Hidden 6 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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Why the Reboot?


Because the last game started with the World Martial Arts Tournament, a very cliche beginning to almost every Dragon Ball game hosted on here. I could tell my players were growing bored with the idea, and so I decided to start this game differently. The way a real DB game should start. We're going to have most of the same folks from the last game with their characters in this one, but the first Chapter/Saga will be more open world. Read below.

Meat and Potatoes

This is a role play based in the Dragon Ball Universe. There are certain aspects of the DBU that will be highly-manipulated for the sake of making this a workable RP idea. If while you are reading over this game, you decide that you are not interested, then please move on and do not cause any drama. This will be an original universe. All canon characters from the manga and series do not exist. In this DBU world, the story will revolve around what we make of it. This game will have elements of sandbox with a GM-led plot. It is highly-encouraged for players to interact and write together in order to make a nice story.

I do not plan for this game to move that fast. I expect the game to move leisurely. If you are expecting a rapid-fire game, then move along. Do not join this game because it will move in a patient manner not to exceed two weeks of inactivity. Players have 14 days to get in contact with the GM if they haven’t told the GM already about their absences. A player who hasn’t posted in 30 days will automatically be dropped from the game.

In this DBU game, as a GM, I am hoping to see some creative ideas within the limitations provided by my game. As with the DB franchise, the combat in this game will be important and players will be rewarded for participating in such scenarios. If your combat writing is poor, then you can expect it to get better in this game. While most of the combat encounters will be PVE, there will be opportunities for PVP. Players do not have to participate in PVP, but those who do will be rewarded. The PVP will not be PVP for the sake of PVP but will come around during specific plotlines in the story. I just gave you the run-down of the entire game and how it will go. If you’ve made it this far, continue on to learn more.

Setting

The planet is Fictional Earth (Dragon World), but this is an alternate universe of DBU. While all the events originally took place in Universe 7, our Universe is Parallel Universe 7 (reverse 7). In this universe, Planet Vegeta still exists and has not been blown to pieces. This universe is a clean plate, so whatever happens, happens and becomes a part of this universe’s history. Earth is modern-futuristic with its technology. Flying vehicles, robots, and compact-space technology exist; and space travel is possible though not common. Earth currently is very xenophobic and very few people who are sane or not in such a field of study believe that aliens exist or that there is even life in outerspace.

The continent in which this game exists is unnamed in the series, but for this game we’re going to call it “Kujira,” which is Japanese for “whale.” The map is oddly in the shape of a whale, and so therefore, that is the name. Below is a map created by a DeviantArt artist, and it will be the map used in this game. All canon references can be ignored. However, use this for reference for your character’s origin story.



Races

Below I am listing only the major races allowed in this game. If you do not see a certain race in this game, then it is not permitted. OC races are not allowed in this game.

Earthlings

Humans: Humans are the dominant race in Kujira. Unlike how they are depicted in the DB franchise, in this game, humans stand as much of a chance as Saiyans. However, what separates a superhuman from an average human in this world is their martial arts. Martial artists possess a higher level of ki and have the discipline to transcend to a much stronger level. Other sub-races included in the human category are: magi, cyborgs, mutants, and bio-engineered humans. These sub-races may have unique qualities such as weapon programs, supernatural abilities, and magic.
  • Magi only grow stronger by learning new spells. Magi are incapable of sensing/using ki. Instead, magi are capable of sensing magic and paranormal occurrences caused by another magi tampering with magic.
  • Cyborgs only grow stronger by acquiring weapon upgrades, which they can only acquire from a scientist or engineer, thus making them dependent on such a character existing in game. They are not able to use ki. They cannot sense ki naturally and instead will have to acquire the ability by a special program.
  • Mutants are limited by their mutation. The ability their mutation granted them is the only ability that will grow stronger. Mutants are not martial artists. They focus on developing their mutant ability. They cannot sense ki, but they can sense other mutants.
  • Bio-Engineered Humans these are humans who were either artificially created through genetic engineering or had genetic engineering performed on their bodies. These humans are naturally above average and are created/designed for a purpose. They are often seen bound to a government agency. Similar to Cyborgs, these humans can only advance in strength by undergoing experimentation. Therefore, their creator must be a character in the game.

Clarification: The sub-race of Human are an option. Players can play normal humans, but if you want your normal human to stand a chance in this game, then he or she must know a martial art. The martial art can be completely made-up or inspired by an actual martial art. If you are planning to make a hybrid style of multiple martial arts, instead of listing the martial art styles, just make an original martial art. Spare us.

