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Hidden 7 yrs ago Post by DSquiggs
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DSquiggs

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Nice Characters. I mostly have the four teachers done. I just gotta flesh them out a bit more. I will definitely have them up by tomorrow. After that, I will link all your characters and the teachers to the first post. Soon, my friends, we will start this IC stuff. I cant wait
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Hidden 7 yrs ago Post by Rothurage
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Rothurage 90s Kid

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Hidden 7 yrs ago Post by Cello
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Cello Rainbow 2.0

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Character Theme | Team Player



"Come on, come on, come on! You're boring me; let's make this exciting!"


General Information


Full Name

Jet Verde

Age

21

Birth Date

13th of June

Gender

Male

Sexuality

Bisexual

Species

Snake Faunus


Appearance


Physical Appearance

Jet has a very lean, lithe build and stands at around 6'2". Bolstering a sickly pale skin tone and smooth complexion,
excluding the slick, chartreuse scales that line the back of his neck and spread down his shoulder blades into his lower back. His diamond shaped face is comprised of a sharp, angular jawline and strong features. Most notably are his eyes, which are a brilliant gold with long,
slit irises. His lips are incredibly thin, concealing a peculiar oddity; that of an elongated, forked serpentine tongue. His hair is a mop of silky malachite that is purposefully disheveled. Jet is often referred to by his Faunus brethren as human passing. This means that he is able to hide his Faunus traits much easier than other's and be viewed as a full blooded human.

Attire

Jet is a very smart dresser, even when facing off against Grimm opponents. While most fighters would prefer to wear clothes that allow for more freedom of movement, Jet's reliance on his semblance to fight as opposed to a weapon means he is able to take some liberties when it comes to fashion. Boasting a well tailored suit, comprised of a long sleeved white button up shirt, with emerald cuff-links pinned to each wrist. A long, black tie is tucked neatly into a grey vest with a golden chain reaching from below the right chest towards his right hip. Over this Jet dons a black suit jacket and a pair of black trousers with matching dress shoes. Atop his head rests a rumpled hat; a standout in his otherwise pristine outfit.


Personality


Suave, well-mannered and cunning.

Jet is a sharp tongued charmer always looking for the next thrill. Brought up in the upper class, Jet was always taught that one can get far with good manners and a few words of flattery. This advice has served him well, especially where his romantic interests are concerned. Quick witted, Jet is able to talk his way out of almost any situation. He often finds himself needing this skill,
due to a very prominent character defect. You see, Jet always finds himself in a state of incurable boredom. He often finds himself forgetting his manners once he grows tired of the person he's talking to, never able to sit still and listen to someone for more than ten seconds. He charges ahead without considering those around him, taking unnecessary risks just to spice things up.

Jet always finds himself jumping from one idea to the next, never able to follow through with a project. To him, it just became too bothersome too quickly. He tends to come off as an egotistical jerk to many, only interested in his own exploits. He can be incredibly blunt and likes to stir others up just to see their reactions. Needless to say, Jet doesn't make the best team mate.


Combat Information


Aura Color

Malachite

Semblance

Ouroboros | Jet's Semblance allows him to form Summoning Glyphs that fire a spectral chain with various uses. Multiple chains can be summoned at once and manipulated freely. Each chain has either a serpents head or tail at the end. The Serpent's head can latch onto anything, piercing it to be reeled in towards Jet or as an anchor for him to pull himself to. The Serpent's tail is a sharp, curved blade that allows for ranged attacks.

Weapon

Ophiuchus | More of a tool than a weapon, Ophiuchus is an aura enhancing contraption that straps to the back of his right hand, secured with leather bands that coil around his wrist. The device uses a specially crafted lens that is able to focus even small amount of aura, strengthening the aura to be manipulated by Jet for his Semblance. With Ophiuchus, Jet is able to expend much more Aura than other hunters and keep himself in combat longer.

