NPC Character Sheet
Name: Theodore Narra
Appearance:
Age: 51, but looks 21 thanks to Anti-Aging treatments.
Sex: Male.
Skills: Theodore's foremost skill is administration and logistics, as the brains behind Haven's attempt to expand its holdings on the Surface, he is a master at ensuring that supplies, money, and arms get to wherever it's needed - not an easy task considering Haven's need to keep itself secret. Though generally open and honest, Theodore knows how to govern his image, and what he projects is the aura of a benevolent leader, one who cares for the city and his people...which makes it easy to forget that he can and is able to kill, whether with guns, knives, or even his own, mysterious NC.
Short bio: One of the first 'Adventurers' from Haven to make it to the surface, Theodore made his first appearances as a mysterious NC Pilot who saved Independent settlements and villages in exchange for information and supplies, and was strangely ignorant of how things worked aboveground, although he was clearly a vagabond, albeit one with an amazingly good salvaged NC. Making it to the ruins of Darwin, Australia, Theodore encountered Red-Star for the first time, but managed to pass himself off as a new mercenary, and thus found himself serving them in exchange for money and more information. Finding Red-Star's methods and ideology distasteful, Theodore took the first opportunity to defect to Denver-Vegas, then Volkov, before finding his way to Al-Amir Group of Companies.
There, he found a way back to Haven again, through another secret tunnel, where he immediately became a celebrity, with his experiences providing valuable information about the world outside. He was 24 then, and two years later, he would depart again to search for more information about the surface, as well as help build a network of proxies that would increase Haven's land-bound wealth. Various Independent settlements, outlaw bands, mercenaries, the Adventurers from Haven bound them together to create a force capable of taming the Australian Outback...and catching the ire of Red-Star in the process.
For although the rule of that corporation was largely nominal, it could not tolerate a rival power taking advantage of the island's still-immense natural resources, and so it sent a force to destroy the nascent 'Confederation', still not knowing that Haven was behind all this. The expedition involved a relatively small flotilla, composed of cruisers, transports, and a couple of light carriers. But it was technologically superior to the alliance that Theodore had helped build, and Red-Star was confident of victory. They were soon to be proven wrong.
In several months' time, Theodore had lured the enemy force into the Australian Outback, isolated whatever allies they found and began dealing them a death of a thousand cuts, using tactics learned from Al-Amir, as well as constructing hidden factories and supply depots in Australia's wasteland. He then, with a small squad of Haven NCs, which were secretly as advanced as the corporates' but managed to hide it, devastated Red-Star's own supply lines and patrols. before, in an ambitious amphibious strike, turning against the Red-Star Fleet, disabling most of its ships, but careful not to destroy so many that the Corporates stopped underestimating them.
And so Red-Star withdrew, allowing Australia to be the first large region freed from Corporate Control (not including the various Independents and virtual Nation-States in the Middle East and Africa, as well as the Latin American Warlords). This was something that Red-Star would have continued to do something about, if not for a series of renewed skirmishes with Volkov, Denver-Vegas, and Fairbanks; at the end of the day, 'Oz', for now, was just too much of a 'backwater' to focus much attention on.
But in the midst of triumph was a tragedy, for several of Theodore's teammates had died in the final strike, and in operations before that. This included close friends and even a lover, and Theodore was eager to get back to Haven, where he can rest and recover from the ordeal of combat...and begin the next round of plans to liberate more of the surface.
He knew that the 'Big Bad MegaCorps' were not going to tolerate any more territory out of their hands, especially not ones that were actually valuable in their eyes. But at the same time, Australia was not enough; the region of Oceania was not enough. It would take years, centuries, even, but the MegaCorps had to be brought down before there can be peace before Haven can have peace. And so, he proposed a risky plan: Include outsiders in Haven's plans; there was only so much that can be done with Havenite 'Adventurers'. No, outsiders were needed in order to provide the information and experience needed to actually make 'World Liberation' work.
And so, Theodore sent agents to the surface, agents whose goals were to build more networks aboveground, as well as find people, malcontents, and mercenaries, who were willing to work for his city, for a cause 'like none other'...
Notes: Music
Theodore is bisexual.
NC: Perfect Qamishlo, Capabilities Unknown.
