Amelia smiled as she listened to her pokemon having a good time with the local Spewpa and Scatterbugs, trying to talk and play with the natives. Amelia was more then content to talk with any Vivillons that came close, with Shuppet content to stay in her arms. She liked these gardens, as the pokemon where friendly and it was a peaceful place that was sent at the perfect temperature so her to relax without feeling too hot or cold, unlike the outside.
As she was relaxing, she relaxing, she suddenly tensed up as she noticed a presence entering the gardens. It was one she had felt long ago but it had been embedded into her mind. With it being present now the memories rushed back and she knew she had to move. She quickly returned Shuppet to her pokeball but running back into the foliage and gathering up the rest of her partners. Luckily, they weren't hard to find, as the presence had been enough to send them running back to her.
Once they were all gathered up, she moved back towards the Shedinja she had encountered earlier. She knew what this thing, this person was after. They were gathering up all the Ghost-types in the area, whether the pokemon liked it or not. Amelia wasn't go to sit by and let that happen easily, even if she really could do nothing in the end.
Once she came across Shedinja, if it was still there, she would take action based on the current situation.
Gather up pokemon and move to protect Shedinja encountered earlier. Following actions can occur:
A: Shedinja is there and safe, so she gathered it up in her arms while apologizing for disturbing it. Proceed to intercept the presence to stop it from taking any(more) Shedinja. B: Shedinja is there but a pokeball is flying towards it. Attempt to intercept pokeball. C: Shedinja isn't there. Move to intercept the familiar presence so that she can attempt to save more Shedinja.
Apparently deciding he was done here, Martin picked one of the carts (probably in the back) to be shoved through the caverns. Eventually Anton considered them ready to move, and the order was given to push the carts. Anton led the way, looking back and forth with Clauncher ready to fire at any point anything moved for them. It got to shoot some Bubble Beams at wayward Durants, which scattered as they advanced. Soon enough, there was an opening to the left, which they were going to walk straight past. Martin took the moment to slip away.
Now, it was impossible to slip away without being seen by at least the other grunts pushing the same cart, but it was at least possible to slip away without being seen by someone who’d actually act because of it. Martin could sneak off, and the confused rest of the crew could but assume he had something important to take care of and continued pushing, probably to report later why exactly they were falling behind the rest and possibly with nobody remembering the person that was missing. Regardless, Martin successfully slipped away and, back in the darkness of the Vast Underground, he threw out an Escape Rope.
-1 Escape Rope.
The rope went taut, connecting to seemingly nothing, and then Martin was pulled. The pull drew him straight out of the caves and transported him to right outside the keycard door which Trubbish had shown him. He was back among the factories of Worldedge City’s Industrial District, including this supposedly abandoned factory that Team Virtue had obtained for themselves. No people around, just a couple Grimers. So, what would Martin do from here on out?
1. Find Pokémon. Can still search for Pokémon in cities~ 2. Talk. In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such. 3. Exit. Exit the city to any of the connected areas. 350P if you need to Abra to the other side of Mt. Edge for it. 4. Specify. If you specify what you want to do, the GM will take it into account and tell the result. 5. Trigger random event. Force the GM to use his imagination to make a scenario for you. 6. Notable Places. Visit any of the places in the city! 6.1. Pokémon Center. Heal all your Pokémon. 6.2. PokéMart. Go to a store and buy things.also 6.3. Any of the notable places unique to the various districts. 7. Martin Specific; Keycard Door. A door lost within the alleys of the Industrial District, which Trubbish pointed out to him. Can be opened by a keycard. 8. Abra Teleport. 350P, and an Abra will teleport you to the other side of Mt. Edge.
Worldedge City
A rush of energy flows with the wind that breezes through the alleys of the city. Somehow, you feel lighter, like some strange weight has been taken from your shoulders. Looking up, tall, massive structures, structures seeming to defy gravity and common sense grows, stretching high into the sky and far down across the cliffs. The people look calm, focused on their duties and sprawling in their number, holding a vital position in all the businesses of Isson. The design of the streets are narrow, illogical and unstructured, feel like they would be easy to get lost in, yet it is as if you’re being guided by fate’s hand and you’ll arrive where you were intending to go. In the distance, always watching, the peaks of a distant mountain rises. You are now in Worldedge City.
Isson’s largest city. It grew into place at both sides of Mt. Edge as efforts were made to dig through the mountain and join the northern and southern landmasses, it was known as two different towns until the use of Abras as public transportation method within the city was widely adopted and the city grew to become known as one single entity. Widely accepted is the idea that a mystical energy of some form within Mt. Edge surges around the buildings, calling Psychic Pokémon towards the mountain and therefore the city. People living here have easier time feeling at ease with the world, and the laws of gravity doesn’t apply as they maybe should to the buildings around here. From this would Isson’s most successful city grow to be, at the place where two or more worlds connect. So was Worldedge City named.
It should be noted that being called a “Worldedge Resident” has some negative stigma attached to it. If you are one, you’re interpreted as a lazy individual who has it easier than the rest of the world, happiness coming naturally to you and you probably see yourself as superior to the rest of Isson, and you might not be entirely sane or yourself due to constant exposure to the energies of Mt. Edge. Of course, this is a stereotype that most people recognize and can see past, but there is no smoke without fire, so to say. There those who are very distrustful of the energies of Mt. Edge and would rather never subject themselves to it. These particular dislikes compounded and grew strong enough in some people that the Crossing was created just south of Worldedge City just so those individuals could get past without entering the city.
The city is comprised of six different districts. Three districts on each side of Mt. Edge, stapled on top of one another by the way of leaning on the cliff sides and mountain as well as giant pillars, taking advantage of the strange physics around Mt. Edge. Exits out of the city are on the middle districts of each side. Each district have their own Pokémon Center and Pokémart, but otherwise have their own unique features.
Mystical District
The tip and top of Southern Worldedge City, here the power the mountain provides is enough for certain buildings to float in mid-air. Assisted by Psychic-Pokémon, the upper echelons of the city contains a significant price-tag for those who’d wish to live here and so filters the more common men to the levels below, yet there are activities that draw trainers up from the depths. First and foremost is the Pokémon Gym, floating above their heads, and also the Worldedge Floating Stadium, the largest and most amazing of the multiple stadiums in Worldedge City, where the most epic of battles in the city are fought and watched. Truly, these streets so high above the rest leave a certain impression as one walks here.
Notable Places:
1. Pokémon Gym. Worldedge City Gym. It’s one of those towers floating in mid-air… You need to fly to get there. 2. Worldedge Floating Stadium. Worldedge’s biggest stadium, floating over the city. Have Minor (level 25-minus), Middle (level 25-50) and Major (level 50-plus) cups. 3. The Villas of the Rich. Not that there’s much you could potentially do with them, but they’re here. 4. Orlando’s Spiritual Dojo. A dojo focused on discovering one’s spiritual self. Often takes trips into Mt. Edge. You can join an expedition for protection, or challenge them! 5. Marilyn’s Divination. Tell her where you’re going next, and she can divine your luck and what to look out for when there! 6. Gym Leader’s Home. … So, those who can’t get to the Gym themselves are sometimes known to wait for the leader here. It’s a little frowned upon.
Information District
No, they’re not exclusively witches around here.
A common and calm area of Worldedge City, this district attracts those who would fancy themselves scholars. They may seek to share their knowledge at the multiple cafés spread about, read up at the library, check into the museum or any number of things. There aren’t that many things here that would keep a Pokémon Trainer dawdling around for long, and most residents here are fine with that. It is still quite the spectacle, walking on the bridges between these pointy buildings, finding the streets and wondering how you're not lost yet in this maze of stairs and bridges, never touching the ground. Far above lies the Mystical District and there are plenty of stairs up, and down below is the Industrial District… It may feel a bit enclosed. Most notable in this area is most certainly the famous Professor Dunstan’s lab and residence, which he mostly leaves to his companions as he spends a lot of his time in the other lab in Raremine Town as well.
Notable Places:
1. Gossiping Cafés. If you want to hear the useful kind of gossip, sit in among the intellectuals. Ask and you may be surprised at how much you can learn! 2. Sir Know-Em-All. A famed Psychic. If you can think of a person, Sir Know-Em-All can tell you where to go to meet them! 3. Professor Dunstan’s Lab and Residence. A legendary researcher of Legendary Pokémon, do you have reason to seek his counsel? 4. World Library. With the backing of Professor Dunstan himself, this library has all the information you could possibly seek… probably. 5. Isson Museum. Don’t feel like travelling to all the corners of the world? Don’t need to, the museum has gathered up the noteworthy things from all its corners! 6. Move Tutor Mansion. A gathering-spot for those talented in teaching Pokémon moves they wouldn’t normally learn.
Industrial District
There is no way this place can have screwed-up gravity and emotional influence without companies trying to use it for their own gains. The factories of Worldedge City are far below the Information District, down at water-level, where at the base of Mt. Edge countless machines tumble and toll for the continued success of man- and Pokémon-kind. Being below two other districts the Industrial District is naturally dark, even during the day, but countless lights shine it up and the workers do not mind one bit. They have their own marketplaces, their own little residences and they certainly earn enough to make their own lives when it comes to that. But, among the factories and warehouses are those that stand empty, and one might have to wonder what’s actually inside them sometimes.
