Edit: This roleplay is definitely only open to returning players.
Would logically come with a Pokémon: Select version, but... this is a roleplay. Haha.
This roleplay was created for the players of dead roleplay Pokémon: One. Though it's now including a few more.
This roleplay is made to simulate embarking on a new Pokémon adventure in a whole new region. The Pokémon available in this region will be taken from all six currently released Generations.
EDIT: Sun and Moon are out, but they weren't at the time this roleplay was made. We are using ORAS movesets and TMs.
You will all embark from Pureplain City, where the Pokémon Professor Kalmia has decided to provide you all with Pokémon and Pokédexes. From there, everything you do will be up to yourselves.
Route 1: Pureplain to Highhill. Route 2: Pureplain to Lakewatch. Route 3: Highhill to Rainrock. Route 4: Rainrock to Stillwood. Route 5: Stillwood to Endless Forest. Route 6: Endless Forest to Raremine. Route 7: Raremine to Old Tombs. Route 8: Route 6 crossroad to Freecape. Route 9: Cooldome to Mt. Chill. Route 10: Freecape to Worldedge. Route 11: Rainrock to Redcoast. Route 12: Redcoast to Bigfjord. Route 13: Bigfjord to Worldedge. Route 14: Lake Route. Route 15: Redcoast to Sacred Ground. Route 16: Raremine to Eerie Lighthouse. Route 17: Freecape to Cycling Outpost. Route 18: Worldedge to Witchpeak. Route 19: Eerie Lighthouse to Mt. Allmass. Route 20: Witchpeak to Justroad. Route 21: Justroad to Goldshore. Route 22: Goldshore to Gold Cave. Route 23: Justroad to Gentlevale. Route 24: Power Station to Gentlevale. Route 25: Gentlevale to Unforgiving Caves. Route 26: Bigfjord to Ironcliff. Route 27: Travel Outpost to Magmagulf. Route 28: Route 27 crossroad to Fairsea Outpost. Route 29: Magmagulf to Shipwreck. Route 30: Magmagulf to Magmagulf Volcano. Route 31: Ironcliff to Victory Road. Route 32: Victory Road to Pokémon League. Route 33: Magmagulf to Lonely Island. Route 34: Lonely Island to Steep Slope.
It has been a slightly troublesome time for Pokémon Trainers in Isson. A number of years ago, Team Amethyst figured out the profit of selling rare Pokémon to the rich people of the world and almost hunted several species of rare Pokémon to extinction in the wild. They were so successful and got so confident that the team started hunting for rare Pokémon already in the possession of trainers. When this came to light, there was an uproar of people who declared Pokémon Trainers to be either dangerous or in danger, and a lot of children were stopped from becoming trainers.
In response to the uproars, Team Virtue was formed to counter Team Amethyst. Team Virtue was filled with extremists of the other side, declaring any person seen catching a Pokémon or any person in possession of a rare Pokémon a criminal. A war of Teams was fought across the region of Isson, Team Virtue and Team Amethyst struggling against each other in plain sight. During this was going on, few trainers dared travel the world, risking to either be robbed by Team Amethyst or falsely accused by Team Virtue. Both seemed equally possible.
However, now the war is over. Team Amethyst had lost the majority of its members and sunken back into the darkness whence it came, and the Pokémon population is more or less back to where it was due to the actions of many Pokémon enthusiasts. Team Virtue is finally seeing the error of their ways and is releasing their stern grip on the world. While Team Virtue's grunts are still marching around the world, they're now seen as heroes for having defeated Amethyst and are allowing regular Pokémon trainers again while they watch the world.
Professor Kalmia is more than eager to let out her first batch of Pokémon Trainers! You all are not the only ones setting out for the first time this year. There's groups of young trainers embarking from almost every town of Isson, and the veterans from before the Team Wars will be watching with great interest. You're just a few of the ones that will be leaving from Pureplain City. But, you're a bit special. You've been specifically chosen, for one reason or another, to be the ones that will receive Pokédexes and special first Pokémon from Professor Kalmia!
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Use the Character Sheets below to make your character and first Pokémon. The first Pokémon will be given to you by Professor Kalmia. You start with a potion and 500 Pokédollars.
When it comes to making your background, feel free to read the general information and about the individual specific towns in the “Towns of Isson” hider. However, the information I am providing you is far from all information I have. If you have any questions which you want me to answer that you need to create your character in a certain specific way, feel free to ask. Interested in a particular location on the map and want to create a character somehow involved with said location? Want to be acquaintance of or related to a Gym Leader or someone else? Want to be somehow connected to a Team? Anything like that? Feel free to just PM me, and we can sort any such details out.
