Hidden 7 yrs ago Post by Zelosse
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@Spriggs27 fine with me.
Hidden 7 yrs ago 7 yrs ago Post by Spriggs27
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Spriggs27 Most likely a Synth

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Name:Eiko Uranos

Age:19

Gender:Female

Race:Human

Job: Sharpshooter

Personality: Eiko is a quiet person who prefers to be alone and when she speaks she talks in an apathetic tone as if she lacks any interest in speaking to the person that's with her. When it comes down to guns she is surprisingly proficient and very knowledgeable of most powder weapons in their day, the range of them, how well they'd be useful in the hands of certain people, and at times able to predict their miss fire rate from simply glancing at the weapon's condition; the sharpshooter also knows how to better fire her weapon and about the timing for when to shoot over far distances through calculations of the wind and bullet drop. On the other end, she's not exactly the best when it comes to fighting someone up close, even with her pistol, her first thought when it comes to close quarters combat is to fall back and get the ranged advantage on the enemy to take them out, most of her close combat experience is basic smash someone in the face with the butt of her rifle before jumping back from them.

While she isn't the best at doing it, she tinkers with her rifle and bullets to further improve her shots or decrease her reloading time, she also tries to add to her rifles items that could aid in her shooting or fighting, such as a bayonet or a small monocular scope. When it comes down to taking subtle hints or getting inside jokes Eiko is slow to catch on to them and doesn't understand why people aren't just blunt like she is and it annoys her when people beat around the bush not getting to the point of what they are trying to do or say.

When she's not completely blunt, Eiko's got a completely deadpan look about her and an almost thousand yard stare even when she's looking at people, unless it comes to guns she doesn't have much interest in certain things even if it involves her; while he may not seem like it she's mostly honest even willing to answer really personal questions when asked. Eiko is also very adept at making her own bullets and experiments with different types, while she's out and about or doing other things her mind constantly thinks on ways to improve her bullets and ways to make them better.

History: From what her former captain and father told her, he killed her mother but she managed to still give birth to Eiko after death, and after considering just dropping her into the ocean he kept her. When she learned how to walk her father taught her how to shoot to make sure she wasn't useless, despite being a small eight-year-old she managed to be a good enough shot to hit her targets most of the time but couldn't handle the recoil of the rifles and was given a pistol before learning what her father and his crew sailed for.

They were sea elf hunters, bigots who believed that the elves from under the sea were the cause for the world becoming flooded and had given themselves the ability to swim like fish to put themselves at an advantage when Eiko questioned her father and asked if it's wrong to hurt elves that aren't hurting anyone, he beat her in front and stomped on her telling her how they are the problem and his crew are the solution, if she didn't want to help in it then she would be gutted like a fish and throw overboard to see if the elves would help her. At the age of ten, Eiko got her first kill, it was a sea elf with the pistol her father had given her, once he knew what she had done he was more than happy to see how she was becoming one of them and even gifted her a rifle that she could call her own and for the first time he told her that he loved her.

As the years dragged on, Eiko became a better shot hitting targets from longer ranges and with her customizations on her rifle her misfire rate drastically dropped to allow her to hit shots easier, with each kill she made her father praised her calling her his "perfect little monster" showing his love to her physically after most of their big fights with large groups of elves and once he noticed she had fire magic he utilized it by forcing her to make bullets for the crew even giving her tools to perfectly shape them so their rifles and pistols wouldn't jam. One day there was an attack on her father's ship, both by an enemy ship of orcs and a group of sea elves coming from the water, Eiko couldn't remember the entire attack but she could remember drifting face up in the ocean, she couldn't figure out why she didn't bother swimming or moving as the waves carried her.

It felt like she drifted for days before a ship actually picked her up, clenched in her broken hands was her rifle as they brought her aboard the ship and patched up her injuries the best they could with her wondering as to why they bothered helping her, she didn't ask why but silently joined them not having much choice unless she decided to jump overboard and swim away. She stayed with the crew keeping mostly to herself and speaking when spoken to first, with no real reason to lie to anyone she answered Izal's questions honestly telling them of her magic and that she was a sharpshooter on the last ship she was on, but she never told him what she was always supposed to fire on without hesitation or the body count she had on them.

