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Useful Glossary and Terms


Bastion- The featured tank of the RP used by the last surviving members of the Cartwright Military Academy. Was built from parts from the local museum and scavenged remains of an experimental drone tank, that was previously under command of the Rouge A.I.

Cartwright Academy- The Military Academy founded by Kenneth Cartwright, a wealthy american retired military general who decided to set up an education system for some of the more grief stricken nations across the globe. After many hard times there are said to only be 20 military academies left in the world.

Credits- The currency of this world. More proportionate to the American Dollar than Yen.

Neverland- An extremely large mutant habitat in the middle of Izayoi island.

Izayoi- The small semi independent island nation off the coast of Japan and home to the academy the tank crew are from. The land is incredibly hostile and is home to mutants, yakuza and A.I.

Omi Village- The closest civilized settlement to the site of the destroyed academy, where the 5 young cadets took refuge afterwards.

The Skirmishes- The general term used for the many many world wars that left the world in the state that its in, history records have mostly been lost over the years so details about when or how the wars started are largely down to speculation.

Combat




Combat follows the Arena-style method of engagement. You declare attacks but you cannot auto hit. You can attempt to dodge/block/defend but the circumstances of the attempt must be reasonable or your action will be overruled by the GMs (If you get shot at by a rail gun, don't attempt to Neo-dodge the bullets or you will just get torn up).

However where this differs from Arena is that all of your encounters will be PvE (unless you and your team want to have a scuffle). So while you cant auto hit us (the GMs) we can Auto-hit you if we feel necessary. We also calculate how much damage you suffer and and how much inflict. Instances where you can auto-hit the enemy is against 'horde' type enemies like mindless sprinter mutants,low level bandits/gangsters or stationary defense turrets if you are in the tank.

Please note YOU CAN DIE in this game, this is part survival and although GMs wont kill you for something minor 'like oops you stepped on a mine'. We will announce deaths if we feel you fail a combat encounter bad enough to warrant death being necessary. If you die your character will not come back, but you as the player will be given a grace period we you can 're-join' the waiting line with another reserve character later in the story. So write well, think logically and you will most likely live to see another page of IC posts.


Hidden 7 yrs ago 7 yrs ago Post by Dolerman
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This is it, the Tank known as 'The Bastion' the last surviving tank off of the Free Japanese Mainland. Its driven by 5 high school and college students in a vicious dystopia, where Mutants, The Yakuza and a Rogue A.I. has all but destroyed civilization. Only the brave crew of the bastion can bring about any sort of peace, because they are the only military capable survivors of a local village. After their cadets academy was bombed, the decided to pool together as a unit and attempt to take on the world...

Premise & Hostile Factions

This is a very much a work in progress, but the premise is that after many major wars the world is a former shell of what it was. There is no central governments and the only organised power is the Yakuza who have crudely attempted to establish power in the parts of the world that aren't over run by mutants.

There is also another hostile force in the world. Before the world government finally collapsed they programmed their drone weapons to secure key areas in the world with deadly force, this is now known as the Rogue A.I. or the 'Offense Network'. Powerful land-machine drones will attack all living things on sight as the A.I. has evolved to see 'life' as the enemy to the world as based on the world wars.

I will draw up more details for these 3 major factions as this interest check is completed.

Gameplay and Characters

As far as the players in the story, we will play as a Tank Crew driving the Bastion, the last known tank to be owned by free peoples in the orient. The crew are young military cadet survivors who had their military academy destroyed by a mysterious shelling that killed a lot of their hometown as well. Now after 6 months of preparation, they are traveling to not only investigate the source of the bombing but to secure precious resources for their helpless town, time is of the essence and everything is dangerous.

The gameplay is part tank combat and exploration along with elements of horror survival. Each player will have a role in the tank such as driver, commander ammunition loader etc. Each player will also have an 'infantry' skill such as explosives, support gunner, sniper etc, as some of the RP will take place on foot outside of the tank.

For this RP we want to keep a tight a dedicated player base so we will only be accepting 4-5 players at most, not including me and the GM, let me know if this interests you at all.

Tank Roles


The Commander:
This is the 'top'. The commander is the one giving orders and has the final say on what the tank does. The commander will also have some scouting duties, usually the one to pop out his/her head with binoculars and asses what to do next. On the roof of the Bastion there is a loadable LMG which can be fired by the commander in intense situations but this of course leaves exposure to enemy fire.

Pick this role if you can handle the responsibility and make the right decisions where it counts.

The Driver:
Also called the 'legs'. The driver is in control of the tank's tracks and must navigate the sometimes difficult terrain of the dystopian wasteland. Has a periscope furthest to the front for vision but will take general directions from the commander.

Pick this role if you feel able to steer the war machine into battle and use sharp reflexes to keep you and the rest of the crew alive.

The Loader:
Also called the 'feeder'. The loader is in control of what the cannon fires, also is closest to the engine of the tank and will be expect to do repairs on the fly. The loader generally takes orders from the commander and gunner but is expected to know which weapons and ammo are best for each situations and may have to load independently of any orders in rapid fire situations.

Pick this role if you feel you have the smarts to know what to use and when. And also keeping the health of your war machine in check.