Note, however. I am giving you the option of asking, and I will answer. But otherwise, I am intentionally leaving you all with relatively little knowledge. Because, when you start from the starter-town in any of the games, you do not know the locations yourself. If you want to stay true to that, you can just make yourself be from Pureplain City, the most normal city of ever, or you can recently have moved here from some other region. Then, you won't really need to read the General Isson Information or the Towns of Isson folder at all. You can just let me tell you when you get there~ … Oh, and Pureplain DOES have its own Gym, but I won't tell about it unless you ask, there, too.
Trainer Name
– Note, all NPCs only have first names. Because Pokémon Characters in the games generally only have one name. Except Steven Stone, for some reason.
Appearance: Picture encouraged. Use words in this section to describe little details that an image doesn't cover. Like, height or weight or hidden things. If no such things, skip this field. Age: Remember, you're all to be kids. That's the point of Pokémon. Gender: Male or female. Personality: How the individual is as a person. Hometown: Town of origin. Feel free to ask for information to make your decision. Background: Remember, some way or another, you're among the few that Professor Kalmia is providing a Pokédex to. A reason for that would be nice. And, don't go exceedingly dark, alright? This is Pokémon. Haha. Kind of Pokémon you like: Because... why not! Quirks/Talents/Aspirations/Other: Secretly wants to be a []? Really good/Terrible at []? Has a phobia for []? Can't stop []-ing to save his or her own life? Will [] in response to []? Random oddities. Feel free to leave this blank for now if you can't think of any right now and fill in over time~ Items: 1x Potion. You'll obtain more over time. Pokédollars: 500p. You'll obtain more over time.
Pokémon Name Appearance: Small picture is encouraged. Use words in this section to describe specific peculiarities, if any. Species: Have this only if it is different from Pokémon Name. Gender: ♂ or ♀. Skip this field if genderless. Feel free to just copy this symbol somewhere appropriate so we know, then this field can be cut. Type: The Pokémon's type. Primary first (left), secondary second (right). Personality: Nature/Mood if you feel like it, but that's not that important in this. Should likely be rather short for the Pokémon. Quirks/Talents/Aspirations/Other: Random oddities. For Pokémon, this field is completely optional. Level: Describes how powerful we should expect the Pokémon will be. Your starter will be at 5. Moves: All that the Pokémon learns naturally up until that level plus any special moves taught. Ability: Pokémon ability. Tell it's name and what it does. Held Item: All Pokémon can hold something for some effect. Yupp, all of them. Disregard logic when necessary.
Limits on starter Pokémon: 1. Starter must be the lowest evolution of the line. They'll be level 5, you know. 2. No Pokémon that evolve into Pseudo-Legendaries. Because those are exceedingly rare. 3. No Pokémon that do not evolve. Picking one would mean you'd be a lot stronger than the rest to start with. 4. Baby-Pokémon does not count as part of the evolution line unless you pick them. Meaning you can pick a Pikachu if you like. 5. No shinies unless I say you can have a shiny. Unlikely, as I'll roll a die with appropriate chance. 6. No Dragon-types, they're rare too. Pokémon that evolve into dragons, like Swablu or Horsea, are fine. 7. No Trapinch.
You control yourselves, one character, and your Pokémon. I control the rest of the world. That means I control all NPCs, I control all Wild Pokémon and which ones appear, and I control all random factors that we should expect in a Pokémon World. Of course, I will take a mix of logic, Rule of Cool/Funny and random chance into account when I make these decisions, and may behind the scenes make use of dice to decide an outcome. However, you won't know if I reasoned my way to a solution by logic, rolled dice to decide an outcome or just went “wouldn't it be cool/funny if...”.
I make the decision of how well a strategy works. But if you're fighting a Pokémon of equal power, the superior strategy will definitely win in the end.
Official Pokémon stats will only be used as a reference. One Pokémon having higher attack-stat only means that, in general, that Pokémon is better at doing damage, but it is not determined by numbers. So by all means, go for the Pokémon you personally feel is the coolest of them all even if it has weaker stats, and we'll go from there and MAKE it the best of its kind, capable of destroying the odds. If you can find one, that is. Yupp.
Naturally, this means any Legendaries will be in a league of their own. Don't expect any normal Pokémon to be able to one-to-one a Legendary, regardless of typing or stats. … And, for that matter, don't particularly expect to find Legendaries either. They're Legendary for a reason~
And yes. I will roll a die for every single Pokémon you all encounter, to see if it is a shiny. Don't get your hopes up, though. However, shiny Pokémon will naturally create a legend of their own if seen. It could be possible that rumours of a shiny Pokémon has been circulating around town, and if so, it could be possible for you to seek it out...
You will be starting in Pureplain City. From there, you may group up or split up in whatever order you desire. In every route, there's a total of six different actions that you can do.
1. Find Pokémon. Can be specified what kind of Pokémon is being searched for, and how you search. 2. Train Pokémon. With this command, we can jump ahead in time and skip posting about grinding. 3. Seek trainers. There should be some here and there. Note, some may challenge you instead. 4. Hurry along. Avoids further confrontations and try to get safely to the next destination. 5. Specify. If you specify what you want to do, the GM will take it into account and tell the result. 6. Trigger random event. Force the GM to use his imagination to make a scenario for you.