Beastmen: Beastmen are animals except for insects and mythical animals. Dinosaurs exist on Kujira just as normal animals exist. The Beastmen are a race who are anthropomorphic mammals and reptiles, and can be dinomen as well. The Dragon class or any mythical species does not naturally exist on Earth, and instead, is treated as a foreign species. It can also be treated as a summoned creature by a Magi. I am willing to twist some things for those who wish to have a dragon Beastman or some other mythic Beastmen—however, there will be a very hard limit on these types. Like humans, there can be cyborg, mutant, and bio-engineered beastmen. Beastmen possess the qualities of the animal whose appearance they mimic, which makes them naturally above the average human. For a normal beastman (non-subrace Beastman) to be above the average beastman, the beastman would have to be a martial artist.

Androids: Androids are a common sight mostly around populated cities. They perform several services such as cleaning, building, travel guide, interpreter, etc. They are even programmed to serve defense purposes such as assisting police officers in stopping crime or the military in combating terrorists. The artificial intelligence (A.I.) of an android can be as advanced as they are capable of human-like emotion or as simplistic as basic computation. The human or beastman types are very rare for they require tons of money and resources to create. These machines are rarely seen and if they do exist, very few people can tell them apart from anyone else. Androids can function without a creator, however, if they wish to advance in power, then they need an engineer who will grant them such enhancements.

Aliens

Not all alien races are listed here. Why? Because they are not permitted in this game. If you don’t like that, then do not join. This does not mean you won't see these alien races in the game, it just means they are not playable.

Saiyans: Just a warning, if this game receives too many Saiyans, then I will limit the race. The only sub-race I’ll allow of the Saiyan race is a Half-Saiyan/Half-Human. If you do plan to make a Half-Saiyan/Half-Human, then I expect an explanation to be in your character’s origin story seeing as Planet Vegeta exists and the Saiyans are a conqueror race. If you plan to play a Saiyan period, then there better be a valid explanation for why they are on Earth, how did they get here, and what is their goal? [Race Reference: Saiyans]

Namekians: All the Namekians resemble males, and they reproduce asexually. I am not going to write a race description for them. You can read about them here. [Race Reference: Namekian]


This is a summary of the first saga of the game. Players can sandbox and will be able to see this plot gradually unfold as they play.

GM Plot Type: PvE (PVP is optional between players who agree to it)
The peace of the planet Earth is abruptly disrupted by the arrival of an alien ship. The ship lands like a meteor, putting a crater in Parsely City the size of a city block. Skyscrapers crumble, people run in panic and terror, and news reporters rush to the scene. Were they attacked? Was it a terrorist bombing? Rising from the crater to the citizens awe is a green man who offers no introduction as the people silently gaze on. He instead scans the beings around him, his hand resting on a strange orange glass visor that crosses both of his eyes. Once he lowers his hand, he hold it out before the people, and in a flash of white light, Parsely City is no more than a swirling gargantuan dome of white-hot energy. In an instant, the city and all of its people were gone, and the invader nowhere to be seen. Left behind is only his empty ship and the crater it made.

The Story: Your character might have seen the incident on television just before the screen went blank or felt the sudden skyrocket of ki. There is an alien menace on Earth named Dyce, and he is seeking out Earth’s strongest fighters in order to quickly obliterate them in preparation for his race’s invasion. His race is known as the Zandols. An alien species of warriors who seek out weakness and destroy it. Only the strong deserve to exist, and so the planet is purged, conquered, used, and destroyed after they’re done. Other alien races have compared the Zandols to weeds, how they take over a nice garden, and destroy its beauty. They populate in a hydra process. All it takes is one Zandol to conquer a planet for if any part of him is split into pieces, then those pieces will grow into a new warrior. Again, weeds.

Player Goal: Your goal is to come to this Saga with a character who is not at “end game” level. What I mean by “end game” level is you don’t create a character that has nothing to learn because they know everything like a Mary Sue. Allow your character to grow and develop. Allow your character to meet other characters and don’t make too many NPCs to the point you’re writing with yourself. Do not come here to write with yourself. This is a role playing “group game.” Write together! Build stories. This saga is going to be added to your character’s back story after.



