time ago. As well, it makes the person that had this happen to them not remember they were possessed. It is a safety mechanism to keep the descendants from becoming afraid of knowledge they shouldn’t know.
Rainbow Breath - Rainbow Breath is a magical breath attack, which is rainbow colored and can heal any injury on a person regardless of their blood within them. The peaceful nature of this spell relaxes all notion of hatred within the person towards another person for about a few hours. The rainbow breath is a combination of Holy and Wind elements together.
Rainbow’s Protection - Maria has this magical spell and it is able to be casted on anyone within a large radius within her sight or mind. It leaves a small glow around the birthmark of such a person. It protects them from all effects of the mind.
Rainbow’s Light - Maria’s variant of Rainbow’s light is much more powerful than her descendants. Her wings glow without the need of a lightsource since her rainbow scales on her wings are able to produce their own light. It heals all injuries of the people underneath her vast wingspan internally and externally.
Dark Rainbow Surge - Dark Rainbow Surge is a forbidden spell within the full blooded Pulsar Dragons and only one now possesses this spell. Maria will be thrown into a rage as if nothing seen since the Dragon War, her body starts glowing in an eerie dark rainbow glow. All her descendant bloodline will start screaming in pain and they will slowly lose their pulsar draconic attributes in terms of their rainbow glow. She slowly generates a permanent aura of terror surrounding her body. The only way for her to be knocked out of this spell is being an inch of death and unconscious. This aura isn’t selective like, the Terror Dragonlords spell because it is forbidden magic from the get go. All her magic loses the gentleness and kindness and becomes a shadow of darker identity. The cost of trying to save her is being cursed since this spell in of itself is a forbidden cursed spell.
Rainbow Aura Possession - While Maria is under the effects of Dark Rainbow Surge. Any member of the Tetra-Lira Bloodline are under possession by Maria is forced to remember and hurt the one they truly love with all their heart. They can’t stop themselves from this forcible possession, the will of the one that possessed them allows them to watch in terror while uses their own body and hands to kill. The possession aura is darkened and creepy looking.
Rainbow Breath - While Maria is under the effects of Dark Rainbow Surge. The attack is mixed of Superheated Rainbow Colored Fire or Supercooled Rainbow Colored Ice. It causes a torrent of emotions from the ones who sees this of constant terror and fear. They will be fearful of being frozen or melted when this attack hits them. They will flee from Maria’s range and never look back again.
Rainbow’s Protection - While Maria is under the effects of Dark Rainbow Surge. The protection is more of a curse on the body. It slowly warps the mind of the one cursed by the magic spell. It will cause them to go completely insane and corrupt their body in a strange darklight aura. That changes their body features to be the opposite of what they are.
Rainbow’s Light - While Maria is under the effects of Dark Rainbow Surge. It slowly weakens anyone underneath her vast wingspan. It slowly drains their life force and gives it to Maria. It is a life leech.
Abilities/Powers:
Kindness Incarnate - You will want to cross paths with Maria since she usually is the kindest dragoness of all time. Her aura can calm anyone down from a warlike stance to a flirty but this usually hurts her more than others. Her aura as a whole is intense. Her pacifistic stance is jarring to anyone who sees her for the first time.
Pulsar Dragon Magic - The Pulsar Dragon magic is strongest within her, they are untainted spells and the most potent at healing or destroying. The only way it destroys is with the only forbidden magic spell within her arsenal, which she has used twice in her entire history. The first time was when the Platinum Dragon, Zargoth saved her descendants from forever losing their abilities. The second time was when she killed Johnson’s parents.
Alteration - She can use Music Magic five times a day. These are usually songs from folklore within each land that she used to visit or her draconic kind.
Multicasting - She can multicast her spells in a quick succession to keep herself from getting bored. These spells that she casts are different from her specific Pulsar Dragon Magic. They are only healing spells that don’t have any specific element attached to them. These spells have to be augmented with an element to do something different. She casts up to 5 spells in a row.
Unyielding Will
Flight
Strength
Moderate Light Manipulation
Powerful Strikes
Increased Knowledge on Natural Remedies - Maria knows much of every single type of plants and she can cure any ailments including hangovers.
Brewer - She can brew her specialty drink called The Maria. It is a super potent alcoholic beverage that gives different effects to different people. In terms, the effects varies between everyone. It gives her a speech impediment that makes her use ta and tha on top of what she is saying.
Haunted - Maria is haunted by the forbidden spellbook called ’Darkness Within the Rainbow, Surging Energy causes Destruction.’ She was forced by her parents to read this spellbook to learn the forbidden spell within called Dark Rainbow Surge. It stunted her mental growth and is constantly speaking to her in an ancient dead tongue. The primary reason why her mental age is 13 years old. The tongue it speaks is an ancient evil entity that wants death and destruction in its wake. She is the only one who can hear the ancient evil entity. However, there is a floating specter of some kind following her but she cannot see it.
Genius - She has a genius knowledge of the track of time. She knows how old she is and her best friend, Zargoth who is apart of the Zealous Dragonlord’s family. She can pretty easily guess the age of someone by looking at them. She is a genius at math and guessing. But no one can really track her age since she’s a genius in keeping it a secret for so long. Blood Traits:
Shapeshifting - Look in the Appearance Tab
Heat & Cold Manipulation & Conjuration
Fire & Frost Manipulation
Metal Dense Claws
Regeneration
Stone Hard Scales
Fire & Frost Breath
Metal Dense Teeth
Metal Dense Horns
Heat & Cold Resistant Scales
Binocular Vision
Smell Detection
Dragon Wings & Tail
Weapons:
The Gemmed Rainbow Staff - This staff has been used by all the Kind Dragonlords within the Pulsar Dragon Society. The staff is covered in every single gem known to the world. There is six augments the Gemmed Rainbow Staff has to its name and they are based on the magical elements within the world. They are only able to augment her healing abilities only because she is primarily a healer dragon unless her anger gets in the way. The staff is only compatible with the Kind Dragonlord in her normal state. It has inscribed on it all the Kind Dragonlords before Maria. The staff has a slight rainbow aura surrounding each gem on it and it will change to the corresponding element augment it is using. The Gemmed Rainbow Staff has a specialized spell within it that can be casted from it and augmented to suit the needs of the caster.
Light of the Stars - Light of the Stars is a powerful spell that can be augmented from the six different augments that is corresponds itself with an set gem on the staff. It is slightly more powerful than the Pulsar Dragon Magic called Rainbow’s Light. It is a non-elemental healing spell that gets augmented with elemental magics.
The Light Augment - This augment gives a healing spell an enhancement to heal a single person fully or get rid of nightmares for one person. It makes the healing spell more prominently white.
The Dark Augment - This augment gives a healing spell an enhancement to remove a lesser curse or give the target the ability to see in the dark. It makes the healing spell to change it to grey.
The Fire Augment - This augment gives a healing spell an enhancement to increase the strength of a single person or cure a disease. It makes the healing spell to be red in color over the usual color of healing.
The Water Augment - This augment gives a healing spell to rapidly heal external injuries or rid the body of poison. It makes the healing spell to be blue in color.
The Earth Augment - This augment gives a healing spell to stop internal bleeding or slowly regenerate a limb that has been cut off. It makes the healing spell to be brown in color.
The Wind Augment - This augment gives a healing spell to heal a internal injury or cure a disease.
History: Maria has a history marred in controversy and it is mostly because of one reason. She is the only child of the Valorous Dragonlord. She was unwanted by her two parents Dargoth and Victoria. They abused her mentally and verbally constantly throughout her young life up until their deaths. Her lack of friends were a primary cause of her parents being tyrants to the Pulsar Dragons as a whole. Her parents despised her existence and made it clear they could kill her at any point in her life. Her first goal in her history was to try to get out from under the shackles her parents put her under as a constant reminder she would mean nothing.
At age six, she did a remarkable thing that helped her on her way to try to remove the shackles. She shapeshifted into a perfect shapeshifted humanoid even though the Pulsar Dragons themselves are masters at blending in with the descendants. She started to drink around this time as well because of the achievement wasn’t shared with loving parents. She crafted her first drink around age seven called the Maria. Her entire life was a laugh to her parents they were constantly cruel to her and wanted her to kill herself.
Her life went from bad to worse and this was when another Dragonlord involved himself into the affairs of the Pulsar Dragons. He wanted to constantly watch over and check up on her even though he was extremely hated by her parents. His name was Bahamut and he was the Zealous Dragonlord. This happened around age eight, when Bahamut started to involve himself into the affairs of the tyrants of the rainbow. She looked up to Bahamut since he was watching out for the Dragons underneath the Tyrants of the Rainbow and that included her. However, this was when she was forced to learn the most horrifying spell within the Pulsar Dragon’s knowledge, the Dark Rainbow Surge. This was forced onto by her parents and she was forever scarred because of this teaching their daughter.
The Spellbook, she learned it from was forbidden and cursed and she was forced to learn its secrets but she was forever haunted by the entity within it. The Darkness Within the Rainbow, Surging Energy Cause Destruction is the name of the Spellbook. Her mental age was permanently stunted by this entire ordeal. She is constantly tortured within her mind by an entity that is pure evil and wants nothing more than see the world burn. This means the most traumatic experiences of her existence will be forever scarred within her memories.
She was utterly terrified on her 13th birthday the most traumatic event happened, her tyrants of parents died at the hands of Bahamut and his wife Nisa. They were cut down in front of her eyes and from this day she will be forever afraid if someone tries to revive her parents. That haunts her more than even the haunting spell. She was adopted by the Platinum Dragon family and was given the title of the Kind Dragonlord and allowed to stay in the lands as a co-leader with their son, Zargoth as the Terror Dragonlord. He was exactly 2 years older than her and her scars were deep seated hate towards what her parents forced her to do.
Before the parents of Zargoth left they scanned her mind and saw it broken beyond repair and asked her what they forced her to do. She told them with hatred in her heart and showed them the spellbook. Bahamut told her to keep that spellbook and await the knowledge of how to dispose of it properly comes up. She heard what her adopted father told her and she kept it within her heart ever since. Zargoth was somewhat angered at why his father gave him this territory to share with a youngling rainbow dragon. Bahamut told them to see where the winds blow. Maria felt that meant something and kept it apart of her.
Bahamut left with his family to god knows where ever since no one knows where these Platinum Dragons has went. Ever since that day Zargoth and Maria became good friends and she was blunt in everything she was doing or saying because of her inability to hide her emotions. Maria learned much from the Arcanist Dragoness, who used to be under the Tyrants of the Rainbow’s magical experimenter on other Pulsar Dragons but had stopped those horrible experiments.
Arcanist Delva N. Marina gave the Kind Dragonlord an artifact from the Vault of the Rainbow that was the Gemmed Rainbow Staff. It was a powerful artifact but it had a powerful secret within it, took her along time to figure out the secrets. Ten years of her life to figure out the secrets, however, Delva vanished without a trace. She learned many things about the Pulsar Dragon spellcraft too in that time by the Royal Guards of her parents that we're grateful of the tyrant’s deaths. She learned from the Royal Guards, that Delva N. Marina died in a purge of all the traitors against her parents about ten to twenty years before the birth of the Kind Dragonlord. She was completely shocked at this revelation that she was talking to a ghost that wanted to give her the Gemmed Rainbow Staff.