The GM will then tell you the result of your actions, and roleplay as would logically follow.
Even if travelling in a group, each individual can do their own thing on each route. Just assume you regrouped later. Note that you CAN access these options anywhere, towns and caverns or anywhere, it's just optional.
Note that you CAN explore outside the mapped routes. Just don't expect to find too much unless you're following a lead. But do note, the locations on the map are just the locations known to the general public.
We are using ORAS-moveset, Gen VI. Sun and Moon wasn't out when this roleplay started.
Pokémon are assumed to know all the moves they'd naturally learn when they reach their level. TMs can be used to teach Pokémon moves they otherwise wouldn't know, but this then breaks the TM. There are skilled Move Tutors that can also be used to teach Pokémon moves, for a price of their choice. When it comes to HM-moves, you don't need to actually know the move if your Pokémon can logically take you on a ride over water on its back. However, to actually know the combat-moves you will require the necessary special TMs. Like, causing a tidal wave with Surf or blinding the opponent with Flash.
If what a move does when transitioned into roleplaying format is debatable, we'll reason our way to a result using our superior human minds. Specifically, I will and you argue for what you believe it will do.
As for Pokémon abilities, they will be taken into account as best a roleplay can allow. This might become a bit hard to interpret depending on the ability, but ask the GM and you will be answered.
Evolving happens as it does in the games, with the exception of Pokémon that evolve via trading. That's silly. Instead, these Pokémon evolve in a manner that I see fit. … I am obviously not going to tell you how this is, but if it involved an item previously, you can be sure it has something to do with it.
Some battles aren’t exactly integral to the plot. Hence, it makes sense that we can limit the amount of posts those takes us if we want to. It works as follows;
You announce that you want to Quick-Catch a Pokémon or Quick-Fight a trainer. In the case of a trainer, I will announce what Pokémon s/he has. Then, you say what strategies you will use in order to capture the Pokémon / defeat the trainer. I, as the GM, will then consider how effective these strategies will be and then write down a summary of the entire battle and its results, along with eventual damage your Pokémon might suffer from it.
It is important to note that the GM decide if you succeed or not, not you. But this is a speeding-up method to be used when it is unlikely the opposing Pokémon or minor trainer will stand a chance against you. Try quick-catching a Dragonite or quick-fighting an Elite Four and you will suffer. But, anyways, if something unexpected happens or it becomes clear your tactic will not work, I will end my post and give you the chance to change your tactics.
That’s the way of quick-catching/fighting.
The Pokémon League is divided into two parts. Minor League and Major League. Both leagues have gyms spread across the region. Each league has nine badges, collecting eight of those badges from one league gives you permission to wander through Victory Road. Minor League trainers will be allowed to compete against other Minor League trainers, while Major League trainers fight against Major League trainers. If you wish to seek out gyms, Major or Minor, feel free to ask any locals. They can surely point you in the appropriate directions.
Do note, Minor League is intended as training to rise to Major League. Many find themselves unable to win against Major League Gym Leaders, so Minor League exists to let more people compete in the Pokémon League. In addition, a lot of new trainers are coming out now, and the Minor League is to be their first challenge. But those who have competed in Major League should not back down to Minor. Though note, although the Gym Leaders of Minor League do use lower level Pokémon, this is in some cases because that they're holding back in order to fit the requirements to be Minor League Gym Leaders and they're actually Major League level themselves. They might be more than happy to have a Major League battle.
Gym Leaders have the right to refuse a battle if they see sufficient reason for it, but they are required to give the means for trainers to prove themselves worthy. Commonly this might involve the different Gym Trainers that frequent the different Gyms, but some Leaders might make their requirements entirely different and unpredictable. All fights in Gyms follow the rules designated by the Gym Leader. Every single town in Isson has a badge for trainers to collect, so feel free to check out the local Gym in every single town you come across, if you want. The sign on the outside will tell if the Gym is Major or Minor League.
Cliffs – The Isson region's ground is generally elevated numerous meters above sea-level, so almost all places where ground transitions to sea is impossible to make a landing on. The notable exceptions are all marked on the map with sea-routes. Assume the rest gives quite an impressive view that you don't want to jump from, particularly at Worldedge City. Pureplain City is notably at sea-level, and travelers from other regions can dock there.
