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Hidden 6 yrs ago 6 yrs ago Post by Thinslayer
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Back to the very basics of fantasy!

The current date is 6/21/3150.

You are knights in service of King Dragan, ruler of the Kingdom of Drakengard. A mighty dragon captured the king's daughter, Princess Prim, and is holding her in his volcano stronghold. You won't get close without a fight, since the dragon has a whole army of goblins and orcs at his command. Worse, several important towns have already fallen to the dragon's control, one of which is home to the kingdom's Legendary Dragon-Slaying Weapons. Your mission, should you choose to accept it, is to slay the dragon and rescue the princess!

Hidden 6 yrs ago Post by Lumiere
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Lumiere Sur les yeux

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I'm down for a classic fantasy rp.
The usual questions like 'allowed races' and 'power limits' come with my interest.

Also, interested!
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Hidden 6 yrs ago Post by Thinslayer
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At the start of the story, humans are the only playable race, since Drakengard is a human nation. Players may create new characters from other races as they visit those nations. So for example, if you visit the elves' nation Aetherion, you may create an elf character.

While Aion is bursting with magic, people capable of casting it are relatively few, and thus far relegated to the realm of NPCs. The knights are among the strongest soldiers in the kingdom, able to best any other soldier in single combat. You won't be slaying whole armies all by yourselves, though, so when you're up against numerous opponents, you'll need to fight judiciously, and maybe even recruit the locals.
Hidden 6 yrs ago Post by Thinslayer
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@Lumiere Thanks! Got any ideas on what character you'd like to play?
Hidden 6 yrs ago Post by Thinslayer
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Races:

Human: The most well-rounded combatants, and the longest-lived. Aion's environment is tailored for humanity, so humans tend to live long, live healthy, and age much less. Drakengard is the strongest human faction, holding most of the highly coveted southern lands as well as Southaven Tower. Human mages are rare, and the few that exist are highly sought-after.

Elves: This species trades physical strength and lifespan for enhanced senses and magical power. So while their bodies do not age much at all, they die about 30 years earlier than the average human. Their strongest warriors have the physical capacity of an untrained human male. What they lack in physical power, they gain in magical proficiency, and they have that in spades. The mightiest elves could tear up whole cities with their power, and their senses are second to none among humanoids. They cannot breed with humans, but that certainly doesn't stop them from trying...

Dwarves: This species trades lifespan and stature for enhanced durability and hardiness. While they live about half as long as humans (~60 years), they can heal almost any injury, even loss of limbs or organs, and can digest almost anything. They grow a good deal of hair on their bodies, which, combined with their short stature, grants them a degree of stealth. Female dwarves develop most of that hair on their heads instead, and so their head-hair can grow absurdly long.

Orcs: This species trades lifespan for strength and birth rate. Few orcs live past 30, but their muscles do not atrophy, so orcs can grow absurdly strong toward the end of their lives. One mother can give birth to dozens of children, and sometimes whole clans owe their existence to a single matriarch. The species is just as intelligent as humans, but it's often lost on their bloodthirsty, tribal lifestyle. Evil overlords like to use orcs as disposable footsoldiers.

Goblins: Unlike the above four races, this species possesses no human soul, but rather an animalian one. As such, they have an order of magnitude less intelligence than any of the four humanoid races. Diminutive, weak, and somewhat stupid, they should have been little more than a footnote in history had not a certain enterprising sorcerer bred them en masse for his own personal gain. They are a violent species and highly susceptible to Void possession. Possessed goblins are known as hobgoblins, and unlike their ordinary brethren, possess true sapience equal to any humanoid. While it is possible to find a "good goblin," conventional wisdom says that the only good goblin is a dead goblin.
Hidden 6 yrs ago Post by Lumiere
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Lumiere Sur les yeux

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Oh, they'd likely have been a half-elf (if they work that way in your world), but its not a huge concern for the idea if they have to be human-human.
I'm actually fine with the limitations on magic, the character can easily be worked around that.

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Hidden 6 yrs ago Post by Thinslayer
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Humans have developed some innovative ways to use magic. Instead of casting it themselves, they have mages imbue certain objects with magical abilities. So for example, you may not be able to cast fire magic, but you could if you had a Fire Rod. Magitech engineers can combine multiple magical objects to achieve fascinating results. It's not nearly as versatile or powerful as elven magic, but it's often good enough for the purposes for which they use it.
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Lore

Havens: There are five towers on the continent, named Midhaven, Northaven, Southaven, Easthaven, and Westhaven. These five Havens were constructed by the Ancients in an era long past, each one a vast sky-scraper built of a strange, indestructible substance. The towers possess no visible entrance, but certain mages have detected the presence of invisible teleportation rings that may grant entry. To date, no one has been able to enter a Haven. According to cave art discovered in recent excavations, the ball-like structure atop each Haven tower is a defense mechanism capable of firing deadly thunderbolts that even the gods would tremble at. They have never opened fire in recent memory.