The Descendants learned of the change over from the Tyrants of the Rainbow to the Kind Dragonlord. However, they were much more happier with Maria over their parents since she had kept the only thing that her parents were good at not killing or torturing descendants. Her ruling was much similar to her parents with only one exception. She was too kind to every single person within the territory that she was ruling with her co-leader Zargoth. The Pulsar Dragons that were in hiding when the Tyrants were ruling came out of hiding and rejoined with their dragon brothers and sisters.
When it was the Tyrants in charge, the Black Dragons were a slave species under the Pulsar Dragons. However, it all changed when the Kind Dragonlord gave all the Black Dragons freedom and they were allowed to choose harmony or live freely. She wanted to change how the Black Dragons saw the Pulsar Dragons and wanted to co-exist with all other dragons.
All this happened in the years she was learning about the hardest of all the Pulsar Dragon spells, the Rainbow Aura Possession. Her stance was pretty easy to figure out, she was a pacifist and had those beliefs. That one spell was thought lost to the ages. She brought it back from the brink of not being able to use it to every single Pulsar Dragon to use it. She got hammered and drunk because of it but old wounds came back up and she was utterly terrified. Her constant fears is her parents would return and kill her and every single person she knows. Her appearance in the spotlight stopped and she started to do the next task on her agenda, to learn how to control the Dark Rainbow Surge. She was told by Zargoth to never use that spell. She gave him a nickname though and it was Zargy and called him a worry wort.
This is where she made the most horrible mistake in her entire life, she used the Forbidden Spell when she thought she had full control. She yelled on top of her lungs to Zargoth to stop her but the spell started to take her over. It took Zargoth to almost kill her to stop her rampage but in the end it caused him to be forever changed from a Platinum Dragon to a Black Dragon. This happened before the Dragon War started. She decided one day to run away from her problems and decided to take a vacation from co-ruling her lands with Zargy. She wanted to explore the areas with her own eyes. The first place she visited had fire and many volcanos in it, but the one thing she gave it was ‘soul of fire’ as a nickname.
She kinda stuck out as a sore thumb because she was a Rainbow Dragon for one and two she had the air of naivety and kindness you don’t see in normal people. Her entire rainbow aura surrounding her was glowing with curiosity with what’s going on in this land. She saw an interesting thing that she decided to check out, and it was a Hot Springs. She didn’t know where she was but this was going to be her biggest mistake, in her life.
This caused her much embarrassment and decided to go into hiding because of it. She hadn’t told anyone who done it but she shut herself out from the world after that point. She came back out after awhile, and saw Descendants and Seraphim joining forces and she asked them what’s going on. She didn’t know what Zargoth was doing at this time. They told her, if you want to live you join us or die. It was pretty obvious what Maria picked she picked life over death. In of itself, the morale of the Pulsar Dragons not having to deal with dying to the Dragon War was good.
Maria has many things wrong with her and she has constantly been reminded of such a fact. Her entire life has been marred with horrible parents and then freedom but never able to grow out of her childhood horrors. She has been never allowed to fully grow up because of her mental age stuck at 13 years old. Her fear and constant anger against her own parents causes her much grief and will never be allowed to see a happy ending…
Trivia:
There is one thing you could say about the parents of Maria. They had a strong sense of hatred towards anyone that didn’t show their promise and that especially shows how they didn’t raise their daughter. They forced her to raise herself and because of this there’s much resentment she has towards her mother and especially her father. Dargoth and Victoria are her parents and there’s a list below that shows somethings about her time underneath them as their daughter.
As well, there’s a few people of interest, they are the ones that helped freed Maria of her tyrant parents. Bahamut the Zealous Dragonlord & His wife Nisa. They allowed their 15 year old son, at the time Zargoth be the Co-Dragonlord of the lands with Maria.
Parents:
Dargoth - The Valorous Dragonlord himself, he is the Father of Maria. He was an undeniable leader towards the descendants in his care. He hated all dragons excluding his wife. He showed all the hate towards his own daughter much, he was mentally and verbally abusing her. He had a quick temper when other Dragons would trespass on his territory. He was purely hate filled towards the Platinum Dragons and their leader, Bahamut the Zealous Dragonlord. The only real reason for this hate is because of the standing that Bahamut had with the Dragon God. He was always seen as a tyrant in the truest sense since he punished Pulsar Dragons that went against his rule. The Spirit he showed to the descendants was always the most kind and generous to them but outright the opposite to dragons and other types of them. He never once ate a descendant. He and his wife got into a battle with the Zealous Dragonlord over a certain topic. The topic was their shunned daughter, Maria. Dargoth went out of his way to end the Platinum Dragon’s life with his wives help but in the end both parents died against Bahamut. This all happened on Maria’s 13th Birthday. Maria was freed and not from the curse of the Valorous Dragonlord.
Victoria - Victoria is the wife to Dargoth, the Valorous Dragonlord. She has never once loved her daughter Maria at all. She was hoping for the quickest death for her daughter, but that never came since Bahamut came by constantly to see how the little one was doing. She forced her daughter to learn Dark Rainbow Surge, the Forbidden Spell of the Pulsar Dragons. She like her husband, had it out for every single dragon within the world. She was a tyrant to the Pulsar Dragons and ruled with an iron fist alike her husband. All Pulsar Dragons found against the Valorous Dragonlord’s rule were killed brutally. She had a healthy relationship with the Descendants of the land, she seen them as a greater hope for the destruction of the dragons. She always seen her daughter as a Black Sheep, only if she was born a male, it would be different.
People of Note:
Bahamut - The Zealous Dragonlord. He was always checking up on Maria for reasons somewhat selfless but selfish at the same time. He wanted to free her from her cruel parents but he had to defend himself from their onslaught. He was prepared for the double team since he had his wife with him. After Victoria and Dargoth was dead, he crowned the Kind Dragonlord on her 13th birthday. He was more of a father to Maria than her actual parents. He had three children to so they seen, Maria as an adopted daughter actually.
Nisa - Nisa is Bahamut’s wife. She was very happy to adopt Maria. However, they couldn’t really stay for too long since Maria was already given the title as Kind Dragonlord by her husband. She always gave Maria advice in how to train but it wasn’t enough. She was the one to allow the runt of the Platinum Dragons to keep an eye on Maria as she grew. Zargoth at the time was only 15 years old at the time.
Zargoth - Zargoth is the youngest child of Bahamut & Nisa. He was given the title of Terror Dragonlord by the Black Dragons. He was completely different compared to his parents. He had a superiority complex since he belonged to the Platinum Dragons.
This is the things on the Kind Dragonlord's person
Her Diary - The first thing this diary shows is her drawings, then it goes into a bit about herself, then it goes in how she was treated by her tyrant of parents. She has an odd and terrifying feeling her father is somehow still alive.
Darkness Within the Rainbow, Surging Energy causes Destruction Spellbook - This haunting terrible thing pulses with darkness ever since she learned the Dark Rainbow Surge spell from it. It is shrouded in mystery how her father had this spellbook in his possession. The pulsing evil from this spell book is one of the reasons it is haunted and cursed.
The Maria - This is her brewed alcoholic beverage she brewed when she was a child. She keeps it whenever she needs a drink.
The Scales of the Rainbow - This is her own shed scales from her draconic form. This was once used as a currency in the city of Paradise along time ago.
Unmarked Letters - She has no idea who gave these to her but they are shrouded in mystery but they end with a strange mark. "May the truth find you or you will be forever haunted by that book of yours - Dear Rainbow Princess."
NPCs
"I was called the Ironwilled Crimson Demon back in my youth. But times are changing and I need to look ahead to the future for my only child."
Appearance:
Magnus’ appearance is unique among the Nayu he has crimson hair and blue eyes. He stands tall at 6’1” but keeps a kind demeanor about him. He has a tattoo on his back, which is actually his birthmark it is signifying what Nayu Family he belongs to, and he belongs to the Crimson Family. The Crimson Family’s birthmark is a reddish toned star with a three pronged staff next to it. He has gills on his neck, that have a slight colorization to it. He has a strange colorization to his skin color in general, it is bluish silver.
He has a scar on his left arm, right arm and on his cheek, it is from long ago, when he was still living with his family. They are battle scars for escaping his family’s grasp.
Name: Magnus Hector Flowerdancer
Nickname: The Ironwilled Crimson Demon
Age: 43
Relationship:
He married a beautiful Seraphim and her name is Alexis Tayla Flowerdancer. He has a daughter by the name of Heather Saya Flowerdancer. He teases his family because he wants to keep them on their toes for future things to come.
Status: Alive and happily with his family in Sunfire
Blood%: 50% Lassa and 50% Nayu
Gender: Male
Sex Preference: Heterosexual
Personality:
He has a snide personality, he usually teases everyone he cares about with his remarks of endearment towards them. He hardly ever smiles about his favorite childhood events because they weren’t that fun. He has a certain vitorol about his family before he met the love of his life. He only ever shows his true feelings to his wife, his daughter, and anyone that wants to learn about him. He still regrets being called the Ironwilled Crimson Demon.
He regrets being apart of a very wealthy Nayu Family, by the name of Crimson Family.
Abilities/Powers:
Dark Storm Magic - This magic is a combination of Lightning and Darkness with a purple hue.
Ironwilled - He is very strong willed for one like him. He handled himself admirably. Blood Traits:
Night Vision
Poison Resistance
Blood Consumption
Resistance to Electricity
Gills
Underwater Detection
Water Walking
Water Healing
History:
Magnus was born to a well respected Nayu family in Nero called The Crimson Family but his mother was full Lassa and while his father was Nayu. His father’s name is Zechs R. Crimson and his mother’s name is Filina V. Crimson. The Crimson Family believes in mixing races even though they treat the other races as if they are garbage. Zechs has about three concubines and one true wife. He has a female seraphim as a concubine but he treats her nicer than the others.
Magnus absolutely despises his father and mother for treating him as if he doesn’t matter. He learned of the system within the Crimson Family of how they mistreat all but one of the full bloods in their grasp. The one they protect is a seraphim girl by the name of Samantha D. Crimson, who was 25 at the time. While the other women in the Crimson family are treated worse than anything, including the Nayu Wife, who’s named Arya V. Crimson.
He was allowed to leave his family’s estate in Nero only by the skin of his teeth, but because of this one event, he was nicknamed the Ironwilled Crimson Demon. It was mostly because of his Crimson Hair and his unwillingness to kneel to his father. Zechs didn’t chase after the feeling son of his since he wanted him to go out on his own to find something he was missing. However, the one who gave him his scars was his own mother, Filina.
Trivia:
Father: Zechs R. Crimson Mother: Filina V. Crimson Aunt(s): Arya V. Crimson, Samantha D. Crimson and Caroline K. Crimson
"I try not to remember the past that much. I am pained in remembering my heartfelt goodbye to my family before I gained my sweet daughter Heather."
Name: Alexis Tayla Flowerdancer
Age: 43
Relationship: She married a dashing man by the name of Magnus H. Crimson. They have a daughter together by the name of Heather Saya Flowerdancer. She has problems of the opposite of what her daughter shows.
Status: Alive and happily with her family in Sunfire
Blood%: 100% Seraphim
Gender: Female
Sex Preference: Heterosexual
Personality:
She has an inferiority complex when it comes to her sister, Lexi. Her sister was granted with the wings to fly while she wasn’t. She constantly tries to catch up with her sister’s prowess but falls short all the time. The only self-confidence she has left is how quickly she was able to get married to the man of her dreams and had a child. The only thing she had done better than her sister but her sister has all those achievements to talk about.