Two Landmasses – There are two major landmasses in Isson, as the map clearly points out. These are the Southern and the Northern, although they're more positioned like south-west and north-east. Worldedge City grew from people wanting to breach through Mt. Edge, which separated the two landmasses, and they finally managed to dig through. Trucks filled with materials go through the mountain every day, now, and the public can get transported to the other side for a fee if they don't want to brave the dangerous caves. However, as with anything that costs money, people find alternatives. The mysterious Crossing appears and disappears seemingly at will, people climb down the cliff at Freecape Town to surf over and take the hazardous climb on the other side to the Cycling Outpost, by taking Stalford's Ferry over the haunted waters to the Eerie Lighthouse or by surfing in the midst of treacherous cliffs between the Power Station and Gentlevale City. All is possible. And of course, then there's those that just fly with Pokémon.
Nobility – There is a gathering of richer people in Isson that live around Bigfjord, Worldedge and Freecape. They're generally the ones that run all the business in the region. Normal people often seem not to have a choice but either work for one of the branches of their big companies in their area or become a Pokémon Trainer. The Pokémon League and the Battle Dome appear to be the only businesses that are not run by these companies. Those who are born from these rich people become a form of nobility, living in large mansions and dress in very fancy clothes and partake in a very different part of society. However, when it comes to the Pokémon League, nobody has priority.
Team Amethyst – A team that became large a number of years ago that recruited the majority of the crooks of the world in order to capture and raise powerful and rare Pokémon in order to sell to the said nobility. Their actions became so successful and automated that it endangered the freedom of many rare Pokémon as they were combing entire areas with no mercy. When it was as worst, they also became willing to rob trainers on Routes for their rare Pokémon. There was a public outcry as the reports came in, and Team Virtue was formed to do battle against them. In a combination that of that the nobles realized their mistakes and that Team Virtue was ever in strength, Team Amethyst slunk back into the darkness. Even today, nobody knows where they were based or who the leader was.
Team Virtue – A fairly large amount of years ago, Team Virtue arose to fight Team Amethyst, and they fought for those same amount of years. They gathered members and spoke out as being a force of justice, fighting Pokémon criminals, removing their Pokémon and protecting rare Pokémon. They’ve determined that certain parts of the world is “protected” from humans, and have been making a church which they’re using to pray to the Mythic Pokémon which is said to live at the top of the giant spire into the sky known as Mt. Allmass. They’ve gained considerable support in parts of Isson, but also attract people who do the opposite, the world is split in two on what to think of them.
They're known to sometimes search trainers for rare, protected Pokémon and rescue the Pokémon from the trainer if they deem it necessary. Due to people's outcries, they do so far more rarely now, but it still happens. Their publicity remains generally positive due to having defeated Team Amethyst and because they've been willing to put a damper on their more extreme behaviour. They're based in Justroad City, where even the Gym Leader is a member. … Due to their operations in Goldshore Town, there are rumours that they a bit pressed on money.
Pureplain City – A notably happy, traditional and extremely normal city that is standing in the south-western part of Isson. It's one of few cities placed at sea-level, so it's fairly common that foreigners enter Isson from Pureplain. It also contains both the Pokémon Lab and the Trainer’s School, so it is perfect for a place to begin a trip as a Pokémon Trainer. Couldn't suit Kalmia better. However, it's... rather devoid of exciting happenings.
Highhill Town – A small, lively town built on top and around a small hill. It is relatively peaceful a town, with many trainers coming here to pay their respect at the nearby Silent Shrine inside the Silent Woods. Many green, lively fields surround it, and many children can be seen running around playing happily. There are multiple ancient rocks spread throughout town, as well, which may or may not have significant meaning. People of today do not really know.
Lakewatch Town – A town built specifically for watching over the dragons of Dragon Lake from afar. They regularly patrol the lake in small boats to ensure the dragons stay protected, and quite a few have gained the respect of the dragons in turn. If you just want to see the dragons, there’s no others who can give better tours. Though, if you mention that you want to catch them, you might be given the evil eye due to the actions of Team Amethyst.
Rainrock City – A town at the base of Mt. Strength, it is placed right in the midst of where the clouds exhaust themselves while trying to go over the mountains. This leads to near constant rain in this rocky town, but the residents seem perfectly fine with this. The rivers and rocks mean there are plenty of both rock and water Pokémon here, and plenty of umbrellas.
Stillwood Village – Inside the forest, there's a quiet little village at the opening of the Mountain Valley. The sky is largely obscured by large trees, as this village was built very much in the middle of the forest. The people here live in peace, and wild Grass Pokémon freely walk through the streets. People here are known to be almost blissfully oblivious of the outside world.
Redcoast City – A city famous for its long beaches and sunny land, a lovely spot to go on a vacation to. One can bath or fish or whatever one wants at the sea-side of the world, and the city includes more than enough traps for tourists to spend their money in. In the distance, the Sacred Grounds can be seen, but Team Virtue has forbidden passage to this location.
Raremine Town – Raremine is placed here in order to prepare people intending on entering the desert, providing many things for travellers to ensure their safety. It also provides lodging for the many workers that work within the Desert Mines and to the Fossil Researchers. Populated mainly by large men with over-sized tools, many a traveller can confirm that the jolly nature of the Raremine residents is no myth. There's also a surprising amount of trees here for a town right by the desert.