Character Creation

Feel free to utilize these two links for character sheet decoration. 1001fonts for fonts that you can right click, “Copy Image Link” (Google Chrome) and use an image code to stylize your sheet. You can use this link HTML Color Codes for color codes not offered on this website. Simply enter the code the same way it appears in a color code.


Character Sheet Code




Rules


1. Do not come to this game to argue. If you read over this recruitment thread, and saw something that you didn't like, then move on.
2. No Enormous Pics/No Neon or Dark Font Colors. There is nothing wrong about using pictures. It’s when you do not size the picture down that it becomes a problem. You can use websites like pixlr or imgur (google them) to size down your pictures before you post them. If you don’t feel like resizing them, then link them or put a hider around them. Avoid using neon colors. They do nothing but hurt the eyes and nobody wants to read neon-font. Avoid somber colors that blend into the already dark background of the site. I should not have to highlight your post in order to read it. It should just be visible to read.
3. Whatever the GM says goes. I try to be fair to the best of my ability. However, I do not try to please the world nor do I care to. If we discuss an issue and we can't seem to come to an agreement, then it is best that the issue be dropped. If you remain persistent and create drama in my game, you will be reported.
4. Read my Game. I did not write this for my health. I wrote this mostly for you than for me. The number one way to get on my shit list is to show me that you didn't read my game. The best way you do this is by frequently asking me questions that are answered in the damn OP. If I suspect you're not thoroughly reading this OP, then I'm going to stop caring and you're not going to be allowed in this game. Why would I allow a person in whose hand I would have to hold throughout the entire game because they don't want to read a freakin' text role play game on a text role play site?
5. GM questions. If you ask a question, mention me. If you're talking to me, mention me. If you want my attention mention me because that is what that button is for. If it looks like I ignored you, 99.9% of the time it is because you didn't mention me and I lost your comment or question in the OOC flood. Mention me. Mention me. Mention me. I have to repeat this because people don't do it.
6. Be open and friendly. I am very big on character interaction. It is often overlooked in games. Please collaborate with other writers in this game. This game will become way more interesting if you do.
7. Romance. I like romance. Some of us do. But if you plan on walking the borderline of the Guild rules, then take it into PMs.
8. Third-Person Past Tense. The only acceptable style of writing in this game is third-person past tense.
9. Have fun. There is only so much I can do as a GM. I cannot make you have fun. I cannot make you enjoy the character that you created. I cannot make you seek out writers to collaborate with. All I do is guide the game and make sure everything goes forward and not backwards. You have to do the rest. So please make the most of this game.

@Double@Slingshot@Weird Tales@The Abyss
Hidden 6 yrs ago Post by Holy Soldier
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Hidden 6 yrs ago Post by Weird Tales
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Cool
Hidden 6 yrs ago 6 yrs ago Post by Weird Tales
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Character Information

Character Name
Kin Zoku

Alias
Magnatar

Age
15

Race
Human mutant

Gender
Male

Occupation
high school student

Height
6'0

Weight
180 lbs

Hair Color
blue

Eye Color
silver gray

Visual Appearance

Written Appearance
When in school Kin wears the basic clothing befitting a high school student, which is a black and dark blue shirt and pants. When he is not in school, Kin likes to wear red robes and a silver necklace. He has an average body type and at first glance doesn't look very intimidating. He also wears a dark red cloak and goggles when he is trying to hide his identity from people who might be able to recognize him.

Personality
Ever since his mutant powers activated when he was younger Kin has always been more on the defensive side thanks to some people viewing his powers as something to be afraid of. He is fine with using his powers to do what he thinks is right and despite his defensive nature, Kin has a love of combat to push his mutant powers to their limit and beyond. Kin is a believer in objective morals and objective truth. He is subjective and relativistic concepts when it comes to society. For him fighting is more about doing what is right and imrpoving his ability deal out his brand of justice.

Background
Kin Zoku was born to average middle class parents living in South City. His early childhood was spent dreaming about achieving great things when he grew up. At one point he had an interest in learning martial arts, but upon taking his first class, Kin learned that his body was not built for the rigorous training required to become a great martial artist. Faced with the reality that his body wasn't strong to master the art of hand to hand combat, Kin decided to give up on his dream being a master of martial arts and focused on his schoolwork.

At the age of 13 Kin found that he was very good at concept of metallurgy and physics. Do to his weaker body Kin became the target of school bullies who picked on him for not being able to study martial arts and viewed his dedication to the sciences as a weakness.

