Hidden 7 yrs ago Post by gorgenmast
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The IC is open! Go nuts!
Hidden 7 yrs ago Post by Ascendant
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I set up my first set of equipment in my character sheet. I'll get a post when I get a chance to. Currently I'm spending a couple days with my girlfriend, so pretty busy.
Hidden 7 yrs ago Post by Ascendant
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So how exactly are "turns" going to be handled?
Hidden 7 yrs ago Post by gorgenmast
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So how exactly are "turns" going to be handled?


Good question.

Essentially, any effort to find and mine baltuskite will be interpreted as a roll. The amount of baltuskite you actually mine is going to be dependant on where you start. Each part of the planet has a different amount of baltuskite, which is determined by a random roll

The formula is B=D[100E(LxR)]. B=baltuskite mined in kilograms. D=ingame days where you have been mining baltuskite. E= is the efficiency coefficient, which is determined based upon which pieces of mining gear you have, along with the quality of that gear. L=location coefficient, which is a multiplier I assign to you based on whether your area is rich or poor (each grid's mineral richness coefficient is generated randomly). R=roll coefficient, which is where I multiply how effective your mining efforts have been based on a roll. This is all being processed in an an excel file that I modify whenever players do certain things. Go a little west into a grid square rich in baltuskite? I'll bump up your location coefficient. Get a new piece of equipment that makes your mine more efficient? I'll bump up your efficiency coefficient.

An example of the formula in use.

Example Enterprises: 277.2 kg mined = 5[100(1.2)(0.66x.7)].

At the end of the turn (certain amount of IRL days - haven't decided how many yet) I will calculate how many kg you have mined and determine how much you sell your mined baltuskite for depending upon what baltuskite is trading for at the time the freighter returns. Say that baltuskite is trading for 68.5 FC per kilogram at the end of the turn. The 277.2 kg of baltuskite mined by Example Enterprises is worth 18,988 FC.
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Hidden 7 yrs ago Post by Dark Light
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@gorgenmast
Is that per a person or does more equipment just up the Efficency?
Hidden 7 yrs ago Post by gorgenmast
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@gorgenmast
Is that per a person or does more equipment just up the Efficency?


Both increase the efficiency.
Hidden 7 yrs ago Post by Dinh AaronMk
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i maek post
Hidden 7 yrs ago 7 yrs ago Post by Polymorpheus
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Hidden 7 yrs ago Post by Pepperm1nts
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It would be kind of helpful to have the regions on the map defined. I mean like, what kind of biomes can we expect to be in and around, based on our starting area. I see two tones of reddish land (ruddy savanna?), I see green (forest/jungle?), I see what is maybe desert, and obviously the snowy areas, but really I'm just guessing.

Hidden 7 yrs ago 7 yrs ago Post by gorgenmast
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I intentionally left the biomes that correspond to map colors fairly vague with the hope that people would have more creative license to describe their surroundings. I drew that map initially with four different colors that would correspond to the main biome classes on Ember, and from there modified the colors here and there to give the impression of multiple types of sub-biomes.

There are four major biome classes on Ember excluding the polar icecaps. The reddish-pink regions are known as the painted savannas - a class of environments dominated by a reddish moss/lichen-esque ground cover that serves as the producer base. There are occasional stands of larger plantlike organisms, things that look more like a giant coral growth than a proper tree. This biome dominates the lowlands of the south that were once the seabed of Ember's oceans which have long since disappeared, and as such is one of the wetter biomes. Alien are numerous and diverse here.

To the west of the cluster of lakes is a series of deserts that were once a shallow spot in Ember's oceans. Due to its higher elevation, water drains off this region into the lakes and underground aquifers of the painted savannas. These are a mix of your standard erg desert interspersed with salt deserts and salares. Extremophile aliens adapted to a very difficult environment here.

The previous two biome families can be considered lowland environments, whereas the next two are characteristic of Ember's northern uplands - which are simply the continental shelves of what were once Ember's two major landmasses. The southern, yellowish-brown areas are a semi-arid region dominated by dense scrub. What water exists here drains into a network of rivers and ephemeral arroyos that become deep canyons that flow outward to the low-lying regions. This region is inspired by the Brazilian Caatinga on Earth. The wildlife here are generally not vast herds of megafauna like those in the painted savannas, but rather smaller, solitary creatures that are better suited to negotiating the forests of thorny coral-cactus growth.

In the northern latitudes the upland regions are wetter, and the producer base lifeforms here have evolved into organisms more reminiscent of the trees of Earth. There is more rainfall in these latitudes due to the storm systems that slide southward from the tempestuous polar latitudes. Rainforest environments are likely to be found here.

This is not meant to be an exhaustive explanation of Ember's biomes, but an idea of what to expect based upon map coloration. These descriptions are not meant to be definitive, but to give the player something to build off of in describing their surroundings.
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Hidden 7 yrs ago 7 yrs ago Post by Polymorpheus
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Hidden 7 yrs ago 7 yrs ago Post by Pepperm1nts
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I maek post

First thing I've written in a long time, so I'm rusty.

EDIT: Oh, I mentioned having a radio in the post. I don't know if that is the kind of equipment that needs to be bought. If it does need to be bought, then I'll spend my remaining credits on it.
Hidden 7 yrs ago Post by The Incredible John
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My post is gonna be late. It's raining like nuts here and the phone lines are getting hampered. I'll have something up in the next 15 hours or something.
Hidden 7 yrs ago Post by Pepperm1nts
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Great posts, my dudes.
Hidden 7 yrs ago Post by BingTheWing
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@gorgenmast Wait, will there be a representative from a real estate firm to meet us when we touch down in our landing points?
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Hidden 7 yrs ago 7 yrs ago Post by gorgenmast
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No, nobody else has any representatives joining them. I just have this secondary character that's going to hang out with Daniel for a while. Our current schedule is not conducive to making posts, but I'll get one together shortly. Don't feel like you have to wait for me, though.
Hidden 7 yrs ago 7 yrs ago Post by Pepperm1nts
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I'll get started on another post once some of the others have made their introductory posts.

@Dark Light

You don't have to, but since your guy needs work, I'd be happy to provide some. Right now Carver is the ideal person for Matias to get reconnaissance reports from and such. PM me if you're ever interested in getting Carver involved in that kind of stuff and we can say Carver had contact with Argus over the radio or something.
Hidden 7 yrs ago Post by BingTheWing
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I am experiencing severe writer's block rn, my reply will be late and/or shitty
Hidden 7 yrs ago Post by Dogematix
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Hey folks. I'm going away on holiday for a week and unfortunately things have been too hectic in the lead up for me to get a chance to post.

Since I don't want to leave @Dark Light stranded feel free to make a basic instructions/actions list of Selenites arrival that would help you out if you like.
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