She's only been with the crew for a couple months now.

Appearance:Eiko stands at the height of five feet, she has short raven colored hair cut into a simple bob, her eyes are a bloodshot smokey lifeless grey color from possible lack of sleep, her skin is a pale color due to her avoiding sunlight, she has an androgynous face with small hints of femininity. Eiko has a thin but somewhat muscular build, with visible muscles on her upper arms and legs but with a slender form overall, her bust is measly size not even passing B-cup, across different parts of her body she has scars from previous past injuries, one of her more visible scars are the stable scars on the back of her hands and the scars at the joints of her fingers and around her wrist.

Eiko keeps a tattered grey scarf wrapped around her nose and mouth, an oversized long dark coat covers most of her body with a large buckle at the waist to hold the coat closed when it gets too cold, under her coat she has a plain white blouse, a pair of dark brown trousers covers her legs accompanied with a pair of boots a size too big. Wrapped around her coat she keeps a long strap to hold her rifle, on the inside of her coat she has a pistol holster.

Weapons:


Magic:Eiko's magic is mostly a fire-based magic that her father told her she got from her good for nothing mother, she has the ability to both heat up her hands to the point where metal can deform and bend to the slightest touch and ability to make small sparks through snapping her fingers when she really concentrates on her magic. While others are more adept at their magic, Eiko needs to really focus on her magic in order to use it to it's fullest

Other:
-She carries around a set of tools to help her create ammo from scrap metal, such as a musket ball mold and a number of other tools to keep her rifle working properly.
-She doesn't trust Ellie and even believes Ellie dislikes her.
-She is a strong swimmer
-Eiko carries a small telescope
Hidden 7 yrs ago Post by Zelosse
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@Spriggs27 accepted
Hidden 7 yrs ago Post by Kylia Quilor
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Kylia Quilor Goddess Hecate

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Sorry about that, I had a busy weekend. I'll start getting my character finalized into a sheet, if there's still room?
Hidden 7 yrs ago Post by Zelosse
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@Kylia Quilor plenty of room. I look forward to what you make.
Hidden 7 yrs ago 7 yrs ago Post by Rawk
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@Zelosse


Hidden 7 yrs ago 7 yrs ago Post by Spriggs27
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Spriggs27 Most likely a Synth

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What's their job? and now I gotta edit my cs a little more.
Hidden 7 yrs ago 7 yrs ago Post by Noodles
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Noodles

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Here's my CS ~


Hidden 7 yrs ago Post by Rawk
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What's their job?


Yep, I did forget that one, thx Edited :)
Hidden 7 yrs ago Post by Spriggs27
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Um dude we're all mercs, I mean what's their job on the ship, like Jdh's char is like a Navigator's Assistant, Eiko my char is only a sharpshooter tho. So I'm unsure what jobs are available maybe they should list off jobs we can take.
Hidden 7 yrs ago Post by Rawk
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Um dude we're all mercs


Hmm, that fact wasn't apparent to me in the very limited amount of info I collected from this RP, but I did mis-read the "Job" section, so anything is possible.

In any case, he started out a "cabin boy" when he was younger, then on to cook, but not sure where he'd fit in at this point. Perhaps worked his way up to Quartermaster or some such. I'll see what I can come up with...
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Hidden 7 yrs ago Post by Karkinos
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Brinn will definitely get along with my own character, he's also an adolescent half-elf with a more companionable personality. (I should get his app up by the end of the week at most.)

To weigh in on the "jobs," I interpreted it as for any role someone would reasonably serve on a ship, and that on its own gives some insights on where a character's talents are.
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Hidden 7 yrs ago Post by Zelosse
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@Karkinos yup. I'm not concerned with those who can't choose a specific job on the ship. They'll be given grunt work.
Hidden 7 yrs ago Post by Rawk
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@Zelosse, updated my CS history and added job.
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Hidden 7 yrs ago 7 yrs ago Post by Kylia Quilor
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Here we go.
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Hidden 7 yrs ago Post by Crusader Lord
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Crusader Lord A professional, anxiety-riddled, part-time worker

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Nyaleth Treekeeper










Age: 94 (Land Elf equivalent of 20 yrs old)

Gender: Female

Race: Elf (“land elf”)

Job: Repairwoman, Druid/Mage




Personality:

• Nyaleth is an intellectually curious individual, someone who’d be great at studying something and investigating strange objects and the relics of ancient past to an extent. She gets a sort of joy out of magic and learning about it and the past and such things in the world around her, sometimes visibly giddy and happy to the point that she has been silently dubbed by the crew she works for as a “certified nerd”.

