Death, Oil and Paradise
The South American country of Melizea is a long time failed petrol state. Dependent almost completely on oil and tourism, her shores have long been infested with a line of unstable military commandants, jefe's and puppet presidents. 2020 is no different, with an upcoming election that is all but a farce, the poor will continue on being poor, the rich will get richer and all will be well. Reports of a unique new strain of rabies in rural China are barely a bloop on the radar. Melizea is home to nearly thirty-nine million people, sharing a border with three other countries and host to the island nation of San Sofía just off the coast.
Mechanics of Death, Oil and Paradise
- Presidential Election
- All players will vote in a preliminary election to determine the President of Melizea.
- All players have one vote.
- In the case of a tie, a random winner will be assigned.
- The President lasts 6 turns, and then a new election is held.
- Choosing a Cabinet
- The President will choose a cabinet for the below positions, dependent on player count.
- 3 Players: Minister of Security, Minister of Defense
- 4 Players: Minister of Security, Minister of Defense, Foreign Minister
- 5 Players: Minister of Security, Minister of Defense, Foreign Minister, General of the Army
- 6 Players: Minister of Security, Minister of Defense, Foreign Minister, General of the Army, Admiral of the Navy
- Each Minister has it's own unique ability.
- Minister of Security: Has control of the Secret Police, may move them according to his will and order their Alignment.
- Minister of Defense: Has control of Military Spending to purchase new military units and assign them to a General or Admiral. May issue orders to the General and Admiral.
- Minister of Foreign Minister: Handles all Foreign Requests.
- General of the Army: Has control of his own Army units, may move them according to his will and order their Alignment.
- Admiral of the Navy: Has control of his own Navy units, may move them according to his will and order their Alignment.
- Goal of the Game
- Melizean Objective: The objective of all players is to ensure the State of Melizea continues to function as a nation and does not descend into complete anarchy, this is determined by the Stability Rating.
- Stability Rating: 0 to 10.
- There are 6 Provinces in Melizea and control of each gives 1 Stability Rating. There is also 1 point for having a Functional Government. This means the game starts at 7 Stability.
- Personal Objective: When the game starts, a list of X Hidden Objectives + 1 (X being the number of players) will be dealt down in order of: President, Security Minister, Defense Minister, Foreign Minister, Generals, Admirals that each player can select. This is their own personal objective to achieve during the game.
- If the Melizean Objective is accomplished but not their Personal Objective, they still lose.
- Melizean Objective: The objective of all players is to ensure the State of Melizea continues to function as a nation and does not descend into complete anarchy, this is determined by the Stability Rating.
- The President will choose a cabinet for the below positions, dependent on player count.
Character Creation
[b]Full Name[/b]:
[b]Age[/b]:
[b]Brief Description & Background[/b]:
[b]Military or Civilian Background[/b]: [Hidden Modifier Attached]