Cooldome City – Once upon a time, a Pokémon Champion of Isson moved to Mt. Chill, resolving that only those who could breach the weather could challenge him. However, trainers followed him, and a city was sculpted into a particularly huge dome of ice. Cooldome is today known for its Battle Dome, where Pokémon Trainers fight in tournaments to prove they are the best. It's been a little stale lately, just old veterans squaring off for the thousand time due to the Team War, but that could come to look up now!
Freecape Town – A town looking out over and hanging off the cliffs towards the eastern landmasses of Isson. The buildings are attached to the walls, giving unique views. Here there reign powerful winds. Freecape is surrounded by plenty of wind power generators, as are the cliffs below. This town is also known for the relatively large amount of rich individuals living here, because of the spectacular view of the sea which it provides.
Bigfjord City – A town filled with corporate people more concerned about how they’re going to keep power flowing to all the towns in Isson rather than anything relating to Pokémon. The large city that contain plenty of things darker than what the average public wants to deal with, most trainers avoid this second-largest city of Isson. Still. In the alleys during the nights, the Pokémon that only come out when it is as darkest are known to dwell.
Worldedge City – Isson’s largest city. It is split cleanly in half by Mt. Edge, which separates the two land-masses. On either side there are cliffs, making traversing by water difficult. It is filled with all sorts of bustling attention, both sides a complete city with department store, Pokémon Center and Gym. It trades from here to all other cities in Isson, becoming the heart of the region and holding lots of the population. Don’t worry about needing to traverse the dangerous Mt. Edge, though! The Psychic Pokémon around can easily transport you to the other side! … Assuming you pay a pretty penny, of course.
Justroad City – A city filled with outgoing people, straight streets and stylish buildings. If sports and shows are your groove, then Justroad City is your capital. The media city is always bustling with activity with positive smiles on their faces, the mentality here is always “be the best you can be” with many opportunities to become artists, athletes, TV-stars and more. Of course, most of it involves Pokémon one way or another. It also hosts a very famous cycling competition around Mt. Allmass. It also happens to be the base of Team Virtue, and their support is very strong here, their members often seen on the streets with the residents seeing them as heroes.
Witchpeak City – Once a gathering of researchers, Witchpeak grew from those who had interest in the heightened ghost activity just south of the city. The entire town is pretty special with the ghastly atmosphere that’s kept around, and naturally, the largest cemetery in Isson is located here, too. But don't worry, the people here are pretty sensible. Many of which are hikers intending on taking on Mt. Allmass or travellers visiting the legendary Sunrise Tower!
Goldshore Town – Despite its name, Goldshore is surrounded by rather unfriendly marshes. Goldshore Town is named so due to the considerable amount of gold found in the nearby caves. Team Virtue’s presence is large here, and much of the minerals found goes directly to their services. It is to fund their justice, they say. However, there appears to be problems cleaning up the town. It’s fairly dirty and many poison-type Pokémon gather around it.
Gentlevale City – A town filled with the most pleasant people around, with plenty of spas and resort items. There are deals here that give special treatment to trainers with many badges, since they’re probably intending on trying to brave both the Unforgiving Caverns and then the Victory Road. It has become the goals of some trainers to get badges just to get the bonuses at the Gentlevale resorts. The buildings look luxurious and each resident is skilled in the arts of servitude.
Fairsea Outpost – An outpost formed above the Sunken City that was discovered on the ocean floor not too long ago. Many adventurous people dive down with their Pokémon to seek treasures or underwater Pokémon, and the researchers gathered above are always happy to pay for the discoveries trainers might make. All for the common goal of research. The town itself floats on the waves, an anchor holding the entire place above the city.
Magmagulf Town – Was once named Magmagulf due to the crescent-moon shape of the island, and the magma pouring down into the gulf of it. … However, over time, the gulf has started filling up, but the name has stuck. The volcano itself is actually on the verge of erupting, but due to many trainers with Ice-Pokémon being stationed around the volcano, they’re keeping the Volcano cool, hopping to let the magma pressure cool off over many years instead of erupting once and causing havoc.
Ironcliff Town – A town which houses have been planted into the cliffs with the help of powerful Steel Pokémon. A town of veterans, few young people wander the streets. This town lies right before Victory Road and it is filled with Trainers who’ve had their fun, and is more than happy to entertain young-uns who think they’re ready. Honestly, it is kind of dangerous to walk the streets if you’re below 30, all these old-timers are itching for a fight after the long-winded Team War.
Pokémon League – A place where those who have proven themselves worthy gather, be it through Minor or Major League. They may challenge the Elite Four and the Champion, or if they wish they can partake in the different tournaments which are arranged here for the best of the best. Typically, the winner of a Major League tournament is allowed to challenge the Elite Four and the Champion, but if the Elite so feel like it, then anyone can challenge them at any time.