Fighting Style

Jet is a controller when out on the field, foregoing raw destruction in exchange for being able to manipulate the fight from a distance. Striking at foes with his chains at range, re-positioning both himself and enemies as he deems necessary to offer a strategic advantage in battle. He can be a bit of a trickster when he fights, using his wits to deceive foes and redirect their attention from his allies.


Background


The young Prince had everything he could ever want. Where's the fun in that?

Raised by a high brow, aristocratic family of hunters, Jet was born into a life of luxury. In his youth he freely abused the privilege he was born into to satisfy every little desire he had. Most would look at the life he had and be green with envy. Never wanting for anything, loving parents and the best education money could buy. In truth, Jet would have thought the same had he not burned through every possible leisurely escapade so quickly. Left with nothing new to try, Jet quickly grew frustrated in his surroundings.
A spoiled brat pining to his parents for more, despite having the world at his fingertips. Instead of scolding him for being unappreciative, Jet's parents naively succumbed to his whims. Enlisting the service of an esteemed Huntress, Jet would receive his Huntsman training from no one but the very best.

He played around with all manner of weapons and tools, but it was all for naught. Despite giving his best shot at it, he was completely incompetent with any kind of weaponry. Naturally he threw a fit, but no amount of tantrums could change the truth. As fate would have it,
he would bloom later than most when his Semblance activated. Under the tutelage of the Huntress, Jet learnt to better control his aura and eventually enlisted the expertise of weapon smiths in order to create Ophiuchus; a tool that greatly enhances Aura Manipulation. Wielding his Semblance, Ouroboros, as skillfully as another Hunter would their weapon, Jet was able to fight on the level of his peers.

When the Calm was disrupted by an onslaught of new Grimm, Jet saw not tragedy but an opportunity to prove himself as a Huntsman. Jet's family possessed the resources to defend and relocate themselves, so he did not suffer the losses of some. Yet despite this, he has set out into the new and dangerous world with the intention of killing as many Grimm as he can and earning his stripes.
Hidden 7 yrs ago Post by GingerBoi123
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Room for more?
Hidden 7 yrs ago Post by DSquiggs
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Hidden 7 yrs ago Post by DSquiggs
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Soon I'm on my phone right now, and won't be able to post the teachers. The spacebar on my keyboard is somehow broken. I probably abused it a little much in some GW2 jumping puzzles. I'll have a solution by early tomorrow. Sorry guys
Hidden 7 yrs ago Post by Tenma Tendo
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Tenma Tendo Thunder Pillar in Training

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@DSquiggsReally want to join in but will be struggling through exams this week and the next. Is it alright if my character sheet comes in a little bit late?
Hidden 7 yrs ago 7 yrs ago Post by DSquiggs
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@Tenma Tendo that's fine. PM me before you submit the sheet and we can see how to best incorporate your character.

Everyone else. About to do one post for the teachers. then I'll get started on the character linking
Hidden 7 yrs ago Post by DSquiggs
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DSquiggs

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Appearance-

Name- Headmaster Cobal
Age- 34
Species- Human

Aura Color- Midnight Blue

Semblance- Recoil - Cobal has the ability to imbue an inanimate object that he is touching, with his energy. The object keeps this energy for sometime and gives it a kind of bounce effect. With whatever force Cobal applies, the weapon instantly recoils and flies in the opposite direction, losing no speed. Some objects can be far more dangerous than others, which Cobal learned at a much younger age.

Weapon- Animus

This giant chakram stands up to Cobals neck when it is fully transformed. Otherwise it is wrapped loosely around his waist and looks like a thick metal belt. Each of the four outer rings are lined with dust.

Other Equipment- A satchel which carries extra dust and snacks. He also carries a small PDA system to which he records lots of things. He's always on it.

Personality- Since the attack on Beacon, Cobal has put a lot of time into strengthening the signal and keeping a close eye on anyone within New Beacon. He's a friendly guy, but lately has been more of a strict Headmaster than anything else. He believes that while the safety of his students is important, unleashing their full potential must come first. He isn't afraid to push a student to the edge, and encourages his partners to do the same. His door is always open.

