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Hidden 5 yrs ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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@Foundry I appreciate chiss-boi and how well formatted the CS is. Good CS formatting is always nice to see.
Hidden 5 yrs ago Post by Foundry
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Foundry

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@Foundry I appreciate chiss-boi and how well formatted the CS is. Good CS formatting is always nice to see.


Appreciate it!
Hidden 5 yrs ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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I'm going to look to getting another round of discord invites out to anyone I've missed as well as see to any character sheets that have not been commented on. There's a pretty good cast of characters so far, and I'm looking forward to the shenanigans we get up to once this thing is going. I appreciate everyone who has cooperated with myself, Jason and Apollo in our suggestions and recommendations, as we really are trying to make this thing work and ensure everyone has fun. Unless your fun is at the expense of others, and then we gotta come in and tell you no lmao.
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Hidden 5 yrs ago Post by Gisk
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Gisk

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@Alfhedil, oh I don't have an invite. But I think you also haven't commented on my sheet, so that might just be because I haven't been reviewed.
Hidden 5 yrs ago Post by Gisk
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Gisk

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Finally added the picture.
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Hidden 5 yrs ago 5 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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So very interested and working up a character, just a few questions.

1. what is the standard fighter used in the Mandalrian Republic? I saw the cap ships but are we still using the ARC-170 starfighter, and the Z-95 Headhunter, or would your standard T-65B X-wing starfighter, and TIE line be in production yet? If the Ladder would the republic have x-wings as their design was just made as an update to the arc and headhunter fighters and the design was originally stolen from the empire by the rebels.

2. My plan is to have a fighter pilot character (if it wasn't obvious from the first question) who was injured in a crash during a battle and such got himself some robot limbs. What sort of hidden addons would the Mandalorian Republic allow to be fitted into these prosthetic limbs (because hes broke and would have had government pay for some nice bling after getting injured in their service). What I am thinking is a hidden blaster kinda like the super battle droids and maybe, big maybe here an implanted AI / Astromech system that allows his astromech to remain in him,complete with a security spike for hacking purposes, with a shell unit in the ship in case of the need for emergency repairs and such.

And 3. Is there an ongoing struggle/war/skirmishes going on between the republic and other factions that could be the origin of the injury and if so how long has the fighting been gong on. If not I can make the injury come from fighting off some pirates or such
Hidden 5 yrs ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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So very interested and working up a character, just a few questions.


I'll answer your questions in quotes to make it a little easier to breakdown and follow.

1. what is the standard fighter used in the Mandalrian Republic? I saw the cap ships but are we still using the ARC-170 starfighter, and the Z-95 Headhunter, or would your standard T-65B X-wing starfighter, and TIE line be in production yet? If the Ladder would the republic have x-wings as their design was just made as an update to the arc and headhunter fighters and the design was originally stolen from the empire by the rebels.


Yes. The answer is literally yes for the most part, as at the current moment Incom is overwhelmed with trying to fulfill orders from the Mandalorians, the Corellians and of course their parent republic the Alsakani. Mandalore makes do with some updated ARCs to serve as heavy fighters, stripped down Z-95s for scouting and such while their T-65s come in little by little. There are some negotiations underway for licensed production, but that's still being worked out.

As for TIEs, we're still kind of working out on that aspect. SFS is a thing, they do have the TIEs in production and out there, but they are independent of any power and at the moment might be leaning towards association status with the Corporate Sector Authority. Could likely have the Empire utilize them heavily due to the cost and their dire need for more equipment of course.

2. My plan is to have a fighter pilot character (if it wasn't obvious from the first question) who was injured in a crash during a battle and such got himself some robot limbs. What sort of hidden addons would the Mandalorian Republic allow to be fitted into these prosthetic limbs (because hes broke and would have had government pay for some nice bling after getting injured in their service). What I am thinking is a hidden blaster kinda like the super battle droids and maybe, big maybe here an implanted AI / Astromech system that allows his astromech to remain in him,complete with a security spike for hacking purposes, with a shell unit in the ship in case of the need for emergency repairs and such.


I'm pretty on board with hidden weapons, as I've done that before with characters and it's always a good time. So by all means, as long as things aren't too over the top. The AI though less so, as I'm not entirely sure how such a thing would go down in the SW setting, and unsure if you could miniaturize the necessary components enough to implant the processors into the prosthetics and still have enough room in there for necessary functions.