She puts everything she wants into her daughter’s life. She loves her daughter with all her heart. The rocky nature in how her and her younger sister was raised doesn’t help though. It took her a long time to realize the Flowerdancers shouldn’t had have slaves in the first place. The first person to tell this to her was her younger sister, but she didn’t believe her right at the start.
Abilities/Powers:
Adaptable - She is a quick thinker and usually uses her abilities to keep her daughter and anyone under her protected. This is done with her extensive knowledge on barriers.
Violet Darkness Magic - This magic type is slightly different since it is classified as Dark Magic to some but to her but she sees it as the color of violet. It is potent and her arsenal of magic is extensive but it comes as a violet hue when she uses it. Blood Traits:
Soul Detection
Air Walking
Halo Light
Portal Techniques: She can sense nearby portals in a certain radius around her. She can conjure portals to certain locations. She can portal jump as well.
Ghost Vision
Soul Manipulation & Absorption
Soul Armor & Weapon Conjuring
Intangible form & form manipulation
History:
Alexis was born apart of a large family called the Flowerdancers. She is the eldest daughter of Vanilla R. Flowerdancer and Grant V. Flowerdancer. Her younger sister’s name is Lexi S. Flowerdancer, who was literally good at every single thing. She had a lot of animosity towards her younger sister because of how good she was at every little thing. Her mother Vanilla gave Alexis the home in Sunfire, since it held many secrets. The Ancient Flowerdancer Artifacts to be precised. Lexi was given a home in Gaia to live, her excellent life in learning knowledge.
She forgets where her parents live exactly she hasn’t kept track of her parents ever since they gave her the home in Sunfire. She met and married the Ironwilled Crimson Demon, by the name of Magnus H. Flowerdancer. She had a child by the name of Heather.
Trivia:
She has a complex when it comes to her younger sister, who’s better at controlling her emotions and other things. She has never been able to get rid of this feeling of inferiority, mostly because she was skipped in being born with wings while her sister had gained it.
She hasn’t been able to shrug off the horribleness of her feelings at her sister Lexi Serine Flowerdancer for being better than her.
Quote: "We exist in a web of lies. I am the fire that will set us all free." Name: Zypher Eollin Age: 32 Blood%: 40% Tyro 20% Oro 20% Lassa 20% Nayu Gender: male Sexuality: Hetero Height: 6'2 Weight: 175 Physical Appearance:
Brown curly hair that flows to the end of his neck. Red and orange eyes like fire. Brown complexion but lighter than his dark brown hair. His jaw is thin and his eyes seem perpetually amused and low. He has a large mouth that makes his smile reach almost ear to ear.
Apparel: A leather hat and long coat. Black scaled pants and boots. Golden blade stars on the backs of his heels.
Personality: A care free man. Who speaks little beyond shallow talk of good times and bedding women. Very little seems to make him get serious.
My hide, Impenetrable. My Loyalty, Unbreakable. My Strength, Unyielding. My love, Unending. All for you my queen.
Name:
Vakim Malukavi (Vi For short)
Age:
93
Blood%:
100% Oro
Gender:
Male
Sex Preference:
Hetero
Height:
8'5"
Weight:
1200lbs (Fair? or heavier?)
Physical appearance:
Picture.
Apparel:
Only in picture, plus studded leather everywhere his skin in if he is preparing for a fight.
Personality:
Stoic creature, never has much to say. Always serious, or seems that way at least. He has a HUGE soft spot for the queen, she can make him do anything, he wont waste a second getting her requests fulfilled. He climbed her ranks to get as close to her as he could get. He is Currently one of her highest Elites.
Faction:
His only service is to his Queen
Pet:
Colossus is more of a friend to Vakim, Vakim saw that he was hurt and unable to protect himself and so he set up camp near him just incase someone wanted to kill the injured dragon, one day a group of 'soon to be' Sureian Dragon hunters came to claim their Dragon head, or so they thought, Vakim fought them off. In the process breaking his sword that was a gift from his father. When Colossus Healed and returned to healthy conditions he forged Vakim a sword and vowed to be by his side for the rest of his life. And now they are here :)
Exp:
Born and raised in the Gaia Armies.
Spells:
Conjure Earth Elemental, Conjure Air Elemental He cannot control if the Air elemental changes form, he can only summon one.
Abilities/Powers:
He can create huge windstorms with his wings, the forces that result are usually too much for one to stand against or even keep themselves upright. His jaws can crush modern day steel easily. He is exceptional at hand to hand combat despite his heavy limbs.
Weapons:
He carries an Obsidian Scimitar that was forged for him by his 'Pet' Colossus. Looks
History:
Vakim was born of two generals in the Gaia Forces. He was raised with his parents servants in the same castle as the princess (Now Queen) who was his childhood best friend until he was old enough to join the ranks of Gaia militia then his parents tore him from the princess and forced him to sign up. Putting it in his own head that the only way he could be close to his long lost love ever again would be to earn rank to sit beside her as her Royal guard, He worked tirelessly for it. Climbing the ranks faster than anyone else through skill and determination, He eventually was Knighted High Elite of Gaia and is now in the Queen's Guard.
Do you think he could have had any affairs with the Queen?
She has angelic features due to her pure Seraphim blood, her hair is light blonde, something she keeps well maintained, amber colored eyes and pure white angel wings that are 3 meters across (10 ft) and a halo that floats above her head.
Apparel
The outfit she mostly wears is a dark purple dress with sleeves, coming from a wealthy family, very little of her wardrobe has anything that isn’t consider ‘high class’, so with this being as normal as possible for her, she tends to wear it the most often and completing her look is a gemstone given to her as a gift which she wears in the center of her forehead. When in combat, she can summon light armor onto her outfit, two shoulder pads hover a few inches above her shoulders and can move a few inches in the radius of her shoulders and upper arms to block incoming attacks.
Personality
Serena is serious nearly all of the time, her faces is usually expressionless, but that doesn’t mean she doesn’t smile nor enjoys herself, she just tends not to express herself a lot. One person that can get her to express more of her emotions is her sister, whilst she does lover her younger sibling more than life itself, she can at times become easily irritated by her childish behavior and when trying to get her to behave properly, feel like her mother, something she dislikes greatly.
Faction
None.
Pet
None.
Exp
Serena's training didn't really begin until she was a teenager, she first learned her fighting skills from her sister Ava, she taught her the basics of fighting hand-to-hand, learning quickly and being almost equal to her. When she got her hands on her family's spear at the age of 16, she devoted much of her time to learning how to wield and use it properly, she became very proficient with it and was able to best even her father in a sparring match. She even combined the speed and strength of the weapon with that of her enhancement spells, though exhausting, it paid off, allowing her to endure more physical damage and become even faster with her spear.
Spells
Divine Radiance – This spell allows for a person’s offensive and defensive capabilities to increase, allowing them to deliver and receive more damage, it also slightly boosts their endurance.
Tranquility – When this spell is cast, it temporarily reduces the weight of the target's body, making them feel near weightless and improves their mobility and speed.
Abilities/Powers
Soul detection
Air walking
Halo & Angel wings
Flight
Intangible form & Form manipulation
Portal jumping
Portal sensing
Portal conjuring
Ghost Vision
Weapons
The Searstra Lightning Spear is a weapon that’s passed down to the females of the family and Serena was lucky enough to become the next one to inherit it when she turned sixteen. As the name suggests, the weapon is enchanted with lightning, allowing electric bolts to be launched as well as inflicting shock damage to an opponent if struck by it. The weapon also has a slight personality to it, being very picky on who it chooses as it’s wielder and if held by anyone other than Serena, it will shock them until it’s released.
History
Serena was born to a wealthy family in Pearl, as a result, she got everything that she could ever want, along with her mother teaching her proper etiquette and lady like behavior amongst their social class, it all left her incredibly bored, often leading her to get into mischievous trouble, usually playing pranks on her siblings or the house staff but her fun was usually cut short when her mother scolded her and said that someone of their statue shouldn’t be doing something like that.
Then things started to change when she was around nine, a letter had arrived from an unknown sender, upon reading it, she found out that she had another sibling; excited and without thinking nor really understanding the concepts of an illegitimate child, she rushed the letter to her mother who became furious when she read it. A fight ensued between her parents, but things eventually settled with them and she agreed to let the child should her mother pass, however Serena’s mother was against the bastard child coming to live with them, but since she loved her husband, she would do whatever he requested.
A few months later, just past Serena’s tenth birthday, her half-sibling, Ava, appeared at their door, explaining who she was and showed the response letter that her father had sent months prior when Ava’s mother was still alive. Even with Serena’s mother having agreed with her husband to allow Ava to stay with them if required, she couldn’t help but try to cast the child away, seeing her dragon-like appearance sickened her, she felt as though their bloodline had been tainted and she didn’t want to have her living with them.
After much debate though, Serena’s father put his foot down and her mother complied but wouldn’t accept Ava as an actual member of the family. The same went for most of Serena’s other siblings, her three sisters and lone brother also despised the bastard child, but they complied with their father’s wishes. Serena on the other hand was happy to welcome her into their home, she made sure to personally set up a room for her new sibling, though it wasn’t given to her right away, they had a spare room but it had been used for storage for a few years, so it took some time to clear it out.
For the meantime then, she stayed in Serena’s room with her, even though her mother disapproved of it, her daughter’s happiness was important to her and she allowed Ava to stay with Serena although a close eye was kept on her. For the first time in a while she was genuinely happy, she had someone around her own age to play with and talk to (her siblings, being older than her, often refused to play with her, having found such things to be childish) but now that she had Ava, she didn’t need to worry about bothering her siblings.
The two did everything together and Serena was always there to protect her little sister should her siblings or mother try to degrade Ava, even if it meant she was punished for it. As the years passed by, because of how much Serena took care of her sibling, her personality changed slightly, no longer was she the mischievous troublemaker, now she was more mature and didn’t show as much emotion as she did before, well at least not to anyone other than Ava mostly.
During their teenage years, less fun was focused on and more training in her combat skills, when she turned sixteen, she and the rest of her sisters were brought before their family heirloom, the Lightning Spear, in a room that tested how compatible they were to the weapon. Each one attempted to grab hold of the spear, but they were all rejected, her second oldest sister refused to accept that the weapon didn’t wish for her to be it’s wielder and tried to force it, but this only seemed to upset it, eventually sending it into a rage where it unleashed it’s power, attacking anything that approached it.
Serena would’ve left and let her siblings and mother deal with it, but when it’s wild rampage injured Ava, she couldn’t allow that to stand and approached the wild family heirloom. When it focused it’s attention to her, she stared it down before turning her back to it, waiting for it to make it’s move. When it finally launched towards her, she turned her body in with the attack, spinning around and then grabbing hold of it before slamming the point into the ground until it finally settled.
Since then, the weapon has been hers, she’s been training with it nonstop and it will allow no one other than herself to wield it. Now she sets out on her own path with Ava accompanying her, she doesn’t know what the future will entail but as long as she has her sister, she’ll face it with open arms.
Created a technique with her sister called ‘Heaven & Hell’, see Ava’s Trivia for more information.
Ava Siendri-Searstra
"Any who would do my sister harm shall receive no mercy from me."
