Hidden 7 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

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Hmm...I think I'm going to wait until tomorrow a bit to see what everyone else does in regards to how they choose to start with, just to even out the sides a bit.

For now though, gawd, I am tired. I'll be heading to bed for now, but I'll get something up by the end of tomorrow either way most likely as soon as I can get a solid idea down.
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Hidden 7 yrs ago 7 yrs ago Post by kagethekiller
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So should we create our characters first and then post? Just to be sure. And also where are we starting off? In diffrent areas or the same one? And final question, I have an idea of what the world will be like but I don't want to overstep my bounds in thinking we will shape the world slowly through narrative, so I just wanted a quick run down if that's possible. Sorry if this was alot but I'm really anxious to post 😅. @RyuShura

Hidden 7 yrs ago Post by kagethekiller
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Also I'm confused on whether we start with 1/2 Or 1 in everything but SPI.
Hidden 7 yrs ago 7 yrs ago Post by Slamurai
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Also I'm confused on whether we start with 1/2 Or 1 in everything but SPI.


The way I see it, if you chose to reject completely returning to your past, your stats will look like this:
STR = 1/2
END = 1/2
DEX = 1/2
SPI = 1

If you instead chose to become completely whole again, they'll look like this:
STR = 1
END = 1
DEX = 1
SPI = 0
Hidden 7 yrs ago 7 yrs ago Post by RyuShura
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RyuShura The Muted Dream

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@Rune_Alchemist Rest well! I look forward to whatever it is you come up with. :^D

@kagethekillerYou can do either or, make a sheet or post then make a sheet, it doesn't really matter too much at this point.

Just a reminder, you're all still in the Atrium, so don't worry about that. You didn't go down yet.

Go ahead and post whatever you want, regarding your memories. I'm sure I can band-aid anything, being as the world your character might have known will have changed drastically since they last where there. If you happen to name a place or a people, it might even get referenced. This project feeds of all our creativity, not just my own.

Yes, what@Aristo said is correct, though for the latter choice, the SPI would be 0
Hidden 7 yrs ago Post by ERode
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Wow, you mean we didn't even have to kill an elder God to gain the right to have physical bodies? What is this, ez modu?
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Hidden 7 yrs ago Post by RyuShura
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I mean elder god killing comes with the necessity of slaying both their bodies and their incorporeal consciousness, right? That, and mostly, because it'd be confusing to have a bunch of posts going like;

"Hey, you! Wisp person, do that thing!"
"Wait, you mean me?"
"No, the other nameless, identical wisp person over there!"
"Me?"
"NO. You."
"You know, I feel like all these labels are starting to be really harmful to our outlook upon ourselves as a whole. It is rather devaluing. As such, I prefer adopting the term 'it' from now on, so we can remain as equals."
"Ooh! Can I be an attack helicopter?"
"Good grief..."

Yes, I cringed too, while writing this. I'm sorry for your eyes.
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Hidden 7 yrs ago Post by Slamurai
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I'm going to have to think of a SPI power soon. No idea what sort of ability to go for as of yet!
Hidden 7 yrs ago 7 yrs ago Post by RyuShura
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@Aristo Haha, I was about to ask that, since you didn't post one in your character sheet. Then I remembered I said to only include it once it has been approved. XD Just have fun with it, pretty much any -insert edgelord power- will fly here. It'll start out kinda shitty though.

Also, @Kagethekiller your stats are a little fuzzed, so it's a little hard to tell. Did you reject or accept your past self? I'm assuming you accepted it by the way your post went, so they should all be 1, except for SPI, which should be 0. Other than that, you're good.
Hidden 7 yrs ago 7 yrs ago Post by Slamurai
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@RyuShuraQuick question! Reading post 0 in the characters tab, it says that most essence points will be awarded 1:1. Can they be split into two halves and assigned to different stats?
I realized that a "whole" character only needs to gain one point to have 1 across the board, while a "rejection" character is still at a deficiency after the first.
Hidden 7 yrs ago Post by Jerkchicken
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I assume Essence starting characters are like back row rpg characters using their power to compensate for being weak.
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Hidden 7 yrs ago Post by kagethekiller
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@RyuShura sorry got used to putting 1's I guess lol it's fixed
Hidden 7 yrs ago 7 yrs ago Post by RyuShura
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@Aristo Of course, the value of 1:1 is merely representing how much 'stat' is each Essence worth.

And oh, that's a good point. That's an oversight by me. I guess we can change the rules and make 'Rejection' chars have an endurance total of 1, to have an even spread, since using magic requires endurance too. No fun if you blow your entire load only to be able to use one shitty spell. Might as well make it two. :^D

To be honest, I was so focused on incorporating this choice into a story element that I didn't think it through fully.

NEW STAT SPREAD =

Old Self =
Str = 1
End = 1
Dex = 1
Spi = 0

Current Self =
Str = 1/2
End = 1
Dex = 1/2
Spi = 1

@jerkchicken Yes, precisely, though I tried to aim it is more a narrative device than just purely a choice in stat allocation. This is your characters interpretation of their 'purpose'. In rejecting their past, the character accepted this gift from the Goddess fully, at the cost of losing their 'identity', thus embracing their new 'Spirit', rather than if they were to accept the call of their past, which would mean they seek some form of 'Strength' to hold themselves in the world. Neither are wrong, just have different implications. In a way, they are also accepting or rejecting this new life and the destiny thrust upon them. By reverting to what is familiar or accepting the unknown. New vs. Old, Selfish vs Selfless desires, etc.
Hidden 7 yrs ago Post by Zombehs
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Well bleh, finally posted. Will get character sheet up soon.
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Hidden 7 yrs ago Post by Rune_Alchemist
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@RyuShura

...small question regarding the stats/character generation and whatnot. After taking a two hour nap I can actually think and have finally decided on what I wanted to do.

What if someone in their past life was a scholar/Student of magic of some sort? Wouldn't that constitute as staying true to themselves instead of rejecting their past? Perhaps not entirely a too important question, but I did have a bit of an idea for this wisp from the start.

Or is it not possible for them to be a scholar/Student of magic in their previous life? Or would it matter if they were?
Hidden 7 yrs ago 7 yrs ago Post by RyuShura
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@Rune_Alchemist That is a good question.

Whether or not you gleam a bit into your past from this experience, the choice is if you accept it or not, which is the most contributing factor to the differentiation. You can choose to uphold the old 'you', or go forth with this newfound identity and purpose. In the end, this choice doesn't necessarily stop you from dipping into the other, it simply serves as a psyche check for your characters now. Imbalances in the cast does not matter either, because while this game has stats, its how you work around them that truly makes a character shine and effective. So don't let that affect your choice.
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Hidden 7 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

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@RyuShura

After re-deciding my decision twenty different times, have a post~
Hidden 7 yrs ago Post by RyuShura
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Hurray~ And what a post it was, indeed. @Rune_Alchemist

I love uncovering all the backgrounds and histories for each new character, and seeing how they end up looking as a result. It's so much better than reading some dinky pre-loaded sheet. Incredibly fascinating! Truly makes me smile reading all these. :^D
Hidden 7 yrs ago Post by ERode
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ERode A Spiny Ant

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Horn girl better have some clothes, cause humans certainly aren't born with those on.
Hidden 7 yrs ago Post by ERode
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Actually, gotta ask. So getting one point into SPI gives us a singular ability. Does the number of unique abilities we get increase with SPI as well, or is it only ever going to be a singular, consistently powered-up ability, supplemented by more general abilities that we unlock via interactions with randoms and then spend Essence to attain?
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