At the age of 14 he was picked on after school and the bullies made it get physical, but unlike all of the other times he had been bullied something within him awakened and he felt power that he had never felt before flow through him and his body unleashed a wave of repulsive force that sent his bullies tumbling several feet away. He had been stunned by this turn of events and he was confused. Kin ran home and locked himself in his room in a panic. He had no idea how this had happened and while his mind raced with possibilities he decided to test to see if he could do it again.

At first he was unable to do anything and he wondered if what had happened was just some random unexplained incident, but when he focused as hard as he could he was able to knock the lamp on his study desk onto the floor. When he found that he could also bend metal to his will Kin realized that he had manifested the ability to manipulate electromagnetism. This revelation made him both shocked and amazed at the same time. He had heard conspiracy theories about people developing incredible abilities mysteriously, but he chalked it up to be the usual nonsense like magic.

For several months he practiced using his newfound powers in secret and occasionally did some good deeds such as stop petty crimes and save a couple of lives. But it was during a bank robbery that he intervened in when Kin encountered another person who had superhuman powers. Before the robbery Kin had felt the presence of someone at the bank and it compelled him to head their to intervene in the robbery. It was a man who went by the name of Stone Fist and he had the ability to make his body as hard as solid rock granting him inhuman strength. The two of them made quick work of the bank robbers and afterwards Stone Fist explained to him that he was a mutant.

Kin was grateful to figure out what he was and from then on he would occasionally meet up with the stone skinned mutant to learn how to get better control over his powers. After realizing that he had great potential if he kept developing his powers, Kin got the idea that he could actually learn to one day fight in the world martial arts tournament. He put together a costume to wear and came up with an alias to hide his real identity when he did hero business.

His parents didn't realize that he was a mutant and he kept it a secret to keep them from worrying about him and his line of work as a hero.

Weapon & Techniques

Weapon
he carries metal objects that he can bend to his will via the use of his electromagnetic mutant abilities.

Power Level
910

Ki Color
silver

Techniques
Kin's mutant power is the ability to control and manipulate electromagnetism. At his current stage he can only use his power in a limited manner and hasn't reached his full potential.

Crushing Hammer: Kin shapes a piece of metal into a large man-size hammer and wills it to attack his opponents and crush them with power blows. Maintaining this technique uses up energy and if pushed too far Kin will begin to experience fatigue.

Electromagnetic Wave: This technique allows him to fire off a blast of electromagnetism that hits with a great amount of concussive force and heat. The power of this ability varies depending on how much energy he puts into the attack.

Almighty Force: Kin unleashes a wave of repelling force that hits his enemies with crushing concussive power. The size and power of this technique is depended by how much power he puts into and if used too much then he will experience fatigued. This technique can also be used as a method of defense by repel both projectiles and melee attacks depending on how power he puts into it.

Electromagnetic Vision: Kin makes his eyes change to a bright glowing green color and it allows to see the electromagnetic energy that surrounds both living and nonliving things.

Electro-Bull: Kin creates a giant bull made of electromagnetic energy with a glowing bright green body and bright yellow eyes. When it hits its target it creates a large explosion of heat and electricity. This is one of Kin's signature move and uses up a good deal of energy and will tire him out if used too many times.
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@Weird TalesElectromagnetic Wave: This technique allows him to fire off a blast of electromagnetism that hits with a great amount of concussive force and heat. The power of this ability varies depending on how much energy he puts into the attack.

Mighty Force: Kin unleashes a wave of repelling force that hits his enemies with crushing concussive power. The size and power of this technique is depended by how much power he puts into and if used too much then he will experience fatigued.

Repelling Force: This is a defensive technique where Kin uses forces of attraction and repulsion to create a wave of force that can repel both projectiles and melee attacks depending on how power he puts into it. If used too much Kin will feel fatigue from overusing the technique.

These three abilities are almost the exact same. Two of those abilities you could probably make one ability, such as Electromagnetic Wave and Mighty Force.

Have you looked at the superpower wiki to get ideas for more things you can do with electromagnetism?

powerlisting.wikia.com/wiki/Electroma…

Besides all that, I like how you're going the super hero route. Very unique. :D I know this is the same CS from the last game, but seeing how we're starting in sandbox. It'll be cool to read.
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@Weird TalesElectromagnetic Wave: This technique allows him to fire off a blast of electromagnetism that hits with a great amount of concussive force and heat. The power of this ability varies depending on how much energy he puts into the attack.