Notable Places:
1. Factories. Produces everything from Pokédolls to furniture, and who-the-heck-knows. 2. Abandoned Factories. Produces everything from Grimers to street thugs, and who-the-heck-knows. 3. Warehouses. Storing items from factories, some more well-used than others. Some opens by keycards. 4. Request Center. A certain camp of individuals that can take your requests for Pokémon or items you want, and they might come back and provide them for you. Sounds easy, right? 5. Sketchy Entrances. … The heck are you doing down here? They hid these things down here for a REASON, normal people wouldn’t normally ever need to see them! 6. ???. Trigger a “random” event. Not sure why you’d be walking down here, but.
… Then there’s Mt. Edge, splitting the city in half, the ominous peaks having something unfriendly in their jagged shapes to deter any potential hiker wishing to take on its tunnels…
To reach the Northern Districts, Martin will need a teleport Abra or walk through the tunnels of Mt. Edge. But if he reads about them or teleports!
Residential District
On the absolute top of the northern districts, you’ll find the place in Worldedge City with the freshest air. While the building architecture still might require a raised eyebrow, the atmosphere is healthy and playful, many families making their life here on top of the Commercial and Entertainment districts, where they work. Schools and little parks for children to learn the ways of Pokémon exist, and there is nothing saying those older cannot use them too. The Little Cup stadium is here, allowing the children to watch and perhaps participate without straying too far from home. Yet, among these buildings live a few of the most noteworthy individuals in Isson. Like the rumored and powerful Crone, who has to be battled by a strong trainer every once in a while or she will stir up trouble, or like the empty mansion that supposedly belongs to the Champion…
Notable Places:
1. Practice Park. A little park in the residential district where children can catch low-level Pokémon and train for the real thing. 2. Pokémon Day Care. For people to leave their Pokémon while they’re doing something else. Some people don’t like PCs, so~ 3. Little Cup. A small stadium for battling. Levels 15 and lower, only. 4. Champion Estate. The Champion supposedly lives in this mansion here. It looks abandoned. 5. Creator’s Apartment. You instinctively know where this place is somehow, despite nothing advertising it. It’s visually an ordinary apartment. The door is open. 6. House of the Crone. Signs say “We appreciate people challenging her to keep her from being bored, but only if you are confident in your strength.”
Commercial District
Squeezed in-between the Residential District and the Entertainment District lies the Commercial District. It’s a long, winding corridor of tight buildings with many bridges and storefronts, and it all leads up to the Worldedge Department Store, the biggest Pokémart in Isson. If you somehow cannot find what you’re looking for there, then you’re probably all out of luck. It isn’t all there is here, however. Among the corridors is the House of Trades, where people can sit at computers and request trades with all other people that have ever been there, as well as the Psychic Train that uses certain teleporting abilities to achieve transportation to a distant town. Or, if those don’t reach where you want, you can just call a Freecape Ferryman and s/he’ll fly you there, assuming you have the cash. Also here, lies the store where the infamous inventor Russel sells his products. Perhaps, if you’re lucky, the fool’s things actually work for you? No guarantees, though!
Notable Places:
1. Worldedge Department Store. Products from all over Isson gather, right here. The largest store of Isson. 2. Worldedge Trade Station. A place where people can come trade Pokémon and items with people from all over! 3. Pokémon Groomer. For a price, you can have some professionals treat your Pokémon like royalty~! 4. Psychic Train. Runs along spiritual tracks to lead somewhere else in the world. The trips are one-way only. 4.1. Justroad City/Gentlevale City/Witchpeak City. 500P 4.2. Bigfjord City/Freecape Town/Raremine Town. 1000P 4.3. Redcoast City/Rainrock City/Pureplain City. 2000P 5. Freecape Ferrymen Phone. A phone linked to call a Freecape Ferryman, who can Fly you somewhere in the world for a considerable price. 6. Food Stands. Hot dogs to ice creams. Pretty good. 7. Inventor Russel’s Store. Russel, crazy inventor. Who knows what he might have for sale? He’s also known to give random stuff or quests to trainers passing by, giving them cash as incentive.
Entertainment District
In the depths of Northern Worldedge City, common sense goes out the window. Given all the buildings on top, few actual lights come down here even during the day, but all the blazing lights in this unnatural city-scape more than make up for it. Plenty of the skyscrapers holding up the Commercial District above have some form of advertisement, and each open door opens a new possible way to spend money in these depths of entertainment, probably with some form of Pokémon logo. Down here lies the most famous and populated Game Corner on Isson, where thousands of P are being wasted every day, and houses for unofficial Contests or Battles for money and prices are sanctioned and bet upon for the enjoyment of viewers and participants. It truly feels like if one never got bored, one would probably never run out of things to do down here… assuming the wallet didn’t run dry, that is.
Notable Places:
1. Worldedge Game Corner. Only play with as much you’re willing to spend! 2. Countless restaurants, stores, cinemas, show-houses, amusement-parks, whatevs. You can waste the rest of your money here, on whatever you want! 3. PokéMania! Do battle for the enjoyment of the viewers, and have sudden strange rules applied to every battle! Fancy prices~ 4. Contest Clarity. Forget all ranks, here we do contests for the show, and the show alone! Oh, and for cash prices~ 5. Deep Dark Depths of Worldedge. This city feels like it goes on forever! How far does it go…? 6. A place you’re too young to visit…
Connected areas: Route 10. South of Worldedge. A farmland employing multiple psychic Pokémon from Mt. Edge to help with the crops. Route 13. West of Worldedge. A slightly disturbed route, which attracts electric Pokémon due to the proximity of the power plant. Mt. Edge. The mystical mountain at the heart of Worldedge’s unnatural existence. Few people actually cross its fabled tunnels, most just teleport past. Route 18. East of Worldedge. A calm stretch of land going from Worldedge to Witchpeak, part of the Allmass Cycling Circuit.
Amelia hurried in the garden, something which confused many of the bugs that had otherwise been enjoying a quiet evening. She retrieved all her Pokémon and ran for where she last saw Shedinja, and there the Shed Pokémon still resided. It had no reaction when Amelia picked it up, no indication that it felt any way or the other as it seemingly let itself be carried by the young girl. Then, Amelia headed to intercept the presence she had felt. On account of having felt it on a range, and that it didn’t exactly move quickly, Amelia had time to run and intercept at the door.
There, right outside the garden…
Angelique has stopped, slowly turning her head to look down on Amelia at the door of the Bug Garden. As far as Amelia could tell, she was exactly the same as last time they met, the same clothes, the same hairstyle and the same expression, capable of sending chills through even the toughest of individuals with her presence alone. This particular street of Raremine Town was conspicuously empty, like all life-forms inherently knew to avoid the area when Angelique treaded upon it, or perhaps she had made deals with spirits to keep them out of her way. Regardless, here she was.
She wasn’t alone. Behind her hovered a large, golden sarcophagus, eerie in its presence, a dark and hungry will burning within, excited for whatever its mistress would command it to do next.
Pokédex Entry #563 – Cofagrigus, the Coffin Pokémon. They hide within ancient ruins, where it captures grave robbers that mistake them for real coffins with their ghastly hands. Those captured within are said to be turned into real mummies and then left. It is covered in gold, and it likes eating gold, not necessarily for sustaining itself.
As perhaps goes without saying, this Pokémon was far, far beyond Amelia’s current ability to handle.
Angelique stared coldly at Amelia, not saying a word. Her body and head had only turned partly, she hadn’t cared enough to turn more than her eyes entirely towards the one that had intercepted her.
So. Angelique had temporarily stopped. What now, Amelia?
A small town near Pureplain City || Early Morning High school graduation was only yesterday, but the milestone event was already far out of Eryn’s mind. Her petition to become a Pokemon trainer had gone through, and she’d barely been able to sleep, excitement driving away any tiredness she might have felt the night before. Waking up in the morning had been the easiest and quickest thing Eryn had done in a while, and she was dressed, packed, and bursting to get out the door in less than twenty minutes.
“Bye Mom, Dad,” Eryn said, hugging each of her parents, who’d woken up to wave their daughter off on her big day. Her dad had even made Eryn’s favorite Oran berry pancakes, which Eryn had appreciated by scarfing down in record time.
“Bye Harper,” Eryn said, leaning down to give her younger sister a proper bear hug. “Take care of Mom and Dad for me, won’t you?”
“Will do, sis,” Harper said, grinning at her sister. Though she was a few years younger than Eryn, Harper was older mentally, and Eryn had no doubt she was leaving her parents in good hands.
“Take care of yourself out there, Erry,” her mom said, waving as Eryn bounded down the porch steps.
“Go get’em, Err!” her dad called.
“You better kill it, Eryn!” Harper called, hands cupped around her mouth.
“I’ll get on the telly one day—just wait!” Eryn shouted back, waving at her parents as she latched the picket gate behind her. Pureplain City || Kalmia’s Lab || Early Morning The bus ride to Pureplain was too long for Eryn’s liking, but she made up for lost time by sprinting the rest of the stretch to Professor Kalmia’s lab. Sure Pureplain was exciting, being a major city and all, but Eryn had been before. Exploring the city would have to wait until after she got the most essential part of any new trainer’s life: a starter—her dream since the day she learned that she too could become a Pokemon trainer. Fire-type, water-type, grass-type—all three were more than fine for Eryn. Sure she’d daydreamed about a torrent-stirring Swampert or a blossoming Meganium, but any starter would sate her since her end desire was to become the best Pokemon trainer she could. If she were to be honest, though, she had a soft spot for the fire-type starters: be it a blaze-backed Typhlosion or a flare-kicking Infernape, fire-types drew her attention like a moth to a flame. Perhaps it was their oft-portrayed feisty-yet-loyal temperament or simply the showiness of their moves that she was drawn to; either way, Eryn was thrilled because today, she would get her first Pokemon.