Fighting Style- Cobal is an exceptional counter attacker, choosing to gauge his enemy and take notes. He only fights aggressive enough to learn what he needs to know about his opponent. When it comes to Grimm, now more than ever, Cobal takes no chances. In battle.
____________________________________________________________________________________________________________

Appearance-

Name- Morea

Age- 28

Species- Human

Aura Color- Purple

Semblance- Silence - Morea is able to focus her ability through the mechanical eye of her mask. When activated, a purple glyphic beam fires silently from the eye and strikes whatever she is aiming at. It has many applications, her most used being that of silencing emotions. That's not to say it effects someones ability to feel, rather than just keeping them unkown to the world around them.

Weapon- Glyph- A revolver that fires dust bullets. If a dust bullet is fired, a trail of tiny glyphs follows, giving hints as to what kind of ailment will befall the target. When needed, Glyph can extend its barrel, turning it into a small sniper that drastically extends firing range.

Other Equipment- A mechanical mask that extends down her neck and the length of her left arm, which covers an injury from a dust explosion as a toddler. Within numerous compartments of her left arm, are extra ammo. Various vials of dust are hidden in the many pockets of her Victorian-like trench coat.

Personality- Silent. To the students, Morea doesn't seem to have any real personality, though this is furthest from the truth. Her most cherished friend, Orenz, and those of her old team, know that she is a nurturing soul. She has moments of humor understood only to them. She is often lost in thought when not actively engaged with people.

Fighting Style- Morea is the fastest member of her old team. When using Glyph in revolver form, she bounces around and controls enemy formations. If she is not doing that, then she is hidden somewhere far, using her small sniper to take out key targets.

____________________________________________________________________________________________________________

Appearance-

Name- Virsee

Age-31

Species- Human

Aura Color- Peach

Semblance- Auto-tune - Virsee is able to manipulate the pitch in the sounds she generates. This is most commonly witnessed in conjunction with her tool. When combo-ed with dust, she can create works of art for both entertainment and battle.

Weapon- Storm-bringer -

What's to be said. It's a simple tuning fork

Other Equipment- She always wears a headset to which she listens to various frequencies. She studies the changes in high and low pitches in hopes of furthering her capabilities in battle.

Personality- If there is a party around, Virsee is in the center of it. She loves to entertain. She believes people should be able to enjoy things even in the hardest of times. Needless to say, she doesn't partake in training students to be combat ready. She has been known to grow furious if she is unable to turn a few frowns. Because of this little quirk, and times the way they are now, Virsee has thrown a few tantrums. With Headmaster Cobals aid, she is learning to work on her timing, both for her sanity and the safety of others. She never matured the way her allies, Cobal, Orenz, and Morea have.

Fighting Style- Virsee is the mage of her old team. She is a heavy dust user, often using it to create drastic changes in a small environment. She can force it down to an area directly surrounding an enemy if proving to be too great a hindrance to her allies.

____________________________________________________________________________________________________________

Appearance-

Name- Orenz

Age- 37

Species- Lion Faunus

Aura Color- Orange

Semblance- Wave Breaker - Orenz has the ability to absorb explosive and blunt type of attacks. He can either send it to another location around him, or split the force and send it to multiple locations. Orenz is also able to absorb the force of his own attacks. Any force he absorbs, he can store for a short time, but there is a limit to what his body can hold at once.

Weapon- Mnyama -
This massive war-hammer is in constant need of maintenance, as Orenz is terrible with handy work and refuses any help. He likes it that way. Both sides of the hammer are capable of shotgun blasts, though a shot or two have been known to not trigger. When not in use, Mnyama can transform back into a giant gauntlet on his left hand. He can shoot shotgun rounds from this.

Other Equipment- The black cloth hanging from his lower back comes up and around his arms and turns into a zip up vest. His metal arm bands carry extra shotgun shells.