And 3. Is there an ongoing struggle/war/skirmishes going on between the republic and other factions that could be the origin of the injury and if so how long has the fighting been gong on. If not I can make the injury come from fighting off some pirates or such


Yes, but also no. Mandalore operates on about six or so planets with constant training exercises, patrols their space for pirates and what not and aggressively defends their borders, but they aren't in an actual open conflict with anyone in particular just yet. The Hutts agitate against them constantly of course, but they're still bitter that they have to pay more for their Mandalorian mercs than before and that there's extra rules involved. What there is though, is the Banner. The Mandalorian Banners are essentially free companies that go out and are contracted to do military work for the various powers, namely the Empire against the CIS. That could have been where your guy got his injury, as the Empire never actually stopped fighting the Clone Wars.
Hidden 5 yrs ago Post by Whirligig
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Whirligig

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@Whirligig Oh man, can he be a part of Gui's crew?


Yes! Ex-empire meets ex-CIS could make for some interesting interaction
Hidden 5 yrs ago Post by Red7VII
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Red7VII Magnificent Bastard

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Definitely seems exciting. Color me interested!
Hidden 5 yrs ago Post by The Elvenqueen
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The Elvenqueen An Elven Jedi

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Throwing down my interest! Gonna take some time today and tomorrow to give everything a read over and work out a concept of some sort as a starting point!
Hidden 5 yrs ago 5 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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Hidden 5 yrs ago Post by JessieTargaryen
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JessieTargaryen Celestial Queen-in-Waiting

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Definitely seems exciting. Color me interested!


Glad to hear it! I can slap out a discord invite you in PM soon.

Throwing down my interest! Gonna take some time today and tomorrow to give everything a read over and work out a concept of some sort as a starting point!


Hey stranger! Discord invite will be slapped your way soon!



I cannot review your CS right now, as I have college stuff soon. But I am leaving this post as a reminder to myself to take a look later!
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Hidden 5 yrs ago 5 yrs ago Post by Legion X51
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Legion X51 Cap'n Fluff

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| {Full Name} |

Darth Rashaaq Endymion Kirileth, Dark Lord of the Sith & Hammer of the Empire


| {Age} |

Biological Age - 57 years old
Chronological Age - 3,699 years


| {Species} |

Pureblood Sith (estimated 85% Sith heritage, 15% non-Sith, majority human)


| {Gender} |

Male





| {Force Sensitive/Alignment} |

Force Sensitive: Yes

Force Alignment: Pretty solidly dark side, however Rashaaq uses the Dark Side of the Force as a weapon, not as a way of life. He tempers the dark side as one would temper a sword, forging and moulding it to his own desire. Though not always successful, Rashaaq nevertheless strives to avoid falling to the temptations of easy power that the Dark Side offers in exchange for corruption - as a result, he lacks many (but not all) of the signs of dark side corruption that mar and twist the features of so many of his kind.


| {Appearance} |

Rashaaq is a giant of a man. Standing at about seven and a half feet tall, he towers over almost all other humanoid species save for a select few (such as Gen'Dai and some Wookiees), and his frame is suitably heavy to match. With short, jet-black hair, grey eyes (of which his right has a scar prominently running vertically across it), and only sparse jewellery, Rashaaq cuts a spartan, austere figure, befitting of his status as a legendary warrior of a long-lost era of galactic history. Dressed in his armour, Rashaaq is transformed from a monolith into a terrifying leviathan of combat. His armour is a relic of history - a black cuirass of unknown material (rumoured to be durasteel with cortosis weave) and black pauldrons of the same material adorn his upper body, with a grey bodysuit on his upper arms meeting black armoured vambraces at the elbow, with integrated gauntlets protecting his hands. His thighs sport the same dark grey as his upper arms, but are protected by plates of interlocking durasteel for maximum flexibility and protection, whilst his lower leg is protected by all-encompassing armoured boots - again, made of the same material as his breastplate.


| {Equipment and Personal Belongings} |

Rashaaq's Lightsaber: Rashaaq's primary weapon when fighting Force users, Rashaaq's lightsaber, as one might imagine, sports a crimson-coloured blade, owing to the synthetic kyber crystal within the weapon. It is somewhat larger and heavier than your average saber, however, due to Rashaaq's strength and size, more akin to a cross between a regular saber and a greatsaber.