Giddy with excitement was one way to describe the wide smile on Eryn’s face as she pulled up in front of the lab, adjusting her backpack that had shifted during her run. A starter! How exciting was that? Her first real step into trainership, because she could hardly be called a real trainer without a Pokemon. Sure it was still a while until the specified eight o’clock, but Eryn preferred being early, and there was nothing she was more likely to be early to than her first day as a trainer.
Rubbing her hands together to get rid of excitement jitters—or whatever the tingly feelings in her hands were—Eryn reached to the double doors and planted two solid knocks in the right one, the sound reverberating through the smooth surface and into the space behind. Her knuckles tingled, her cheeks were starting to feel sore, and she couldn’t stop the impatient bouncing she was doing, but first day jitters were first day jitters, and Eryn couldn’t wait until the doors opened up.
Goldeen Gender: Female Type:Water Moves: Peck, Tail Whip, Water Sport, Supersonic, Horn Attack. Ability: Water Veil. Prevents burns Level: 8 Held Item: None Status: Perfectly fine.
Slowpoke Gender:Female Type: Water/Psychic Moves: Curse, Yawn, Tackle, Growl Ability: Oblivious. Level: 5 Held Item: King's Rock Status: Perfectly fine
Durant Gender: Female Type: Bug/Steel Moves: Fury Cutter, Sand Attack, Vice Grip Ability: Hustle. (More attack at the cost of physical accuracy.) Level: 8 Held Item: None. Status: Perfectly fine
Gender: Male Type: Poison Moves: Poison Gas, Tackle, Smog, Smokescreen Ability: Levitate (Immune to Ground attacks.) Level: 11 Held item: None. Status: 26% health
6,912 Pokedollars Antidote X2 Awakening Burn Heal X2 Endless Forest Map Escape Rope Great Ball X5 King's Rock X2 Vast Underground Key Card Paralyze Heal Pokeball X4 Potion X5 Rare Candy Repel X7 Revive X3 Super potion X3 Thunder Stone Water Stone
If one thing was to be sure about pushing a cart full of questionable items, it was heavy. He was all too happy to see the splitting branch up ahead as he was far at the back. No one said a thing when he walked off from the cart, and pulled out his Escape Rope. Sure, they would be asking questions later, but there was a reason he acquired an extra Escape Rope earlier. Not like he owed anything to Team Virtue, as Martin was pulled out of the cave by a scientific and totally not magical explanation. He ended up outside the building that started this trip. No one was outside, a clean getaway.
"That's enough snooping for now. I'll be back one day when I can take them down." Martin gave a laugh, looks like he won't be in the Vast Underground for a while. Now it was time to get back to his adventure of training. He was in Worldedge City, and the minor gyms needed backtracking. According to the last map he checked, that meant going through Route 10 to Stiltwood Village. Turning around, he had a thought. He still needed to visit a Pokemon Center first, also he was overdue for training at this point.
Action: Visit the Pokemon Center to heal up. Then head out to Route 10 to train with Durant.
A cactus grass-type pokemon? That could be useful. At this point in time going in pratically any direction offered Pokemon he could use to round out his team. For now, "I am interested in learning more about the cactus Pokemon, what is the best way to go about finding one of those?" He could think of a few things but it would be best to make use of this information while it was available. Better to not need and have than need and not have after all; plus they had said they would help out in information about a specific Pokemon. After that Dawkin would step out and begin heading towards the dessert, he still had his repels and his Pokemon were in pristine condition, so there was no more prep work he needed to do at the moment. Pichu wouldn't get much use here, but Whooper would do fine against the groun- huh? Dawkin paused amidst his musings, halted by a chill going up his spine. A glance around revealed the street he was on was rather desolate except for- Amelia? Not so surprising, more so was the rather ghastly looking women with an even more fearsome Pokemon behind her. Dawkin reflexively took his out Pokedex to identify the creature while Angelique stared down Amelia. Did the two know each other?
Species: Aron Level: 11 Personality: A stubborn and sometimes disagreeable little fellow, he likes eating. A lot. He's smarter than he looks and can be quite devious in order to get what he wants. Quirks/Talents/Aspirations/Other: Fill in as we go. Probably Moves: Tackle, Harden, Mudslap, Headbutt, Metal Claw Ability: Sturdy. Allows the Pokemon to survive an attack that would otherwise knock it out. Held Item:
100%
Gender: Female Type: Water/Ground Personality: Quirks/Talents/Aspirations/Other: Level: 9 Moves: Water Gun, Tail Whip, Mud Sport, Mud Shot Ability: Water Absorb, will regain health upon being hit with a water-type move. Held Item: None.
100%
Gender: Male Type: Electric Personality: (Up to player.) Quirks/Talents/Aspirations/Other: (Up to player.) Level: 9 Moves: Thundershock, Charm, Tail Whip Ability: Static, may paralyze other Pokémon on contact. Held Item: Dragon Scale.
Tyrunt
Gender: ♂ Type: Rock/Dragon Personality: Affectionate, likes to nibble on things, and gets distracted easily Quirks/Talents/Aspirations/Other: To be discovered Level: 5 Moves: Tail Whip, Tackle Ability: Strong Jaw. Increases the power of biting-based moves. Held Item: None.
She knew it. Even though it have been years, she still remembered this woman's appearance and how the air around them felt. Almost every fiber in her being told her to run away from this woman but she stood firm and managed to meet the woman's gaze. It was cold, like an empty graveyard devoid of spirits. But she managed to hold it while she spoke. "I remember you. The graveyard, so many years ago. You just showed up and began taking all my friends away. You're going to be doing the same here aren't you? You're going to take all the Shedinja away from their friends." She said, managing to keep her tone calm. "I won't let you. I can understand catching pokemon if you need to but you're just doing it because you can. That's not right, it's not fair to the pokemon. Now leave here and let the Shedinja live in peace."
A pleasant morning awaited in Pureplain City, with the city waking up and people heading to their respective destinations. Here, Eryn arrived at the Pokémon Lab to receive her first Pokémon and embark on her journey. The lab itself was a single-floor building with a sign that said “Pokémon Lab” on it that didn’t really look like a lab, and then an offshoot on the right side which looked like a regular home that connected to the lab part.
Inside the Pokémon Lab, Professor Kalmia was… sleeping. On the floor of room stood a Slowpoke, vacant eyes looking at absolutely nothing in particular as it seemed the professor was going to sleep in again. From the other room over, Eryn’s solid knocks on the door resounded, but fell on sleeping ears a few rooms away. So, the scene continued peacefully…
'SLOW!'
'KYAH!'
…
…
…
'Eryn! There you are!' Kalmia sounded out happily as she swung the door open for the newest young trainer to embark on a trip through Isson, one minute later. Kalmia was a decently tall woman, wearing glasses and had blonde hair tied into a ponytail, and wore casual blue clothes under a white professor-like lab-coat. Her hair was completely soaked and she had a towel around her neck for some reason.
+ lab-coat as described, because professor
'Come on in! I’ll get you started in just a second!' Kalmia waved her in, turning to go poke at her laptop on a table.
The rectangular room immediately inside the door had bookshelves placed in a circle around an area in the middle, not properly taking advantage of the space in the corners. The shelves contained varying books and papers of research, as well as the occasional Pokéballs. In the back and right, a large amount of what appeared to be computer servers filled about 40% of the available space, and they were coupled to Kalmia’s laptop which stood on a desk to the left of it. Other than the laptop, there was also a large amount of papers and binders on it, making it impossible to place anything else on there.
To the right of the table was a healing station from a Pokémon Center, with places to place six Pokéballs, along with a large cylinder thing with a glass middle and a hatch that one likely were to place something moderately large within. There was nothing that said what it actually was. While it was tight in here, it was still decently maneuverable and Kalmia knew where everything she wanted was.
There was a door to the right leading to the offshoot house on the side of the lab, and from it was a pink Pokémon waddling forward at an extremely slow pace.
In addition, on top of the servers was another Pokémon, a round tadpole-looking blue one with white stomach with swirly pattern on it.
@Pirouette is free to add if she wants Poli to do anything~
Kalmia went and recovered an item next to her laptop, turning and delivering the item to Eryn.
‘Okay, since you waited until graduation before embarking you’re a bit late, date-wise, and the other trainers have already picked up their Pokédexes and left. They’ll have a bit of a headstart on you. Anyways, I figure you want to get going as soon as possible, so here you go!’
‘This is your Pokédex. Now, let me explain a few things.’
‘First and foremost, your Trainer Card. It is your ID as a Pokémon Trainer, showing your name, index number as a Pokémon Trainer, a picture of you, the date you got your card, today, and it also shows how many badges you currently have. At the moment, that's zero. If you ever enter the Pokémon League, the Battle Dome or any Pokémon Contests, it will also show your results there.’ Kalmia said. ‘I took the liberty of inserting your new Trainer Card into your Pokédex, for the Pokédex won't function without it, but you can take it out when you need to show it or add a badge to it. It's in the back of the Pokédex.’ (You know how the Pokédex looks like a Game Boy Advance? It's in the place where you'd insert a game cartridge. You may pick what colour yours is~)
‘Your Pokédex has multiple functions. The main function is to give you information on every Pokémon you encounter and register the Pokémon you have caught. Scan a Pokémon by simply holding the Pokédex towards the Pokémon in question and press the scan-button. You'll be told information about said Pokémon, and by capturing the Pokémon you can also see its expected sizes, what moves it knows, what level it is, what types it is, where it is expected to live, all sorts of stuff. Note, Pokéballs needs to be registered to a person in order for them to function, and the Pokédex does that for you when your Trainer's Card is inserted. It's already linked to the PC as well, so any Pokémon beyond the six you're already carrying will be transported to the PC, and you can retrieve them at any Pokémon Center PC.’ It is common knowledge that you can only have six Pokémon at you at any time.
