Hidden 4 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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My gathering from the first post was this was meant to be the first story of a campaign and later on we could really get some good digs but I might have misinterpreted things.
Hidden 4 yrs ago 4 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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Hidden 4 yrs ago 4 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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Call Sign: TEMPLAR
Name: Christophoros Thistleweit II
NHP SPECIALIST, LL0
GRIT:0 // H:1 A:0 S:1 E:0
[ SKILL TRIGGERS ]
+2 Lead or Inspire, Apply Fists to Face, Threaten, Hack or Fix
[ TALENTS ]
Brawler, Technophile, Executioner
[ GEAR ]
Medium A/C {Cyber-Gladius}, Light Signature {pistol}, Heavy Hardsuit, Subjectivity-Enhancement Suite, SSC Sylph Undersuit, Corrective

------ Mech -------
« RIG PALADIN »
[ GMS STANDARD PATTERN I EVEREST ]
STRUCTURE:4 HP:14 ARMOR:0
STRESS:4 HEAT:6 REPAIR:5
ATK BONUS:0 TECH ATK:+1 LTD BONUS:0
SPD:4 EVA:8 EDEF:9 SENS:10 SAVE:10
[ WEAPONS ]
Charged Blade, Missile Rack, Pistol, Heavy Melee Weapon
[ SYSTEMS ]
Custom Pain Job, Manipulators, Type-I Flight System, Personalization {Giant-ass shawl}

EDIT: Swapped one of my talents
Hidden 4 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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I'm into this if you're not full up.
Hidden 4 yrs ago Post by Gisk
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@vietmyke They don't, but this is the first mission.

By the rules in the game, anyway, getting a new mech is as easy as deciding you want one between missions. I believe, and I shall double check, that by level 3 you should have access to a new frame(depending on where you put your license points).

@rocketrobie2 no, you have the right of it.

Now, my intention was to start at level 0 for simplicity, but I'll let you all chime in. It would be a little more complicated, but if we start at 3 you would have a lot more options for your mechs, and we wouldn't all be bound by the starter frame. What do folks prefer?

@Dead Cruiser I'm certainly not full yet.
Hidden 4 yrs ago Post by rocketrobie2
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My vote is for starting at LL0 just because I like the progression that comes from these kinds of games but if everyone’s all for starting at LL3 I’m ok with that too.
Hidden 4 yrs ago Post by vietmyke
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I'm good to start at LL0! I hadn't had a chance to read too much on the lore so I wasn't aware of how easy the mechs were to get- I've been a bit occupied this weekend. But yeah I've got everything all ready on that pilot manager program, I just need to get to a computer and put it up.

I'll still probably be filling the long ranged support role as much as I can
Hidden 4 yrs ago 4 yrs ago Post by ERode
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ERode A Spiny Ant

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Gonna take a hot second for me to acclimate to the system, but I'll be interested in partaking, if you aren't filled up yet.

EDIT: Still thinking about whether or not to join, but the mechanics of the sheet were easy enough to make, at least.

Call Sign: ???
Name: ???
Far Field Team, LL0
GRIT:0 // H:0 A:1 S:0 E:1
[ SKILL TRIGGERS ]
[Survive +2][Hack or Fix +2][Spot +2][Get Somewhere Quickly +2]
[ TALENTS ]
[Hunter 1][Nuclear Cavalier 1][Duelist 1]
[ GEAR ]
[Mobility Hardsuit][Light Signature][Medium A/C][Stims][SSC Slyph Undersuit][Smart Scope]

---------- Mech -------
« Fast Dude That Stabs A Lot »
[ GMS STANDARD PATTERN I EVEREST ]
STRUCTURE:4/4 HP:10/10 ARMOR:0
STRESS:4/4 HEAT:0/7 REPAIR:5/5
ATK BONUS:+0 TECH ATK:+0 LTD BONUS:+0
SPD:4 EVA:9 EDEF:8 SENS:10 SAVE:10
[ WEAPONS ]
Main Mount: [Tactical Melee Weapon]
Flex Mount: [Segment Knife][Tactical Knife]
Heavy Mount: [Heavy Melee Weapon]
[ SYSTEMS ]
[Rapid Burst Jump System][Manipulators][Pattern-A Smoke Charges][EVA Module]
Hidden 4 yrs ago Post by ReusableSword
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ReusableSword The (not so) Mighty.

