@FrogRFlowR
Alright, here we go.
Didn't change any of the abilities, just the background/tidbits about her behavior, a bit more info on her blood-raging, as well as deciding the Envoy would probably create an alias for herself, to avoid any past associations with her family. Hopefully this is a bit more inline with what you had envisioned for the Envoys.
Also, yes, she's totally still into doing the whole prophecy thing just don't expect her to act with any amount of urgency towards it.
So yeah, there we go. tell me if anything needs changing.
Name:
Orial Librin
Liora Brinil
Race:
Aasimar
Age:
24
Description:
Standing at height of 5'8, Liora dresses and typically carries herself in a way one wouldn't initially expect of her particular fighting style. Dressed more like a well to do noble with an adventurous streak, or perhaps one that spends many an hour on ships and the open sea. Silver colored hair neatly presented and combed back, eyes the color of deep blue, and a somewhat bored expression constantly worn.
Alignment:
Chaotic Neutral
Skills:
Flaws:
Background:
Growing up in Brudel as the daughter of a noble house that had made much of its money in the sea-faring industry, well, the body the Envoy had taken over, has led quite the errant path to end up where she is today.
From an early age she was blessed with particularly strong, holy blood that caused her to fly into fits of madness and rage, often causing it to lash out at things around her should she become particularly agitated or emotional. It was said that perhaps, she was blessed by Midemis - though she would not have called it as such. As such, she was under strict supervision to attempt to 'contain' and 'control' this power from her early life from her parents and the clergy, seeing great potential in such power. Not to mention being confined to her room and being kept away from others to avoid incidents.
Still, her training continued as she continued to watch the parties, balls, and other things of the cities from the distance. Oh, how she wanted to go out and experience the world, life, and general, and get away from this stuffy nobility. At least she found some form of release and solace in her trainings. The tutors and parents had decided that exerting her powerful ability physically in some manner was the best way to contain it, or to give it direction so they began training her in both physical and martial might.
It was one of these training routines, where she nearly died and also nearly killed quite a number of servants. After that day, seven years ago...she ran away from home. She found herself on a ship, under cover, becoming a sailor on a pirate vessel. Perhaps drawn there by Midemis, perhaps for other reasons. That was her life up until a few weeks ago where the ship she was on was hit by bad weather, sinking into the ocean not far from Latis.
Its humorous, that an Envoy of Qhalus decided to then save her from a watery grave.
The Envoy chose her, even if she herself would have rather died then becoming the puppet of the gods, the envoy chose her. And so, soon, it would take Liora's body for its own.
Anger quenched by drink. Savagery suppressed by Lust. A brash and rough tongue turned silver and honeyed. While originally the Envoy certainly took over Liora's body, Midemis' blessings still ran strong within the host - and at times it seems as though the ego of the one formerly known as Liora potentially rages still creating some not so qhalus like qualities among its behavior occasionally.
Assuming an alias to shed the hosts past and fully embrace this role, it would then head to Latis where she would attempt to find her fellow envoys...well, if she happened to run into them while taking a moment to enjoy this new, mortal life it had.
Class & Gear:
-???-
Something super special and secret?
Alright, here we go.
Didn't change any of the abilities, just the background/tidbits about her behavior, a bit more info on her blood-raging, as well as deciding the Envoy would probably create an alias for herself, to avoid any past associations with her family. Hopefully this is a bit more inline with what you had envisioned for the Envoys.
Also, yes, she's totally still into doing the whole prophecy thing just don't expect her to act with any amount of urgency towards it.
So yeah, there we go. tell me if anything needs changing.
Orial
Name:
Orial Librin
Liora Brinil
Race:
Aasimar
Age:
24
Description:
Standing at height of 5'8, Liora dresses and typically carries herself in a way one wouldn't initially expect of her particular fighting style. Dressed more like a well to do noble with an adventurous streak, or perhaps one that spends many an hour on ships and the open sea. Silver colored hair neatly presented and combed back, eyes the color of deep blue, and a somewhat bored expression constantly worn.
Alignment:
Chaotic Neutral
Skills:
- Novice Weapon Mastery:
Though her skill with melee weapons is far less than her others, its typically what she uses to engage with things first should conflict break out. She favors a sword, but she can at least use most melee weapons at a novice level, her impressive physical ability making up for a lack of skill. A bit of foreplay, as she says, to gauge ones skills and whether or not she should get invested in a fight. - Martial Arts:
The actual bread and butter of Liora's fighting skills - beating things to a bloody pulp with her arms and legs. Complemented with her more magical abilities strengthening her body with rage and sheer strength, she can be a fairly formidable close range fighter as she can both take a beating and dish one out. - Divine Fury:
While all Aasimar's supposedly trace their lineage back to Agamemnon, Liora herself seems to have inherited quite a lot of it. Enough that her divine heritage is made manifest by sheer willpower at the cost of throwing her into a violent rage that delights and revels in destruction. Channeling this magic through her body strengthens her physical form by making her both faster, stronger, and harder to kill. Typically has a tendency to make her forget how to use most melee weapons effectively aside from just being giant sticks of death to beat people with and maybe makes her have trouble distinguishing friend from foe occasionally.