‘If you check the Pokédex, you can play the cries of a specific Pokémon you've previously caught. Use that as you wish. You can also use the Pokédex to find out where you might be able to find a specific Pokémon that you've scanned and want to catch... Or, well, you WOULD be able to do that, but the Pokédex has never existed in Isson and as such that data is not recorded. However, you can input it! So, if someone ELSE of you guys has inserted the data of where one might be able to find a specific Pokémon, then it will display on your map similarly! You can also supply each other with information about your previously caught Pokémon if you wish! Do help each other out~!’ So no need for ALL of you to complete the Pokédex if you don't wish to, you can do it as a team.
‘In addition. Since we are doing this on mission of the Pokémon Research Association, we're actually getting paid. For each Pokémon you catch, the data of where the Pokémon was encountered and such will be recorded, and a number of Pokédollars will be transferred to your accounts. Also, assuming you register a Pokémon trainer battle, you automatically get the winnings transferred to you should you win the battle. Really easy, and you don't lose anything by losing, so you don't have to worry about running out of money out there!’ The Pokémon Association has to do SOMETHING so that Pokémon Trainers don't go broke out there. (… And please ignore the financial contradiction caused by not losing anything by being defeated. I feel you shouldn't have to fear getting into Pokémon battles for monetary reasons!)
‘It's also a communicator that can be contacted by both phone and Pokégears as well as other Pokédexes. I took the liberty of inputting the contact information of all the other Pokédexes I've handed out and to my own central Pokédex, but you can register any other people just as you wish. Give me a call anytime you're in trouble and need some advice! I'm not a Pokémon Professor for nothing!’ Kalmia smirked happily, looking out over the new trainers.
‘Any questions?’
‘And with that done…’ Kalmia would then say, reaching over to her PC and clicking a number of buttons, before a Pokéball was downloaded into a small container that we will say that all PCs have on the side. She then took the Pokéball and turned towards Eryn with a smile on her face, walking forward before handing it over to her.
‘I don’t really have a bigger ritual than just this. Here’s your Pokémon. Treat him well.’
- You've obtained Charmander! -
Pokédex Entry #4 – Charmander, the Lizard Pokémon. A fire burns at the end of its tail from its birth, and the strength of the fire indicates its health and current emotional state. This fire cannot be put out, as it burns by fuel from within. It prefers living in very warm conditions. Caution is advised near newly born Charmanders, as they’re not careful with their fire yet.
- Would you like to give Charmander a nickname? -
Here’s an opening for Eryn to take the Pokémon out of its Pokéball and perhaps react to things and ask her own questions while Kalmia smiles happily.
‘Thank you for waiting. We’ve restored your Pokémon to full health.’
She says as she hands the Pokéballs back. She then bows to her customer and gives a friendly smile.
‘We hope to see you again!’
Then, he headed up to the Information District of Worldedge City in order to be able to leave the massive city. Leaving it behind him and taking the south exit, the sky finally became visible again… except, there was still the pollution of population in these watery farmlands, as well as a touch of mystic to the atmosphere.
Route 10
Route 10 is a route dedicated to the sustenance of the largest city in Isson, as well as in large part the other nearby larger cities. Throughout the route, depths of wet farmland stretch under an uncertain sky, where crops grow with unprecedented strength, supported by the might of Pokémon. The air is moist, the plants grow well, and the farmers walk around under the influence of Psychic powers. The roads in Route 10 lead in all directions, the Crossing over the waters beside Worldedge City to the Northern Landmass, through the Mountain Valley to Stillwood Village, or simply west or south to reach the farther areas.
The Pokémon walking about the fields are Drowzees, yet the air has quite a few birds. There are Spearows and Taillows gliding about feasting on the bugs these farmlands naturally attract. Digletts are used to tilt the earth to create the optimal environment for farming, Bronzongs float about causing the occasional shower of water, with Bronzors being trained to eventually evolve and join their number. Here and there walks a happy Mr. Mime or a Mime Jr., the older ones creating shields around the crops and the younger ones trying to mimic them and failing. It's quite clear from the mystical air that this is very much considered quite close to Worldedge City still.
There were a bunch of farmers in the fields as well, looking over the Pokémon and the potential threats.
Pokédex Entry #96 – Drowzee, the Hypnosis Pokémon. It gains nourishment by consuming dreams. Fun or happy dreams are more delicious, and it can get a bad stomach from nightmares. In battle, it puts enemies to sleep and then eats their dreams. It remembers every dream it has eaten, and if you make friends with one it can show you its best dreams with psychic powers.
Pokédex Entry #21 – Spearow, the Tiny Bird Pokémon. It eats bugs in grassy areas. It cannot fly very high, but uses its wings to blow insects out of grass for easy pickings. It’s very territorial, and its reckless nature means it will stand up to even far tougher opponents to defend its claim. It has a loud cry it uses to warn other of its kind of danger.
Pokédex Entry #276 – Taillow, the Tiny Swallow Pokémon. Many Taillows are young, just leaving the nest, and may cry in loneliness at night. It feeds off bugs and crops in forests and plains. It’s a very gutsy Pokémon, known to bravely take on tough foes. It likes warmer climates and will migrate during cold seasons.
Pokédex Entry #50 – Diglett, the Mole Pokémon. They live underground and spend most of their time submerged. It’s weak to light, and will only pop up where shielded or in caves. They often exist a mere yard underground eating roots. They’re often raised on farms, because soil dug through by Digletts is left perfectly tilled for growing healthy crops.
Pokédex Entry #436 – Bronzor, the Bronze Pokémon. They were found in ancient tombs, and implements shaped like them are too. Ancient people seem to believe the pattern on their back had mysterious powers. They are closely related to mirrors in ancient writing, yet no surface of it is properly reflective. X-raying it, there’s nothing inside.
Pokédex Entry #437 – Bronzong, the Bronze Bell Pokémon. It caused a buzz when it was first dug up at a construction site after 2000 years. Dug up from the ground, these Pokémon were in ancient times revered as a bringer of rain and plentiful harvest. It can summon rain clouds, allegedly by opening portals to another world, it is said.
Pokédex Entry #439 – Mime Jr., the Mime Pokémon. It likes to gather among people. It’s known to mimic the expressions and motions of others in an attempt to understand them. In battle, it mimics its opponent in an attempt to confuse it, before quickly dashing off while they’re confused.
Pokédex Entry #122 – Mr. Mime, the Barrier Pokémon. A master pantomime, it practices constantly. It generates a mystic force from its fingers, creating an actual invisible wall by stopping air-molecules. Should it be disturbed during its act, it slaps with its broad, powerful palms. It enjoys conning people.
The cooperation here appeared to be that Digletts make the earth ready for harvest, the Bronzongs spawned the rain that gave the crops energy, and the Mr. Mimes defended the crops from things that would eat it. Then the Drowzees in Worldedge City were just so plentiful that the farmers put them to work wielding tools with their psychic abilities despite knowing their dreams are going to be so completely eaten come night.
And that’s how Route 10 worked.
Now, Martin was going to train Durant. Now, with the Steel/Bug combination, Durant was a terror for the Psychic Drowzees about. She also fared alright against the Bronzors and Spearow/Taillows, Steel defending against the Flying types. She also hit a decent amount of her attacks, despite Hustle, and the attacks then did a considerable amount of damage. This was good training against foes of decent level.
Durant grew to Level 11! Durant learned Bite!
… Over there, by himself, stood a fancily dressed man with a large, winged Pokémon near him. He had long hair, an orange hat with a green feather in it, the clothes looking way too fancy to actually dress in when travelling… He was most likely part of the richer cast of Isson, definitely given the ornate sword sheathed on his side. Especially considering his Pokémon, which looked like grace incarnate as it flew. He was battling a Spearow, which looked way below the level of its opponent.
Pokédex Entry #468 – Togekiss, the Jubilee Pokémon. It is attracted to peaceful regions, bringing gifts of kindness and blessings to those who respect the rights of others and avoid needless strife. It avoids places of strife, and has as such only been seen very rarely in Isson in recent years.
'C'mon, you will be mine!' called the trainer, throwing a Pokéball. The Pokéball hits the Spearow, and it falls and bounces on the ground.
'C'mon, c'mon...!' the trainer urged, his fists closing as he frowned at the rolling Pokéball, his look intense...
CRASH! Spearow jumped out, looking towards the trainer a little oddly.
'AUGH!' the trainer sounded out. 'Parvati, we must weaken him! Use Air Slash!' he called. Togekiss waved its powerful wings, and soared forth, striking the Spearow with a massive wind-slice from the full power of its wings! … Spearow flew across the entirety of the fields and fainted!
'NO!' the trainer called out, falling down to his knees. There were seemingly tears in his eyes. 'Why am I like this...?' … And with that, he started openly sobbing, his Togekiss floating over with an extremely sad look in its eyes looking at his downed master, as if feeling really guilty about that despite not having held back at all.
… Well, that's a thing! What does Martin do now?