Name: Theodore Narra
Appearance:
Age: 51, but looks 21 thanks to Anti-Aging treatments.
Sex: Male.
Skills: Theodore's foremost skill is administration and logistics, as the brains behind Haven's attempt to expand its holdings on the Surface, he is a master at ensuring that supplies, money, and arms get to wherever it's needed - not an easy task considering Haven's need to keep itself secret. Though generally open and honest, Theodore knows how to govern his image, and what he projects is the aura of a benevolent leader, one who cares for the city and his people...which makes it easy to forget that he can and is able to kill, whether with guns, knives, or even his own, mysterious NC.
Short bio: One of the first 'Adventurers' from Haven to make it to the surface, Theodore made his first appearances as a mysterious NC Pilot who saved Independent settlements and villages in exchange for information and supplies, and was strangely ignorant of how things worked aboveground, although he was clearly a vagabond, albeit one with an amazingly good salvaged NC. Making it to the ruins of Darwin, Australia, Theodore encountered Red-Star for the first time, but managed to pass himself off as a new mercenary, and thus found himself serving them in exchange for money and more information. Finding Red-Star's methods and ideology distasteful, Theodore took the first opportunity to defect to Denver-Vegas, then Volkov, before finding his way to Al-Amir Group of Companies.
There, he found a way back to Haven again, through another secret tunnel, where he immediately became a celebrity, with his experiences providing valuable information about the world outside. He was 24 then, and two years later, he would depart again to search for more information about the surface, as well as help build a network of proxies that would increase Haven's land-bound wealth. Various Independent settlements, outlaw bands, mercenaries, the Adventurers from Haven bound them together to create a force capable of taming the Australian Outback...and catching the ire of Red-Star in the process.
For although the rule of that corporation was largely nominal, it could not tolerate a rival power taking advantage of the island's still-immense natural resources, and so it sent a force to destroy the nascent 'Confederation', still not knowing that Haven was behind all this. The expedition involved a relatively small flotilla, composed of cruisers, transports, and a couple of light carriers. But it was technologically superior to the alliance that Theodore had helped build, and Red-Star was confident of victory. They were soon to be proven wrong.
In several months' time, Theodore had lured the enemy force into the Australian Outback, isolated whatever allies they found and began dealing them a death of a thousand cuts, using tactics learned from Al-Amir, as well as constructing hidden factories and supply depots in Australia's wasteland. He then, with a small squad of Haven NCs, which were secretly as advanced as the corporates' but managed to hide it, devastated Red-Star's own supply lines and patrols. before, in an ambitious amphibious strike, turning against the Red-Star Fleet, disabling most of its ships, but careful not to destroy so many that the Corporates stopped underestimating them.
And so Red-Star withdrew, allowing Australia to be the first large region freed from Corporate Control (not including the various Independents and virtual Nation-States in the Middle East and Africa, as well as the Latin American Warlords). This was something that Red-Star would have continued to do something about, if not for a series of renewed skirmishes with Volkov, Denver-Vegas, and Fairbanks; at the end of the day, 'Oz', for now, was just too much of a 'backwater' to focus much attention on.
But in the midst of triumph was a tragedy, for several of Theodore's teammates had died in the final strike, and in operations before that. This included close friends and even a lover, and Theodore was eager to get back to Haven, where he can rest and recover from the ordeal of combat...and begin the next round of plans to liberate more of the surface.
He knew that the 'Big Bad MegaCorps' were not going to tolerate any more territory out of their hands, especially not ones that were actually valuable in their eyes. But at the same time, Australia was not enough; the region of Oceania was not enough. It would take years, centuries, even, but the MegaCorps had to be brought down before there can be peace before Haven can have peace. And so, he proposed a risky plan: Include outsiders in Haven's plans; there was only so much that can be done with Havenite 'Adventurers'. No, outsiders were needed in order to provide the information and experience needed to actually make 'World Liberation' work.
And so, Theodore sent agents to the surface, agents whose goals were to build more networks aboveground, as well as find people, malcontents, and mercenaries, who were willing to work for his city, for a cause 'like none other'...
Notes: Music
Theodore is bisexual.
NC: Perfect Qamishlo, Capabilities Unknown.
