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Hidden 2 yrs ago 2 yrs ago Post by Tortoise
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Pilgrim's Caravan



You see that city? You can go to that city! But also like the mountains or whatever.


The caravan starts rolling at dawn today, through a forest so green that the locals call it Emerald. People here say that the trees drop gems rather than seeds, and the flowers have flakes of gold for petals. The children and the naïve of the Pilgrimage are already running alongside the caravans- hunting for their fortune in the grass. Everyone in the Pilgrim's Caravan, one way or another, is hunting their fortune. For some it isn't treasure. Some are here to find knowledge, a new life, new experiences.

Whatever the pilgrims seek, this long and ancient caravan will bring them to more places than only this forest. It has led them each already through shifting deserts and into cities vile with chymical odor, through lands lived-in by elves that only speak secrets and across marshes where the splashing water murmurs your name, through valleys where the sun turns black overhead and over mountains made from the bodies of sleeping giants. The caravan has no destination. And it doesn't have a home. It only exists to roam, from one place to another, trading what it needs to keep itself going, but always, always going. Always finding something new and strange and miraculous.

And if you join the caravan tonight- what will you find?



(---/\---)




General Idea


So, the point of this RP is to create a fantasy game where the setting changes regularly. It's episodic, in a way. We can explore an ancient and imperialistic city one week, and then move to a magical jungle the next. There's no set time for how long we'll spend in each Destination- we'll just stay however long feels natural, fill out any stories/plots that arise, and then move on when the players start getting bored.

In-universe, the Pilgrim's Caravan is a large group of travelers, most of whom really do stay in caravans. They travel all across this world called Alwyne, bringing news and merchandise and spices from far-off places to whomever they visit. Travel in Alwyne is a bit dangerous- with the bandits, the goblins, the haunted roads and whatnot- and so the caravan is useful for people who do need to get around. It's big enough to be heavily guarded, but just quick enough to get out of dodge when something shows up that the guards can't beat.

The Caravan has been around for years, for centuries, so much so that nobody even remembers how it got started. Most people go for the obvious guess, that some old merchant company must have commissioned it long ago. But others with more active imaginations say that it was formed by criminal exiles, cast out from their home city and yet denied refuge in any other, or that a great goddess cursed her enemies to roam eternally, or that a child's game of "follow the leader" simply got way out of hand. Whatever the cause, the pilgrims continue on, traveling from one strange place (they call them Destinations) to another.

I'll be playing with you all, as a character who navigates for the Pilgrim's Caravan. But it won't be me picking our Destinations, because...



(---/\---)




Worldbuilding(!)


The Destinations is where the "Worldbuilding" aspect of this game really comes into play. When it comes time for us to go from one place to the next, I'll pick a player to make up our next location. You can come up with anything, as long as it fits the fantasy genre- the world of Alwyne is massive. A goblin city underground where we find kidnapped elves under interrogation, a forest that comes alive with spirits at night. You are encouraged to come up with plots/stories that could take place in your Destination, but reminded that players do not necessarily have to partake in them.

Either way, whatever you think of becomes canon, and I'll record it in the Lore of Alwyne, a log that I will keep of every place, magic, creature and race that we come up with. Because the Destinations aren't the only Worldbuilding element I want to bring in here: if you casually mention (IC) that there's a race of five-eared orcs who live on the other side of the Uftagarish Mountains, and you feel that should be included in our canon, just lemme know. I'll jot it down in the Lore. If this RP goes on a while, future players will see it, and know that someone thought of that. Maybe they'll add to it.

It isn't only about places. I want to flesh out Alwyne with you all!



(---/\---)




On Joining and Leaving


This RP is intentionally set up to handle losses more easily. Because the caravan has people constantly coming and going, if a player drops the RP or goes MIA, we can just say their character left the caravan at our last stop. Likewise, whenever someone new wants to join, we'll say the caravan has just picked them up. This way we can accept new players whenever, and survive losses without grinding down.

(Plus, I'm hoping that our moving to new Destinations can help prevent the RP from dying too quickly. If people are getting bored and posting is slowing to a halt, we can just move on to a new, exciting place to breathe some fresh life back into things.)



(---/\---)




Interested?


If you've read along this far, you might be interested in joining. Character sheet below.

P.S. I have an unfortunate fondness for long sheets that ask you about things like your character's favorite color, and their worst fear, and other nonsense. Most people are wiser than me, and so do not care about these things. If you, like me, are a fool, I've included an optional "extra details" hider within the CS that asks such questions. (At the least, it might help you develop your character a bit!)