Personality- Orenz is a caring beast of a guy. Most people are intimidated by his appearance, but all eventually come to like him. He doesn't really talk much when he doesn't have to, and it's only been made worse by the recent events. When Orenz speaks it's mostly to help his students improve in some way. He is usually always willing to lend a hand.

Fighting Style- Orenz has always taken it upon himself to face the brunt of any attack, especially from hoards of Grimm. His lust for battle, partnered with years of experience and his unique ability, creates for a very destructive foe.

Other- Orenz HATES the smell of dust. Which might explain his sometimes annoyed attitude.
Hidden 7 yrs ago Post by DSquiggs
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IC will be up tonight my friends. Had to much to do yesterday.
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Hidden 7 yrs ago Post by Rothurage
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Rothurage 90s Kid

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Which one are we using?
Hidden 7 yrs ago Post by DSquiggs
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Is it showing different for you? IC should be the story post. OOC should be only two or sentences >_>
Hidden 7 yrs ago Post by Rothurage
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Rothurage 90s Kid

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Yeah but you did it in two different posts. You only need to do one post and it will have a IC, OOC and Characters tab.
Hidden 7 yrs ago 7 yrs ago Post by DSquiggs
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Yeah but you did it in two different posts. You only need to do one post and it will have a IC, OOC and Characters tab.


Got it all fixed

Hidden 7 yrs ago Post by Jinxlynx
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Jinxlynx The System / in the Glitch

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-Photo-

Name: Nix Nightward
Age: 19
Species: Human

-Aura Color-
Black
-Semblance-
Without a Trace
it is easy to assume that Nix has a very weak aura because her ability is to mask her aura and even her very own presence in the senses of others. She does not become invisible, her semblance makes her seem almost blurry and hard to detect even when someone is looking directly at her. Any sounds she makes are silenced, her body temperature is masked, shadows seem to stretch and follow her to help keep her hidden and her aura becomes like a void, nothing.
-Weapon-
Twin Vulcans

-Other Equipment-
Spare Cylinders for her Vulcans
Dust bullets
Paper bombs (Dust infused ink is used to write runes on these sheets of paper, when lit on fire or shot they explode.)
Various traps (Snap traps, trip mines, lengths of wire.)
Compact tool kit

-History-
Nix grew up outside of any big cities or towns in the forest with her father who was a Huntsman. They often had to deal with Grimm attacks but her father used it as an opportunity to teach Nix how to hunt the monsters. Her father was an expert, he treated the Grimm like they were an animal that could be hunted like any other animal, one just had to be smart about it and to respect the creatures.
She lived most of her life with just her father in their cabin until she was scouted by Beacon. The school had contacted Nix's father and sent a letter asking if Nix would like to join the academy and become a full fledged Huntress. It actually took some convincing from her father before she agreed and left home to go to the school.
Since the increase in Grimm attacks Nix has not been able to contact her father, where they lived generally tended to be a quiet area but she fears that he may not be alive, desperately trying to keep the hope that he is still fighting and safe somewhere.
-Personality-
Nix is very quiet and reserved, she has a hard time talking to new people and often hangs back in a crowd and tries to not draw attention to herself. When alone she prefers reading comics and writing her own stories, She also tinkers on her spare time with various types of traps of her own design. It can take some time for Nix to warm up to a new group of friends, once she does though Nix will come out of her shell and feel most comfortable around them.
-Fighting Style-
She prefers using the element of surprise, sneaking up on her opponents from blind spots or setting ambushes with traps and choke points. Nix refrains from fighting in the open, looking to engage her opponent in places with lots of cover and places to hide. A large part of her style of fighting is tactical retreats to areas where she has prepared traps or an ambush point.

-Other-
Hidden 7 yrs ago Post by Rothurage
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@Jinxlynx There is a link to the IC in one of the above posts. You can post you CS in the character tab from there.
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Jinxlynx The System / in the Glitch

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@Ninja Thanks!
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