NPC Character Sheet
Name: Lucille Rose
Appearance:
Age: 19
Personality: Your average hot-blooded Mecha Pilot who truly believes in Haven's ideology and has vowed to die with Murray Bookchin and Abdullah Öcalan's names on her lips. Hates the 'Purists' because they obstruct the continued independence of Australia from the 'plutocrats'. Is also a bit naive and bull-headed in her hot-bloodedness. That said, she tries to be friendly with those who share her ideals, including the volunteers who had come to Haven to aid in the fight against Red-Star.
Backstory: Member of the Havenite Women's Protection Units and native of Darwin.
Tactical Preferences and Skills: Her style of NC Combat is like her enemy, Alexander Sky's; she prefers a swift melee strike preceeded by overwhelming ranged firepower, mostly energy and railgun weapons. If said strike fails, she then tries to defend herself either by avoiding all attacks, or 'soaking' them head-on. But she sees no shame in flying away when it seems like she would be overcome, as long as she can come back later.
Outside of Mecha Combat, Lucille prefers to use as many guns as possible, whether pistols, carbines, assault rifles, or shotguns. The only guns she is unable to use well are sniper and anti-materiel rifles, but Lucille depends on other people to support her from long-range.
Notes: N/A
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NC Character Sheet
Code-name: Manbij
Appearance:
Body Type: (Bipedal, Hover, Tank-Tread, .etc) Bipedal-Hover
Type of NC: (General-Purpose, Interception, Assault, .etc) Heavy Assault
Equipment & Armaments:
Chest-mounted Sonic Cannon - A 'sound projector' that unleashes sound waves that break apart rigid solids by using vibrations; immensely destructive towards objects not protected by insulation or force-fields.
Mech-sized Guardian Spear - A long lance containing a small railgun/coilgun with a meta-material, monomolecular blade.
Missile Launchers - Back-mounted missile launchers whose missiles either contain sticky foam or high explosives.
Energy Shield - Your typical forcefield that covers the body and protects it from additional harm.
Name: Lucille Rose
Appearance:
Age: 19
Personality: Your average hot-blooded Mecha Pilot who truly believes in Haven's ideology and has vowed to die with Murray Bookchin and Abdullah Öcalan's names on her lips. Hates the 'Purists' because they obstruct the continued independence of Australia from the 'plutocrats'. Is also a bit naive and bull-headed in her hot-bloodedness. That said, she tries to be friendly with those who share her ideals, including the volunteers who had come to Haven to aid in the fight against Red-Star.
Backstory: Member of the Havenite Women's Protection Units and native of Darwin.
Tactical Preferences and Skills: Her style of NC Combat is like her enemy, Alexander Sky's; she prefers a swift melee strike preceeded by overwhelming ranged firepower, mostly energy and railgun weapons. If said strike fails, she then tries to defend herself either by avoiding all attacks, or 'soaking' them head-on. But she sees no shame in flying away when it seems like she would be overcome, as long as she can come back later.
Outside of Mecha Combat, Lucille prefers to use as many guns as possible, whether pistols, carbines, assault rifles, or shotguns. The only guns she is unable to use well are sniper and anti-materiel rifles, but Lucille depends on other people to support her from long-range.
Notes: N/A
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NC Character Sheet
Code-name: Manbij
Appearance:
Body Type: (Bipedal, Hover, Tank-Tread, .etc) Bipedal-Hover
Type of NC: (General-Purpose, Interception, Assault, .etc) Heavy Assault
Equipment & Armaments:
Chest-mounted Sonic Cannon - A 'sound projector' that unleashes sound waves that break apart rigid solids by using vibrations; immensely destructive towards objects not protected by insulation or force-fields.
Mech-sized Guardian Spear - A long lance containing a small railgun/coilgun with a meta-material, monomolecular blade.
Missile Launchers - Back-mounted missile launchers whose missiles either contain sticky foam or high explosives.
Energy Shield - Your typical forcefield that covers the body and protects it from additional harm.
CS for Villain
Name: Osamu Akiyama
Appearance:
Age: Chronologically 5, but physically 18.
