Hidden 6 yrs ago 6 yrs ago Post by NoriWasHere
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NoriWasHere

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The cobblestone surface of many roads that snaked across the seven Kingdom’s groaned with exhaustion as the strain of bearing the full might of the mortal races. All across their length, cracks and potholes formed that threatened to swallow the unlucky soldier whole. This damage was unseen of in the modern day and age as conflicts between the Kingdoms have subsided with the Council of Seven overseeing the realm, which meant that mobilization of forces never damaged the roads. All along the road marched the combined armies of the Seven Kingdom’s towards the Breach.

Separately, and far away from the travels of the main army, camp was being set up by S’venia and her Snow Leopards who eagerly awaited the arrival of the other representatives.



- - - - - - -

The Basic idea for this story:




The gods of our story:


CLAIMED: ROFELLA - ARDUR - GUURUT





History: War of the Breach






Kingdoms:












Enemies:


Current information of our enemies is scattered at best. The reports from the front have spoken of monsters of flesh and metal, with varying descriptions. Our enemies seem to be sentient, and unique in their actions. Though the history books have the information in the temple at Intebunie, Yamthurr has yet yielded those books to scholars or tactians.

How magic works in this RP


Magic works on a similar system to that of strength in this RP in the sense that the more training one has the more powerful they can become; and on the same note, there are rare prodigies that are naturally good. The magical talent would reveal itself to the mage at a young age in a way that is reminiscent of their magic. A fire mage would create sparks or accidentally burn something while a force mage would levitate something. Early on the power of the mage would be highly unstable so seeking out proper training is a must for any would be mage.

Magic use drains stamina. Prolonged use of magic in a short period of time will tire out the mage much like a warrior in battle. Furthermore, over-casting is a real problem that mages are taught to avoid. A mage can break through the exhaustion and keep using the magic but it comes with the aforementioned risk of over-casting. Over-casting is a fatal condition where the magic of the user consumes them, often detonating in a grim explosion in relation to their power (a fire mage would be consumed by flames, a force mage would be crushed into the ground, and so on and so forth).

Some races are better conduits for the magic granted by Ardur. If you are creating a custom race, and want them magical in nature, we can figure out where they stand as magical users and set their stamina arc

Rules:


1.) No controlling another players character in any shape or form. Pretty standard but it has to be said.
2.) Combat is usually free form, meaning that you can write your character killing most enemies. Sometimes I will throw out specific or special enemies that you can not kill so simply. We can either write a collab post or possibly roll a dice to determine the success of the fight and/or action.
3.) Stupid decisions can lead to bad results. Don't charge at the enemey alone. Your character can die if there are repeated offenses!
4.) Our enemies called you stupid, are you gonna take that? Write me your response when you post your CS so I know you have read these
5.) No arguing in the OOC, take it to a PM or to discord.
6.) Have fun!
7.)Swer your vows to our watch.
Night gathers and my post begins,
it shall not end until the GM decides it so,
I shall take no risk nor take obvious bait,
and I will not act impulsively.
I shall not be over-powered
and not fight among my fellow RP'ers,
I shall live and die by the post.
I am a sword that faces the darkness,
I am a shield that guards our realm,
I am the watcher of events to come,
I pledge my life to the story,
for this post
and all posts to come


Post away!
Hidden 6 yrs ago Post by Mistress Dizzy
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Mistress Dizzy Fandom Auntie Dizzy

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So all I've got in my head right now is a half baked idea for a desert kingdom. I don't know the god/goddess or much else. I may need some assistance.
Hidden 6 yrs ago Post by NoriWasHere
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@Mistress Dizzy

I sent you a PM!
Hidden 6 yrs ago 6 yrs ago Post by Black Alice
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Black Alice The Dopest Alice

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Just a quick little job on a Kingdom sheet before I get into the gritty details of my other sheet. No point in having my character finished if the GM-folk don't like my Kingdom idea, after all~

Hidden 6 yrs ago 6 yrs ago Post by Black Alice
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Black Alice The Dopest Alice

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[CS relocated to the Characters tab]
Hidden 6 yrs ago Post by NoriWasHere
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@Black AliceAccepted!
Hidden 6 yrs ago Post by Black Alice
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Excellent. Glad to be on board, captain.
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Hidden 6 yrs ago Post by NoriWasHere
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@Black Alice

Glad to have you! As a head's up I have added one cool dude as our CO-GM in Rultaos, show him some love when he turns up.
Hidden 6 yrs ago 6 yrs ago Post by Trainerblue192
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Hidden 6 yrs ago Post by Rultaos
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@Mistress Dizzy In the original version of this story, I had made this desert kingdom as part of the origin story for my set of characters. I was thinking of keeping it the same in this version so if you'd like, we can either have 2 separate Desert kingdoms, or combine our ideas into one. We can discuss more in PM if you'd like!
Hidden 6 yrs ago Post by Black Alice
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@Trainerblue192 Aha! The ninja who shottied my fairies reveals themselves at last!
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Hidden 6 yrs ago Post by Trainerblue192
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@Black Alice Sorry bout that, though maybe if you want fairies, you could make Fae? Not small sprites but tall elven like creatures who gather in courts and twist the words of others for their own benefit?
Hidden 6 yrs ago 6 yrs ago Post by NoriWasHere
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To those not apart of it yet, I do have a discord for general communication. discord.gg/yDwnSW I may not respond to questions on this platform so a message here is still the most sure-fired way of reaching me.
Hidden 6 yrs ago Post by NoriWasHere
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Hidden 6 yrs ago 6 yrs ago Post by Trainerblue192
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Hidden 6 yrs ago Post by Black Alice
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General Skills:
  • Archery


Can you please explain how a 3 foot tall smolboy uses a bow?

...Do they even have bows in a largely underground Kingdom?
Hidden 6 yrs ago 6 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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Hidden 6 yrs ago Post by Trainerblue192
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@Black Alice
Yes, literal magic. Certain wilder can create weapons to fight. Fire, Water, and other elements conjure up a bow and arrow of that element to use in battle.
Hidden 6 yrs ago 6 yrs ago Post by Rultaos
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My character is confirmed and is fully up, and my Kingdom sheet has also been sent, but I'll post it here too if anyone wants to see ^_^

Hidden 6 yrs ago Post by NoriWasHere
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Alright folks, that's enough in and confirmed for me to start putting the finishing touches on the IC post. I hope to have it finished by Friday but I work a heavy load this week.

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