@Tyki@Claw2k11@Tominas@supertinyking@Overlord Thraka@Rex
Double-Post: I allowed Tyki to give Lady Vespid's minions World Spells, yes. I even allowed Tyki to use his superior knowledge of physics so that his World Magic spells can be optimally used. But what I did not want to see, what I will not tolerate, is the Big Bad of this entire RP being made into a joke. Nor will I allow 'Guards are not Mooks' to be distorted into 'PCs, however, are'.
PCs' choices matter, or rather, they should matter. If PCs make bad choices that might disrupt life for other players or bar themselves from deeper plot details, GMs are permitted to intervene. But only the absolute worst choices should be denied all escape. What am I trying to say? What I'm trying to say is that no matter how justifiably powerful Lady Vespid and her minions are, they cannot be allowed to turn the PCs and their own extraordinary capabiliites into mere chumps.
This is the PCs' story, as long as they keep to the general themes and directions set by the premise. Not mine or my Co-GM's. And so, for letting it come to this pass, I am sorry.
I have already made a GM Post that should return agency to the PCs.
Double-Post: I allowed Tyki to give Lady Vespid's minions World Spells, yes. I even allowed Tyki to use his superior knowledge of physics so that his World Magic spells can be optimally used. But what I did not want to see, what I will not tolerate, is the Big Bad of this entire RP being made into a joke. Nor will I allow 'Guards are not Mooks' to be distorted into 'PCs, however, are'.
PCs' choices matter, or rather, they should matter. If PCs make bad choices that might disrupt life for other players or bar themselves from deeper plot details, GMs are permitted to intervene. But only the absolute worst choices should be denied all escape. What am I trying to say? What I'm trying to say is that no matter how justifiably powerful Lady Vespid and her minions are, they cannot be allowed to turn the PCs and their own extraordinary capabiliites into mere chumps.
This is the PCs' story, as long as they keep to the general themes and directions set by the premise. Not mine or my Co-GM's. And so, for letting it come to this pass, I am sorry.
I have already made a GM Post that should return agency to the PCs.