When posting, please have a hider detailing your current things and current Pokémon. Also, start out with a name, so that we know what character's post it is. We're stupid, and might need reminders, after all. Having your speech in a different colour (that is still bright and readable) also helps. There's a mini-sheet for your Pokémon to have in posts right below this paragraph. Also, feel free to also include current inventory, a link to character sheet, etc. Other than that, write as much in your post as you feel like. This is casual. Don't look to my posts for how big your posts should be, I'm the GM, my posts are supposed to be rather big, I'm answering to a lot of players. Write as much as you believe you need to have fun. I don't need to say that you're here to have fun, right?
Pokémon Name Small picture encouraged. Have a gender-symbol if appropriate. Species: Have this only if it is different from Pokémon Name. Type: Optional. We probably all know by heart, but could be nice to have. Level: Pokémon's level. Status: Suddenly more important for in-battle. Moves: Optionally, for complete-ness. Ability: Optionally. Even more optionally, tell what it does. Held Item: Since it can change from moment to moment.
That's about it. Feel free to style things after your own preference. Tell me if there were any inconsistencies or if I messed up. Press any images for the larger version of it. Ask me if you have any questions or want something clarified. Tell me if you're dropping out. And yupp, that's about it.
Since I was basically just editing my old trainer, it hasn't changed that much so this didn't take too long. I did change up my starter though.
Appearance: 5'0", carries a brown satchel bag around with her where she keeps her items.
Age: 14
Gender: Female.
Personality: Quite naïve and childish, she has a very simplistic view of the world. Although people around her have grown up and matured, she sees the world as being very black and white with everyone either being a good guy or a bad guy.
While she can be frightened by bad situations and people who seem dangerous, and often wants to give up, she's brave enough to push past her fear for other people's sake, at least partly because her simplistic worldview has ended up giving her a little bit of a hero complex. Because of this, she has a tendency to put herself in danger for the sake of others and is ultimately unable to make herself leave people behind.
She is very energetic when it comes to her enthusiasm for people and Pokémon, always looking to make friends with everyone she meets. Sometimes this can be a little out of place, especially before battles. She is also very trusting and therefore easily manipulated by other people, since she believes that everybody is a good person deep down. This has a tendency to make her come off as a little stupid, especially with her lack of diplomatic and social skills and tendency to be a little oblivious to what goes on around her. When she gets confronted by or argues with someone her reaction will be fairly childish, leading to her struggling to convince people of things but also being impossible to convince of anything that conflicts with her optimistic worldview.
When she is battling she can be surprisingly determined and intelligent, refusing to accept a loss no matter what. This often leads her to find creative ways to take down her opponents that can take them by surprise. However, this can also lead to her Pokèmon getting hurt if she refuses to give up when she should, or is too reckless.
Hometown: Pureplain City
Background: The product of a sheltered upbringing, it would be fair to say that she didn’t get out much. Her parents were pretty overprotective, and while they were happy for her to walk around and have a life, they never allowed her to leave the city, or go anywhere dangerous. They were afraid of her having to confront the world as it was, and preferred to let her stay inside when they could. Her only real glimpses at anything outside her sheltered upbringing were through television and radio broadcasts, which gave her a fairly romanticised impression of what it meant to be a trainer.
As a young kid, she was popular, having a lot of different friends nearby. When she got older and retained her immature attitude and slightly kid-like behaviour, she found it a lot more difficult to keep friends as they started to try and act more mature. Her best friend was a boy named Luke, who shared her enthusiasm and dreams of being a hero just like the ones in all the stories. They always planned to start off their journey together, imagining battles and adventures until the sun set.
Abigail wasn't originally supposed to be the one getting the Pokedex - while she tried over and over again, Luke was the one who was given the opportunity. She was disappointed, but still proud of him, and hoped to travel with him anyway and get her own Pokemon on the journey.
Shortly before he was supposed to get the Pokedex, though, Luke got pretty sick and just wasn’t strong enough to go out on a journey. Without any better candidates available, Abigail was offered his place. She took it, of course. After all, it was her dream to be a hero! Who would turn down something like that?
Kind of Pokémon you like: Electric
Quirks/Talents/Aspirations/Other: Wants to be a hero, whatever that entails, and gets very excited over movies and comic books.
Items: 1x Potion
Pokédollars: 500p
Appearance: The lines on his stomach are slightly tinted, looking dark purple in certain light.
Species: Wooper (♂)
Personality: Wooper is the type of Pokemon that will push his trainer off a cliff. Not because he's devious or wants to hurt others, but because he has no idea what is actually going on. This means that he has a tendency to get himself and his trainer in trouble by accident, and not even register that he's doing it. In fact, it's hard to tell if he even recognises danger at all. With a strict and thoughtful trainer, however, he could probably adapt to the outside world. With this particular trainer, how the pair (and everyone around them) manage not to die on a daily basis is possibly one of the worlds great mysteries.
