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Hidden 7 yrs ago 7 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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>Father C scraps old plan
>Charles moves to F9 and heals Harold and sininging him Sweet Chariot with a lot of mumbling at points as he doesn’t know the whole thing
>lobs his Christmas dynamite at G5(?) (the back-most cent of the Goliath)
Hidden 7 yrs ago Post by CollectorOfMyst
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@rocketrobie2 I repeat, Scare and Hawkeye Harold will be trapped if you move to F8. I don't think either of them or Jimmy can take another hit.
Hidden 7 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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@CollectorOfMystwhoops! Sorry I meant F9. I think I got them mixed up. Sorry about that.
Hidden 7 yrs ago Post by Little Bill
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>Aim for F4
>Presume listening to Sweet Chariot
Hidden 7 yrs ago Post by Scarescrow
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the intense is so real that it forced me to constantly click the reloading button.
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Hidden 7 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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@Scarescrow ditto mi amigo
Hidden 7 yrs ago 7 yrs ago Post by PrinceAlexus
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PrinceAlexus necromancer of Dol Guldur

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>>Fire shot gun at point blank into the monster and shout loudly praising thr Lord, "sucker on this tentacle monster!"

>>back up to F15 as badly wounded.

>>casts heal on most wounded party member from thr back lines.
@Mae
Hidden 7 yrs ago Post by Mae
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@rocketrobie2 Are you spending 2 faith to heal Hawkeye or spending 1 faith twice?
Hidden 7 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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One faith twice please and thank you.
Hidden 7 yrs ago Post by Mae
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@rocketrobie2 just realised you won't be adjacent to Hawkeye Harold to heal him. Moving to F8 is fine, since Hawkeye Harold can escape through F3 if needbe. If not, you could move to F3 to heal him, which means Pastor Jimmy and Hawkeye Harold can leave through F8.
Hidden 7 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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@Mae To F3! Sorry about all the confusion on my end guys.
Hidden 7 yrs ago Post by Mae
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@rocketrobie2 oh seriously don't worry about it :D
Hidden 7 yrs ago Post by Mae
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@rocketrobie2CASE AND POINT..

I'm crazy, my file has Dan in the wrong place, so actually we're back to the dilemna of whether you move to F8 or not <3
Hidden 7 yrs ago Post by rocketrobie2
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@Mae LOL, guess I'll need a new plan.

>Move to F4
>Heal Dan using one faith twice
>Toss some dynamite at goliath (G5? Back corner of the Goliath)

Sorry Harold but I can't trap everyone. Hopefully Jimmy or someone else can help ya out.
Hidden 7 yrs ago 7 yrs ago Post by Mae
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@rocketrobie2@Duthguy

The nature of the horrific creature before him causes Father C to take 1 Sanity Damage.

Father C moves up and casts his hands on Dan while murmuring the good word. He successfully heals Dan for 2 HP and receives 20 XP for his efforts!

Father C is going to miss with the dynamite. Spend a determination to reroll failed throw? (Note: If failed, the Dynamite will bounce randomly)

Father C has 3 movement left this turn.


Father C the Preacher
11 / 12 HP || 9 / 10 Sanity || 1 / 2 Determination || 180 / 500 XP || 325 Gold || Level 1 || 0 Faith
Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.



7 / 14 HP || 8 / 10 Sanity || 1 / 2 Determination || 195 / 500 XP || 50 Gold || Level 1
Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.

Hidden 7 yrs ago Post by PrinceAlexus
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>>Fire shot gun at point blank into the monster and shout loudly praising thr Lord, "sucker on this tentacle monster!"

>>back up to F15 as badly wounded.

>>casts heal on most wounded party member from thr back lines.
@Mae


@Mae
Hidden 7 yrs ago Post by rocketrobie2
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Lets re-roll that dino-mite
Hidden 7 yrs ago Post by Mae
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@rocketrobie2 Father C launches the Dynamite into the Boiler Room, and sure enough it lands true. In a cacophony of noise and acrid smoke it explodes, doing 5 Damage to both the hulking behemoth itself and the tentacle hidden behind it's hulking frame. The demonic creature roars, while the monster from the void is blasted backwards into corpse scraps.

Father C receives a total of 35 XP for his heroic act!


Father C the Preacher
11 / 12 HP || 9 / 10 Sanity || 1 / 2 Determination || 215 / 500 XP || 325 Gold || Level 1 || 0 Faith
Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.

Hidden 7 yrs ago Post by Mae
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@rocketrobie2 Father C has 3 movement left. Would you like to use it, do something else, or pass your turn?
Hidden 7 yrs ago Post by CollectorOfMyst
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@PrinceAlexus Not your go yet. Father C needs to finish his turn first.
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