Name: Marcus Miller
Age: 23
Power(If any. Not required but advised): Peak Human Physiology, Peak Enhanced Senses
Appearance:
Imagine his hair black
Skills/abilities: Marcus, unlike Kori has a vast knowledge of dormant martial art skills. Wing Chun, Akido, Battojitsu, and Kenjutsu, Judo, Karate, Kendo, Kyudo, Ninjutsu, Taekwondo. Thanks to having Kori's memories, he is an adept tracker and hunter.
Race: Arashikage (technically)
Bio(Optional but you need either this or Personality):
Personality: In contrast to Kori he's much more calm, usually he doesn't jump to aggression but he isn't a stranger to it. He is not someone you'd want to piss off though, his skills make him very dangerous. He knows when and where to be serious, his lax attitude is a way to further differentiate him from Kori.
Equipment(If any):
Manufacturer: Spitfire
Production Line: Justice Project.
Model: Panther-Rail Pistol
Technical Weapon Designation: MT-T01
Affiliation: Earth Tech
Availability: Limited Production.
Modularity: Low.
Composition:
Durasteel (framework & internal components), Veshok wood (grip), Dallorian Alloy (external plating), Diatium & Tricopper (power cell).
Ownership: Marcus Miller
Description:
A product of Spitfire corporation the Panther-class pistol is a fine piece of mechanical engineering. As most Spitfweapons, it relies on magnetism, and works essentially like a rail gun, nigh soundlessly projecting metallic objects at incredible speeds and delivering a staggering amount of kinetic damage.
With a multicaliber chamber and bore, the Justice means that the wielder can easily find more ammunition if one ever runs out. One simply needs to find a piece of ferrous metal, such as durasteel, small enough or with a shape allowing to fit within the chamber to be fired. Helping it's versatility, is the Panther's Interchangeable Weapon Support System, which allows it to mount various weapons or other systems to increase efficiency.
Classification: Magnetic accelerator/"Rail" pistol.
Size: Small.
Length: 269.2 mm.
Weight: 1,897 g.
Ammunition Capacity: 15
Range: Effective: 10 mi. (Note: effective range increases substantially with the assistance of helmet targeting software)
Misc. Systems:
Interchangeable Weapon Support System:
Mounted underneath the barrel is a simple, yet rather clever lug that allows the wielder to attach a series of different weapons or other support units to the Justice pistol, such as a bayonette, a floodlight, a holographic targeting system, or a microgrenade launcher.
Multicaliber Chamber & Bore
Single shot, Three round burst, Full Auto settings
Ammunition Capacity: 45
Range: 200mi
-the suit even has advanced intelligence chip on board named "Auntie Dot" who can guide him when he needs help, unlock secure doors, and even override prime directives of most technology.
-his bracers have a functions that fires lethal poisonous saberdarts
-His helmet has a heads up display that allows for thermal, night, infrared.
-It has its own telescopic technology, allowing the user to zoom in for long range kills without a scope(40233.6 meters or 25 miles)
-The heads up display also utilizes targeting
-The helmet has a built-in communications link, able to uplink and/or integrate with almost anything including radios if needed
-Just around the soles of his boots have serrated climbing blades that can be used for climbing or combat
-his gloves from the palms to the fingertips feature retractable serrated climbing blades
-his bracer has a grappling hook feature as well
-his helmet also has a high powered flashlight
-his helmet has an oxygen filter that provides oxygen in any hazard situation including space
-built in jet pack
-the soles of the boots also have built-in rocket thrusters and magnetic grips