Quirks/Talents/Aspirations/Other: Always smiling. Always. The main way to tell his mood is from his antennae - they move up and down depending on his emotional state.
Fascinated by flying Pokemon, and appears to want to climb trees, but he has no arms. This makes it very difficult to climb trees.
Level: 5
Moves:
Water Gun
Tail Whip
Mud Sport
Ability: Water Absorb (Healed by water-type moves)
@Lasrever Yupp. She looks good. Supremely normal and innocent, just the way one can imagine a new Pokémon Trainer. And Wooper's silly face looks as silly and happy as ever.
Abigail is accepted~
... Hm. That's a detail I might have overlooked. I haven't specified anything about HOW you all were picked to receive your Pokédexes. You say you tried and tried again to get a Pokédex and failed, but I'm not sure how you failed. As far as I can tell, Kalmia's just handing out a couple of Pokédexes to whoever she pleases, though yeah, it helps if they've distinguished themselves somehow. But, this certainly works. Luke had been picked to be given one of the Pokédexes, but there weren't more to pass around. Then Luke got sick (sick enough that he can't just wait a week or so? ... must be bad), and Kalmia remembered that girl that had made her attempts to be picked numerous times. ... And being who she is, Kalmia totally would have rejoiced at a chance to present a girl with her dream~
That said, it does make me wonder what's up with Luke. Huh. Am I in control of that, as the GM? XD
@PlatinumSkink Up to you, really. I left it kind of open for pretty much that reason. I'd be okay with it coming up at some point, but do what you like with it.
If Luke did get better though, I can't see him being too happy. After all, you've been ill for ages, you finally recover and your parents are letting you go on a journey and "Whoops, sorry, your best friend took the place you've wanted your whole life and she's gone off on an adventure without you even though you both agreed to go together!"
Now that I think about it, Abigail's kind of an asshole in this situation.
"Claire Blackwood's the name, and yes, I'm waaaay out of your league."
Trainer Name Claire Blackwood
"Does 'smokin' hot' mean anything to you?"
Appearance: Rather tall for a girl standing at around 5'7, Claire is dressed in a simple black and pink jacket. Under which, she wears a simple red t-shirt, and on her legs she wears a simple skirt and stockings with boots. On her head, she wears a simple black beanie and never seems to take it off a whole lot.
As far as her physical appearance goes, she has bright, short red hair that falls to her shoulders. She has a pale complexion and a petite frame with some visible muscle as she tends to work out a bit. She likes taking care of herself after all, and since she practices martial arts she has a tendency to be in fairly good shape.
"Sixteen, still awesome~"
Age: 16
"Like a guy could be as awesome as me...pfft, sorry, I can't do this. Let's start over, yeah?"
Gender: Female
"Ohokay. So yeah, I'm a nerd. Still awesome, but not entirely out of my league since you haven't told me to shut it yet~"
Personality: First of all, mistaking this self proclaimed fashionista as just a pretty face and a wallflower, is the best way to get RKO'ed out of nowhere.
Secondly, Claire is a fairly friendly person, though If you ask her, she's the coolest, most fabulous person to have ever existed on the face of the planet. She likes fighting, training, and she likes to think looks fabulous while doing it. She's confident, overly so some would say, and she goes after what she wants with an almost unstoppable ambition. Her current goal? Something all trainers eventually end up aspiring too: The Pokemon league.
That said, as stated above she's fairly friendly. She likes joking around, teasing friends and otherwise just being an all around awesome and friendly person, and not above harmlessly pranking or trolling them for giggles. Likes hanging out, playing video games, watching TV and wearing expensive clothes. Has a bit of an inflated ego sometimes though, so try not to feed it unless you want to deal with a narcissist.
Hometown: Lumiose City, Kalos. Recently moved to pureplain
Background: Originally hailing from Kalos, Claire's had a fairly easy life growing up. Daughter to a fashion designer and a traveling pokemon trainer, she took an early interest in both fashion and pokemon training, often spending time helping her mother with her work or playing with her fathers Medicham...which also led her to being interested in martial arts as a result. So yeah, she had a pretty active childhood. She can't recall a single time where she ever just sit on her butt and did nothing for more than an hour.
She was a pretty popular kid among others her age, it just came naturally to her, being somewhat of an attention seeker. Despite this, she didn't exactly have many close friends. Despite being a 'friendly oddball' as described by most other people around her, most either couldn't keep up with her on a daily basis or simply eventually got tired of dealing with the constantly rambunctious redhead.
It was then, her father heard of what was happening in the Isson region. He had traveled there himself once, though not as a trainer thanks to the turmoil in the region. Her parents decided it'd be a good idea to possibly send her on her own adventure since it might be a good thing for her. So her mom used her money and her dad contacted a few old friends in the region to see how he could go about getting his daughter a pokemon from Professor Kalmia. After passing whatever tests and hurdles were involved either thanks to sheer enthusiasm or actually being skilled, her father brought a house in Pureplain and move the two of them there.
