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Hidden 6 yrs ago Post by Majoraa
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Majoraa yeh

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@Mae

Up to you!!
Hidden 6 yrs ago Post by Mae
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Mae Crayola

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@Majoras End I might leave it for now and (if/when it starts to bother me) change it later.

@Briza Woops! Just need to confirm your judgement. Here are your choices:

Pick one other Judgement:
>Righteous Fury: Requires 8+ on 2 dice to successfully cast.
Elder Phontini takes 1 corruption hit when rolling doubles.
Range: 6
Choose any Hero (including yourself). until the end of the round, all of that Heroe's hits do +1 Damage each.
Faith Cost: 1
XP Gained: 25 XP
Improves at level 4 and 9.

>Cleansing Fire: Requires 10+ on 2 dice to successfully cast.
Elder Phontini takes 1 corruption hit on successful cast.
Range: 8
You may place fire in any spaces within range, so long as they form a continuous chain (all adjacent to at least one other fire)
Fire hits for 2-12 damage to anything in their space.
May only be used if you did not move this turn.
Faith Cost: 2
XP Gained: 30 XP
Does not Level up.


Also you can pick Missionary or Firebrand as your character ability, I've gone with Missionary as that was your initial choice but you can switch to Firebrand if you want :D
Hidden 6 yrs ago Post by CollectorOfMyst
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CollectorOfMyst

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@Mae Actually, while we're doing this, can I ask you to update Jamie and Aaron so that they're on the same level of detail?
Hidden 6 yrs ago Post by Mae
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@CollectorOfMyst do you mean to the newer style i've been using?
Hidden 6 yrs ago Post by Darth Shadow
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Darth Shadow Watching you from afar...

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@Mae Her hair is brunette, a little bit on the lighter tone but not yet become blonde. And her eyes are blue. Thank you
Hidden 6 yrs ago Post by Mae
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Right. Made the decision to remove players who haven't been on for a while, for the time being. They are welcome to jump back in should they return and decide they want to play more :D

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@Majoras End@Duskshine749@CollectorofMyst@PrinceAlexus pending @Scarescrow



Round 3

The Darkness stirrs!
@CollectorofMystLanternbearer, reroll to Hold Back the Darkness?


Movement: Reminder: You may spend a DT to gain bonus movement.
Luciel has 1 movement this turn. She recovers a DT.
Fear has 2 movement this turn.
Aaron Goldfeld has 4+1 movement or 1+1 movement this turn.
Pastor Jimmy has 2 movement this turn.

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P O S S E L E V E L 2

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Hidden 6 yrs ago Post by duskshine749
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duskshine749

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>Fear is determined to move more than two gosh darn squares (watch me roll a 1)

Also I kinda wanna make another character, but I want like a tank. Who stands in the way and just takes hits like they're nothing, is there something like that @Mae?
Hidden 6 yrs ago 6 yrs ago Post by Majoraa
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Majoraa yeh

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>Luciel steps forward to B20 and only B20 due to some unknow force making her a wee bit hesitant. "Wait. Where the hell did Scare go?!"
Hidden 6 yrs ago Post by Mae
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REMINDER: Any time a Hero moves in the second room, they must either pay 2 movement per space or roll a d6. On a roll of 1 or 2, the ground collapses beneath them. Take 1-6 Wounds without defense as you take a dip in the frigid water!

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@Duthguy@Majoras End@CollectorofMyst@rocketrobie2 and pending @DeadBeatWalking


Round 4


The Darkness sleeps...
Please confirm a Lanternbearer I'm not sure who's got it currently.



Encounter 1/1! Trail Goes Cold


The path splits. There is no indication which way is the best option to travel...

Random Hero: Jamie tests her Luck....

While peering down the paths to decide on a good direction, Jamie catches a whiff of smoke on the breeze. She gains 30 XP, and the next exploration token is guarenteed to have a Clue present as she chooses the correct direction to travel!


Jamie Levels Up!! Pending...



Movement: Reminder: You may spend a DT to gain bonus movement.
Dan has 5+2 movement left this turn. [+2 movement carried over from last round for a clean start]
Jamie has 4+1 movement left this turn. [+1 movement carried over from last round for a clean start]
Father C has 9 movement left this turn. (rerolled several times due to max DT)
Dahlia Willows has 3 movement left this turn.


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P O S S E L E V E L 2

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Hidden 6 yrs ago Post by Duthguy
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Duthguy Someone who can't spell Dutchguy

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@Mae

>Dan moves to B25 and stays there

If no one knows who the lantern had and or wants it Dan will take
Hidden 6 yrs ago Post by Mae
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@duskshine749 Let's see.