Ryndarra's Lightsaber: Rashaaq's daughter Ryndarra was a Jedi Knight of note during the Old Republic era, particularly during the Second Galactic War that broke out in 3642 BBY between the Sith Empire and Old Republic. On Corellia is where father and daughter crossed sabers, and Ryndarra was soundly defeated by Rashaaq in a duel between them. Cutting his saber across her eye (in a very similar manner to his own scar), Rashaaq also took Ryndarra's saber as a reminder to her that she still had a long way to go before she would hope to cross him again and emerge victorious. The fact he still has it says the rest.

Rashaaq's Combat Armour: Well, you didn't think I would spend that long writing about his armour only for him not to wear it, did you?

Modified Power Hammer: It's a power hammer, and it's his. The head and shaft of this power hammer have been replaced by a durasteel-cortosis weave to better resist lightsaber strikes, and to add further weight (and thusly concussive striking power) to the hammer. Wielded in conjunction with an arm or hand-mounted personal energy shield, Rashaaq has trained in the art of hammer combat as well as lightsaber duelling - a tactic that although seen as strange by his contemporaries, is remarkably effective against those unused to such a fighting style.


| {Physical Abilities} |
Form III Level: Master - Rashaaq is a master of defensive fighting, able to weather aggressive flurries of attacks by single or multiple opponents. Rashaaq relies on Soresu primarily to tire the opponent and leave them open for a more aggressive counter-strike using his other Form: Form V, Djem So. Djem So's lack of counters to blaster fire is easily made up for by Soresu's focus on defence, though Rashaaq is not as adept at Form V as Form III, as one might imagine.

Form V Level: Adept - The yang to Soresu's yin, once Rashaaq has tired the enemy by forcing them to always take the offensive, Rashaaq will counter with quick, aggressive strikes that force the opponent onto the defensive abruptly, allowing Rashaaq to pry for openings into an opponent's defences and exploit them either with a saber or with the Force.

Blaster Combat: An uncivilised form of combat, to be sure. Nevertheless, Rashaaq has trained with both blaster pistols and rifles.

Hammer Combat: Hammer Combat- wait, what the hell? Hammers? Yes, you read that correctly. Rashaaq, seeking another weapon with which to train, chose to train in the art of using a power hammer of all things to complement his strength and resilience, together with a personal energy shield in his left hand. As stated earlier, though this raised a few eyebrows in the ranks of the Sith, those who saw the tactic first-hand could not deny its effectiveness, particularly in close-quarters environments aboard ships or in corridors. Many Imperial soldiers owed their lives to Rashaaq leading the charge and soaking up much of the blaster fire from defending Republic soldiers on ship-to-ship boarding actions, and watching as Rashaaq's hammer smashed aside any obstacle that barred his path, be it flesh or durasteel.


| {Force Abilities} |
Force Lightning: Master - The one, the only, the most iconic of all Dark Side Force powers, Rashaaq's mastery of force lightning is extensive. Able to create coruscating hurricanes of Force lightning at his most powerful, Rashaaq can devastate entire platoons of soldiers with a blast of lightning so powerful it can melt through durasteel. Rashaaq also knows the powers of Force Tempest, Force Storm and a primitive form of Lightning Shield.

Telekinesis: Master - What's a Sith that can't raise people from the ground and choke them to death as they scrabble at their throat frantically, clawing and gasping for air? Or a Sith that can't throw a power hammer with such strength that it can blast through even reinforced barricades?

Force Rage: Master - So much anger. So much rage.

Force Strength: Master - Rashaaq, despite his considerable natural strength, has always pushed himself to the limits of physical endurance - Force Strength is one way he found to go further than the limits of the physical and into the power beyond. Commonly used in tandem with his hammer and arm shield, Force Strength amplifies the effects of his power hammer even further, allowing Rashaaq to crack even the toughest of stronghold defences...

Force Healing: Adept - As befitting a defensive fighter, Rashaaq is actually able to use the Force to heal injuries sustained by either himself or those close by him. He can't heal mortal wounds, of course, nor can he restore severed limbs, but he can heal most injuries one can find on a typical battlefield, ranging from blaster bolt impacts to lightsaber injuries. He can also channel his fury into Force energy in order to restore his own injuries.