Personality: Osamu, though technically a genetically engineered artificial human, acts much like a natural-born person, though a very abnormal one. Sadistic, theatrical, and given to an outsize sense of his importance to Red-Star, the 'Coordinator' nevertheless maintains some form of self-preservation, especially when sent to 'watch' over Red-Star's subordinate commanders, who don't like him much. When around prisoners of war, Osamu loves threatening them with torture and enslavement, taking glee at the looks of terror or defiance this elicits.
Backstory: Osamu Akiyama was 'born', or rather, created, in Red-Star territory, in the Tokyo Burrow, now since taken over by Chinese Hegemony. Said takeover had been bad for the Japanese, except for the 'elites' that were co-opted by Red-Star, and those who can climb up the corporate ladder. The Scientist who had created Osamu had been one of those climbers, a scientist by the name of Suichiro Yuki, who harbored secret plans of 'liberating' Japan. And so he created Osamu, ostensibly as a new 'Superweapon' for Red-Star. Osamu would be the first class of a line of infiltrators and soldiers, who would replace 'regular' NC Pilots, being more obedient and capable all at once. However, Suichiro planned for them all to be loyal to him and him alone, so that they can take over Japan together.
Alas, it was not to be, because the secret 'bio-chips' created by Suichiro to keep his artificial humans loyal were discovered by one of his rivals, and the scientist was tortured to death just after completing Osamu. The artificial human himself was going to be scrapped, but the Red-Star executives saw use in him, and so activated and programmed him to be their 'secret weapon', an instrument of terror to wreak havoc on the other corporations. And so it has been his life ever since.
Tactical Preferences and Skills: Osamu Akiyama is an Artificial Human equipped with a 'biological computer' that can control a single NC remotely through the Neural-Net; the drawback to this is that people in NCs who are strong-willed enough can resist his control, and even 'hack back' into Osamu's brain in order to gain information from him. Osamu keeps this a secret even from his superiors, although how successful this is is up for debate.
However, Osamu does have weaknesses. Despite all the knowledge that can be downloaded into his head, he lacks practical experience, and due to the implanted memories he received from Suichiro, he tends to go for 'dramatic' solutions as well as 'rational' ones. Also, his power can, again, only control a single NC at a time, and Actual AI (only a few exist) can also counteract him.
Notes: Yes, Osamu is bisexual.
Name: Osamu Akiyama
Appearance:
Age: Chronologically 5, but physically 18.
Personality: Osamu, though technically a genetically engineered artificial human, acts much like a natural-born person, though a very abnormal one. Sadistic, theatrical, and given to an outsize sense of his importance to Red-Star, the 'Coordinator' nevertheless maintains some form of self-preservation, especially when sent to 'watch' over Red-Star's subordinate commanders, who don't like him much. When around prisoners of war, Osamu loves threatening them with torture and enslavement, taking glee at the looks of terror or defiance this elicits.
Backstory: Osamu Akiyama was 'born', or rather, created, in Red-Star territory, in the Tokyo Burrow, now since taken over by Chinese Hegemony. Said takeover had been bad for the Japanese, except for the 'elites' that were co-opted by Red-Star, and those who can climb up the corporate ladder. The Scientist who had created Osamu had been one of those climbers, a scientist by the name of Suichiro Yuki, who harbored secret plans of 'liberating' Japan. And so he created Osamu, ostensibly as a new 'Superweapon' for Red-Star. Osamu would be the first class of a line of infiltrators and soldiers, who would replace 'regular' NC Pilots, being more obedient and capable all at once. However, Suichiro planned for them all to be loyal to him and him alone, so that they can take over Japan together.
Alas, it was not to be, because the secret 'bio-chips' created by Suichiro to keep his artificial humans loyal were discovered by one of his rivals, and the scientist was tortured to death just after completing Osamu. The artificial human himself was going to be scrapped, but the Red-Star executives saw use in him, and so activated and programmed him to be their 'secret weapon', an instrument of terror to wreak havoc on the other corporations. And so it has been his life ever since.
Tactical Preferences and Skills: Osamu Akiyama is an Artificial Human equipped with a 'biological computer' that can control a single NC remotely through the Neural-Net; the drawback to this is that people in NCs who are strong-willed enough can resist his control, and even 'hack back' into Osamu's brain in order to gain information from him. Osamu keeps this a secret even from his superiors, although how successful this is is up for debate.