Despite her love of learning, though, Nyaleth isn’t an utterly awkward person, able to chat up with others if they need to talk or such, and overall enjoying pleasant conversations and talks with others. Though as the crew she is on could perhaps note by now, her role as a drinking buddy is unrivaled in part due to being a “happy drunk” who can be pretty fun to be around (who once danced naked on a barrel one night).

She is also able to be serious as the situation determines she needs to be normally, though at time like when running about repairing the ship in the middle of a frenzy she can be a tad frustrated and grumpy amidst the chaos. Albeit, this grumpiness stems from how serious she takes her duties, a thing stemming from her old days back on her peoples’ island and continuing into now. She at times enjoys the relatively quiet nights afforded to life at sea as well, though her sense of guilt about abandoning her people for a life in the real world has been better eased over the years, mainly as she has learned of other land-dwelling elves who abandoned their home island to go out as well.




History:

• Back when the land was dry, and the peaks of mountains sat high above the world, and the water kept to its oceans and lakes and streams, Nyaleth’s ancestors walked the land as a long-lived people. But when the waters came and rose, her ancestors were among the few elves that defied the “gift” from their gods to adapt to this new and oceanic world that they lived in, huddling up on an island that would come to be covered in dense forest as the sea threats and hostile life pushed in onto this land with them over time. Born into the world ninety three years ago, Nyaleth was born to a married couple of high-class elven mages, who have lived long since the time of the “great flooding”. Her parents wanted her to become the epitome of a mage, a grand magic user as they each were as well. To this end, from the elven equivalent of the age of “three years old” her parents began forcing a regiment of magical training upon her, to “shape her up” as they had envisioned. She was even sent to a magical school upon the land elves’ island to be tutored and trained alongside peers as well.

For years upon years Nyaleth was drilled in the arcane, the druidic, the runes, and similar things of magical learning and ways her people had possessed seemingly since time immemorial. She learned also about some of the magical items traded to them by their sea-based kin, relics of the far past given in exchange for a non-hostile relationship as the sea-based elves settled in their island’s shallows since some time ago as her people had continued to build up their land more and more over time. In fact, the forced relationship non-hostile (albeit forced) relationship was how Nyaleth was exposed to sea elves when visiting the shore of her people’s island at times for a swim or to look out and see the horizon and such. However, with the sea elves not allowed to pass the forestline, after which only true elves could proceed, she never saw them enter the elven city proper. However, even to her in youth the “xenophobia” that still exists among her people today and was taught to her and other youth, though she at least was one who continued to question as to why this was how her people saw things to an extent.

Eventually, Nyaleth was chosen for a job among her people, due to her innate magical abilities, to be an assistant in the analysis and use of ancient relics traded to her people by the sea elves. And she did this for many a year, at least by human standards, until her magical skills were taken note of such that she was handed to another important position on top of this: assisting in the growing of trees, foods, dirt/earthen mass for expanding the island, and participating in the repairing of buildings. Being only the elven equivalent of 16 years old at the time, this was a big task, one that was necessary for her people’s continued survival. And she would not be alone, working with other elves and younger ones like herself who were to take up this task during the course of their lives as they rose up in the chain of things.

However, even life in this new second position was a challenge in and of itself. Constant training, strict regiment, though among her peers there was the ability to relax and play and banter and such among each other. It was a small comfort, and matters like playing on the beach and swimming at night in their birthday suits when the stars shone out was a common treat they’d partake in within her particular group when the adults were sleeping or not looking. Yet among her group alone, her innate magical talent that had been forged mightily by constant training stood out like a brick of gold next to a brick of mud, and it was such that the governing body of her people were looking to raise her even higher position to take advantage of such talent.