1. Find Pokémon. Can be specified what kind of Pokémon is being searched for, and how you search. 2. Train Pokémon. With this command, we can jump ahead in time and skip posting about grinding. 3. Seek trainers. There are people around, travellers going along Route 10 towards Freecape or Raremine, or just the farmers exists too. 4. Talk. People can be chatted with. 5. Move along. Move along normally, letting any events that may come happen naturally. 6. Hurry along. Intentionally avoid confrontations and try to get safely to the next destination. 7. Specify. If you specify what you want to do, the GM will take it into account and tell the result. 8. Trigger random event. Force the GM to use his imagination to make a scenario for you. 9. Weird noble with Togekiss. … If Martin sees reason to associate with this guy, suppose he could.
Connected areas: Route 13. North-west, a dark route where electric-types gather for the nearby power-plant. Leads to Bigfjord City and further west. Worldedge City. North, the largest city in Isson, divided into many districts on top of one another made possible by Mt. Edge’s crooked physics. Crossing. East, a simple bridge over to Route 18 for those who don’t want to walk through Worldedge City and Mt. Edge. Mountain Valley. West, a passage between the ranges Mt. Strength and Mt. Chill, leading directly to Stillwood Village. Freecape Town. South-east, a cliffside town with excellent view and many birds. Home of the Freecape Ferrymen. Route 8. South, a pleasant cliffside walkway with hilly terrain and great view over the waters.
‘Oh, the cactuses? Well, there’s two of them. Cacnea is the most common, small cactuses with limbs and yellow flowers on their heads, you’re going to see quite a few in a normal trip through the desert without problem. If you have trouble finding one, for some reason, try smelling for the strong aroma it uses to attract prey, you can’t miss it if one’s nearby. Its evolution is Cacturne, a Grass/Dark type, and it comes out hunting at night. They’re strong and hostile. Avoid messing with those, unless you’re really confident.
The other is Maractus, pure grass-type, no evolutions, pretty strong. There are considerably fewer of them in the desert, but if one’s close you’ll hear it. It produces a maracas-like sound as it dances to its own beat. They’re pretty cool. But, be careful if you’re going after one! You can’t predict what level it is by looking at it! It might be anything from newborn to a stone-cold destructive elite of the desert! Hahaha!’
So sounded the advice on the cactuses of Route 7. Dawkin then headed out, and assumingly he had apparently spent quite a bit of time in the Miner’s Hangout because Amelia had intentionally awaited it to be late so to get Dawkin on the same timeframe it’s now late too. But, indeed, there on this empty street stands this woman with a disturbing aura facing Amelia, who’s protecting a little Shedinja in her grasp facing an opponent far out of either of their leagues.
Pokédex Entry #292 – Shedinja, the Shed Pokémon. A discarded bug shell that came to life. No matter what, its body will not move, not a twitch or anything, floating around instead by an unknown means. It appears without explanation when Nincada evolves. It is said that if you peer into the crack on its back, it will steal your soul.
Angelique stared down at Amelia, her eyes showing no emotion nor hint at how she was taking Amelia’s words. Just the two of them looking at one another, and Dawkin happening to enter the street from the side and then pausing to look for now, and the large coffin-Pokémon behind Angelique. The atmosphere was tense, charged by Angelique’s presence, her cold eyes unflinchingly staring down into Amelia’s, and then…
Dawkin felt nothing. Amelia felt a sudden ripple, something unexplainable to the sense she had typically used to find ghosts. It was like the air itself was dense fluid, and she felt a wave from when something had been sent through it, from Angelique to her Pokémon. A command.
‘GRIIIIIIII…!’ The excited Cofagrigus’ arms stretched forth past the unmoving Angelique at Amelia, arms of shadowy ghastly nature stretching far further than limbs of physical nature could have possibly. If nothing stopped them, their intention was to circle Amelia and grip her tightly in ghostly power, arms circling her and reaching for her arms in order to pry her embrace of Shedinja open, which they surely would succeed with if Cofagrigus got its four arms on her. If she attempted to dodge, they surely would reach for her legs to prevent her running.
Amelia and Dawkin are both free to react as they feel suitable to the coming attack, which Angelique conducted without even speaking, simply standing tall and coldly watching Amelia. She had seemingly not noticed Dawkin yet, but in this atmosphere was that an assumption he wanted to make?
Wha- What was this? The trainer had just attacked Amelia! Was she with one of the teams? Whatever the reason, the more important thing was to do something. Dawkin released Pichu and Whooper immediately, "Use Thundershock and Water gun to protect her!" Dawkin ordered them, releasing his other two Pokemon immediately afterwards. Whooper was obedient as always, spitting a burst of water at the streched arms, Pichu's own electric attack following a similar path. Atlas and Tyrunt at his side as well, though not leaping into action as of yet. According to his Pokedex, that Cofagrigus was at least level 34... Which meant neither Dawkin nor Amelia would be able to inflict practically any damage to it, much less any other Pokemon that girl could bring out. "If you don't back off I'll bring help, you don't think you can fight the entire town do you?" Dawkin called out to Angelique. It was unlikely that she could deal with all of them and their Pokemon quickly enough to be for her to get... whatever it was that she wanted from Amelia before they got help. Dawkin definitely had some questions that needed answering.
Species: Aron Level: 11 Personality: A stubborn and sometimes disagreeable little fellow, he likes eating. A lot. He's smarter than he looks and can be quite devious in order to get what he wants. Quirks/Talents/Aspirations/Other: Fill in as we go. Probably Moves: Tackle, Harden, Mudslap, Headbutt, Metal Claw Ability: Sturdy. Allows the Pokemon to survive an attack that would otherwise knock it out. Held Item:
100%
Gender: Female Type: Water/Ground Personality: Quirks/Talents/Aspirations/Other: Level: 9 Moves: Water Gun, Tail Whip, Mud Sport, Mud Shot Ability: Water Absorb, will regain health upon being hit with a water-type move. Held Item: None.
100%
Gender: Male Type: Electric Personality: (Up to player.) Quirks/Talents/Aspirations/Other: (Up to player.) Level: 9 Moves: Thundershock, Charm, Tail Whip Ability: Static, may paralyze other Pokémon on contact. Held Item: Dragon Scale.
Tyrunt
Gender: ♂ Type: Rock/Dragon Personality: Affectionate, likes to nibble on things, and gets distracted easily Quirks/Talents/Aspirations/Other: To be discovered Level: 5 Moves: Tail Whip, Tackle Ability: Strong Jaw. Increases the power of biting-based moves. Held Item: None.
It was Erika's first official loss and as briefly disheartening as it was, she wasn't going to let it get her down. After all, her mother had told her several stories of about it took several attempts to beat a few gyms when she was Erika's age. However, Erika was a bit of a poor sport, thinking the Flower Lady was a bit smug, shooting a wayward glare at Daisy before turning to head back to the reception. If Daisy was an indication of just how tough Stillwood's Gym is, then Erika had her work cut out for her. She wondered how far Claire had gotten. She probably had evolved her Pokemon already and probably had two gym badges.
Despite how Erika's apprehension about being inferior, she was still glad to finally catch up to Claire. After all, the two had originally planned on adventuring together and if her time with Joshua and Ewan had proven anything, it was that company really helped with the journey. When she finally saw Claire, Erika waved and looked sincerely happy to see her, as if an old friend. "Hi Claire! I hope you've been having fun so far and it is nice to finally catch up to you. I think.. but you probably have three gym badges by now!"
Erika would wait a moment for Claire's response but assuming the reality, Erika had no gym badges so having any was impressive. Hearing Claire's success would easily prompt Erika's next request. "Ooh, I bet you have a strong team then, huh. Here, let me show you what I caught so far."
Now unless there was any reason to, like if Claire wanted to keep the teams a secret for a potential battle between the two, Erika would pull her full team from her Pokeballs and introducing each one to Claire and likely her team. All except for Kay were rather polite and happy to greet each other which reminded Erika that she had done those Treetop battles for a reason. She dug into her bag pulled out a Spleon Berry. "Here Kay. Be nice to everyone." Erika would offer her Inkay a berry which it happily took and began nibbling on it. Erika looked relieved but her cheeks were a bit red when she realized Claire would probably notice. "... I dug her out being frozen in ice and Kay might be really old, same with Eep, but for some reason, Kay has been really bitter. It is kind of embarrassing that I'm such a poor trainer." ----
Meanwhile back at Kalmia's lab, Poli had been adjusting well to the change of scenery. She spent most of her time paling around with Kalmia's Slowpoke and generally being curious around the lab. In fact, Poli was in the middle of that curiosity as she was discovering that servers had produced a nice bit of comforting heat when someone entered the lab. With the Professor handing over a Pokedex much like Erika's then she knew what was happening. She wondered how Erika was doing and hoped to see her again soon but for now, there was another trainer in front of her!
Poli hopped down from the server and ran over to the trainer, giving the her a slight nudge in the shin with Poli's round body."Poliwag!" She cheered, offering her own way of encouraging the new trainer. Maybe one day she'll meet Erika?
Amelia felt the silent command and when Cofagrigus suddenly stretched out it's arms to try and grab the Shedinja. The arms moved to fast for her to do anything though. Luckily for her, something came from the side and struck the arms before a familiar voice called out. When she turned towards them, she was relieved to see Dawkin but at the same time terrified for him and his pokemon. "Don't stay here. Run!" She shouted at him as the arms paused. She then felt another ripple before the arms continued towards her.
