Name: Seth Rush
Age: 29
Physical Description:
Important items: Roulette-Watch and repair kit
Short Bio:
Seth was born without the ability to use magic, even though his parents could use a small assortment of magical abilities. Seth was devoid of any Magical gift. However, the universe seems to have replaced any magical abilities with knowledge and a creative touch. From a young age, Seth was always tinkering with objects like toys and other household items. As he grew he began to take apart the appliances in the house and put them back together. It seemed after he did this, they worked better than before.
Since his father owned a Workshop. He allowed Seth to use his tools, scrap metal, and spare parts he could find to create inventions without having to destroy any appliances in the home. With so much creativity and materials at his disposal, Seth began building. To the point, he stayed up all night to finish his projects. His first project took him over 10 years to complement, but once it was done. He knew it could help those without magic.
His new invention: the Roulette Watch was able to gather the Elemental properties in the air and store them to be used later. After researching Magic and its properties, he was able to put the knowledge to use the watch. Each of the 12 slots had a symbol and colors that corresponded with its element. Even though he placed two hands on the watch, only the large hand would move when the watch would activate. The watch allowed his physical body to control and manipulate the elements the watch selected. However, he couldn’t simply choose an element since the watch randomly chose an element after the large hand spun and slowly landed on the element. The watch also had a cool down mode when he over-exerted the mechanisms inside. After three uses the watch would go into the cool down mode and would be inaccessible for five minutes. To keep the magic from harming his skin, the watch requires reinforced Gloves to keep Seth’s hands and skin from being affected by the magic. He knew this watch could change the world and help those without magical abilities, but he also knew the dangers of it. Instead of putting it in the market, he kept the watch to himself.
Once his parents passed, he became the owner of the workshop and rebranded it. He called it: Gear Works. He continued to help those who brought in their alliances or objects that needed fixing while also creating new inventions his customers asked for or might need. He will sometimes craft weapons, but that’s on a rare occasion and for those who are collectors of weapons of want to decorate their home with them.
Starting Faction: N.A
Spell List: N/A
Exceptional Skill List:
Exceptional Craftsmanship
Exceptional Science
Exceptional Technology
Exceptional Repair
Exceptional Magical Knowledge