This promotion was to become an elite mage, a practitioner of magic among magical masters who was to be a bulwark of magical might to protect....and eventually guide them when she got older. In other words, a position that would have guaranteed her a government position of importance many years from now. An entry level that was to lead her to be tended and groomed to become an Elder one day. However, one night as she dwelled on this position during a midnight swim she came upon an odd thing, a creature that had been skulking on the part of the island she was to foster and protect in her prior druidic position. It had been rumored as being a monster or spirit that followed them to the island, but had been left alone since at its most it had but played pranks on them and left men among the sea and land elves with sexual dreams on many an occasion.

As she returned from a swim back to the beach where her clothing was, she found a beautiful woman standing upon the shore as if waiting for her......though on closer inspection, this woman had ocean-blue skin, a pair of black demon horns, a succubus’ beauty and human-shaped physical body, slightly pointy ears, and a demon tail coming just out of the top of her butt. It was a sea demon, a succubus of a water element, known in old tomes for its shapeshifting powers, innate abilities with water and water magic, impregnating women and getting pregnant by men after seducing them with its charms. It fed commonly on water-based creatures, of which there were plenty, but could also live solely on salt/fresh water and the water-containing fluids of sentient beings (such as blood and otherwise) when away from the water or otherwise if it needed to. A versatile but deadly creature.

Safe to say, this event was shocking, but the demoness simply approached her and noted aloud how she was being a bit of a “rule breaker” to go out this late and might draw attention if anything were to happen, a not too subtle threat that shut the elf up out of fear of being discovered in her current state. Listening on, the demoness spoke to Nyaleth, noting that it had been watching her for some time now, and that she seemed “different”, like some elves her age in the many years of the past. That she seemed to look out upon the horizon as if she wanted to go and explore, and wasn’t as shut-in as many of the other elves the demoness had seen and been around. And to this the young elf was forced to humbly admit that yes, she had thought about leaving, seeing what was beyond, but hadn’t found the strength to do so. To this the demoness, whose name was “Valrima”, gave a small laugh before telling the elf that she herself wanted to leave this island as well. That she had been trapped here by her former elven warlock master from just as the flooding of the world just began, who spitefully had kept her from going beyond more than five feet in the water away from the island with a curse. Albeit, he had done this to her after she had left him to die after he had slaughter some of her kin to make potions, and had attempted to do so to her after settling down on the island secretly with his elven kin.

Nyaleth felt some pity for this “monster”, bound to the land for the most part and unable to escape due to the curse of a vengeful elven warlock who had wanted to slay her. But before she could say a word herself on the matter, the demoness cut her off by proposing that the two get to know each other, since they both seemed to have a similar goal of leaving. If naught else, it might give them both “company” to enjoy in talking of their desires and of leaving this place. After some thought, the young elf agreed, on the conditions that the demoness became her familiar and by their contract would not seek her death. After a laugh, the demoness agreed, forming this magical contract of Nyaleth as the mistress and the demoness as her loyal familiar. It was, according to Val’s own blunt mention of the matter, “a far better idea to have someone to talk to rather than sitting around spooking kids and making men have odd sensations in their pants at night”. Further, to Nyaleth it was all some exposure to the “abnormal” beyond her own people and what she had seen of the sea elves, and was a chance to better herself and learn more as mage to boot since she now had a familiar bound to her very living soul itself.

However, one evening an event happened that shook the young elf’s life to the core. A deserter of her people approached her, begging for help, to be hidden, since his plan to leave had become known and his family had set out for his blood due to being some of the more extremist “xenophobes” among their people who saw such an action as leaving as being “traitorous” and worthy of death. Nyaleth was stunned by this, having been walking down the street on her way home for the night after a long day of work. She froze when it counted, and this led to the male elf who had come to her being captured and drug off by the authorities back to his home. The next day, the man’s body was found crucified to a tree, lifeless and hanging there near his own family’s home. This disgusted the female magic user/druidess, and left her finally turning to the idea of leaving the island...and her people...behind.

She trained with Valrima to learn the proper magics, observed sea elves and the few ships her people used to see how they were built and functioned. She looked up in her people’s libraries how to break curses, mainly the type placed on her familiar. Eventually Nyaleth built her own boat, a humble thing grown together by her magic with a rudimentary sail and rigging. She also performed a ritual that, after exhaustive research among her people’s existing records on warlock magic, finally broke her familiar’s curse binding her to the island as well. And then, that next night, she set off into the deep blue sea, not looking back as her people slept unaware of her desertion at that point in time. However, the open sea was rough, terrible, and were it not for Valrima being there along with her own magic to keep her from overturning in her tiny boat at least. She wasn’t a good sailor, but was a survivable one in practice.