Her main attire is usually a loose white dress, allowing her to move more freely without having her dragon attributes being encumbered by more restrictive clothing. When going into combat, she dawns on leather armor that protects the rest of her body that isn’t covered by scales, it having been modified slightly to allow her wings to not be hindered by it.
Personality
Ava is somewhat serious most of the time but she’s also still immature, tending to act childish around her sister who she has deep admiration and care for. Since she’s so fond of her sister, she tends to be protective of her and cautious around new people that she interacts with, quick to attack them should they pose a threat to her, however once she’s gotten to know someone and they aren’t a threat to them, she tries to be as friendly as she possible can be. During her free time, she enjoys either soaring the skies or resting in grassy areas under trees, often taken long naps with the latter.
Faction
None.
Pet
None.
Exp
During Ava’s childhood when her mother was still alive, she was taught how to fly and how to use her dragon attributes to her advantage, she became well versed in hand-to-hand combat and can hold her own in that regard. When she moved in to her father’s home, she learned how to fight fight with various weapons all through her teenage year, although she’s competent with them, her sister holds the strength in that department.
Spells
Dragon’s Wrath – Momentarily this spell allows her to breath fire, the strength which is comparable to that of a pure blood dragon.
Soul Blade – She can conjure a sword (one in the picture) that is said to be able to pierce almost any armor, however there is a significant drawback to this spell, it drains the user’s magic heavily and should it be used for too long can leave her exhausted and incapacitated.
Abilities/Powers
Soul detection
Air walking
Dragon wings and tail
Strong sense of smell
Metal dense horns
Flight
Scales that are resistant to heat and cold
Binocular vision
Sharp claws and moderate strength
Body Illumination (More noticeable the darker it is)
Weapons
Aside from her claws and tail, she also has a scythe, it having the attribute of a dragon, representing her heritage and where she came from.
History
Ava was born an illegitimate child to the Searstra family, her father who was Seraphim and mother who was a dragon had met in Pearl town at Savvan’s Inn. Captivated by her mother’s human appearance, he bought her a drink, eventually that lead into the two of them sharing a passionate one night stand, then a few months later, Ava was born.
Feeling that the man who got her pregnant should know about his child, she wrote a letter to him after getting some information on who he was, even if he hadn’t wished to be apart of Ava’s life, she still felt it was the courteous thing to do. His response was a positive one, though he said he couldn’t actively be apart of her life because of the complications it would cause for his family, but he sent her gifts and money as often as he could, since Ava’s mother expected nothing from him, she didn’t hold it against him and was actually happy that he wanted to be apart of their daughter’s life, even if it was indirectly.
Even with only her mother, Ava was still relatively happy and even though she was curious about her father, she didn’t bother her mother too much with inquires about him. Her happiness however didn’t last long, her mother soon became ill and fearing that her daughter would be left by herself with no one to care for her, she wrote another letter to Ava’s father a few months before her passing, asking him to take her in should her illness take her.
Ava had been greatly hurt by the death of her mother, she also was scared of being alone in the world, but then remembered what her mother told her, explaining where her father was and that she’d be taken in by him should she not make it. Packing up what little she had, she made her way to Pearl, though the journey was arduous, she eventually made it to the home where her father lived. The house was a large mansion and her father was very wealthy, it was how he was able to provide many gifts and money to Ava and her mother over the years.
Her arrival to the home wasn’t a welcome one to many of the other members of the family, they had learned of Ava months back when her mother sent the letter to them and then upon hearing that she’d be living with them, they found it disgraceful to have a bastard in the family. The only ones that had been accepting of Ava from the start was her father and sister, Serena.
For her first few months there, Ava’s other sisters and brother as well as her new mother treated her like a servant rather than another member of the family and it did hurt her at times feeling as though she was an unwanted nuisance, but having the love and support of Serena as well as her father made up for it and she endured the abuse she got from the rest of the family. As the years passed most of them adjusted to and eventually accepted her as part of the family, the only obstinate ones being her brother and mother, but that didn’t really bother her, she was just happy to not feel completely like an outsider anymore.
During those years, Ava spent most of her time around Serena since she was the one of the first ones to accept her into the family. Once they were into their teenage years and were learning more about their abilities, they would spar with one another, becoming rivals of sorts, although it became clear early on that Serena was the better combatant, but that didn’t stop Ava from trying to best her sister each time they fought.
Now that they’re adults, Ava’s main goal is to protect her sister in order to repay her as well as their father for taking her in and loving her when they didn’t need to; she’ll gladly give up her life for her sister if it will keep her safe.
Ava has somewhat of a sister complex, because of how close they’ve gotten over the years, she’s developed romantic feelings for Serena and hopes she can eventually find the courage to tell her how she really feels.
She developed a technique with her sister called ‘Heaven & Hell’, with this move, they both attack simultaneously and when their opponent looks towards ‘Heaven’, Ava strikes from ‘Hell’ then when they look towards ‘Hell’, Serena strikes from ‘Heaven’.
The reason Ava’s surname is hyphenated is because it belonged to her mother and since she has very little of her mother left, she chose to take it on in addition to her new family’s name so she would always have a piece of her mother with her.
Weight: She doesn't care about these things as long as her body is still in its best shape for combat.
Sex Preference: Hetero
Blood 100% Nayu
Appearance and Apparel:
Deep red hair, eyes with a completely black sclera and red pupils, skin with a light silver coloration, almost white. Her small, slender and delicate body often make others think that she is younger than she actually is. But behind it, she hides a surprising force, especially when wielding her scythe. Wears a black and red dress, a small rosary with the holy symbol of the Seraphim, black leather knee high boots, and her gauntlets. Sometimes she wears a black leather cape to protect herself from the weather.
Personality:
Lila is a very reserved, lonely and sad girl. She is quiet and distant. It can be surprisingly difficult to make her trust someone at first, but if they are able to earn her trust, she can be surprisingly warm, caring and affectionate. Due to her being treated only as an object by the Aion faction to attain their objectives, she is very lonely and longs for someone who cares about her, someone who loves her. Being a pureblood Nayu, she can be efficient and merciless when feeding. Her training also made her completely insensible about the act of killing. If she is order, or if she needs to, she will kill another living being without hesitation.
Although she looks to be a cold and heartless girl, she actually suffers a lot because she was alone her entire life and never had someone who cared about her. If you break the shell that encases her heart, who know what will happen? Maybe she will show herself to be a completely different girl.
Backstory:
"The Nayu, a race of vile creatures, parasites that live by sucking blood of other races. Barbaric creatures that wish only death to the Seraphim and their allies. To destroy those vile creatures is our solemn duty, as we swore upon our angelic blood." Those are the words proffered by the seraphim and their allies. But we cant know the truth before hearing both sides, can we? I believe you already know a lot about the Seraphim and their allies. Angels, good guys, clean the world from evil, etc. etc. So lets talk a little bit about the Nayu. Not about their military force, but lets talk about their cultural side.
The Moriarty family. Wealthy and famous for their beautiful poems, songs and due to their unique, silver, almost white skin, something extremely unusual for the Nayu. Differently from other Nayus, the Moriarty family sold their poems, songs and the words they created to other races in exchange for currency and blood, to keep them alive. Even the Moriarty being openly pacifist, repudiating violence and staying away from politics, not everyone was comfortable in giving their blood as payment, but nonetheless, there were those who didn't cared about that, and were regular customers. Some of the Nayu never understood the Moriarty family's style of life. Why they choose to trade with other races, even being "friends" with them. But no one could deny that they were very helpful for the Nayu. Providing "clean" blood for any of those who didn't wanted to hunt and hurt others or even for the elderly and weak. There were also some Nayus who shared their ideals. Those who did so, quickly formed a community near the Moriarty's mansion. After all, not all the Nayus are blood starved beasts. Some just want to live their lives peacefully, like any other.
I think that you know where this is going right? Politics, media, manipulation of information... "History is made by the winners." Now lets look at the day when everything went wrong. We're finally meeting Lila, our protagonist. On that day, Lila was born, and on the same day, she had her life and future stolen away from her.
The Moriarty family had invited all their friends from the small community that formed around their home to a big party. It was a happy day, the day that their only daughter, Lila, was born. Looking at that party, no one could say that the ones having fun and celebrating were the bloodthirsty and violent beasts that the Seraphim said that the Nayu were. They were all dancing to the beautiful music, telling jokes, congratulating the family for their newborn... The only thing different from the normal is that blood was being served together with wine. What they didn't knew was that a unit comprised of Seraphim, Aion and Taxis factions were marching on that direction.
Nobody was prepared to that, and when the Seraphim came, the chaos begun. No questions asked, no words said, they came and started to simply slaughter every Nayu they saw. Not even the old or women escaped. At the end of that massacre, only one Nayu was still alive. Ms. Moriarty, who tried to hide herself from them to protect the baby. She had the same fate as the others, slain without even a drop of compassion, without even a word. From her dead arms, a small baby, covered by a fine cotton blanked started to cry. When the Seraphim looked at her, it was a beautiful female Nayu baby, with a silver skin as white as the moon and blood red hair. I thought they would kill her, but for some reason unknown to me, they wrapped the baby on the cotton blanket again, who had the baby's name sewed on it "Lila" and took her away with them, letting a pile of innocent bodies behind. I couldn't do anything, only watch as they took her away. My old body was wounded and I had no strength left to even walk. It might have been a coward or selfish act, but the only thing I could do as an old Nayu was hide between the corpses.
Now that you know what happened, you should decide who are the bloodthirsty savages on this story. Believe-me, I may be old, but I'm not a liar. Its not because i'm a Nayu that I would try to lie about such serious things. Even now, its hard for me to speak about that day, but I think that is the least I can do to redeem myself from my cowardice. I had never told what happened on that day to anyone, I should at least write it down before I die. I hope that the small Lila can forgive this old and foolish man.
A few years later
A lone girl travels the land, alone save for her big scythe, that she carries along whenever she goes. Some call her the angel's hunting dog, others say she is the one who brings punishment for those who offend the angels. But whenever she goes, her figure is associated with bad omens and misfortune, especially due to the sad and sorrowful aura she passes. Not much is known about her, as she only opens her mouth to talk with others when its absolutely necessary. Her Nayu heritage is obvious, but no one knows why she carries the holy symbol of the angels on her neck. Rumors say that if you are an follower of the angels and wear their holy symbol, she may approach you and ask politely for some blood with a beautiful, almost angelical voice. There are also rumors who say that she is a Nayu assassin following the orders of the Seraphim, hunting down their enemies with her scythe. But even with those rumors going on about her, the mysterious traveling girl continues to be an enigma, as very few are the ones who aren't superstitious and approach the little girl.
Exp:
Trained by the Seraphim using methods combining both the Seraphim and Nayu combat styles. Specialist in hunting and assassinating/eliminating her marks. Wields her scythe and her gauntlets with dexterity and agility, often surprising her opponents with the force behind her attacks due to her apparent fragile and delicate looks. Her slender, flexible and agile body makes her a hard target to hit, and a mighty hunter, being almost impossible to run away from her if she is chasing you. Excellent at tracking her marks and obtaining information when needed by using her natural stealthiness.
Weapons:
Her signature weapon, given to her by the Seraphim as a tool for her to hunt down their foes.
A pair of gauntlets with sharp, bladed nails she uses for combat together with her scythe.