Factions:

Drakengard: The kingdom that spans the whole of the southern territory. Lush and brimming with resources, it is the place where humanity first colonized this world. The kingdom is divided into twelve provinces, each governed by a noble lord. They used to be independent nations in their own right until the Unification War a couple centuries ago, which brought them under the control of King Edward Dragan, the legendary Hero King. His great-grandson Gerald Dragan now sits on the ancestral throne. He has proven himself a decent king, if a bit spineless at times.

Aetherion: The forested lands to the east, occupied by the elves. With all the nightmarish spells cast on it to keep visitors away, only the bravest souls dare to pass through it. Should one reach inhabited land, they would find a breathtakingly beautiful realm where technology and nature intertwine. Beneath the beauty and graceful facade lies a toxic culture of betrayal, backbiting, and brutal power struggles. The elves try to keep it under wraps to maintain their public image as godlike beings, but only non-elves buy it. They are deeply divided, with over several dozen independent factions and no less than three competing monarchs claiming to be the "One True God." The common folk generally couldn't care less, but their nobility are always dragging them into useless and petty wars.

Riftgard: The green, mountainous region to the west, occupied by the dwarves. It is named for the mysterious portal situated in the heart of Mount Magmoor. Magmoor is, as the name suggests, an active volcano where the great dragon Caradras makes his lair. This is NOT the dragon we're gunning for in this story, and for good reason - he's leagues smarter than the one that took Princess Prim. The dwarves that live under his protection are a peaceful lot, preferring to perfect artistic endeavors over warmongering. Their capital, Undermountain, is one of the great wonders of the world, an expansive and cavernous city where it is said that gems surpass sunlight, and the lowliest commoner's home would make a monarch blush. Not that outsiders would know, since Caradras maintains an impassable ring of fire around the mountain.

Fellmore: The cold, bitter tundra-desert where the orcs call home. While its earth is rich in metal ores, it is nearly barren of anything else. Nonetheless, the orcs have managed to make it (barely) hospitable with careful resource management and smart farming methods. Unfortunately, many orcs decided that they could farm each other for additional resources, leading to rampant cannibalism. When they're not eating each other, they're trying to invade everyone else. Not all orcs are behind this culture shift, with some trying to live honest lives, but those orcs rarely go on the warpath, and thus are rarely encountered.
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Hidden 6 yrs ago Post by AdmrlStalfos19
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How are you on the idea of a member of one race being raised by another? e.g. an orc raised by humans?
Hidden 6 yrs ago Post by Vega7
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I'm interested. I'll probably stick with a human knight with a fierce devotion to the crown and king, even moreso than the other knights, with a bit of a ruthless attitude.
Hidden 6 yrs ago Post by Thinslayer
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@AdmrlStalfos19 I'll consider it. Interspecies adoption could be interesting. What do you have in mind?

@Vega7 That sounds intriguing. I'd like to see that!
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@AdmrlStalfos19 I'll consider it. Interspecies adoption could be interesting. What do you have in mind?


I was gonna play a young female orc that was chased away by orcs from an enemy tribe as a child, before being being found by a human adventurer and taken in. Haven't figured out all the details yet, but I do have a face-claim in mind
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Hidden 6 yrs ago Post by Darkwatck01
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Darkwatck01 The Last Transcendent

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Interest peaked but watching at the moment.
Hidden 6 yrs ago 6 yrs ago Post by Thinslayer
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Character Sheet Format
Full Name

Reference Image please

  • All Points Bulletin: Birth date (must be after 1/1/3100), hair color, eye color, skin color, species (must be human at the beginning of this RP)
  • Possessions: Weapons, armor, currency (to be discussed), pets, territory, trinkets
  • Relationships: Maybe you're the descendant of an ancient king, or the love interest of another PC.
  • Skills & Abilities: Tell us how awesome you are.
  • Blurb: What do you feel makes this character exciting? Why do you like them? Explain it to us so we'll like them too!
Hidden 6 yrs ago Post by Thinslayer
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@AdmrlStalfos19@Vega7 Still interested?
Hidden 6 yrs ago Post by Vega7
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@Thinslayer Yep. I can have a character up soon.
Hidden 6 yrs ago Post by Lumiere
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Lumiere Sur les yeux

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I'm not certain what year it is in the setting, so its a little difficult to figure out age.
Hidden 6 yrs ago Post by Thinslayer
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The year is 3100. Mankind's history on Aion goes back about a thousand years.
Hidden 6 yrs ago Post by Lumiere
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Lumiere Sur les yeux

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Character Sheet Format
Full Name

Reference Image please

  • All Points Bulletin: Birth date (must be after 1/1/3100), hair color, eye color, skin color, species (must be human at the beginning of this RP)
  • Possessions: Weapons, armor, currency (to be discussed), pets, territory, trinkets
  • Relationships: Maybe you're the descendant of an ancient king, or the love interest of another PC.
  • Skills & Abilities: Tell us how awesome you are.
  • Blurb: What do you feel makes this character exciting? Why do you like them? Explain it to us so we'll like them too!


<_>;
I...ehm...don't mean to hassle, but... can my character be at least old enough to walk and talk?
Hidden 6 yrs ago Post by Darkwatck01
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@Lumiere

From what I have gathered the average life span of humans in this lore is 120 years.
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