Force Maelstrom: Adept - A combination of Force Protection, Force Lightning and Telekinesis, Force Maelstrom is a devastating combination. From sources: "First, the user would form a Force Bubble around their body, concealing and protecting them inside. Then, any loose objects/persons around the user would swirl around the bubble, through telekinesis. The user would devastate the objects by blasting them away, in a surge of Force lightning. Finally would release the energy gathered by forming the Maelstrom in all directions, similarly to the Force Repulse."

Force Destruction: Beginner - From Rashaaq's deeper exploration of the Dark Side of the Force came his ability with the terrifyingly-named Force Destruction. Described by onlookers as channelling a massive amount of Force energy and directing it in a single energy field that tore whatever was in its way apart, Force Destruction, despite its strength, is a power Rashaaq has never used, even in dire situations, and one he has limited knowledge of dealing with. It is a tiring and stressful Force power, and can leave Rashaaq drained of energy before a fight has truly begun.


| {Limitations} |
Culture Shock: It's been over three and a half thousand years, and much has changed since the days of the Sith Empire and Old Republic. Though some things remain the same, much of the new galaxy is unfamiliar to Rashaaq, as are the major actors on the galactic stage. It will take quite some getting used to before he's fully up to date on the galaxy as it stands.

That's a Long Sleep, Sir: Three and a half thousand years in carbonite stasis is a long time. It could even kill him to bring him out of it, if he's not careful. Though he can heal much of the immediate damage, it is likely that Rashaaq will not be in fighting condition for quite some time after his re-awakening, which in a way is somewhat beneficial - it will take time to re-adjust to his new environment, after all.

The Last of His Kind: Rashaaq is, to his knowledge, the only surviving Pureblood Sith in the galaxy. This will be hard to disguise, which means any activities that require disguising oneself or hiding one's identity will not be ideal for Rashaaq. The size doesn't help either, but you can't really hide the fact he's a member of a race long-thought dead in the galaxy at large.





| {Personality} |


| {Place of Origin} |
Born on the Imperial capital of Dromund Kaas to the Sith Purebloods Ryndarra Kirileth 'the Elder' and Kroshan Tornos, Rashaaq was raised in his infancy by his mother until the age of six, where he attended the Sith Academy on Korriban. However, whilst you can take the man out of Kaas City, but you can't take the Kaas City out of the man.


| {Background} |
A history of your character showing important events in their past.

Hidden 5 yrs ago 5 yrs ago Post by LadyRunic
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LadyRunic The Laughing Raven

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I'm just going to toss Mor'ann into this fray of character sheets. She's not much, but 'ey. And I'm still editing her a bit here and there. (I promise I will stop on the 2nd.)


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sly13

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If it’s ok I would love to join this.
Hidden 5 yrs ago Post by JessieTargaryen
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JessieTargaryen Celestial Queen-in-Waiting

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If it’s ok I would love to join this.


Glad to hear that you are interested in the RP! You got any ideas as to what might interest you to play as?
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sly13

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@Jasonhero
I did have a mando I had been working on for something else that could possibly work. That or a Jedi that is more dark leaning and more of a general similar to Anakin.

Mando- super honor bound Mando who wants to see Mandalore returned to its former glory like the days of old.

Jedi- a Jedi who sides with Jedi and isn’t ruthless but feels that in war time they have to set aside feelings to achieve victory for the greater good. Similar to ends justify the means.

I also had a small idea for a Admiral character but not much on that one.
Hidden 5 yrs ago Post by JessieTargaryen
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JessieTargaryen Celestial Queen-in-Waiting

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@Jasonhero
I did have a mando I had been working on for something else that could possibly work. That or a Jedi that is more dark leaning and more of a general similar to Anakin.

Mando- super honor bound Mando who wants to see Mandalore returned to its former glory like the days of old.

Jedi- a Jedi who sides with Jedi and isn’t ruthless but feels that in war time they have to set aside feelings to achieve victory for the greater good. Similar to ends justify the means.

I also had a small idea for a Admiral character but not much on that one.


Alrighty, well I am gonna PM you a link to the discord. You can talk further about your ideas in the server and us GMs can help you refine the idea.
Hidden 5 yrs ago Post by pandapolio
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pandapolio

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Hey I'm interested in joining, and have a couple questions about characters. Thanks.
Hidden 5 yrs ago Post by Apollosarcher
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Apollosarcher Knight with the Rowan Shield

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@pandapolio I'll right I'll drop you a discord link, one moment.
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