Abilities/Powers:
Dexterity: Her training gave her an agile, fast and flexible body, capable of chasing her mark even performing acrobatics if needed.
Hunter's Senses: Heightened senses allow her to track her mark easily, especially if its wounded, as she can smell its blood.
Inoffensive Aura: Be it for good or bad, she has an inoffensive appearance, being completely unable to intimidate anyone.
Herbal Medicine: Wide knowledge about medicinal and poisonous herbs, able to make poisons and medicines with the right herbs. Knowledgeable about basic and intermediate medical procedures, being able to seal a wound if needed.
Blood Traits:
Shadow Stepping
Blood Consumption
Invisibility
Shadow Manipulation
Sound Manipulation
Hemotoxic Venom Fangs
Poison Resistance
Night Vision
Spells
Blood Link: This spell has a passive and active effects, both triggered when she consumes blood from another living, sentient being. Passively it lets her know the target's feelings, emotions and memory on the exact moment she took the blood from him and identify his blood heritage. When activated, she can temporarily utilize one of the target's blood traits or spells. Available only once per target, and after selected the spell/blood trait to be acquired by the Blood Link, there is a delay of 24h for the target's blood to get out of her body, resetting the ability and allowing her to copy a different spell or ability.
Eclipse: Creates a bubble around her with the range of 25m that completely suppresses the vision of all inside it and reduces other senses (excluding hers). This bubble moves with her. Those outside cannot see or hear anything that comes from inside this bubble.
Trivia:
- Is jealous and possessive about romantic relationships. - Loves to eat sweets and meat. - Constantly asks herself why she keeps following the orders coming from the Seraphim. - Thinks about the other Nayu and wonders if she had a family.
"Visual range" of roughly 25m (the same range as her "Eclipse" ability) for vibrations (somewhat detailed aka like Toph from Avatar) and a little bit more for sound (very rough details just as a sonar would work, basically a "ping" showing very rough details about things) and smell (Only useful to track something if this thing is bleeding or has a noticeable smell to it, natural or not.)
Lila is not able to see the beauty of flowers, the beauty of a painting or a city or to accurately depict a person's unique traits (for example its face & etc.) just with her senses. She is able to distinguish people from each other by their size, body, weight, how they walk & etc. but they are all faceless creatures for her. If she wants to know someone intimately, "see" their face, their unique traits she will actually need to touch the person, feeling it with her hands.
Sophia, the Guardian of Knowledge
"Knowledge corrupts all but those with the purest of intentions. By guarding this knowledge, I protect the world from itself."
Age: 250
Gender: Female
Height: 11.5m
Weight: Only 4,8 tons
Lenght: 58m
Sex Preference: Hetero
Blood 100% Dragon
Appearance and Apparel:
As a dragon, her unique physiology makes her very different from other dragons. Her wings, one of the most unique aspects of her physiology, apparently are made of feathers, but upon closer inspection, its clear that they are actually razor sharp scales shaped exactly like feathers. Lightweight and aerodynamic, they are unique amongst the dragons. Some monks and other people use the feathers that rarely fall from her wings to make ceremonial daggers.
In her human form, she has a completely white skin with some black parts and two white horns. The skin coloration is due to the excess of magic energy, that her shapeshifted body is unable to contain, and as a result, her body is overflowing with magic energy, causing the distinct skin coloration. Her imperfect shapeshift prevents her to shapeshift to any other form outside that one.
Personality:
Sophia has an air of royalty to her, formal and very respectful. To those who befriend her, she is very kind and caring, acting almost like a mother would with its children, even using force to protect them if needed. She is very sociable, being rather easy to befriend her. She has an unusual intuition about people, and its very hard to lie to her or trick her. Differently from other dragons, she actually wants to know better others, she doesn't consider herself to be superior, on the contrary, it could be described as... a motherly behavior. She wishes to protect those with pure hearts and thirst for knowledge. That's why she is seen as an ally, almost like a "protector" of scholars and students.
Backstory:
Sophia was born different from other dragons. With an unique physiology and an incredibly different mentality, she always thought that knowledge was power. And dedicated her time to gather knowledge and study. Most dragons have lairs, where they hide their treasures and possessions, but Sofia built a library instead. As the years passed, the library grew, and with it, the knowledge stored inside. Years and years passed, towers that pierced the clouds, tunnels and caves that extended themselves like the roots of a great tree were built by her in one of the coldest and highest mountains in the Gaia territory. Eventually, wanderers found the library. Sofia believed that the knowledge wasn't meant to be hidden, but instead to be shared to all those who seeks for it. And as such, she gladly opened the great library's door to them. The notices spread fast, and just a few weeks after the first wanderers departed, scholars, mages and all types of scholars began to appear, seeking for the wise dragon and its great knowledge. Sofia welcomed them with open arms, teaching them and helping them to learn about magic and the world.
But knowledge brings power, and those who seek power, often bring chaos with them. With that much knowledge, and power, on their hands, they began prohibiting others to enter in the library, attempting to have all that knowledge only for them, treating all the knowledge as theirs. Sofia saw, brokenhearted as they started to use that knowledge to their own benefit, in their endless and selfish greed. The wise dragon watched with sadness in her heart as the library became the reason for conflicts and battles. Watching all that hate and violence, Sofia became disappointed and displeased with their actions. They were not ready for all that knowledge. It broke her heart, but she knew what it had to be done. She needed to hide and guard that knowledge. To protect them from themselves. Flying high above the library, the wise dragon showed itself in all her beauty, and with a serious and authoritative voice, said: "Knowledge corrupts all but those with the purest of intentions. You are not ready to see the light of the knowledge." and with a great roar of sadness and grief, she closed the gates of the great library, isolating it and herself from the world and going on a deep slumber.
Fifty years later, when Sophia woke up, she saw a very peculiar sight outside the library. It was a monastery. An order of monks had built an monastery, to guard dangerous knowledge, following what she had said fifty years ago before sealing the library. From inside it, she could see a little of the temple they built, surrounding the library. The monks there dedicated their lives to learn, study and protect the world from the knowledge they weren't ready to have. But from inside of the library, she could only see that much. Deeply curious about that order of monks, she shapeshifted to her human form, covered herself with a robe and went to see it from up close. The monks received her, a stranger, with open arms, explaining to her their philosophy, objectives and way of life, even mentioning her name. They saw her as a mentor. The words she said had inspired them.
Inspired by their pure hearts and what they did in only 50 years, Sophia took off the robe and revealed her true self, transforming into a dragon. Like that, the great library's doors were opened once more. Together with the monks, the place became a big monastery, a sanctuary for all the scholars, mages and students with a pure heart and a thirst for knowledge. The monks and the dragon became more than just mentor and pupils. They became her students, her friends and companions, helping her to defend and expand the great library. No politics, no war nor conflicts dared to invade that sacred mountain. Only those who were tested and proven to be pure, honest and have a true passion for knowledge were allowed to enter and learn.
Exp:
A lifetime studying and gathering knowledge both magical and non magical. Many the most dangerous grimoires, texts and scrolls were gathered and studied by Sophia, even the mythical and forbidden Grimorium Verum. The monks also taught her how to wield a sword, for her to protect herself when she was in her vulnerable, human form.
Weapons:
A katana given to her by the monks after they discovered that she was completely vulnerable in her human form.
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Abilities/Powers:
Unique Physiology: Her lightweight scales are slightly weaker than those of other dragons, but they are much lighter. Her slim body coupled with her wings, which are made of razor sharp, feather like scales, allow her to fly faster and higher than other dragons.
Knowledge: Spending an eternity studying and reading a forbidden grimoire come with certain perks.
Razor Feathers: One of the few attacks she has other than her breath. Throws sharp feather like scales in a short area using her wings.
Blood Traits:
Regeneration
Fire & frost manipulation
Metal dense teeth and claws
Plasma/Absolute Zero breath
Smell detection
Binocular vision
Heat & Cold resistant scales & feathers
Dragon wings & tail
Imperfect Shapeshifting (only to her "human" form. She can only stay in her human form for 2 days at maximum before having to spend one whole day as a dragon. Her human form isn't able to contain all her magical power. If she stays in human form for more than two days, it will cause a magic poisoning. She will get terribly sick and weak. Potentially lethal. While on human form, she is just a human. She cannot use any magic spells or her breath, as the magic would be too much for her shapeshifted body to handle, resulting in a lethal case of magic poisoning. The only spell she can use while in human form is Rift.)
Heat & cold manipulation & conjuration
Spells
Rift: Tears a temporary hole on reality, opening basically a wormhole. For big distances it requires a lengthy casting time.
Grimorium Verum - First Seal: Summons the gigantic Grimorium Verum, hovering way above the battlefield. Shackled by arcane chains and sealed by magic, It cannot be opened yet. Its presence on the battlefield absorbs soul essence from living beings. (excluding the grimoire master)
Grimorium Verum - Second Seal: The arcane chains break, only the magic seals remaining. The Grimoire Verum stops absorbing soul essence, but it absorbs any spell, enchantment or magic in the area. (excluding the ones from the grimoire master).
Grimorium Verum - Unsealed: The seals break and the Grimorium Verum opens, providing its master with unlimited soul essence and continuing to have the effects of the first and second seal.
Trivia:
- Sophia means "Wisdom" in greek.
The Grimorium Verum. A mysterious and powerful artifact. With uncertain origins, it existed since immemorial times. Said to contain the truth about all the magic itself, it emanated an incomprehensible power.
But all knowledge and power, comes with a price... An unending fountain of magic, forever overflowing with primal magic. It was only expected that it started to affect life around it. The Descended who came near it either were destroyed by the sheer amount of primal magic penetrating their essence, or were forever changed by it. Those who were able to survive became extremely powerful mages, much more attuned to magic, they had a frightening power. And with power, comes temptation... The power of the grimoire became very well-known across Edafos, and with the war already raging between the Seraphim, the Descended and the Dragons, it was no surprise for them to be interested on it. Using the Primal Magic emitted by the Grimorium Verum to fuel powerful rituals and spells, the descended found a way to fight against the powerful, tyrannic dragons. The Seraphim used the power of the soul and essence to create mighty weapons capable of piercing the dragon's scales. The Lassa, wielding the crushing power of gravity, made their mighty wings useless. The Nayu, experts in shadow magic, swift and deadly, made their own shadows turn against themselves. The Oro, with their strength and might, used earth and air magic to match the dragons' strength. The Sol, relying in the power of nature and light, used light and plant magic to burn and trap them. The Tyro, hailing from the fiery volcanos, utilized fire magic powerful enough to repel their flames. The Dragons, in return, roared in rage and fear when the Descended united against them.
The first Dragon of Knowledge which swore to never partake on any conflict could only watch, terrified as the knowledge from the Grimorium Verum plunged Edafos into the fires of war. Breaking its own vow, the dragon god of knowledge knew that it was necessary to intervene, otherwise the consequences would be inimaginable. The Grimorium Verum was too powerful, the world wasnt ready yet to the things that were hidden within its pages. With a small group of renegade mages and dragons, which fled from both of their factions, the dragon god of knowledge entered the war himself.