Flaws:
- Cavalier Disinterest:
Generally speaking, Liora hardly ever puts her full attention or focus on anything. Even during fights she treats most situations as some lighthearted game. This can make her quite...not fully effective most of the time unless she's doing something or fighting someone she finds 'interesting' in some manner. In effect, she's a battle nut that only likes pushing herself to the limit. On the flip side, she's rather cavalier with everyone...but perhaps, its just surface level because she generally finds most things -and people- boring. - Debauchery Impulse:
Being the envoy of Qhalus well, comes with certain proclivities. Hedonistic proclivities that may see one spending more time in brothels and getting absolutely shit-faced with high class wine. Well, she's fully embraced this side of her. Why work or care about others when one can simply let all of that go? Why worry or do get worked up over something? Over indulgence can be difficult, and she can often be swayed by someone showing her a good time. While perhaps, not an overly egregious personality flaw - it also has made her enjoy some...less than nice forms of pleasure-seeking. She's found inflicting pain on others and herself to give her a special brand of it. Can often be both found in brothels or anywhere a party could be. Rather merciless and sadistic in battle if she gets riled up. - Hedonistic Motives:
What does loyalty mean? Loyal to another? Friends? Family? To king and country? Well, simply put, if you asked her, she'd say herself above all else. While she doesn't seek to often intentionally cause trouble, she does follow the principle of leading both herself and others to various acts of debauchery and hedonism, whatever it may be. Even if said person commits acts of atrocity...if they enjoy it, then well, whose she to say otherwise? Why do something if you don't? Of course, this doesn't mean she won't help if there's a good reason too or lead people that actually truly enjoy doing good or helping astray. If she finds something would be amusing to do, she'd do it. Whether for ill, or bad. This can make her a bit of a wildcard sometimes, but generally she follows a single rule: Does it bring her any amount of satisfaction.
This isn't to say she's not loyal to the Envoy's divine mission, she is, just don't expect her to be all that in a hurry to do so.
Just do what you want. Let your emotions lead you.
Background:
Growing up in Brudel as the daughter of a noble house that had made much of its money in the sea-faring industry, well, the body the Envoy had taken over, has led quite the errant path to end up where she is today.
From an early age she was blessed with particularly strong, holy blood that caused her to fly into fits of madness and rage, often causing it to lash out at things around her should she become particularly agitated or emotional. It was said that perhaps, she was blessed by Midemis - though she would not have called it as such. As such, she was under strict supervision to attempt to 'contain' and 'control' this power from her early life from her parents and the clergy, seeing great potential in such power. Not to mention being confined to her room and being kept away from others to avoid incidents.
Still, her training continued as she continued to watch the parties, balls, and other things of the cities from the distance. Oh, how she wanted to go out and experience the world, life, and general, and get away from this stuffy nobility. At least she found some form of release and solace in her trainings. The tutors and parents had decided that exerting her powerful ability physically in some manner was the best way to contain it, or to give it direction so they began training her in both physical and martial might.
It was one of these training routines, where she nearly died and also nearly killed quite a number of servants. After that day, seven years ago...she ran away from home. She found herself on a ship, under cover, becoming a sailor on a pirate vessel. Perhaps drawn there by Midemis, perhaps for other reasons. That was her life up until a few weeks ago where the ship she was on was hit by bad weather, sinking into the ocean not far from Latis.
Its humorous, that an Envoy of Qhalus decided to then save her from a watery grave.
The Envoy chose her, even if she herself would have rather died then becoming the puppet of the gods, the envoy chose her. And so, soon, it would take Liora's body for its own.
Anger quenched by drink. Savagery suppressed by Lust. A brash and rough tongue turned silver and honeyed. While originally the Envoy certainly took over Liora's body, Midemis' blessings still ran strong within the host - and at times it seems as though the ego of the one formerly known as Liora potentially rages still creating some not so qhalus like qualities among its behavior occasionally.
Assuming an alias to shed the hosts past and fully embrace this role, it would then head to Latis where she would attempt to find her fellow envoys...well, if she happened to run into them while taking a moment to enjoy this new, mortal life it had.
Class & Gear:
- Class: Bloodrager
Some people fight with skill, intelligence, and elegance. Many years of discipline and honing ones skill to a fine point and a deadly edge. Liora? Yeah, no, that sounds like a pain. She'd much rather rely on instinct and the strength of her body alone. Generally speaking, she's a physical bruiser with some divine blood to enhance her physical abilities and to perform some small magical feats instinctively. While she'll never be as skilled as a dedicated spell caster, her physical ability more than makes up for it. She can both give and take a beating, and should as she put it 'her switch gets flipped' well, you best be ready for the unfun kind of pounding, because her fists are going inside your intestines.
Aside from enhancing her physical abilities, theoretically she should be able to instinctively use the magical blood in her veins for other things, but she's yet to quite reach that potential. - Gear:
Trusty Ornate Longsword:
A rather lovely, elegant looking long sword. Surprisingly sturdy enough to not have broken in combat when she goes full cage match on a poor fool.
Padded clothing:
Fairly mundane, if somewhat expensive looking clothing. A few layers of padding have been added for protection, but generally they're just normal clothes. Easier to move around in, and who doesn't like getting a bit roughed up or losing their clothes in a fight? Bonus points if both parties do.
Alcohol flasks:
Did you expect anything less? Very strong stuff. Possibly illegally strong. If she's not busy getting it on with someone in a brothel, a party somewhere, or beating someone to a pulp for fun, she's probably some level of drunk.
Sweets: She likes keeping various hard candies on her. She especially likes things that are sweet enough to kill, our sour enough too.
-???-
Something super special and secret?