Eventually, Nyaleth was found by a ship of dwarves, a group who had been setting off to bring goods to their mountain home after trading with the elves. Surprised and noting her skills with wood and overall magic, she was offered compensation and safe passage to the dwarves’ home in return for her services. Seeking to survive, Nyaleth obliged and mended their ship as they made the journey to the dwarven home city. Here, at the elven equivalent of 19 years old, she spent several physical years among the dwarves, learning the ways of sailing and shipbuilding/repair, using her magic and especially her abilities with wood and food growing to take advantage of the market for people like her. This eventually led her to be approached by a Captain named “Delilah” about six months ago, and taken onto her ship as its all-important repair-person, water-purifier, and food-grower who could help keep things running and make use of her magic otherwise for the sake of the mercenary ship’s voyages and activities.

And so she’s been there ever since, Val still by her side as her familiar and constant companion to boot as they have worked on a mercenary ship.




Weapons:

• Druidic Staff- A staff of twisted wood from the trees of her home island, a tool that is used to more easily cast large-scale magic spells and more quickly channel the druidic magic she knows dealing with earth and wood and similar matters. She can make more of these if broken, but safe to say she doesn't like having to make more or repair this one too often...albeit it has saved her from a bullet or two by chance in the past six months.

• Flintlock Pistols (2)- As part of her time among the dwarves, she was given a pair of rifled pistols as payment for a job she did for a gunsmith in making him a fine wooden table complete with chairs for he and his family to be put in their home. She was taught to use and care for them after this as payment for another job, and has since kept them around as a means of emergency self-defense where magic isn’t fast enough to use. Further, she quite enjoys having another means of protecting herself as well, practicing with them to maintain what marksmanship she has. She is not able to be considered a “sharpshooter” in regards to her skills, though she is competent enough to use them average-ly well.




Magic:

• Druidic Magic- From growing/manipulating wood and summoning earth, to summoning seeds and the ability to grow/manipulate other plants, to being able to make things like wooden planks grow back together to patch up holes in a ship, she has a solid if not superb level of skills in this area of elven magic that has made her a valuable commodity in this flooded world. Her specialty in this realm of magic are plants, essentially, with some added animal manipulation magic thrown into the mix of this as a necessity for dealing with the wild and hostile things on the island she grew up on.

• Arcane Magic- She is capable of using a basic “magic missile” spell of varying degrees of power and size to combat one or more enemies, this overall being just a basic form of offense for a magic user. But she has a general arcane magic education beyond this. Basics such as conjuration, divination, elemental spells, healing, using runes, and even basic things like forming barriers for protection are what one could expect to see in her repertoire of magical abilities and spells. Though she isn’t specialized in this area as she is with her Druidic Magic, she does have a general layout of skills and the innate magical power/talent/training to put this all to very good use in a versatile manner at least. Also includes spells for interfacing with magical objects, as part of her former job of investigating and analyzing them back home.




Other:

• Is a member of the “does not trust Eiko Uranos” club for obvious reasons.

• She has her water succubus Valrima as her companion and familiar, who can be fun at parties, horny, enjoying of jokes and pranks, and also useful with her own abilities as a demoness. However, this demoness took to learn about using an axe and flintlock rifle while among the dwarves, just to keep from being bored as her master learned about flintlock pistols. Safe to say, she is a good shot on her own, snitched her own rifle a time back from some sucker at a poker game, and is able to be employed on the front lines to be of more use on the ship.

@Zelosse
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Hidden 7 yrs ago Post by ManoftheNorth
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@Kylia Quilor Wonderful CS. All we ask is that you add more to the History to perhaps explain how she made her way onto the ship. Perhaps meeting Delilah or Izal, and making her way onto it.
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Alright. I'll have that added by tommorrow afternoon, if not sooner. Thanks!
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Hidden 7 yrs ago Post by Rawk
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Great CS @Kalleth, and you get an additional thumbs up for your musical choice. Love NtB! :)
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