Rancher has 14 health base and start with an ability that allows them to Escape enemies easier. For the Rancher's optional pick, you've got one that's a heal and one that deals automatic damage to adjacent enemies as a bonus attack.

Bandito has 16 health which is loads but low sanity and no abilities to help with tanking.

You could also sway Lawman if you really wanted to but I'd say Rancher is your best bet. Lawman has 12 hp and an AOE low heal as an optional ability.

I don't have the tech trees in front of me right now to see what your level options are (the rulebooks are packed up somewhere), but I can have a peek for you at the tech trees I formatted for RPGuild

There *is* a new base game expansion coming out in supposedly October time (got pushed back but the preorders are saying October) which has a samurai class which might be tanky. But, not a 100% guarentee it'll be out. Also, I'm not sure if I'll intergrate it straight away as y'all still haven't seen the Derelict Ship/Trederra expansions which are currently integrated into play.

Hidden 6 yrs ago Post by Duthguy
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Duthguy Someone who can't spell Dutchguy

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@Mae Can I get a reminder on what Exotic Herbs, Tequilla and Rare Spice do again?
Hidden 6 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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@Mae
Samurai? That's sick. I'm fine if it isn't integrated right away or at all but that's pretty awesome.

>Father C grumbles about getting too old for this and carefully walks over to C3

Been a while since I've played thins so tell me if I screwed up my movement. I subtracted the two away from my total movement to get there.

Also, is there multiclassing in the game? Just curious since it seems like it'd be kinda janky if there was.
Hidden 6 yrs ago Post by Mae
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@Duthguy Exotic Herbs: Discard to remove 1d3 corruption points.
Rare Spice: Discard to add 1d3 Damage to a single Hit. You also take 1 HP Damage, ignoring Defense.
Tequilla: Discard to heal 2d6 sanity
Hidden 6 yrs ago Post by Mae
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@PrinceAlexus@Darth Shadow@Briza
Darkness Cards - 0
Growing Dread - 1, revealed at the boss. The Posse may each spend 1 DT collectively to remove.
Clues - 1/3




Mariana and Eldress see a flurry of figures dashing from a nearby mine. Going in to investigate, they find a Lawman surrounded by Void Spiders closing in on him! It's an Ambush! He surely won't survive without some help...

@Darth ShadowIt is Mariana Lapointe's turn. She has 3 movement this turn. Firing from her current position, there are 6 spiders in range at squares A11, A12, A13, B1, B3 and B4. She can move into melee range but if she is adjacent to a monster she cannot fire her shotgun.

Initiative:
Void Spiders: 6 + 2
Mariana Lapointe: : 5
Jimbob Dread: 4
Eldress Photini: 2


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P O S S E L E V E L 1

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Hidden 6 yrs ago Post by PrinceAlexus
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PrinceAlexus necromancer of Dol Guldur

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>>Pastor Jimmy heads diagonal forward two places on b20 axis kicking his long outfits edge that caught the lava edge.

(cannot see the space Id)

>>"ya all... This sizzles... Strange. Did we lose someone? "

Hidden 6 yrs ago Post by Mae
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Tommorrow I'll go over inventory issues btw guys <3

@rocketrobie2 I know, right? There's also a Kitsune class, Geisha class, sorcerers ect. but I'm not sure which are expansion items and which come in the new Base Set. I'll definitely be getting it though.

No multiclassing, which makes sense when you get to later levels, but I bet there's probably a fan variant out there which allows you to. There's also a proper wilderness campaign mode where the towns are locked on a map (so if a town gets destroyed it means something, and you have to travel to the different locations) which I still haven't given a go yet. Something I'm considering for IC though, in the far distant future.

EDIT: You need to pay 2 movement per space you move if you want to go safely, so the furthest you can move without penalty is B25. Nothing to stop you risking it, though...

Hidden 6 yrs ago Post by duskshine749
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>They call me Johnny, nothin' fancy, just Johnny
>I'm male
>I've got brown eyes, short black hair, and a nice healthy tan. I'm wearing a canadian tuxedo of jeans, a jean shirt and a jean jacket.
>I am a Rancher

Now I need to decide if I want to be able to heal myself or have a damage aura
Hidden 6 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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@Mae Ahh.. I get it. I'll head of B25 then if nobody else is heading there. Better to be safe than sorry.
Hidden 6 yrs ago Post by Darth Shadow
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@Mae
>Mariana moves to A6 before aims her shotgun at the spider on A12 and pulls the trigger.
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