"Pokemon whose passion and ambition burns as brightly as mine!...ahahahaha, okay, that was terrible."
Kind of Pokémon you like: Doesn't really have a type she likes more than others. Although, she'd have to say the 'fabulous' type.
Quirks/Talents/Aspirations/Other: -Can't cook to save her life, always burns it. -pretty good martial artist -Tends to shoot first and ask questions later. -Loves Pokemon Contests, but considers it nothing more than a hobby. -Can sew pretty well
Items: 1x Potion.
Pokédollars: 500$
Pokémon Name Ralia
Appearance:
Species: Ralts
Gender: Female ♀
Personality: (Rash) Ralia shares Claire's bit of mischievousness, often using her psychic powers to get a small laugh out of others. She is friendly, and seems to have an almost endless supply of energy, often dancing around whenever she's out of her pokeball.
Quirks/Talents/Aspirations/Other: Likes dancing. Wants to be the most fabulous pokemon in existence.
Level: 5
Moves: Growl, Confusion
Ability: Telepathy. Simply put, she can read the minds of her teammates to an extent. Definitely helps with planning strategies in double and triple battles since she can adjust her own attacks on the fly. Its not true mind reading, really.
Held Item: N/A
Alright, I think I managed to get everything done before I have to go this morning! Do tell if there's a problem with anything. I don't think I messed anything up.
@Rune_Alchemist ... Huh. I don't recognize that ability, and I've used my fair share of Raltses. *checks*
Oh, dear. Hidden abilities. Er. Okay. Never had to deal with those before, but that changes now! *researches* ... Eh, pointless unlocking methods. The ability can be rather useful. EH, YOU MAY HAVE IT. Logically, there would be no such thing as "hidden abilities" in a real Pokémon World, just kinda rarer abilities! And it seems that the key for hidden abilities is "you don't obtain them normally in your region". Well, guess what? Isson is now the region all those Pokémon with hidden abilities come from! XD
Otherwise, yupp. Feisty one. Claire is accepted~!
Accepted characters may be posted in the characters tab~
... Now, lets wait for the rest. I know at least three more that intends to join, one who's not sure, two that hasn't responded at all, and one that chose the day of my PM to not return to the Roleplayer Guild for a while. Eh. Efforts will be made.
@Keyblade87 This roleplay is open first and foremost to a specific gathering of players, as I've written right below the title higher up. As the Join Status up there clearly points out, this roleplay is decreed "Full" until I have evidence of the opposite. I will open it up if I find that I do, in fact, have a need of more players. Though, thanks for your interest.
I know Whimsley did this, and I don't know if you're gonna do it, but I'ma ask.
He said we could PM him a list of some of the pokemon our trainers could potentially want, so he could work them into the story/routes somewhere for us. Would you be open to doing that, or no?
There will be means to collect the Pokémon you want. All of them. For instance, if you see a trainer with a Pokémon you want, you can ask where s/he got it. If you also have specific Pokémon in mind then the chances of locals being able to tell you where they are and how to find them will become much higher. You can always use the excuse that "a trainer I once saw as young had one" for how you know about the Pokémon, or similar. With access to information like that, the collection of your perfect Pokémon Team becomes far from impossible, an achievable goal.
As such, no, I'd rather not have that feature. Earn the Pokémon you desire, and be surprised about the Pokémon you might find before you. That's how I like my Pokémon World.
Edit: That is, assuming you're not going to Legendaries. If you are, then we have a bit of a bigger problem. Haha.
I thiiiink you may have misunderstood me. I'm not asking to know where the pokemon are myself.
Basically, I PM a list of pokemon to you that my trainer would potentially want. I don't know where they are in the region, or how to capture them, find them, or where they live. That's something for me to discover ICly.
The list, would be to simply so that you, the GM could work them in somewhere for us at an appropriate time if applicable during an event possibly.
For example, when Lynn caught her Pancham towards the end of ONE before it died. I PM'ed Whimsley a list of like...twenty something pokemon that Lynn would be completely into catching, plus the six I envisioned for her final team. Pancham was one of them. I was completely surprised to see it there and to be able to capture it so early.
I had no idea where the others would appear, or even if they would appear. It's basically so that you the GM, has something to work with in regards to pokemon and what the characters could potentially want as a reward for an event.
@Rune_Alchemist Hey, I used that feature myself, I know what you were talking about. XD
What I meant was that I prefer that you seek out the Pokémon you want rather than influence the world with a PM to the GM in order to magically increase the chances of encountering those Pokémon.
However, your example does have its merits. It would make my players feel more rewarded for their more random searches, wouldn't it? If it is a feature that my players want, then I can implement it.