However, Osamu does have weaknesses. Despite all the knowledge that can be downloaded into his head, he lacks practical experience, and due to the implanted memories he received from Suichiro, he tends to go for 'dramatic' solutions as well as 'rational' ones. Also, his power can, again, only control a single NC at a time, and Actual AI (only a few exist) can also counteract him.
Notes: Yes, Osamu is bisexual.
Name: Alexander Sky
Appearance:
Age: 20
Personality: To all apperances, Alexander Sky is fanatically loyal to Red-Star and wishes to prove himself worthy of overcoming his European blood in order to become a 'True Comrade' of Red-Star. In order to accomplish this, Alexander captures other NC Pilots and their machines, believing that he is bringing said pilots 'to the light' by giving them over to be tortured and enslaved by Red-Star. He frequently makes much of being the perfect Slave-Pilot who merely wishes to join his comrades in the higher ranks, and perfectly accepting his place in life.
All of this is a lie. Through means outlined below in the Backstory, Alexander has seen the rottenness of the Red-Star Corporate Goverment, and wants it brought down as deeply as possible. But whether this translates to sabotaging his own faction's invasion of Darwin City, or if he sees this as merely another opportunity to convince Red-Star of his continued loyalty, remains to be seen...
Backstory: Alexander Sky was born to Volkov Prisoners of War that the Russian MegaCorp had abandoned to Red-Star's 'Human Breeding Camps'. At the age of six, his high Sync Ratio was discovered, thus prompting him to be trained as a pilot; his loyalty was to be secured with indoctrination, drugs, and the promise of freedom for himself and his parents should he prove himself to the Red-Star heirarchy. After doing well in his training and what studies were permitted to him by his masters, Alexander found himself with a golden opportunity to show his worth; Denver-Vegas had invaded the Red-Star territory of Japan, where the locals were rebelling against the Beijing-based Corporation. And so the pilot, given his first NC at sixteen, came, saw, and conquered, destroying several battalions of D-V soldiers and capturing several of D-V's aces.
But just as he was on the verge of being hailed as a hero and being given freedom as a 'Comrade', D-V and Red-Star signed a peace treaty in which D-V decided to end its invasion of Japan in exchange for its pilots being returned unharmed. Problem is, Red-Star had already broken a few of them through torture, thus putting the peace proposal in danger. So the Denver-Vegas general proposed an alternative; they would be allowed to flog Alexander half to death in exchange for peace. Red-Star, unsurprisingly, agreed.
And as Alexander was exhibited before the Denver-Vegas ranks and publicly tortured, it was then that his faith in Red-Star was put under serious strain. Then, as he was recuperating from the flogging, he found out that his parents had vanished from their slave camp; Red-Star's secret police had taken them away when they had protested against their son's treatment. This broke his loyalty to the Corporation, but he managed to hide it under a mask of continued obeidience. Nevertheless, it was then that he began to be more curious about the world, to try and find ways around Red-Star's propaganda and control of information. And with that, no more can be revealed about his story; suffice it to say that he has his own plans now...
Tactical Preferences and Skills: Alexander Sky prefers a quick and forceful strike meant to destroy the enemy's defenses, closing in with energy weapons and submachine fire before closing into melee. Despite this, he does not like fragile machines, and takes care to make sure he has a mech that balances out defense and offense. He also believes in using flying NCs whenever he can in order to get in and get out of situations as much as possible.
Outside of his Mecha, he can use Railgun/Coilgun Assault Rifles and a Chinese Jian Sword, plus is decent with computers and Virtual Reality games and simulations (it is speculated that his mastery of Virtual Reality is tied to his High Sync ratio, as well as the reason he was able to gain information unaltered by Red-Star propaganda).
Notes: Alex is bisexual.
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NC Character Sheet:
Code-name: Phoenix Inferno
Appearance:
Body Type: (Bipedal, Hover, Tank-Tread, .etc) Bipedal-Hover
Type of NC: (General-Purpose, Interception, Assault, .etc): Heavy Assault
Equipment & Armaments:
- Right arm-mounted Claw with an Ion Pulse Projector.
- Two shoulder-mounted Fusion Cannons that shoot superheated gas.
- Plasma Dagger (held in left arm).
