"He said humans were worth fighting for. He said not to give up on them. I guess I'll keep trying then."
Name: Kara
Appearance: As a manakete, Kara shifts between two very different forms. In human form, she appears to be a beautiful woman of indeterminable age, with pale skin, violet hair, red eyes, and pointed ears. She cuts a very distinct and intimidating figure, due to her distinct draconic features: a curling set of horse on her head that add several inches to her surprisingly unimpressive height, a pair of large, bat-like wings sprouting from her back, and a long, scaly, fairly prehensile tail that sways behind her. Her left hand is also sheathed in scales to the elbow, and it's appearance is best described as 'clawlike'.
In dragon form she takes the appearance of a fearsome, four-legged, winged, blood-red dragon. While smaller then most dragons, she is still larger then even the biggest wyvern
Apparent Age: Young Adult
Gender: Female
Nation: A wanderer by nature, she doesn't have a nation or place that she considers "home". The Darkling Wood is possibly the closest thing to one, but it's rare for her to spend more then a few months even there.
Class: Manakete
Weapon Mastery: Stone: D Rank
Level: 5
Background: Kara is a mature manakete, old enough to have fought against the Demon King, alongside Morva and the Five Heroes of Legend. Originally, she had high hopes for humans, but as she watched them grow and flourish, she became disillusioned with them and spent her days traveling far and wide. Due to this, she was far away when Morva died. She was a close friend of Morva and respected him greatly, so when she learned of his death, it affected her greatly. She regretted not being there to help him. Since then, she resolved to be more involved in human affairs, even fighting alongside them again when the great earthquake and the subsequent appearance of monsters shattered Magvel's peace. But, as before, she found humans distasteful and drifted away from them, leaven them to fend for themselves.
When a human found his way into Darkling woods, she fully intended to let the boy die. But some part of her, the part that remembered fighting alongside humans so long ago, awakened. With a roar, she transformed, and drove off the monsters. As the boy was too young to fend for himself, and as his savior, she reluctantly adopted him and looked after him while he lived among the manaketes. She even game him a name: Rekotadeas. To her surprise she found herself growing fond of the boy, which was brought to her attention when another manakete remarked that this was the longest she had ever stayed with them.
As humans tend to do, he grew up, and eventually left the Darkling woods. To anyone who would listen, Kara proclaimed she was relieved to be rid of him so that now she could return to her travels. But in truth, she missed him greatly. But, she went her way and he went his.
A few years later, she found herself growing uneasy. She could feel demonic power emanating from the land and an unknown source. And it was getting stronger. A mixture of boredom, curiosity, and an irresistible instinct drew her to Grados where the Fire Emblem is kept...
Plot-Susceptive: YesEquipment and Items: -Dragonstone (Allows Kara to transform into her dragon form. Can use powerful fiery breath attacks to attack at long range. 1-1.5 tile range)
-Vulnerary (3 uses)
Personality: Kara is cynical of humans, but also views them with amusement. She is clever, proud, and sophisticate. She is resourceful, used to thinking on her feet. She disdains detailed planning. Surprisingly savage and terrifying in battle, an angry Kara is the last thing you want to (and will) ever see. She is quick of wit, with a (figuratively) sharp tongue. She will bandy word about in her cheerier moods. She has a motherly, doting side which only those close to her witness. She feels more comfortable in dragon form then human form, and will take any excuse to transform. She prides herself on her speed, which rivals even pegusi. Needless to say, she loves flying. She enjoys traveling too, she has a strong wanderlust that makes it rare for her to stay anywhere for a long time. Along with traveling, she loves trying new food and drink, don't promise to foot her food bill, she has a seemingly bottomless stomach, and especially don't challenge her to a drinking contest, she has a iron liver and will drink you and everyone you know under the table. Her greatest weakness, however are sweets. She instantly reverts to a child around them.
Ability Assessment:As a Manakete, her human form is weaker and more fragile then most. But, in her dragon form, she wields amazing power. As a dragon, she is smaller then most, her scales are not as hard, and she is more vulnerable to magic. But, her smaller size gives her a great advantage in speed. She is very proud of her speed, she can outfly even pegusi. Due to his, landing a hit on her is difficult. Another thing she prides herself on is her power. Her claws and fangs are sharp and her breath attacks are ruinously powerful. She has a fair amount of experience in battle, due to having been in at least two large conflicts. Granted, one was over 1100 years ago, while the other was as recent as 300 years. She also has had to fend off monsters while traveling by herself. In battle, she is shockingly savage, giving into her draconic instincts to smash and burn. But don't mistake that savagery for a mindless offense. She fights with a devious cunning and is very adaptable to unexpected events. She actually prefers to charge into battle and plan in the moment, instead of planning out beforehand.
In both human and dragon forms she is capable of flight (albeit limited in human form), but this makes her especially weak to bows. Her softer scales magnify this weakness. As such, she is mortally terrified of archers and will attempt to avoid them at all costs. Fortunately, she is fast enough that even skilled archers have a hard time hitting her.
The reason manaketes have two forms is that their dragonstone, which is bonded to them at a young age, act as a natural barrier that ensures the madness of the dragon-form does not afflict the Manaketes. Thus, she is forced to stay human-shaped most of the time. Effectively, the dragonstones act as a battery, with only so much charge available to stay in dragonform. Over time, the dragonstone will “charge up” again, but she much limit herself or face the consequences.
Elemental affinity:
Fire+Speed
+Strength
-Defense
-Resistance
Quirks/Talents/Aspirations/Other:Favorite food: chilli (the hotter the better), also has an enormous sweet tooth.
Fairly good cook.
Widely knowledgeable on geography, botany, and animals.
Is fond of long naps. And sleeping in. Not fond of being awoken. (Let sleeping dragons lie!)
Doesn't like dogs, is a cat person (-er dragon?)
Don't call her old. Just. Don't.
R-button Summarization: Mature and worldly Manakete with a strong wanderlust and an even stronger appetite.