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Hidden 7 yrs ago 7 yrs ago Post by NoriWasHere
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NoriWasHere

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An Inquisitors Story: The City of Ash and Decay










The Inquisition has been summoned.




The cobblestone surface of the Grand Road heaved with exhaustion as the strain of bearing the weight of the full might of the mortal races began to take its toll on its surface. All across its many mile lengths, cracks formed that ran the width of the road, while potholes and ruined sections threatened to swallow the unlucky, and unknowing, soldier whole. The Grand Road found itself in a state of disrepair once thought impossible, with many villagers weeping tears at the sight of its misery. Damaged as it may be, the villagers were not sad. Through the roads surface was now cracked and its formerly leveled surfaces, they watched on it pride. The soldiers happy. The soldiers that trampled it, the carts that crushed it, and the horses that defaced it were not some random unit that marched towards a pointless war; no, these soldiers had a divine purpose and this road was going to see them to their destination, whether or not it made it out intact.

All along the mighty road marched the Inquisition. Soldiers from every army and every race marched side by side for the first time in modern history. All hatred was thrown by the wayside under a common goal, survival. The Elves normally would never catch themselves in a formation with Dwarves in it, while the Dwarves themselves did not scoff of the notion of fighting side by side with the goblins, who needed little convincing to work with their hated big cousins the Orcs, that did not hesitate to follow the humans, and so on. They all knew what was coming. They knew better than to face the darkness alone. Stories passed down through the generations told of a dark and evil time, where monstrous enemies crashed over the mortal races and nearly drowned them under their might.

The soldiers of the Inquisition marched together towards the Darkness, all ten thousand strong, led in front by the Inquisitor Vanguard. The Vanguard was already a full day's march ahead of the main body and was gaining ground. The prized unit of the Council of the Combined races, the forces of the Inquisition proper were clad in the best armor that could be made and boasted some of the most combat ready soldiers in the realm. A mere hour away from the City of Ash, and as the sun above began to set, the Inquisitors brought their forces to a halt as the lead Inquisitor Anora called for a scouting party; asking for volunteers.

You couldn't help but respond first. A hunger deep inside of you burned to face the age-old enemy. While many others volunteered, and they all did, you were selected to find the first trace of the Blight under the lead of Ardur, the battle-tested and powerful battlemage whose legend was rightfully earned. The age of heroes is coming to a close as darkness spreads all around; the age of the Inquisition has arrived.

Our story


Our story starts as we advance on the City of Ash as the first soldiers in on a scouting mission. Our goal is to identify where the enemy has their forces, pull back, and join the final assault on the city after the mortal races and their armies finish their envelopment of the city and the surrounding area. We come from a variety of different races with many different skill sets, however, we are all Inquisitors. Some of you may know each other quite well, while some you may have only heard of in passing, yet you are ready to face the darkness side by side to the end if needed. We fight so the world so the world will never see the horrors of the Blight again. If we do our job, we will see the light prevail and the darkness forever banished to the hell it crawled out of.

Rules


1.) No controlling another players character in any shape or form. Pretty standard but it has to be said.
2.) Combat is usually free form, meaning that you can write your character killing most enemies. Sometimes I will throw out specific or special enemies that you can not kill so simply. We can either write a collab post or possibly roll a dice to determine the success of the fight and/or action.
3.) Stupid decisions can lead to bad results. Don't charge at the enemey alone.
4.) Our Inquisition has a rule about blue cloaks, make sure it is posted in your CS Equipment section so I know you have read this.
5.) No arguing in the OOC, take it to a PM or to discord.
6.)Have fun!

How magic works in this RP


Magic works on a similar system to that of strength in this RP in the sense that the more training one has the more powerful they can become; and on the same note, there are rare prodigies that are naturally good. The magical talent would reveal itself to the mage at a young age in a way that is reminiscent of their magic. A fire mage would create sparks or accidentally burn something while a force mage would levitate something. Early on the power of the mage would be highly unstable so, by law, they are either sent to their nations magic school or to the Inquisition for training.