- Missile Launchers (loaded with electrified nets).
- Energy Shield.
Appearance:
Age: 20
Personality: To all apperances, Alexander Sky is fanatically loyal to Red-Star and wishes to prove himself worthy of overcoming his European blood in order to become a 'True Comrade' of Red-Star. In order to accomplish this, Alexander captures other NC Pilots and their machines, believing that he is bringing said pilots 'to the light' by giving them over to be tortured and enslaved by Red-Star. He frequently makes much of being the perfect Slave-Pilot who merely wishes to join his comrades in the higher ranks, and perfectly accepting his place in life.
All of this is a lie. Through means outlined below in the Backstory, Alexander has seen the rottenness of the Red-Star Corporate Goverment, and wants it brought down as deeply as possible. But whether this translates to sabotaging his own faction's invasion of Darwin City, or if he sees this as merely another opportunity to convince Red-Star of his continued loyalty, remains to be seen...
Backstory: Alexander Sky was born to Volkov Prisoners of War that the Russian MegaCorp had abandoned to Red-Star's 'Human Breeding Camps'. At the age of six, his high Sync Ratio was discovered, thus prompting him to be trained as a pilot; his loyalty was to be secured with indoctrination, drugs, and the promise of freedom for himself and his parents should he prove himself to the Red-Star heirarchy. After doing well in his training and what studies were permitted to him by his masters, Alexander found himself with a golden opportunity to show his worth; Denver-Vegas had invaded the Red-Star territory of Japan, where the locals were rebelling against the Beijing-based Corporation. And so the pilot, given his first NC at sixteen, came, saw, and conquered, destroying several battalions of D-V soldiers and capturing several of D-V's aces.
But just as he was on the verge of being hailed as a hero and being given freedom as a 'Comrade', D-V and Red-Star signed a peace treaty in which D-V decided to end its invasion of Japan in exchange for its pilots being returned unharmed. Problem is, Red-Star had already broken a few of them through torture, thus putting the peace proposal in danger. So the Denver-Vegas general proposed an alternative; they would be allowed to flog Alexander half to death in exchange for peace. Red-Star, unsurprisingly, agreed.
And as Alexander was exhibited before the Denver-Vegas ranks and publicly tortured, it was then that his faith in Red-Star was put under serious strain. Then, as he was recuperating from the flogging, he found out that his parents had vanished from their slave camp; Red-Star's secret police had taken them away when they had protested against their son's treatment. This broke his loyalty to the Corporation, but he managed to hide it under a mask of continued obeidience. Nevertheless, it was then that he began to be more curious about the world, to try and find ways around Red-Star's propaganda and control of information. And with that, no more can be revealed about his story; suffice it to say that he has his own plans now...
Tactical Preferences and Skills: Alexander Sky prefers a quick and forceful strike meant to destroy the enemy's defenses, closing in with energy weapons and submachine fire before closing into melee. Despite this, he does not like fragile machines, and takes care to make sure he has a mech that balances out defense and offense. He also believes in using flying NCs whenever he can in order to get in and get out of situations as much as possible.
Outside of his Mecha, he can use Railgun/Coilgun Assault Rifles and a Chinese Jian Sword, plus is decent with computers and Virtual Reality games and simulations (it is speculated that his mastery of Virtual Reality is tied to his High Sync ratio, as well as the reason he was able to gain information unaltered by Red-Star propaganda).
Notes: Alex is bisexual.
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NC Character Sheet:
Code-name: Phoenix Inferno
Appearance:
Body Type: (Bipedal, Hover, Tank-Tread, .etc) Bipedal-Hover
Type of NC: (General-Purpose, Interception, Assault, .etc): Heavy Assault
Equipment & Armaments:
- Right arm-mounted Claw with an Ion Pulse Projector.
- Two shoulder-mounted Fusion Cannons that shoot superheated gas.
- Plasma Dagger (held in left arm).
- Missile Launchers (loaded with electrified nets).
- Energy Shield.
Name: Mako Shintai
Appearance:
Age: 18
Personality: Mako is mischevious and sadistic, one who still genuinely believes that Red-Star's cause is the best one for humanity and that any prisoners he brought in to be enlightened were being done a favor. But like Alexander before him, he has begun showing doubts about his place in Red-Star's heirarchy, especially as Osamu Akiyama continues to target him for abuse. He also has some masochistic tendencies.