Maybe things would be different if the Descended or the Dragons were wishing to hear what the God of Knowledge had to say, they could have helped him to seal the grimoire, maybe things could have ended sooner if he had allied himself with one of the sides... But in the end, the God of Knowledge and its few followers jumped inside the war in a suicide mission to seal the grimoire, thus protecting the world from itself. Fighting against both the Descended and the Dragons, the God of Knowledge and his followers sacrificed themselves, burning their own bodies and souls to seal the Grimoire away, with only a few of them remaining, they reunited themselves, isolating themselves from the war, lamenting for the death of the God of Knowledge. These same survivors would later form the Magoi, together witha rogue unconventional mage. With the Grimorium Verum now sealed, the God of Knowledge dead and the war still raging, the First Seraphim made its move. Tearing the Dragon God apart, he divided its body, giving them to the Descended which would become the rulers of the lands once ruled by the Dragons. With an unsurmountable power, the First Seraphim ended the war forcefully. Any dragon which dared to defy its will would meet its wrath.
But even with the war ended and the Grimorium Verum sealed, its influence was enough to change the world radically. Its said that even today, the most powerful lineages of mages are descendants of the first group of mages who helped the ancient dragon of knowledge to seal the Grimorie.
But as the time passed, the seals became weaker and weaker. The magic within the Grimorie grew stronger and restless as it struggle against its shackles. But there was only one problem. After so many years, nobody was even close to the power that the ancestor mages and the dragon of knowledge had joined, and thus, breaking the seal completely was impossible.
Its common to the most powerful Grimories to have conscience, and the Grimorium Verum wasn't different. And to a Grimorie, there is only o e thing worse than being destroyed: being forgotten. The Grimorium Verum, which once had an incredible impact on the world, was now only referred on legends and myths.
Fearing being completely forgotten, the Grimorie started struggling against its seals and shackles. As it continued, day after day, year after year, the seals became weaker and weaker, until they became weak enough for the Grimorie to extend its magic a little further. Sending pulses of primal magic to try to get free, it tried to link its existence to another being's, but without success.
The Descended had become too frail and sensitive to magic, their bodies and essences weren't capable of holding not even a tiny amount of primal magic, as it was too brute and rough for them. Not even the western dragons, the living beings which were more attuned to magic were able to hold it.
As it continued to send the pulses of primal magic, the Descended who came in contact with it for a long time slowly became more powerful and resistant to magic, like an ember, rekindled by the Grimorie's influence, but still, it wasn't enough to hold it.
But that wouldn't last for long. One day, the pulses that the Grimorie sended started to resonate with another existence, being absorbed and reflected back to it. That particular existence was a rare one, a hybrid between a western and an eastern dragon.
Although very rare, sometimes when eastern and western dragons have an offspring, it is born with an incredible magic tolerance, md it was exactly that the Grimorium Verum needed.
The small dragon was nothing more than an embryo when the Grimorium Verum merged its existence with it. Being imbued with an endless supply of primal magic, changed the embryo. The Grimorie needed to make its adjustments to be sure that the baby would be able to hold its power, and as such, it shaped the baby to its own needs.
The result was Sophia. With smooth scales, agile, fast and with a unique physiology shaped by primal magic, it was a unique dragon, extremely different from others. Able to conjure long forgotten primal magic, even her breath was changed, instead of cold and fire, her breath resembled those of the primal dragons, the first dragons, as cold as the void, and as hot as the sun itself, beams of plasma and absolute zero breath.
Since it was a child, it was already able to summon the Grimorium Verum. Almost like it was drawn by it, the young dragon submerged itself on the forbidden Grimorie's pages, learning more and more about magic as the time passed. But the Grimorie wasn't a simple existence. In order to protect Sopha, and in return itself, it showed her only a brief part of its power. Even as a child, Sophia's magic was already strong enough to suppress the seals which the ancestor mages and the previous dragon of knowledge casted on it. With time, she would be able to completely break it whenever she wanted, and when that happened, the Grimorie would know that she was ready to unlock its true potential. But until there, it had to wait patiently as its creation grew. The primal magic in her resonating stronger and stronger each year that passed, it knew it was only a matter of time...
An as tall as your knee midget with long pointy ears and triangular nose. Her garb is is long and above foot, covered with blue and cream stripes with a mix of yellow, her chest is covered with blue with fancy cream linings as design. Her gauntlets are mostly made of leather due steel is heavy for her, it has a purple gemstone ar the back of her wrist, the gauntlets are blue. Her garb is light and so was she, making her move freely around the battleground as she cast her spells. Her hair is blonde and her bangs covering half of he forehead, she has her hair in two ponytails side by side with blue ribbons(?). Her boots are kind of pointy, it was blue and made of leather.
Personality
Shanna is a proud and arrogant wizard as she so called herself. Despite her great pride, she is undoubtedly loyal to Magoi, not even bothered she's Magoi's pawn. She can singlehandedly protect herself in a gang of thieves, laughing nefariously. Being small, and agile, with the help of air walking, she can dodge swords and lances with ease, also teasing them about their attacks as she did so, still laughing nefariously. She often rhymes her speech. She doesn't accept that someone is stronger than her unless fought to prove. It was a disgrace for her to lose, feels like a wrong opponent she choose. She also have a high pitched voice, making her sound like a child.
Faction
Magoi
Exp
She travels through caravans, hitchhiking on them to train on towns with their own magic. Fire she learned first, in the town of Flare she started, conjuring flames and moving them. 6 months of training she did, the next on her own bid. The next was earth, in Pearl for a month and 6 months on Oryx. It was a hard for her lifting rocks due to her size. Next was in Tidal, how to move water and such, a secret move she learned there. With earth she made space underneath the soil, fill it water, then burst it to the surface. A training of 8 months. Next was to the town of Sunfire, she learned the wind. Some moves of earth too. Wind slicing the rocks she moved. 8 months of training she did as she moved next. Her own training, making ice. She did it in 3 years, in their home and as she travels around Edafos, all except Nero. The last move she learned was Light. Thought by her mother before 5 years after her death. It took her a year to learn that, and will the magic she got, she joined Magoi. From her experience, she handled herself pretty well.
Spells
Fire - Fast shooting flame balls
Fira - A big as her ball of flame shooting towards and homing towards enemy at moderate speed.
Firaga - A very huge ball of flame, moving and homing towards it's target at slow speed
Flare - An extreme fast summoned flame lance, will shoot at one direction.
Water - Shoot a burst of extremely fast water, does little damage but very high knockback. Best at close-range.
Watera - Balls of water will shoot from Shanna's hands, moderate speed at one direction.
Waterga - A huge ball of water, moving and homing towards the target at slow speed.
Flood - Three high knockback bursts of water will shoot below you. Very cringe.
Blizzard - Shoot a small spinning ice spike, if hit, will continue spinning and digging tou your armor until lost it's momentum (2 seconds of momentum). It bounces on walls, will melt after 5 seconds.
Blizzara - A rain of very small, extreme speed of ice shards. It's not spinning. Will melt after 7 seconds.
Blizzaga - A very huge ice spike, moderate speed. If hit, will shatter into five pieces, and hits you again. (Not continuous).
Freeze - Will hit you with a larger ice spike than Blizzaga from above, fast moving. When hit, the ground will freeze. Unable to move for short time (3 seconds)
Aero - Will swipe three air slashes, moderate speed.
Aerora - Will shoot a fast moving ball of air, it is barely visible. If hit, the damaged part will be damaged with small air swipes.
Aeroga - Will compress the air towards you for a short time. (3 seconds)
Hurricane - Will make a moving hurricane.
Stone - 5 chunks of rocks will shoot at you in one direction from below.
Stonera - 7 spiked rocks will shoot at you in one direction from below.
Stonega - 3 Very huge spikes will pop out of the ground.
Quake - 15 blunt and flat surfaced rocks will pop out on the ground.
Thunder - A lightning zap from above and below.
Thundara - Two lightning zaps from above and below, stronger shock.
Thundaga - Three Lightning zaps from above and below, stronger shock.
Lightning - Bolts of lighning will rain down at fast speed.
Stun - Flash a very bright light.
Radiance - Make 2 sharp lances of light, moderate speed and homing, will disappear slowly, (15 seconds)
Holy - Summon 5 spheres of light, homing and moderate speed.
Light - A laser of bright slight burning light.
Abilities/Powers
Fast Running Speed
Air Walking
Resistance to Electricity
Resistance to Blinding Light
Fire Magic
Water Magic
Ice Magic
Air Magic
Earth Magic
Thunder Magic
Light Magic
A Couple Of Attacks - Bop her enemy forcefully with her rod. (3 times)
Retribution - Throws her rod after she spins it, when not hit, it will boomerang back.
Weapon
A rod with a sleek black stave with golden decorations and a transparent glass orb resting on the top that changes color when an element is used.
History
Actually a Sepharim who likes to live alone, train alone, and wanted to teach. She fights in an arena, with bets for her to win. She wins as always, her smile with sun rays. Despite her wins, she's gained little reputation, thus she does it only when she lack the money. She wins, she earns, she wins again. She was mostly undefeatable. Her parents, mother, a full blood Seraphim, and the father, a half blooded Sol and Lassa. Her mother is a once wizard of Magoi and was thought first on how to control her magic, with her arrogant and pride, she left home and trained by herself, she succeed anyway, but when she's home, her mother is dead due to old age and so is her father, the last message gave to her brought her to her knees. "Be strong, my girl. Be what you are always be." Her training is hard, but she only knows basics.
Trivia
Soft and silky to the touch, the garbs and gauntlets to protect them from their clutch.
Nibiru Stilleto
I'm the darkest star out there...
Age
35
Blood
50% Sol 50% Nayu
Gender
M
Sex Preference
Heterosexual
Height
5'7"
Weight
132 lbs
Apparel and Appearance
-(replace black hair with white)
Personality
Nibiru is shown to be merciless to those who oppose him and very cold towards people who are treating him as such. He is often blunt when he speaks and disregards how his comments may upset others. He is also shown to be insensitive towards other people's feelings, only accepting to do favours or helping others if he thinks it as of use towards his own goals. In particular, seeing it as more of a duty to make his job desciptive and longer than something he would do willingly. However, Nibiru has shown moments of concern for others well-being. He has a respect towards his superiors and does not oppose their demands.
Job
Assassin
Faction
Dolofon
Exp
Shadow Tribe Assassination Training. Experience as a street urchin (Parkour). Self-taught plant manipulation and energy absorption.
Spells
Hemotoxic Weapon Enchant - Add hemotoxic venom to weapons: He would place his own venom to the edges of his Katars or blades, the venom causes disruption to RBC's of blood and causes blood clots. The venom was transferred to a shot glass and are poured to the weapon before assassination.
Vines Of Darkness - Using plant manipulation, he could make new vines pop out underground by using plant energy he have absored earlier, the vines are blunt and black but it has thorns. Sharp, pointy thorns. Maximum vines are up to 5, but that exerts him because he make the vines himself.
Shadow Of Light - Pulse a very dark energy (That does nothing) / Pulse a very bright light (That does nothing)
Abilities/Powers
Night Vision
Bright Light Resistance
Poison Resistance
Mental Communication
Blood Consumption
Psychic Detection
Plant Manipulation
Hemotoxic Venom Fangs
Force Field
Plant Energy Absorption
Whist - To become temporarily invisible at very bright light/very dark area
Weapon
Infiltrator- A Katar that easily pierces human and dragon flesh
History
Born in Nero, and was an Assassin to their King, Sleeth. For he was born from the dark and light, he was mostly an abomination to the plain sight of others; let's say everybody knows him from their village and unfortunately too, was hated. Nibiru was a street urchin, chased and beaten up by bullies; people ignore him and dosn't even give him food. To survive, he went to go risks, like jumping over ledges and fences, climbing and sneaking, and to steal food to keep him going. It made him survive for at least 3 years; making him 17 since then. He was sent to a training camp away from Twilight. The Shadow Tribe that needed new recruits. Four years after hellish training (Of him carrying most of it because you-know-what), he was sent to kill an Earl, sounds impossible but the 21 year old Assassin carried it out.. with a few broken bones. After the accomplishment, he was then claimed to be the Virtuoso.
