You woke up surrounded by a myriad of trees in all directions. Around you, faces that you find strangely familiar are sprawled across the leaf covered ground. You were just playing a tabletop game with your friends a moment ago, what the hell was going on?
And that's when you approached a nearby pond and let out a shriek. You were your character. The one you hastily put together. The one who was a test subject for the new and experimental campaign your DM put together. What the hell? What the hell?!! Turning around you realize that the blur of bodies are also characters from the roleplay. And judging by their equally terrified reactions, you're not alone in this mess. Adventures from The Place Holder, that's what that idiot called this campaign. He was terrible at coming up with names and begged everyone to pitch in. It wasn't limited to names either, as you clearly remember everyone having input several rules into the game. You freeze in horror, recalling all of the untested hombrew rules, all of the comedic ones, the ones that made the game stupidly and bewilderingly difficult.
Of course, your memory wasn't perfect, and it was his campaign and not yours. Surely he had to have them all jotted down somewhere. So you called out his name. And then you called out his character's. And then you realized that everybody was here except for him, the only person with even half a clue as to what the hell this world consisted of. Shit.
Adventures from the Place Holder is a roleplay that takes place inside of a fantasy world, one where everyone and everything is hunting down reality warping artifacts known as Place Holders. Expect a general lighthearted tone that doesn't take itself seriously at all. Finding your former dungeon master is your initial goal, but things will take interesting turns during your journey. In order to spice things up, this roleplay will also feature a system where every player will get to contribute something to the world. Also the moist and sultry lordorgasmo came up with this idea not me