Magic use drains stamina. Prolonged use of magic in a short period of time will tire out the mage much like a warrior in battle. Furthermore, over-casting is a real problem that mages are taught to avoid. A mage can break through the exhaustion and keep using the magic but it comes with the aforementioned risk of over-casting. Over-casting is a fatal condition where the magic of the user consumes them, often detonating in a grim explosion in relation to their power (a fire mage would be consumed by flames, a force mage would be crushed into the ground, and so on and so forth).















Hidden 7 yrs ago Post by pandapolio
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pandapolio

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I have been forgoten...
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Hidden 7 yrs ago Post by NoriWasHere
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NoriWasHere

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@pandapolio

I knew I was forgetting someone :/ I went through the pages and tried to figure out who I had not gotten with the tag, obviously I failed so I am sorry!
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pandapolio

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It's all good. I make a habit of subscribing to all my interest checks.
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Hidden 7 yrs ago 7 yrs ago Post by Dealdric
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Dealdric Essence of Purgatory

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nothing here, I swear *fingers crossed*
Hidden 7 yrs ago Post by pandapolio
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pandapolio

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@MagratheanWhale I was thinking of a bloodhunter type character, if you know what that is.
Hidden 7 yrs ago Post by NoriWasHere
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NoriWasHere

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@pandapolio Sent you a PM regarding the concept.
Hidden 7 yrs ago Post by mercenarius
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mercenarius Good Bot

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I'll work on a character a little later. Hopefully I'll have something by Friday, but this week is pretty hectic for me
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Hidden 7 yrs ago 7 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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Hidden 7 yrs ago 7 yrs ago Post by Rultaos
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Rultaos Literary Spacer

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Appearance complete! Many thanks to @iTem for help and the amazing drawing ^_^

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Hidden 7 yrs ago Post by Trainerblue192
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Trainerblue192

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Def interested!
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Hidden 7 yrs ago Post by NoriWasHere
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NoriWasHere

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@Trainerblue192@Rultaos

As it stands, Rultaos is mostly approved (once the rest of his CS is finished I will do a final approval).

Glad to have your interest as well, Trainerblue!

The first draft of my characters have been added in as well.
Hidden 7 yrs ago Post by Trainerblue192
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Trainerblue192

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@MagratheanWhale

I had a question about the magic
Hidden 7 yrs ago Post by NoriWasHere
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Hidden 7 yrs ago Post by Trainerblue192
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Trainerblue192

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Im aware we are basing it off stamina and have the over-cast feature but was unsure as to how many spells we could start off with or what a good number you believe would be i.e.no more than x
Hidden 7 yrs ago Post by NoriWasHere
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@Trainerblue192

There would be no limit to the number of spells known only a limit on how many spells that can be used in a certain timeframe. The more intense the spell, the greater the toll type of deal.
Hidden 7 yrs ago 7 yrs ago Post by Trainerblue192
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Trainerblue192

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@MagratheanWhale

oh ok cool!
I assume just about any race is welcome (upon approval ofcourse) and is magic all purely innate and relatively similar or can there be variations on how its cast i.e. wand, staff, grimoire, crystal ball, tool-less?

sorry for all the questions
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@Trainerblue192

I lean more towards humanoid in terms of shape and size but I can make changes to it. I will say that magic is more or less Innate. I don't like enchanted weapons/armor and I also do not like devices that can be used to give an individual magical ability when they did not have any present beforehand. I will accept, however, something that could further enhance one's innate abilities albeit slightly.
Hidden 7 yrs ago Post by Trainerblue192
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Trainerblue192

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@MagratheanWhale

ok thats more towards how i was leaning. Was like a grimoire that helps to enhance my stamina or magical abilities to lessen the burden/toll my body takes with each cast.

Basically a tome that has geometric designs that are similar to natural ley lines as well as a base understanding of how the magic works which when combined together allows you to have the same result of magic you could achieve with no tome but with less strain to the body

as for the race it was a very humanoid race, essentially a 4' elf like creature (i can provide a pic to show you )
Hidden 7 yrs ago 7 yrs ago Post by Trainerblue192
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