Mighty Force: Kin unleashes a wave of repelling force that hits his enemies with crushing concussive power. The size and power of this technique is depended by how much power he puts into and if used too much then he will experience fatigued.

Repelling Force: This is a defensive technique where Kin uses forces of attraction and repulsion to create a wave of force that can repel both projectiles and melee attacks depending on how power he puts into it. If used too much Kin will feel fatigue from overusing the technique.

These three abilities are almost the exact same. Two of those abilities you could probably make one ability, such as Electromagnetic Wave and Mighty Force.

Have you looked at the superpower wiki to get ideas for more things you can do with electromagnetism?

powerlisting.wikia.com/wiki/Electroma…

Besides all that, I like how you're going the super hero route. Very unique. :D I know this is the same CS from the last game, but seeing how we're starting in sandbox. It'll be cool to read.


They are similar, but one is defensive technique while another is used for offense. I didn't want make him seem overpowered which is why I made three techniques that were similar although electromagnetic wave is basically a beam of energy.
Hidden 6 yrs ago 6 yrs ago Post by Double
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@Holy Soldier I'm also planning to update the appearance. The more I looked at those Chiaotzu-esque clothes the less I liked them. xD
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@Weird TalesAll right.

@DoubleLooks good. I see no issues. There should be enough monk art online.
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I hope we get some new players
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@Holy Soldier Updated Yang's appearance, and made a couple minor tweaks. Aged him up to 25 since the pic I settled looked a little too old to be just 20, and I made a him a few inches taller to better match the new appearance. I also removed the part about the World Tournament from his background and instead he's just traveling place to place to train and seek new opponents.
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Looks pretty interesting. Mind if I put up a character?
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@ChevYep. Always accepting.
Hidden 6 yrs ago Post by Weird Tales
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Looks pretty interesting. Mind if I put up a character?


How's it going Chev?
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<Snipped quote by Chev>

How's it going Chev?


Going good. Had a few rough months but once I get back to my home computer I can get a character up. How many Saiyans do we have at this point?
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<Snipped quote by Weird Tales>

Going good. Had a few rough months but once I get back to my home computer I can get a character up. How many Saiyans do we have at this point?


I think either 1 or 2
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@Holy Soldier I thought about what you said about three of the techniques sounding alike so I decided to combine Might Force and Repeling force together into one and added a new technique if that is fine with you.
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@Weird TalesEverything looks good.
Hidden 6 yrs ago 6 yrs ago Post by IceHeart
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Been a while but I'll throw my hat in.
Character Bio

Character Name
Erika Beryl

Alias
Honey Badger

Age
23

Race
Bio-engineered Human

Gender
Female

Occupation
Police Officer

Height
5’6”

Weight
132 lbs

Hair Color
Blonde

Eye Color
Cyan

Power Level
910

Ki Color
Cyan

Visual Appearance

Written Appearance
Standing at 5’6” she is neither tall nor short but there is where her averageness ends. One look at her physic and one can tell she is very athletic, with a toned body and noticeable muscles but not so much that it crosses over into unfeminine territory. With her shoulder length blonde hair, sharp cyan eyes, and light peach-colored skin she is quite pleasing to the eye; however, she tends to not bother with her hair too much, letting the ends grow wild and the way her eyebrows are angled upward at such a degree gives her a bit of a cruel and unwelcoming look.

On the job usually she is decked in full combat gear, combat vest, plenty of pouches and straps for ammunition and knives, and of course a sidearm holster. Very rarely will she wear a helmet however as at her level it more gets in the way than actually helps out in combat. When not on the job you can usually find her in jeans or cargo pants, and a simple white hoodie or T-shirt. Even off-duty though she never leaves home without her sidearm and a few other pieces of equipment.

Personality
While a person who takes her jobs seriously you probably wouldn’t know it by now she acts. Erika is the type who will crack jokes and make snide remarks even at inappropriate times. She is not very lady like and has more of a rough edge to her. She can be nice but her brand of nice is probably not what other people would consider as nice. A bit of hard love and mocking is more her style than cuddles and reassurance.

While possessing a semi-rotten personality one cannot deny her brutal honesty and fierce will to protect others while mercilessly beating down the bad guys. While she tends to enjoy bringing the beatdown on her opponents if the decision comes to between taking down a baddie and saving a life, she will save the innocent life 10/10 times. Her purpose in life is to save life but she doesn’t have to be exactly kind when doing it.