Meena- A Necromancer and a friend of hers have been supporting her behind the scenes. She helped her carry the assassination mission that ended too well. She even thought he might get a limb off, fortunately didn't happen and was spared a limb. And also with the help of Sir Darius, a high ranked officer who gave him the supplies he need and the disguise he used to be one of the Earl's soldiers. After that, life was easy. Until a mission came along, it includes an assassination of a Tyro who meddled with their affairs and have stuck it nose too long. Turns out it was an impeccable Seraphim's acquaintance, and was hunted by the little mage itself. An hour later and the chase was off and the assassin on it's knees, though the seraphim have made a deal when she spared him. She should know every move of King Sleeth that was worth mentioning and he'll be handsomely rewarded. Too much for an angel in disguise.
Trivia
The stars...
Acoly Bea
"Meet my fists: Immovable and Unstoppable."
Age
29
Blood
80% Oro 20% Seraphim
Gender
Male
Sex Preference
Heterosexual
Height
5'6"
Weight
158lbs
Apparel and Appearance
Personality
Faction
Supportive to Taxis and Aion
Pet
Spike was a companion and a friend, not a pet. He would directly correct the man who made this mistake and no matter how many times it takes. His companion's claws are sharp it could slice human flesh with applied force. This little rascal stands about 177.6cm and the claws are at least 2 inches long. It's scales are green and black and was his friend since he's 29, which means recently and that was a week ago. He likes to climb on people's shoulders or heads. Mostly heads. He can speak but his speech are not proper. Even though they just met for at least a week ago, he sure was clingy to him and started following him and already saved Acoly's hide once since they met.
Blood
+60% Tyro +40% Oro
Abilties/Powers
Bleed Resistance
Thick Blood / Hot Blood
Rock hard hide, sharp claws
Strength Boost / Adrenaline Boost
Heat Detection
Heat Resistance
Fire Breath
Fire Manipulation
Special Moves
Pounce - Spike will pounce an enemy when he have the distance, then slash the enemy continously with his sharp claws.
Flamethrower - Spike will blast hot white flame from it's maw.
Fireball - Spike will shoot a fire ball from it's mouth.
Exp
Taught by his mentor: Ghetsis Yao. He can call a spirit through Evocation: an act of calling or summoning a spirit. When 5 is successfully called, He absorbs their powers to make him stronger, after the punch he will give the powers back to the lesser spirits. The other 5 spirits will make the fist harder and numbs the pain on impact, making Acoly immune to damage when he do his attack.
Abilities/Powers
Blood Traits
Bleed Resistance / Thick Blood
Strength Boost
Earth/Gravel Manipulation
Ground Detection
Air Manipulation
Air Detection
Soul Detection
Skills
Call Spirits - Call 5 Lesser Spirits and surround the spirit user
Absorb Spirits - The caller will absorb the power of the said spirits, giving the caller a thunderous neon blue aura
Stone Hand - Given the blood of Oro, he will make his right or left hand completely made of stone temporarily, if stronger, the hand will be iron, but that was due to rare occurence.
Asura Strike - To make the strike that will definitely can overpower a tank, one must have absorbed 5 lesser spirits and calling another 5. the absorbed spirits will add power to the punch and the called spirits will make the punch stronger.
Weapon
His Fists
History
There is not much to tell at his history but the facts that he was born in Pearl and was raised in Onyx. His father, Rafael Bea, is a merchant and member of the merchant guild in Pearl. Caravans are going in and out of Pearl to Onyx and to Tidal, taking out supplies like Fruits and Vegetables from Pearl, Meat from Onyx, Seafood from Tidal and then scatters from Sunfire to Blaze, tools and equipment and Flare, lumber from Sunfire, then iron and malleable steel for hammering from Blaze. The Van Gruff Caravans are mostly venturing and entering cities and towns to sell their supplies and/or buy them. Even though they avoided the Nero territory, some brave caravans still venture inside to sell their wares. Acoly was left behind by his father since he was 8 years old, sometimes coming with him for a year at the caravan.
Ghetsis was the one who took care of the young man after discovering one day of what Ghetsis can do and decided to teach Acoly, having his father and Ghetsis friends for a long time. Ghetsis was a hundred percent Oro blood, and can easily blow boulders into smithereens, the training was hard but it was worth it.
Although she is mostly Dragon by blood, Calamity appears more human because of her mother's shape-shifting ability, and her father's blood, which consisted of more Seraphim than Dragon. Her hair is pure white, and her eyes are such a light blue, they almost look white. Her wings are quite big, and have a horn emerging from each, making her look a little more demonic than angelic. Her wings, ears, tail and legs all have a bluish tinge to it, just like her eyes. Her ears are elongated, and she has feather-like horns emerging around each ear. Her tail is long, and plated. Her legs have horns emerging at her knees, plated all the way down to her clawed feet.
Apparel
Calamity wears armour-like cloth covering from her shoulder all the way down her arms that are white. Her sleeves are great for hiding weapons. She wears stretchy black material underneath all along her arms, on the bottom parts of her thighs to her knees, a black halter-neck top covering her upper torso, falling down her back, and wrapping around her waist in a V. She leaves her midriff and upper thighs open.
Personality
Calamity is a rather cold person. She has seen a lot in her long life. She’s only a decade off a century! She isn’t close to anyone, and wants it to stay that way. Although she is dressed provocatively, she is more of a prude than you may think. She respects herself, and her body, and would always send men scurrying away with their tail between their legs with a single glare that’s scarier than death itself. She doesn’t mind showing off her body because she’s proud of it. She may look weak and harmless, but she has muscles.
She knows her limitations well, and doesn’t like proving herself. She is not full of herself, and will get a job done. She seems indifferent to everything around her and rather detached when she speaks. Her voice is monotone, and expressionless, and she never seems to show any emotions on her face either. If you look carefully though, you’d be able to see a deep sadness in her eyes though, but she covers it up pretty well. She doesn’t like to talk, and hates chatterboxes.
Calamity doesn’t seem like the type to get angry easily, but she does. When she’s mad, she’s a real spitfire, and actually talks a lot, much like those chatterboxes she hates.
Exp
Calamity grew up travelling the world. She didn’t like her parents, as she was left to fend for herself at a very young age. She learnt from all of the different people she met, learning how to use medicines to help keep her wounds clean and safe from infection, how to fight, how to strengthen her body, and how to hide her emotions. She kept all of her teachings close to her, learning new things as she continued to travel, still learning.
Spells
Icy Smash
This is an ice attack, where ice boulders slam into each other, smashing whoever is in between them.
Soul Light
This is more of a passive skill that is generally used after her soul detection ability. It lights up a person’s soul, so that anyone hidden is seen by everyone else.
Abilities/Powers
Soul Detection
Fire Manipulation
Ice Manipulation
Metal Dense Claws
Regeneration
Stone Hard Scales
Fire Breath
Ice Breath
Metal Dense Teeth
Metal Dense Horns
Heat Resistant Scales
Cold Resistant Scales
Binocular Vision
Smell Detection
Dragon Wings
Dragon Tail
Weapons
This sword is a sword that can split in two. Just imagine the sword is white with a blue hilt.
History
For the first four years of her life, she lived with her mother in Blaze. Calamity’s mother then cast her out, not caring about her daughter. She didn’t really know who her mother was. All she remembers is calling a woman ‘mother’. She tried going home, but her mother wasn’t to be seen. Disheartened, Calamity roamed the streets, picking up skills here and there. When she reached the age of 11, she started travelling, wanting to see the world. She continued to pick up more skills. She was 15 when she learnt how to fight. She was 16 when she received her blade. She was 17 when she killed for the first time. She was 20 when she began her job as a killer or bodyguard for hire. She grew as she travelled, turning into an ice cold person, who seemed indifferent about everything. She’s seen far more than she should in her 90 years.
Calamity has a twin brother whom she believes is dead. She was 3 when he was taken from her arms by some mean men.
Castiel
"I'm looking for someone. Do you know her?"
Age
90
Blood %
60% Seraphim, 40% Dragon
Gender
Male
Sex Preference
Hetero
Height
6’2” or 188cm
Weight
220lbs or 99.8kg
Faction
Dolofon
Occupation
Assassin
Pet
N/A
Physical Appearance
Castiel is a black haired male with jet black angelic wings. He has elf-like ears, and a long dragon-like tail. He has horns that are too small to see past his messy black head of hair. He always seems to have this scowl on his face. His eyes are a light blue that nearly look white. Although he has mostly Seraphim blood, he is black because of his mother, who was a black scaled dragon.
Apparel
Castiel wears all black. He wears armour-like cloth that covers his whole body. He wears boots that are made of black dragon hide from a dragon he killed when it attacked him.
Personality
Castiel is a very cold male. He is full of anger, and hatred to everyone. He wishes to find his twin sister, but he doesn’t know where she is, or what she’s doing. His eyes are so cold, and scary, when he glares at others, they run away with their tail between their legs.
Castiel is never friendly, and can be incredibly cruel. He is a ruthless killer, who seems to love killing. He is a loner, but wants love as well. He craves love, but he doesn’t know how to show it. He misses his twin sister, and wishes to find her once more. Castiel is easily angered, and it is hard to calm him down once he’s started. He has some serious issues with bloodlust, and it gets pretty hard to control.
Exp
Castiel grew up in the league of assassins, or Dolofon. He was taught how to fight and kill at a young age. He was taught a few herbs to help himself heal if he was ever injured, but he was taught well, and it takes a really skilled fighter to injure Castiel. He is especially talented with magic, and knows quite a bit.
Spells
Light Slash
It is a light attack. This attack can be used on his wings, or his sword. A pure white light buffs the tips of his wings or edge of his sword, causing immense damage to the person at the receiving end.
Scent Vision
This is a passive skill. Scent Vision allows the user to see all smells. Nice smells tend to be bright colours, like lavender, violet, red and yellow. Bad smells tend to be dark colours, like black and different shades of grey or rotten green.
Light of the Seraphim
This is another passive skill. This skill allows the user to find whatever good is in their opponent, and bring it out, allowing their opponent to feel happiness, sadness, anguish, and guilt for what they have done.
Aerial Kick
This is an air attack. Going hand in hand with air walking, this attack allows the user to be light on their feet, landing fast, yet powerful kicks on their opponent for 10 seconds.
Abilities/Powers
Dragon tail
Metal Dense Horns
Heat Resistant Scales
Cold Resistant Scales
Binocular Vision
Smell Detection
Soul Detection
Angel Wings
Air Walking
Halo Light
Portal Jumping
Portal Sensing
Portal Conjuring
Ghost Vision
Weapons
The black sword is quite large, and relatively heavy, yet Castiel can swing it around with ease.