At Dawkin's location, something dashed past him with incredible speed before moving in front of Amelia, grabbing her and jumping away from the arms while several projectiles made out of water where thrown at the arms, these one packing a much harder punch then Wooper or Pichu's attacks. When the creature that had come to the rescue landed back at Dawkin's side, he would see it was a tall, humanoid frog with it's tongue wrapped around it's neck like a scarf.
Pokedex Entry #658 - Greninja, the Ninja Pkemon. It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two. It appears and vanishes with a ninja's grace, toying it's enemies with it's swift movements while slicing them up with it's throwing stars.
"Well, well, what do we have here? My apprentice, what must be a new friend of hers, and someone who instantly made it onto my hate list. I must admit, this is turning into an eventful evening." A voice said from behind Dawkin. A young man approached the confrontation occurring outside the garden, his hands in his pockets and an air of calm around him. Walking beside him was a quadrupedal pokemon, resembling a dog with white fur, a black face, and a single, black horn growing out of the side of it's head and curving upwards.
Pokedex Entry #359 - Absol, the Disaster Pokémon. Absol can sense even the most subtle changes in the sky and land to predict natural disasters. As it only appears before people to warn them of when natural disasters will occur, it became known as the Disaster Pokémon. They are capable of living up to 100 years in age.
Of note what that this Absol's horn seemed to be pierced, with a rainbow-colored gem attached to the horn by a metal hoop. In the center of the gem appeared to be some sort of spiral pattern.
The young man stepped past Amelia and Dawkin, his eyes never leaving Angelique. "Now, seeing as how my student was being attacked by you, I don't need any more reason to challenge you to a battle then that. You're free to flee if you wish. However, if you're willing to be humiliated, by all means, keep pushing my buttons. I'll be happy to put you in your place." He said. His tone was calm and there was a casual smile on his face, but his words conveyed the true amount of anger and malice he held towards the woman in front of him. It was up to her how things would play out.
Meanwhile, Greninja set Amelia down and moved over to the man's side. Both of the man's pokemon eyed their potential opponent, ready to battle at a moments notice.
Zeal, Chimchar Level 13 Status: 100% Held Item: Focus Band
7049P Antidote x1 Great Ball x6 Super Potion x2
Important Items: Castle Medal
Badge Collection: Challenge Badge - Redcoast Town, Hector. Minor League.
"Rrrralll..." Ralia, a little less than impressed by the results of her messing with people, pouted slightly. The people of Stillwood really were...lackadaisical, weren't they? Well, she'd just have to try harder! A Gloom just so happened to be passing by! Didn't they do something funny when they were messed with? Ralia walked up to one while it wasn't looking and attempted to pick one up...
Claire was waiting rather impatiently for Erika. As much as she wanted to see her friend, she also wanted to get moving. Staying in one place not doing anything for more than five minutes was something she didn't do all that much.
"Rrrrraaaal!" Before she could get really impatient though, Ralia came running over, and with her a putrid smell and a Gloom that was wearing the usual lackadaisical expression of the people here. The smell caused Claire to hold a hand over her nose, having to breathe through her mouth to simply tolerate it.
"Urgh...Ralia?"
"Rrrraaaal?~" The Ralts gave her a smile, holding her hands together.
"Don't give me that look," Claire giggled, picking up the pokemon and giving her a light thump on the forehead, causing the fairy to stick her tongue out at the human. "Next time try to pick a target that won't make this entire place smell like me after I've been training all day." She snickered.
"Hi Claire! I hope you've been having fun so far and it is nice to finally catch up to you. I think.. but you probably have three gym badges by now!"
"...huh? Oh, Erika!" Upon hearing the voice of Erika, Claire gave her an excitable wave. Ralia followed suit, wiggling free of Claire's arm and hopping onto the floor. "Aha, I don't quite have three badges yet." Claire chuckled in reply. "Buuuuut, I do have a badge and have been officially recognized in Mt. Strength as a totally awesome trainer." She briefly flashed both the badge and medal to Erika. "I don't mean to brag - no, I totally do - but yea, I'm kinda awesome. I even beat someone in a pokemon contest, haha!" Stretching the truth a bit there, wasn't she? Ralia giggled idly.
Erika then went on to show her entire team to her. Well, might as well return the favor too, then! Claire let all of her pokemon out, and much like Erika's own, Claire's own pokemon were also happy to be introduced. Except for Lure who was remaining irritable as always and simply giving everyone death stares, and Rtiz who still was a bit shy. Surprisingly, Erika had more pokemon than she did! Well, maybe unsurprisingly. Claire wasn't really aiming to be a collector. She just wanted a small team, after all. For a few seconds, Claire's pokemon happily played with and interacted with Erika's own, until she made that comment about being a poor trainer.
"Huuh? Poor trainer?!" Claire shouted with a frown, pointing a finger accusingly at Erika. "Ahaha, nonsense! I mean, you're not as good as me obviously," Her frown turned into a grin. "But the way I see it, all your pokemon like ya! And that means you're pretty good, don't it? HEY DEL!" Claire made a motion, the Beedrill buzzing over and looking at Erika curiously. "And since it seems like you're gonna need some convincing...battle time! And I'm not taking no for an answer!"
Angelique did not even turn to look at Dawkin. Cofagrigus did, the coffin Pokémon giving a snarl as it was hit with a little bolt and a water-shot that seemingly did nothing but annoy the ghost, but to Dawkin the ghost swiftly resolved to ignore him and pushed ahead. Amelia felt a ripple with her sense, another command, which had made the ghost press on. At Dawkin’s warning of alerting the whole town, Angelique did turn and gave him a cold, focused stare, bereft of any emotion other than her shilling power.
Then… the Greninja dashed past, and the Water Shurikens had far more effect than Pichu and Wooper’s shots.
‘GRIGUS…!’ the coffin recoiled, turning angrily at Greninja and then spun to face the new person that had appeared on the scene. The Greninja, and all Pokémon that were used to that level, recognized how absolutely insufferably slow Cofagrigus actually was, it was ridiculously slow. The Pokémon was about to move to try to fire something after Greninja, but a ripple only Amelia felt from Angelique kept the coffin still, unmoving.
The eerie woman instead turned her head only just enough that her unchanging eyes could settle on the new arrival at the scene. She stood silent, her eyes drifting between him and Dawkin while Cofagrigus stayed motionless, neither moving. Then… she spoke, unclear as to whom.
‘Hmpf. Champion or chaperon? Friend or fool? Helper or hinderance? Apostle or adversary?’ Angelique asked, her tone a graced voice which would have been beautiful had it not been seething in malevolence. Not bothering explaining her words or waiting for a reply, Angelique turned her head and looked straight at Amelia. Her cold eyes stared unflinchingly… and then she spoke again, this time for far longer.
‘A caliginous claimant calls from the catacombs, unpropitious ubiquity unequivocal. A wraith wanders, an eidolon exposes esurience. The seer searches, its abode of aplomb amidst evidence of epochs elapsed. The claviger of the cadaverous clambers, piling purity and perspicacity. The stalwart stallion succumbs to parsimonious peregrination, the damsel disregarded. The contentious connection congregates the chosen, inquisitive of the improving individuals. Cold will be cleansed, can you call upon the clinger?’
Finishing that (and probably leaving everyone confused), she lifted and threw up a Pokéball. With a crash and a flash, a large, round, balloon-like ghost rose from within with two small red eyes and a cross over where a mouth would be imagined, flying up above its trainer.
‘Bliiiiiiiiiiiiiiiiiiiim~’
Pokédex Entry #426 – Drifblim, the Blimp Pokémon. It is drowsy during the day, but flies off in great groups at dusk. It drifts in the winds and can end up anywhere, carrying people and Pokémon that got onto it. It gains altitude through expelling gas it generates within its body. It’s said when groups of Drifblim are noticed in the sky, they inexplicably vanish.
With the blimp Pokémon rising up above Angelique, Amelia alone felt two more ripples sent from the woman. One was directed at Cofagrigus, who immediately gathered its hands together and started charging some kind of internal mystical power for an unknown move. The one to Drifblim was much more obvious, a lot louder, and somehow Amelia could tell exactly what the command was.
Explosion
‘Boom,’ Angelique simply stated, in the exact same tone as before without any change in her expression, as suddenly everyone saw as the Drifblim swelled up to considerable size and gave everyone present precious little time to react. Behind Drifblim Cofagrigus was charging something but wasn’t aiming at anything, and before the blimp stood Angelique… who was seemingly within Drifblim’s blast-radius without making even the slightest motion to escape it, like she was perfectly safe.
So. What would Amelia, Dawkin and the older young man do?
This was only getting more confusing, his attacks had done little to affect the ghost Pokemon and it had simply glanced at him before ignoring him. A trainer with dark hair had arrived, who seemed to have equal if not greater ability than that mysterious women, and he seemed to be related to Amelia in some way. How did she know all these people? The women's gaze turned to Dawkin and whoever had just arrived, ending somewhere in the middle, as did her speech. Was she... Asking what they were? Whatever it was, a moment after she turned to Amelia and began ranting again. It sounded like English, but Dawkin had no idea what she was saying, the most coherent thing he could grasp was that there was a lot of alliteration. There was perhaps one word that made any sense to Dawkin
Boom
The Drifblim immediately swelled up and Dawkin's eyes widened. It was going to use explosion right here? It wasn't exactly a common attack, but it was distinctive in both its effects and strength. There was... Nothing he could do about that. His Pokemon weren't strong enough to disrupt, nor defend from the attack. The only thing he could do was get out of range, whatever that was. [color=gray]"Run!"[color] Dawkin shouted, not feeling the need to explain what was going to happen, as it was just clear. Frankly he wasn't sure why Amelia hadn't started running already given the situation, but he could only hope that she would do so now. After all running over to her wouldn't exactly help either of them very much. So Dawkin took the chance to return his Pokemon and retreat behind one of the buildings next to the alleyway, trusting that the Drifblim wouldn't be powerful enough to level everything with a city block.
