@Fabricant451
I was torn between Cryo, hydro, and a technomancer. Cryo just fit better for the personality lol
I was torn between Cryo, hydro, and a technomancer. Cryo just fit better for the personality lol
Name: James Galahad Trevelyan
Nickname: N/A
Age: 18
Gender: Male
Sexuality: Heterosexual
Appearance:Certainly not the tallest guy around at only 5'10, with a decent amount of muscle on his slim physique but nothing to write home about. No tattoos or serious scars, apart from a multitude of small scars across his hands from building and working on his motorcycle. Typically wears a waistcoat, shirt and jeans in varying shades of grey or muted colours, usually with motorcycle boots.
Likes: Military History, Gaming, Motorcycles, Building things
Dislikes: Ball Sports, Large Groups, Slow Wi-Fi, American Tea
Fears: Being Abandoned, Losing Loved Ones
Personality Traits:
+ Intelligent
+ Patient
+ Usually quite Kind
- Quiet
- Unsociable
- Aggressive Outbursts when stressed
Personality: James was a kind-hearted and rather well-liked boy before he left the UK, rarely seen without a polite smile on his face and eager to help out a total stranger, but when he moved to the states the sudden move and growing tension in his parents' marriage caused him to withdraw into himself. While he was still the same kind-hearted young man, he stopped smiling as much and didn't make much of an effort to make friends. This also caused him to internalise his emotions, which would result in occasional outbursts of strong emotion when his stress peaked and this was more often than not in the form of aggression, like an angry shout or physically lashing out. To avoid this, he would avoid socialising, which in turn made his unsociable nature worse.
Ability: 'Telumkinesis'/Weapon Manipulation - The ability to sense, create, control and summon weaponry. The control and summoning of weapons is fairly self explanatory: Summoning means he can store any number of weapons within a localised singularity and recall them at any time, and his Control means that he mentally control any form of weaponry with a form of pseudo-telekinesis with a maximum effective strength of around 300 Newtons (basically like someone suddenly dropping 30kg into your hands). The ability to create new weaponry, however, is more complex as he needs to know the specifications of the weapon he is trying to make and how it functions, including ammunition. The sensory effect lets him know when a weapon is within his proximity, even through solid objects, as well as allowing him to focus on specific weapons and 'download' the necessary information to replicate them with his Creation ability.
Limitations: The most obvious limitation is that its effect is limited to what which his cognition recognises as a weapon, or part thereof. This doesn't include improvised weapons, like pipes or baseball-bats. His creation ability relies on his knowledge on how a weapon functions, so more complex weapons like firearms take more time and concentration to form as he must create each part individually. His control ability relies on him being able to perceive the weapon and as such can't effect weapons that are out of both his line-of-sight and sensory range, and his control is strong enough to pull weapons out of an adult male's grip if he's not expecting it but it is possible to resist if braced for. His sensory ability is limited to 15m in it's passive state or 90m when actively searching (which takes concentration), but when focusing on specific weapons, his passive range is shortened to only 5m. Can also be blocked by high-density materials like Lead.
Background: James wasn't always an American citizen, having been born on the other side of the Atlantic in the UK. His Father worked for a large aerospace engineering company and his mother worked as a systems admin for an IT company, and he grew up with a fascination with how things worked. He did well in school, finishing his GCSEs with As and A*s across the board. Age 16, he had every intention of taking a BTEC diploma at a local collage, but that plan was thrown out off the window when his father was handed an opportunity for a major career advancement, the only thing stopping him was that he would need to move to America in order to do so. So, without even stopping to ask James' opinion, he uprooted the family and move them all to the US.
Due to his age, he was required to go to a nearby high school to supplement his educational requirements, but due to the sudden move and his unfamiliarity with local culture he had difficulty adjusting. The sudden move also put a strain on his parents' marriage, so he largely retreated inwards and spent his free-time immersed in gaming or history as a means of escape, particularly the history of warfare. As a means to try and repair the gap that had formed between them, his father once took him out to a shooting range, which fed into his love of weapons. As he progressed through his Junior and Senior years, his natural curiosity for the internal workings of mechanisms eventually lead him to build small projects when he wasn't gaming or working on his motorcycle.
After the experiments, he tended to avoid actively socialising with the others, but remained with the group after the escape for self-preservation.
Miscellaneous: Having completed his CBT before leaving the UK, James knows how to ride an automatic or manual-geared motorcycle. He owned a 125cc Suzuki Marauder before he was chosen, given to him as a present on his 18th Birthday.
Is it okay if I join?
@Shadow Daedalus bryan dechart is actually amazing
on another note: i am working on my char rn and hope to have him finished by tonight
I'm gonna try and have my character up by Friday once I decide what power to go for.
<Snipped quote by Universorum>
Sure. But be mindful that I am only accepting two females and three males so acceptance is not guaranteed. :) I'd be happy to have you.
<Snipped quote by Hushed Whispers>
Why is the sex of characters suddenly important? Does it really matter what they are?
<Snipped quote by Peridot>
Not really but I just want an even amount of girls and guys.
<Snipped quote by Hushed Whispers>
lmao no offence but 3 and 2 is not equal.
@Hushed Whispers
Ahh, I should've known you were making a gal. So it's technically three and three then. Would recommend sticking that in the main rules bit for new prospective players!
I mean, it's there in the first post but who reads those anymore am I right