Background
Erika Beryl was essentially what you could call a designer baby. Her cellular-structure was modified at birth to make her stronger and smarter than normal. This process was bought for by her parents on the black market. When it was discovered by the government they were none too pleased at the revelation and forcibly adopted the young girl at 5 years old.

As she had already been genetically engineered this made her DNA easier to manipulate and so more extensive testing began. A Doctor Tread was soon put in charge of her development and so Erika grew up under intense observation. After a few years she was able to return back to her parents but under the watchful eye of Dr Tread who continued to treat her. Finding herself much stronger than those around her she naturally started getting involved in more physical activities and became the ‘honey badger’ of sports and combat do to her unnatural toughness.

Deciding she wanted to use her talents to good use, she decided to go to police academy so that she could protect people. On the side the government made sure to give her extra training in more lethal combat styles and to continue their gene-manipulation so she could became a government weapon when needed. Graduating at the top of her class, especially in the physical department, she soon became a member of the police force that would often be sent straight into combat to quickly subdue any situation.

Her current assignment is in West Capitol

Weapon & Techniques

Weapon
Pump-action Shotgun – Her main weapon of choice when on the job, this dark grey and brown bad boy has been modified to be a lot more powerful than normal and makes for a decent melee weapon as well if needed. It can hold 4 rounds at a time plus 1 in the chamber. She usually has 20 extra shells on hand. It has a Total length of 2’4” and weighs 8 lb.

Taurus 9mm – Her trusty side-arm which she carries around at all times, only really useful against normal thugs but holds sentimental value as her first gun. It sports a fairly traditional black and metallic look. It holds 7 bullets per clip and usually she has two extra clips. It's stats are a 3.2” barrel length, weighing at 22 oz.

Combat Knives (3 + 1 Ki Blade) – Usually found in her vest pockets she can use them in hand-to-hand combat or as throwing knives. She always keeps one special knife on hand which has an orange handle, which allows her to pump Ki into the weapon to make it stronger and sharper. They weigh 11 oz, have a 1’ overall length, and a 6.5” Blade length.


Techniques
Landmine – She infuses the ground under her feet with Ki, creating a trap that will activate as soon as the next person or animal comes within range. She can also trigger it prematurely to cause a distraction or set off another trap.

Razor Edge – She cycles her Ki through her hands or her special Ki Blade. This cycling creates a sharpness that can easily cut through flesh; however, it works best when being used through her Ki Blade as it gets condensed much more, increasing its sharpness and effectiveness, allowing it to carve through many metals. As the technique uses a lot of Ki she has to use it fairly conservatively, especially without her Ki Blade.

Vital Strike – Trained in the art of killing, Erika specifically targets spots on that body that can cause fatal injuries. To cause said injury she concentrates into a single contact point on her body such as a toe, knuckle, or finger. On contact the concentrated point unleashes its deadly ki into a pin-pointed strike. The attack has to be positioned just right however for it to be effective so mostly just used as a finishing blow.

Energy Barrier – By concentrating she can create an energy barrier where she puts her hands. The barrier is best at stopping Ki and energy attacks while physical attacks can more easily break the barrier. The barrier only appears in front of her hands, covering the area equivalent of a large shield around 5 feet diameter.

Energy Grenade – Collecting her Ki into her hand she lobs the energy ball into the air or at an opponent. The ball then either explodes shortly afterward or on contact with an object or person, showering the area with Ki shard, like the shrapnel from a normal grenade.

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Hidden 6 yrs ago Post by Holy Soldier
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@IceHeartShe's approved. We have some from the last game who still haven't moved their CSes over yet and plan to "one day." I'm not too concerned about it though.

I plan to start this game Friday. This will allow those who need to move their CSes over to do so, and any new CSes we're waiting on to get in. As usual, we tend to get more players once the OOC is up. But that's why I'm not too concerned about pre-OOC applications.

We do have a discord, so if you ever want the invite to it, let me know. I think some of us are on European time, but the rest are about Pacific. I don't know lol. I'm always on when I am on and not at work.
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Hidden 6 yrs ago Post by King Cosmos
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King Cosmos

Member Seen 12 hrs ago

Porting this character over from another, recently closed RP. Hopefully you don't mind me using a modified version of the same template. @Holy Soldier


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