History
Castiel was born to a 100% female dragon shape-shifter, and male Seraphim with 60% Seraphim, 40% Dragon. Unlike his sister, who had more Dragon blood in her than Seraphim, Castiel has more Seraphim blood than Dragon. Castiel was taken from his twin sister at the age of 3 by the Dolofon. He was raised by the league of assassins, and was taught how to kill from a young age.
Being traines so ruthlessly, Castiel was able to travel at the age of 14, roaming the world in search of his sister, as well as doing the odd jobs from the league of assassins. His main concern had always been his twin, and he trained hard so that he would be able to protect her when he found her.
Castiel says he can’t love anyone, yet he loves his sister.
Quote:"oh I flirt with everyone....I'm an equal opportunity lover. And killer but that's not the point"
Name: Paon
Age: young for a dragon
Species: Dragon
Blood%: 100% Dragon (Though the types of dragon are debatable)
Gender: Male
Sex Preference: Bi sexual
Height: 26 feet (Two elephants tall...very small for a dragon)
Weight: 3 tons Physical appearance: Dragon:
His dragon form is small and sleek. A rather odd dragon that seems to be a mix of various types. His tongue is forked much like a snake and is an odd eggplant coloration. His paw pads are more like that of a feline then a reptile and are a blue color.
Chosen Humanoid shape:
this shape consists of a rather soft featured male with delicately pointed ears and large opal colored eyes...eyes that seem to reflect different hues at different angles in the light and give him the appearance of blindness. Along with this his hair is white with pastel colors streaked throughout. In this shape he is a rather small 5 foot nine with lean muscle. Giving him an archers body that he hides underneath hooded leathers of various colorations. His skin is on the paler side with blue scaled stripes on his middle back ending around his hips. His canines are sharp and on his head are his two spiraled horns. With his rather soft attractive appearance he is usually mistaken for different races, something he is fine with. Apparel: -He typically wears leathers of a hunter in purple hues with a hood that accommodates his horns. The leathers allow him more movement which he prefers.
Vehicle: N/A
Personality: -Despite his soft features, paon is sarcastic leaning toward cynical. With a voice that often purrs his comments, it is usually hard to tell when he is being sarcastic. Along with the sarcasm and being cynical, Paon is actually quite skilled in being able to talk his way out of problems. (Probably the snake tongue)
Occupation: -Trader: He tends to trade the hides of the animals he has slain in return for money. (A win win for him since he skins the animal he plans on eating) -Assassin: A little known job he had taken upon himself awhile ago. Finding that his speed and silent movement was perfect for the job.
Faction: -League of Assassins. (Dolofon)
Pet: N/A
Adv. App.: N/A
EXP: -Paon gained his skills first from hunting to joining the league of assassins. Finding that he could accomplish their request of killing without a trace thanks to his poison and quickness. -Paon learned to shapeshift by being around the individual that took him in. It took him awhile to figure out how to get his dragon self into a smaller more humanoid shape. As such when he first shifted he was far more scaly. Over time he perfected the shape and is one of his most skilled abilities. -Paon can keep his humanoid shape as long as he pleases. Typically loosing the shape when he looses his temper...or control. This skill level developed from the dangers of pushing himself. Keeping the shape longer and longer until he was able to keep it. This took him a very long time....meaning that he is still learning mannerisms of people to blend in better. -Paon has had a fairly successful kill streak. Managing to take about 100 contracts in the span he's been in the league. He's relatively high ranking and considered reliable, often getting contracts that are considered difficult.
Spells: None
Abilities/Powers: -Shapeshifting: only seems to become the humanoid figure. Often mistaken for other races and believed to be blind. -Heat manipulation and conjuration -Metal dense ivory colored claws -Regeneration -Scales: Not nearly as hard as other species. Tough as stone in softer areas and tough as metal on back. -Fire Breath: Has a rather interesting rainbow colored fire -Metal Dense Teeth -Metal Dense Horns -Heat resistant scales -Binocular vision (not actually blind) -Smell dectection: When using his snake like tongue his sense of smell is heightened and helps him pin point locations in the dark -Posionous: His blood is poisonous much like a brightly colored dart frog -Venomous: He has venom sacs located by his canines and his venom is equal to a western rattlesnake.
Weaknesses: -Cold: much like a snake Paon is weak to colder temperatures. Becoming too cold can result in him becoming weakened and sluggish. Basically he becomes very vulnerable.
Weapons: -His weapon other than his claws is a rather elegant dagger. A dagger that reflect no light and slices with precision should he need it to. To add to its deadly nature, Paon often gives the weapon a layer of his own venom. He calls it Fang. History:
Where do I start? Mayhaps the beginning? Well I was abandoned upon birth due to not only being a runt but being presumed blind. Left to fend on my own I decided to survive despite the massive odds against me.
I lived mostly on fruit and hiding. This feralness lasted for quite some time before my baby self was found by someone. They were elderly...I suppose that is why they decided to care for me. None the less I managed to learn to shapeshift...allowing to better learn the skills they were teaching me.
Of course, after some time they passed and I was alone once more. I took it upon myself to begin trading, after all I had practiced shapeshifting enough to look reasonable...I believe the race I am most mistaken for is sol....so why not make coin off of it? And I did. I used hides from the creatures I was going to eat anyway and business was pretty good....but something was missing.
I found my travels taking me to the land of Nero and found myself intrigued by the lure of assassins. Turns out with my skills I had a knack for it. I was able to take out a contract given to me with efficiency and left no trace of me being there. Impressed they let me join their ranks. Took me awhile to master a few things and rank up to where I am now...but that's all that's needed to know.
Trivia: -Paon has an extremely high metabolism resulting in him consuming lots of food to keep up with it. The need for large quantities of foods can be comparable to a hummingbird. He prefers a combination of meats and fruits for his dietary needs.
Height: Rough standing height of 3 and a half feet and a rough length of 11 feet
Weight: Roughly 120 lbs
Sex Preference: Hetero
Blood: 100% Dragon
Appearance and Apparel: Virais appears as his picture depicts him and while he does have the capability to shapeshift, he's yet to learn entirely how to do it yet in his early life, leaving him with a complicated Humanoid form. He does however have a small back satchel that he has been known to wear, used mostly for carrying small objects or transporting other oddities while he travels.
Personality: Virais is quiet the ball of life. Having been alive for just under two decades, he's still quiet young in dragon years and that in turn means that he is at that 'high on life' stage in his life. Often running around, exploring all that he can see, and of course making friends anywhere he can! This in turn leaves him with a very open and joyous personality. Though that doesn't mean he's willing to just hug anything that moves as in this world plenty of others want you dead and are more than willing to attack and kill you for the worst reasons. So while he's libel to be your friend, he's also ready to take a healthy chomp out of anybody who means him and his friends harm.
Backstory: Due to Virais' young age he's not got quiet a bit of stories to tell, but those that he does have tell of how he woke up alone and afraid. Hatching from his egg lost in the wilds of Vrondi he knew nothing about the world around him. Thing were scary at first, learning the most basic of things, but he did! Learning what those weird things on his back could do, flapping them up and down to take flight of all things! Then as the months rolled by he grew at a rather great rate, rising in stature to hunt bigger and more filling game.
It was around his 10th year though that something odd started to happen. Despite learning how to harness control over fire and ice, he was starting to come into more magical abilities. It was during another one of his hunts, tracking down his next meal, that he was attacked by a much larger, feral dragon. The larger beast had been defending it's territory when Virais had apparently stumbled into forbidden ground. Facing off against the monster of a dragon he could only run, turning tail and using his small size to dash away, but the feral dragon was relentless. No matter how fast he ran the feral dragon was hot on his heels and when he was pushed into a corner, not wanting to die, something magical happened. Fearing for his life Virais reached deep down to find a spark he never knew he had. Pulling it from his soul the spark became an inferno that raged out, consuming his entire body and changing him, building the arcanic force that lashed out against the attacking dragon. The dark flames that wrapped and burned from his body swirled and whirled around before lunging for the bigger beast. Whipping through the Earth and carving deep cuts all around him before cutting his aggressor, treating his scales like paper and slashing deep. Though due to the wild nature of his outburst the ground took more of the blast than the feral dragon, but it was still enough to convince it that he meant business causing him to leave. However, Virais was left weak and confused as the flames retreated. His entire body feeling drained on a level he couldn't even understand as he faded into a deep sleep.
Upon waking up he saw what was left of the corner he was trapped in. The gashes, gouges, and devastation that left what was once a great tree as a smoldering crater. Once again confused and scared he ran from the blast site and fled back into the forest that he knew as home, but now he had more questions than he could ever hold onto. He had to find answers and that meant he had to leave his home territory and find them. This is where he started to find these strange creatures who stood on two legs, standing upright and talking in a weird language. It was again scary at first, lunging into a new world once again, but it wasn't anything he hadn't done before. Now this was his chance to make new friends, learn of a new world, and find out where that surge of power came from.
Exp: Growing up alone and fighting for your life in the wilds gives you a great concept on survival and fighting against forces much greater than your own. Although without much formal training and the fact that he ran just as much as he fought leave Virais less than ready for the trials of war. Although his little practice with his wild magic has left him with a volatile form of greater combat.
Once again, due to his wild adventures he has spent quiet a bit of his life, running through difficult terrains to hunt, chase, and kill prey. This in turn has given him quiet the quick and nimble running and flying capacity.
Abilities/Powers:
Dextrious: While being a full blooded dragon, he is still young and very agile with his feet. Able to move quickly and dash about to avoid larger creatures and use his strong wings to out fly them as well.
Survivor: Years of living in the wild have taught Virais all about hunting, tracking, and handling the dangerous of the wild world. Letting him make the most of it. However, he also falls a bit short in the more civilized areas of the world.
Weaponized Tail: Virais' tail is spiked and strong, letting him have a long, whip-like tail to use as a weapon for fast, painful, and often lethal attacks.
Blood Traits:
(Wild) Shapeshifting - Virais isn't as keen on the intricacies of shapeshifting, leaving him with the flaw of shapeshifting into the first person he sees.
Heat & Cold Manipulation & Conjuration
Fire & Frost Manipulation
Dense Metal Claws
Regeneration
Stone Hard Scales
Fire & Frost Breath
Metal Dense Teeth
Metal Dense Horns
Heat & Cold Resistant Scales
Binocular Vision
Smell Detection
Dragon Wings & Tail
Spells
Shadow Fire: Virais has the untapped power of raw, destructive Shadow Fire. Working much like an anti-element, this magic burns, saps, and destroys all it touches. Extremely versatile and incredibly deadly this magic could be used for massive, wide-spread destruction or very precise and lethal annihilation. If he could control and understand it.
Shadow Fire is a bit of an oddity as it isn't like normal fire. It consumes matter, ruining, destroying, and corrupting it to leave organic matter drained and sapped on a lethal spiritiual and physical level. For inorganic material it degrades and crumbles it in a localized area, letting hte more concentrated gouts of the Shadow Fire carve through metal, stone, and mortar like paper.
Though while most, if not all physical matter, is susceptible to the Shadow Fire, spiritual barriers and resistances mitigate it, stopping it's effects at the cost of an extreme drain on the barrier in question. Also while it is called Shadow FIRE, it isn't actually fire in the sense that it burns and spreads as this kind of 'fire' just destroys then fades away, leaving it unaffected by water and fire suppressants.
Trivia: - Virais doesn't actually currently know the Common Language. While he's been picking it up incredibly quickly he's still a bit behind the curve thanks to his time in the wilds.