Species: Aron Level: 11 Personality: A stubborn and sometimes disagreeable little fellow, he likes eating. A lot. He's smarter than he looks and can be quite devious in order to get what he wants. Quirks/Talents/Aspirations/Other: Fill in as we go. Probably Moves: Tackle, Harden, Mudslap, Headbutt, Metal Claw Ability: Sturdy. Allows the Pokemon to survive an attack that would otherwise knock it out. Held Item:
100%
Gender: Female Type: Water/Ground Personality: Quirks/Talents/Aspirations/Other: Level: 9 Moves: Water Gun, Tail Whip, Mud Sport, Mud Shot Ability: Water Absorb, will regain health upon being hit with a water-type move. Held Item: None.
100%
Gender: Male Type: Electric Personality: (Up to player.) Quirks/Talents/Aspirations/Other: (Up to player.) Level: 9 Moves: Thundershock, Charm, Tail Whip Ability: Static, may paralyze other Pokémon on contact. Held Item: Dragon Scale.
Tyrunt
Gender: ♂ Type: Rock/Dragon Personality: Affectionate, likes to nibble on things, and gets distracted easily Quirks/Talents/Aspirations/Other: To be discovered Level: 5 Moves: Tail Whip, Tackle Ability: Strong Jaw. Increases the power of biting-based moves. Held Item: None.
Goldeen Gender: Female Type:Water Moves: Peck, Tail Whip, Water Sport, Supersonic, Horn Attack. Ability: Water Veil. Prevents burns Level: 8 Held Item: None Status: Perfectly fine.
Slowpoke Gender:Female Type: Water/Psychic Moves: Curse, Yawn, Tackle, Growl Ability: Oblivious. Level: 5 Held Item: King's Rock Status: Perfectly fine
Durant Gender: Female Type: Bug/Steel Moves: Fury Cutter, Sand Attack, Vice Grip, Bite Ability: Hustle. (More attack at the cost of physical accuracy.) Level: 11 Held Item: None. Status: Perfectly fine
Gender: Male Type: Poison Moves: Poison Gas, Tackle, Smog, Smokescreen Ability: Levitate (Immune to Ground attacks.) Level: 11 Held item: None. Status: Perfectly fine
6,912 Pokedollars Antidote X2 Awakening Burn Heal X2 Endless Forest Map Escape Rope Great Ball X5 King's Rock X2 Vast Underground Key Card Paralyze Heal Pokeball X4 Potion X5 Rare Candy Repel X7 Revive X3 Super potion X3 Thunder Stone Water Stone
Martin was on a stroke of good luck. As he expected, Durant was the king of this place, having no trouble against anything here. He was tempted to stay here longer to keep training, but that strange rich looking person was crying. It wasn't a surprise, using a high level Pokemon to try capturing Spearow, but he wasn't going to ignore them man. Martin walked over to the man, talking as he went, his Durant preferring to continue teaching the Pokemon here who is champ.
"Hey, don't worry about knocking out that Spearow. Might want to try holding back on power, or using a weaker Pokemon. Of course, a better Pokeball could help as well. I'm Martin by the way, who are you?" Martin gave a smile, holding his hand out for a handshake. It was likely this guy didn't know much about training or catching anything, but he could be wrong.
Action: Give the noble a few pointers and tips about catching Pokemon. Possibly cheer him up as well.
Am I now find myself in an old school play. Someone needs to get out more often. The young man thought to himself as he calmly watched Angelique's actions and listened to her words. He could hazard a guess as to what they meant, but putting form the effort hardly seemed worth it. Instead, he grabbed another pokeball from his belt and laughed as he watched the Drifblim begin swelling up.
"Sensei?" Amelia asked behind him.
"Follow your friend but stay nearby. I wanna talk to him after I'm done here." The man replied calmly, never taking his eyes off Angelique.. Amelia nodded and ran off after Dawkin, after which, the man decided to have some fun. "Ho, a she-devil who speaketh in tongues! Begone I say, your foul presence shant taint these peaceful lands. Crawl back to your pit from whence you came, ye demoness, corrupter of souls, and bringer of chaos. Leave the people and creatures be, so that ye may crawl and suffer among thine own kind. If thou does not retreat, ye have naught to blame but thineself for the defeat that awaits you."
Cringe worthy? Very possible. Worth it? If he got any sort of annoyed or angered reaction from her, most definitely. Otherwise, a good bit of practice incase he encountered this woman again. Without further delay, he released his third pokemon, this one taking the from of what appeared to be some sort of armored humanoid.
Pokedex Entry #625 - Bisharp, the Sword Blade Pokémon. Bisharp hunt together with Pawniard, hounding their prey together until they are immobile before finishing them off. A prideful pokemon, the leader of the pack will retire if the blade on it's head is chipped in any way, regardless of their power.
"You three should know what to do." He said calmly. All three responded positively, which Greninja running towards their opponent while Absol and Bisharp remained behind. Bisharp moved in front of the man and crossed it's arms while using Iron Defense to raised it's... well, defenses, to protect her master incase the explosion went off. In the meantime, Absol charged up and fired an Ice Beam at the Blimp, hoping to either freeze it or, it they got lucky, flat out knock the thing unconscious. Greninja took the most offensive approach, using Double Team to create a dozen clones of itself. Half the clones attacked Drifblim while the other half attacked Cofagrigus. The real Greninja got above Drifblim though, aiming to hit it with a point blank Dark Pulse, the same move it's clones would be using, at the same time Ice Beam hit for a double whammy.
'Oh, um,' the relatively young man flinched a bit as Martin (younger) came up to him and started talking, the man quickly brushing his tears away and getting to his feet to look at him. 'Ah, thank you… but um…' he started, looking a little unsure, until asked to introduce himself.
'Ah, yes!' he straightened his back, smiled widely (still with tears in his eyes) and gestured proudly to himself, Togekiss happily flew to look pretty over his shoulder with a smile to match. 'I am Frans! I am the young master and son to the owner of the Private Palace, north-west of here! I don’t blame you if you’ve heard of me, I am actually quite an accomplished Pokémon combatant, frequently partaking in the Pokémon League competitions! This here is my proud partner, Parvati!'
'Toge!' Parvati the Togekiss rose and made a happy noise. … Then Frans’ smile faltered, and he looked a slight bit… mortified.
'… Yet, I have never actually caught a Pokémon myself. Even Parvati here was given to me in my youth, and even with all my strength I’ve never been able to prove I can handle the full experience of being a Pokémon Trainer.'
'Toge…' Parvati drifted closer to comfort her trainer, a little sad expression on the flying fairy’s face. Frans abscently patted her, looking at her gratefully before continuing.
'I don’t have any weaker Pokémon, and I suppose I could buy more expensive Pokéballs, but I don’t really want to. That’d just be taking advantage of my fortune again, wouldn’t it? I’ve already resolved to leave my other Pokémon other than my dear Parvati behind for now, so as to not hold on to my advantage too hard…' Frans sighed, before once more looking to Martin, Parvati floating behind him.
'I’ve been doing what I can, but it’s been difficult. Yeah, so, um. Sir Martin, if you have any suggestions on what I could do, I’d gladly hear them!'
That’s a situation. What’d Martin have to say to that?
Otherwise.
1. Find Pokémon. Can be specified what kind of Pokémon is being searched for, and how you search. 2. Train Pokémon. With this command, we can jump ahead in time and skip posting about grinding. 3. Seek trainers. There are people around, travellers going along Route 10 towards Freecape or Raremine, or just the farmers exists too. 4. Talk. People can be chatted with. 5. Move along. Move along normally, letting any events that may come happen naturally. 6. Hurry along. Intentionally avoid confrontations and try to get safely to the next destination. 7. Specify. If you specify what you want to do, the GM will take it into account and tell the result. 8. Trigger random event. Force the GM to use his imagination to make a scenario for you. 9. Weird noble with Togekiss. … If Martin sees reason to associate with this guy, suppose he could.
Connected areas: Route 13. North-west, a dark route where electric-types gather for the nearby power-plant. Leads to Bigfjord City and further west. Worldedge City. North, the largest city in Isson, divided into many districts on top of one another made possible by Mt. Edge’s crooked physics. Crossing. East, a simple bridge over to Route 18 for those who don’t want to walk through Worldedge City and Mt. Edge. Mountain Valley. West, a passage between the ranges Mt. Strength and Mt. Chill, leading directly to Stillwood Village. Freecape Town. South-east, a cliffside town with excellent view and many birds. Home of the Freecape Ferrymen. Route 8. South, a pleasant cliffside walkway with hilly terrain and great view over the waters.
Angelique turned and glared at the young man, her cold eyes and expression not changing the slightest throughout all which he said, though her gaze did not leave him. Then, however, she turned and started walking towards him, completely ignoring his Pokémon that shot beams of ice and jumped divided into many as she wandered. Drifblim took the Ice Beam, shuddering in damage but was not frozen, however the next Dark Pulse struck out from Greninja and Drifblim wavered, before collapsing together onto the ground, fainting and returning to Angelique’s Pokéball without her even acknowledging it. Cofagrigus just cackled, feeling nothing as the Double Team Greninja’s attacked it.