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@Gisk im good with starting at whatever. being able to progress to LL 3 I think would be better so we both get used to the system and how we ultimately customize our mechs. eventually I would like to go with heavy ordinance or explosives of some kind.
Hidden 4 yrs ago 4 yrs ago Post by vietmyke
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Hidden 4 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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Guess I'll have to wait and see once we get our proper frames but I think we have a pretty good mix here. Happy to introduce a face character though.



Hidden 4 yrs ago Post by rocketrobie2
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I like how almost all of us are mainly melee mech builds, gonna gang up and dice some metal!
Hidden 4 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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We really need a hacker and a healer. I wanted to take the Leader talent but that would be annoying in play by post.
Hidden 4 yrs ago Post by rocketrobie2
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If nobody new takes up the role as hacker/healer I'm ok with making a new guy for that.
Hidden 4 yrs ago Post by Gisk
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Gisk

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Okay, it sounds like we're mostly settled on LL0, so I'll stick there.

Our first mission will probably end up being just one battle anyway, so we'll move up a level quickly.

So, the game actually also has a fun(I think) way of randomizing relationships between characters. Basically you go around the "table" and for each other player there's a d20 table that you can roll on with stuff like "they tried to kill me once" or "they saved my life" or "I'm in love with them."

When I first did this story, it was like in the Magnificent Seven where it was a group of randos that got pulled together, but I've come to believe that have a predetermined connection between all the players can be helpful. If you want to roll on that chart for each other, feel free.

Hidden 4 yrs ago Post by Gisk
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Gisk

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» WIDOW «
Holly Pritchard
SOLDIER, LL0
GRIT:0 // H:1 A:1 S:0 E:0
[ SKILL TRIGGERS ]
SURVIVE (+2), STAY COOL (+2)
PULL RANK (+2), ASSAULT (+2)
[ TALENTS ]
EXEMPLAR 1, LEADER 1
TECHNOPHILE 1
[ GEAR ]
ASSAULT HARDSUIT, MEDIUM A/C
LIGHT SIGNATURE, THERMITE CHARGE
PATCH, MAG-CLAMPS
----------
« RECLUSE »
[ GMS STANDARD PATTERN I EVEREST ]
STRUCTURE:4/4 HP:12/12 ARMOR:0
STRESS:4/4 HEAT:0/6 REPAIR:5/5
ATK BONUS:0 TECH ATK:0 LTD BONUS:0
SPD:4 EVA:9 EDEF:8 SENS:10 SAVE:10
[ WEAPONS ]
Main Mount: ASSAULT RIFLE
Flex Mount: NEXUS (LIGHT) / MISSILE RACK
Heavy Mount: HEAVY MELEE WEAPON
[ SYSTEMS ]
Servant-Class NHP, EXPANDED COMPARTMENT
PATTERN-A JERICHO DEPLOYABLE COVER, RAPID BURST JUMP JET SYSTEM
MANIPULATORS

Wow, that app is super useful for this.

So I have a character. I will be playing them much like a player, however, you may treat her like an NPC in regards to making rolls to charm deceive or whatever else. Hell, try to kill her and mutiny if you want, just beware consequences from other players.
Hidden 4 yrs ago 4 yrs ago Post by rocketrobie2
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I'll wait on whatever everyone else has to say about us knowing eachother already but I'm down to have some shared backstory.

Hidden 4 yrs ago Post by vietmyke
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I don't mind randomly generating relationships- I believe characters having some familiarity with one another helps a lot in tabletop games. Hell, if we wanted we could all be part of a small-time mercenary crew: a small outfit of like a few pilots and maybe a support crew- perhaps we're all crammed on like a shitty pieced together cruiser that's just big enough to store our mechs and gear sorta Cowboy Bebop style
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Hidden 4 yrs ago Post by rocketrobie2
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I don't mind randomly generating relationships- I believe characters having some familiarity with one another helps a lot in tabletop games. Hell, if we wanted we could all be part of a small-time mercenary crew: a small outfit of like a few pilots and maybe a support crew- perhaps we're all crammed on like a shitty pieced together cruiser that's just big enough to store our mechs and gear sorta Cowboy Bebop style


Doing this would clash a bit with my planned out backstory but I like this idea and would be more then willing to edit my backstory to accommodate.

Might also end up scrapping my original idea and going for a more support role, that Goblin mech looks pretty slick
Hidden 4 yrs ago Post by ReusableSword
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ReusableSword The (not so) Mighty.

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im adaptable to whatever. i do like the look of the Barbarossa mec though.
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