Backstory: Japanese Slave-Pilot of Red-Star, sold to the corporation by his parents, who were hoping to get out of being treated as second-class citizens by the Chinese-ran MegaCorp and their collaborators in Japan. Somehow wound up as Osamu Akiyama's target for hazing and torture. Other than that, not much details are known about him.
Tactical Preferences and Skills: Mako, like Alexander, prefers melee. Unlike Alexander, Mako is fine with piloting fragile NCs/Mecha and merely avoiding all attacks thrown his way with the nigh-supernatural abilities endowed by his high Sync Ratio, which is higher than Alexander's. Offense-wise, he prefers a mix of ranged and melee attacks, with all of his weapons having some way of overcoming forcefields and armor.
Outside of his Mech, however, Mako prefers a sniper rifle so he can cover 'Alexander-senpai' when the latter is forced to involve himself in urban combat.
Notes: Mako is bisexual.
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NC Character Sheet:
Code-name: Kitsune
Appearance:
Body Type: (Bipedal, Hover, Tank-Tread, .etc) Hover-Bipedal
Type of NC: (General-Purpose, Interception, Assault, .etc): Assault
Equipment & Armaments:
- Coilgun Shotgun that fires armor-piercing bullets that explode after penetration (Right Hand)
- Meta-material monomolecular dagger designed for opening up armor plates (Left Hand).
- Shoulder-mounted Energy Blades.
- Cloaking Device that guarantees invisibility to most forms of scanning.
Appearance:
Age: 18
Personality: Mako is mischevious and sadistic, one who still genuinely believes that Red-Star's cause is the best one for humanity and that any prisoners he brought in to be enlightened were being done a favor. But like Alexander before him, he has begun showing doubts about his place in Red-Star's heirarchy, especially as Osamu Akiyama continues to target him for abuse. He also has some masochistic tendencies.
Backstory: Japanese Slave-Pilot of Red-Star, sold to the corporation by his parents, who were hoping to get out of being treated as second-class citizens by the Chinese-ran MegaCorp and their collaborators in Japan. Somehow wound up as Osamu Akiyama's target for hazing and torture. Other than that, not much details are known about him.
Tactical Preferences and Skills: Mako, like Alexander, prefers melee. Unlike Alexander, Mako is fine with piloting fragile NCs/Mecha and merely avoiding all attacks thrown his way with the nigh-supernatural abilities endowed by his high Sync Ratio, which is higher than Alexander's. Offense-wise, he prefers a mix of ranged and melee attacks, with all of his weapons having some way of overcoming forcefields and armor.
Outside of his Mech, however, Mako prefers a sniper rifle so he can cover 'Alexander-senpai' when the latter is forced to involve himself in urban combat.
Notes: Mako is bisexual.
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NC Character Sheet:
Code-name: Kitsune
Appearance:
Body Type: (Bipedal, Hover, Tank-Tread, .etc) Hover-Bipedal
Type of NC: (General-Purpose, Interception, Assault, .etc): Assault
Equipment & Armaments:
- Coilgun Shotgun that fires armor-piercing bullets that explode after penetration (Right Hand)
- Meta-material monomolecular dagger designed for opening up armor plates (Left Hand).
- Shoulder-mounted Energy Blades.
- Cloaking Device that guarantees invisibility to most forms of scanning.
NPC Snippets
Mechanic Cecily - NC Mechanic who leads a crew of engineers; very good at what she does and knows it. Potential characterizations are eager, polite, patriotic for Haven but believes that the Purists had some valid points.
Doctor Cody - Cynical, blunt, but caring when his patients have actual problems. A take-charge type of doctor. Born poor in Darwin and gained a better life when it was liberated by Haven. Hates the Purists.
Mechanic Cecily - NC Mechanic who leads a crew of engineers; very good at what she does and knows it. Potential characterizations are eager, polite, patriotic for Haven but believes that the Purists had some valid points.
Doctor Cody - Cynical, blunt, but caring when his patients have actual problems. A take-charge type of doctor. Born poor in Darwin and gained a better life when it was liberated by Haven. Hates the Purists.