The Gunner:
Also known as the 'punch' The gunner controls the tanks main cannon, and occasionally one half of the Tank's AA guns. The duty is simple, aiming and shooting. Successful shots not only depend on the skill of the gunner, but the direction of the commander and co-ordination with the driver.

Pick this role if you want to be trusted with attacking and destroying enemies, and aiming under pressure.

The Bow Gunner/Co-Driver:
Also known as the 'Pole'. The Bow Gunner sits next to the driver and operates the forward machine gun and the other half of the AA guns on the tank. The Bow is usually in an advisory position to the rest of the crew as he or she will have the least pressing duties. Also operates the comms with other tanks and machines.

Pick this role for a less stressful and more observant role where you feel you can support your team best through effective communication.

Infantry Roles


Field Commander
Captain of the ground team and general all-round soldier. Carries an assault rifle and much like the Tank Commander, will give general orders and lead the team.

Marksman
The long range weapons expert, the Marksman carries a sniper rifle and secures vantage points to pick off foes from a distance.

Demolition
The explosives expert, knows all there is to know about structures and breaching said structures, carries C4 charges and a variety of grenades as well as a submachine gun.

Heavy
The Heavy Gunner carries a large LMG and lays down heavy suppressing fire, usually the most knowledgeable at taking down large or heavily armored targets and wears added protective gear on the field. Also very skilled at position defense and managing turrets.

Infiltrator
A light footed and stealthy agent who is best used in breaking and entering without detection. Is also a master of hand to hand combat and various gadgets and hacking.

Hidden 7 yrs ago 7 yrs ago Post by Dolerman
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@DJAtomika@Whoami@Drakey@Cryfest@Ferrocerium

So here is the official OOC I guess you guys will officially be taking the 5 roles, if we have any more interest I will let them create a CS as a reserve just in case someone drops out. There is still some more to be added to the glossary, but the basics have been covered.

EDIT: please post all CS sheets here in the OOC before approval to the CS Tab
Hidden 7 yrs ago Post by Dolerman
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@Mercenary Lord just so you know the OOC is up :)
Hidden 7 yrs ago 7 yrs ago Post by Drakey
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Drakey The Best Dragon

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I have arrived!!!!


Hidden 7 yrs ago Post by ML
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ML Attempted Polymath

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honestly i dont really have time rn to be starting any more RPs, so I've just been subscribing and watching them go and maybe like making comments and such
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Hidden 7 yrs ago Post by Dolerman
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Added the CS template and moved the hostile factions and glossary to the 0th post.
Hidden 7 yrs ago Post by Whoami
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Whoami All things atmospheric...

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Working on my CS now. Are the infantry roles arbitrary, or can I make my own? I'm leaning toward having my character fill the role of being a scout and a radio operator.
Hidden 7 yrs ago 7 yrs ago Post by Whoami
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Whoami All things atmospheric...

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First draft of my CS, will adjust as required.

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Hidden 7 yrs ago 7 yrs ago Post by Cryfest
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Cryfest The Cynical Jerk

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Hidden 7 yrs ago Post by Dolerman
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@DJAtomika@Whoami@Drakey@Cryfest@Ferrocerium

Also guys I'm creating a discord channel for the players in all my RPs (active or inactive) so please join so you can contact me if there is anything to discuss about the RPs!

Dynamo's Discord
Hidden 7 yrs ago Post by Dolerman
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@Cryfest Your character looks good, maybe if you wanted you could make some reference to the other characters, enemies and locations in your bio to round out your character, but everything else looks perfect!
Hidden 7 yrs ago Post by Dolerman
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@Whoami I think youre all good to post in the CS Tab. Approved!

@Drakey If there is nothing more you want to add to the Bio, then you are good to go too!
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ML Attempted Polymath

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discordddd
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Hidden 7 yrs ago Post by Cryfest
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Cryfest The Cynical Jerk

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@Dynamo Frokane

I added some events and details :)
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Hidden 7 yrs ago Post by Dolerman
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@Cryfest approved!
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Hidden 7 yrs ago Post by Xandrya
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Xandrya Lone Wolf

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If you need one more for whatever reason, let me know!
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Hidden 7 yrs ago Post by Dolerman
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If you need one more for whatever reason, let me know!


Heyy, I dont know if two of the people from the interest check are still interested as I havent heard from since their first message, I'll try and contact them by the weekend but please make a CS just in case they wind up not joining, your RP credentials are legit. Also please join the discord too!
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Hidden 7 yrs ago 7 yrs ago Post by Drakey
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Drakey The Best Dragon

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@Dynamo Frokane

Hey while I think the discord is pretty awesome, I personally cannot use it. As such, I ask that all info that has been decided and agreed upon within discord be posted to either the OOC or sent to me in PM.

Also, if anyone wants, then I would love to do some background stints between characters. Just a method that I have found to really help set character relationships.

@Whoami

Hey, if you're interested, then I would like for your character to be the only one who thinks that Drake isn't all that he seems to be.
Hidden 7 yrs ago Post by Dolerman
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@Drakey Absolutely, no problem I'll keep you in the loop and have all relevant info in the OOC
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Hidden 7 yrs ago Post by Dolerman
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once we have our last 2 Sheets we can get started do yall have any questions for me? Or any Tank questions for @Skepic
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