Angelique approached the young man until either something blocked her, she was a meter or so away from him glaring at close range, until he started backing away from her or until something other unexpected happened.
‘Shrouded shepherd, seasoned soldier on secluded soil. The moment’s misused, the extant engagement embryonic. To a greater goal will be given guidance. A favored felon stirs in the septentrional city, a contest copacetic for the crusade. Amongst atramentous architecture, an adversary awaits. The spectral savant of the triumphant tetrad testifies the trial, present particular pulverising postponed until the unworthy upholds legitimate labelling in the league,’ she spoke, looking at him, gaze held steady.
At that moment, Cofagrigus was done with what the coffin had been charging. The four hands slapped together, and cube-shaped blue shimmering walls rapidly expanded from it, quickly enveloping all within the expanse of the battlefield. Absol and Bisharp both suddenly felt their movements hampered, like an otherworldly force was keeping down their speed and mobility. Greninja felt like some monster was holding her down, only the slightest speed allowed from her like she had just quadrupled in weight. This, to any who recognized it, was Trick Room, where the fast move slow…
And Cofagrigus swooped forth with unimaginable speed, the previously excessively slow-moving ghost flashing forth, cackling as it approached Greninja.
‘COFAFAFAFAFAFA~!’ Having seen which Greninja had sent the Dark Pulse, Cofagrigus approached and charged a green ball of a move a Cofagrigus normally shouldn’t know, quite alike Trick Room. Basically regardless of Greninja’s attempt, she’d find the move she was trying to perform to be excessively slowed and couldn’t be performed before the sudden blast of Cofagrigus’ Energy Ball, the grass-type shot knocking the Greninja off her feet and into the air. Only because Cofagrigus was no grass-type did she make it out of that conscious, slight health remaining.
Except, before she even had time to be properly knocked back, the super-speeded Cofagrigus gripped her leg, Greninja’s balance pulled out from under her as she was suddenly thrown straight in the direction of Absol, who too had found his movements hampered trying to dodge. Though, the throw was not actually a Pokémon move, and as such they took minimal damage, it was simply Cofagrigus showing off its power, the blue walls of Trick Room shimmering around them, all while Angelique was staring at the young man knowing full well what was happening behind her. By Cofagrigus ability, Mummy, bandages had somehow appeared on contact binding loosely around Greninja repressing her ability but having no other effect, and in case of successful impact with Absol the same happened to him.
‘Stay in subjugation, striving sentinel,’ Angelique finished, before turning around and walking. She didn’t seem to have any intention of continuing the battle, simply walking off through the street, not stopping unless stopped by something. Cofagrigus still hovered there, however, grinning within the Trick Room which was granting it such magnificent speed. Unless any Pokémon moved to try to counter it, Cofagrigus wouldn’t move to attack, but it’d be quick to intercept any attempts to attack from “faster” Pokémon…
Of course, the explosion didn’t happen, so the young ones running off had not noticed any explosions.
So, having ran away a bit, Dawkin and Amelia noted there were actually a few individuals that had been waiting, just out of sight, staying at a healthy range from Angelique. Adult men standing behind corners on edge with Pokéballs at the ready like they were preparing for potential conflict, tense with the knowledge that if she did something they probably wouldn’t stand a chance. Behind one of the corners in the front was a girl in a long black dress, with long pink/purple hair, standing with a black snake curled up head raised behind her.
Pokédex Entry #336 – Seviper, the Fang Snake Pokémon. It hides in grass and strikes unwary prey with venomous fangs. It whets its bladed tail on rocks to prepare for battle, said blade oozing of horrible poison. It shares a generations-long feud with Zangoose, the two rivaling species battling endlessly throughout history.
The group spared a look at them, looked to the girl like she was in command of them, and she made dismissive gesture which resulted in them all merely looking past them at the conflict that was actually out of their sight, assumingly listening for bad sounds. Didn’t seem like they considered the current situation terrible enough to actually interfere.
"A badge is still having at least one, right? That's so good! And winning a contest is something, too!" Erika praised Claire's accomplishment, but was secretly quite jealous that she had zero badges to show for her time as a trainer. This exchange didn't help her confidence as she really couldn't think of anything she did as extraordinary as Claire. Of course, Erika wasn't quite giving herself any credit for anything but that's how she was. "Oh well yea but I don't think that's something..." Erika mumbled, looking a bit embarrassed with herself.
It was true, she needed convincing but to be offered a battle so soon was something that took her off guard. "A battle here? Right now? Oh no.. Err I mean okay!" Erika sounded as she was wavering with a chance of just running off before finally finding some confidence in her answer.
"Well how about it, Eep? Want to lead for us?" Erika's first choice was a safe one. She couldn't help but pay attention to what Claire's team composed of. Bugs. Even though they sent a chill down her spine, Erika had a fire type and chances are, a thunder type would be effective as well. However, Erika should be reactionary with her advantage as Claire's Ralts and Chimchar would present a challenge, or so Erika predicted. It was a question whether or not Kay would be of any help but with these berries, Erika though she might be able to convince her. Thus, Erika wanted to subtly defer to Claire to make her first move with her first type.
The young man's smirk only grew as Angelique approached him, clearly having struck some sort of nerve within a woman. As she gave her speech, he watched as Drifblim was knocked out before Cofagrigus released it's Trick Room. His smirk never faltered, even when Greninja was almost knocked out and sent flying towards Absol, who dodged using Quick Attack to negate the effects of the Trick Room. Apparently both Trainer and Pokémon had some experience fighting in this environment.
"Cheap tricks are only as good as the fools who fall for them. Sadly, no such fools here." He said to her calmly before she turned to leave. He returned Greninja to her pokeball before closing the distance between himself and Angelique, grabbing the neck of her shirt and holding her in place. He then spoke to her in a tone one might use while gently chiding a child. "Hey, you owe me some money. Cause while I knocked out one of your tools, you didn't manage to knock out a single one of my partners. Now, pay up and I'll let you leave. Come on now, be a good little girl."
Meanwhile, Amelia stopped where Dawkin did, looking back in the direction of the two battling trainers. She was a little out of breathe but otherwise fine. "It seems he stopped the Explosion." She said after a few seconds of waiting. It was only after she relaxed that she finally registered the presence of others around them. She quickly moved closer to Dawkin, her expression nervous as she watched the individuals around them, unsure if they were friend or foe.
Zeal, Chimchar Level 13 Status: 100% Held Item: Focus Band
7049P Antidote x1 Great Ball x6 Super Potion x2
Important Items: Castle Medal
Badge Collection: Challenge Badge - Redcoast Town, Hector. Minor League.
"Aha, that's the spirit!" Claire grinned. "Eep, eh?" Lileep, was it? She wasn't too sure what it could do, but it was a grass/rock type, right? She had chosen Beedrill already, so this was going to be an interesting match up. Still, as much as she liked Erika, going easy on her would be an insult to her. She intended to always fight opponents at her best, after all. Excitedly bouncing, Claire pointing enthusiastically at Erika and Eep.
"Alright, Del! Dazzle 'em and show them how skilled we are!" With a buzz of confirmation, Del moved to the battlefield from where he was buzzing behind her. "I'll try not to trash you too thoroughly...Del! Harden poison sting combo!" Claire was certain Beedrill would be faster than Lileep, but she wasn't so sure if it knew any rock-type moves or anything else. A safe strategy to start with since he could get Harden off, then if Lileep go close, stab 'em with a stinger.
"Bzzz!" Flapping his wings, Del began to harden his muscles, tensing up his body to reduce physical damage that he might take. Next, he'd make a beeline right for Eep, zooming towards it with his stingers so long as he wasn't interrupted.
Huh, who were these people? At a glance he had to assume they were related to either the extremely skilled man or women that was here, but they seemed almost like they were scared of getting noticed, although clearly not by Dawkin and Amelia. He had a lot of questions and wanted answers. "Ameila, who are those people and how do you know them. As for you lot, what are you here for, are you following one of them?" Not that he really expected the strange group to answer his questions, but it was better to ask and not get then get without asking. That wasn't how the saying went, whatever. A glance back revealed whoever had come to safe them seemed to very much have the upper hand.
Species: Aron Level: 11 Personality: A stubborn and sometimes disagreeable little fellow, he likes eating. A lot. He's smarter than he looks and can be quite devious in order to get what he wants. Quirks/Talents/Aspirations/Other: Fill in as we go. Probably Moves: Tackle, Harden, Mudslap, Headbutt, Metal Claw Ability: Sturdy. Allows the Pokemon to survive an attack that would otherwise knock it out. Held Item:
100%
Gender: Female Type: Water/Ground Personality: Quirks/Talents/Aspirations/Other: Level: 9 Moves: Water Gun, Tail Whip, Mud Sport, Mud Shot Ability: Water Absorb, will regain health upon being hit with a water-type move. Held Item: None.
100%
Gender: Male Type: Electric Personality: (Up to player.) Quirks/Talents/Aspirations/Other: (Up to player.) Level: 9 Moves: Thundershock, Charm, Tail Whip Ability: Static, may paralyze other Pokémon on contact. Held Item: Dragon Scale.
Tyrunt
Gender: ♂ Type: Rock/Dragon Personality: Affectionate, likes to nibble on things, and gets distracted easily Quirks/Talents/Aspirations/Other: To be discovered Level: 5 Moves: Tail Whip, Tackle Ability: Strong Jaw. Increases the power of biting-based moves. Held Item: None.