(---/\---)




The Fine Print








(---/\---)




The Lore of Alwyne


There is none, as of yet. Watch this space!
Hidden 2 yrs ago Post by Letter Bee
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Letter Bee Filipino RPer

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I am interested.
Hidden 2 yrs ago Post by lotusthevoid
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lotusthevoid

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yooooo this sounds awesome, may take a bit to sort out a character but !!! i am definitely interested
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Hidden 2 yrs ago Post by Crimson Flame
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Crimson Flame *Insert something profound here*

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Interested!
Hidden 2 yrs ago Post by Tortoise
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@Crimson Flame@lotusthevoid@Letter Bee

Nice!! If this keeps up, we'll be able to open up an OOC in a day or two. I'm just aiming for a few more players.

By the way- be advised, all, that I just updated the "Race and Age" section of the CS to "Race, Age, Time in the Caravan," so instead of just listing your what you are and how old you are, you'll also say how long you've been a part of the Pilgrim's Caravan (ex. "Human, 32, 3 years in the Caravan").

I think it'll be cool to know who's been around longer, since those senior folks will probably know each other already, whereas the newer characters will be meeting everyone for the first time.
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Hidden 2 yrs ago Post by Letter Bee
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@Crimson Flame@lotusthevoid@Letter Bee

Nice!! If this keeps up, we'll be able to open up an OOC in a day or two. I'm just aiming for a few more players.

By the way- be advised, all, that I just updated the "Race and Age" section of the CS to "Race, Age, Time in the Caravan," so instead of just listing your what you are and how old you are, you'll also say how long you've been a part of the Pilgrim's Caravan (ex. "Human, 32, 3 years in the Caravan").

I think it'll be cool to know who's been around longer, since those senior folks will probably know each other already, whereas the newer characters will be meeting everyone for the first time.


Note by the way that my joining isn't a done deal; I'm just expressing interest but my existing games might experience a resurgence in activity.
Hidden 2 yrs ago 2 yrs ago Post by Expendable
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For two of my games, I asked the players what their character's favorite Monopoly piece was - the game being extremely popular among the Human Wilders. So I understand unusual asks.

I'd rather not make any real "rules" for what/how to worldbuild here. I want it to be a free space. But most roleplays that I've ran have, at some point or another, had at least one player think of some insane stuff that I couldn't have possibly anticipated when I wrote the rules out. Then I have to choose between allowing said insanity or adding more rules to the game.

So, if we end up needing to make guidelines for the worldbuilding, it'll go here.


Perhaps before someone brings something in, they should get your permission first?

But yeah, this could be fun.

Item Application Form
Item Name:
Produced by:
Magic:
Rarity:
Appearance:
Intent:
Strength:
Weaknesses:

So, for example:

Item Name: Living Wagon
Produced by: Any wagon-wright
Magic: No
Rarity: Uncommon, used by frequent travelers like caravaners, road nomads, and entertainers
Appearance: A long, narrow house built on a long wagon frame, either with canvas stretched over hoops or with paneled walls and a roof that is pulled by a team of horses. While the interior can be customized by the owner, typically there's beds at the front of the wagon and a small stove in a bricked section that allows it to be used for cooking and heating the interior without burning it down, with a chimney that pokes through the roof. Midway inside hanging from the roof is a hook for holding a lantern. Barrels, jockey and belly boxes can carry water, flour, grain, tools, ropes, canvas, and other essentials that are accessible from outside the wagon.
Intent: Comfort in road travel, a bit more protection than a tent.
Strength: Typically can carry a handful of people.
Weaknesses: It's confined living space, and requires some maintenance to axels, wheels, and harnesses. Not intended for speedy travel.
Hidden 2 yrs ago Post by OddnessApproved
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Huh. I've been quite down about RP, but I came across this interest check and I had a shock of inspiration. Maybe, I will stay around for a little longer. begins to fill out the character sheet.
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Hidden 2 yrs ago Post by Enigmatik
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Enigmatik Overly-Caffienated Thembie Supreme

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Always happy to see you around Tort. A basic idea thrown onto a WIP character sheet.

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Hidden 2 yrs ago Post by Kassarock
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Tentative interest, I love the concept, but not 100% sure I have the time
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Hidden 2 yrs ago Post by POOHEAD189
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Mmmm perhaps
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Hidden 2 yrs ago Post by Expendable
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Could be fun.
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Hidden 2 yrs ago Post by Tortoise
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Perhaps before someone brings something in, they should get your permission first?


The thought crossed my mind. But honestly? It's just not my style. I like to let players have as much freedom and autonomy as I reasonably can, so making folks fill out sheets for items or lore doesn't mesh with the "do whatever!" vibe I try to cultivate in my games.

The chaos works... kinda.

Always happy to see you around Tort. A basic idea thrown onto a WIP character sheet.



Nice.
Hidden 2 yrs ago Post by Timemaster
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I don't even have to say I'm interested because you already knew that. I am very much in. Gonna get a character up today.
Hidden 2 yrs ago Post by Crusader Lord
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@Tortoise

Interesting....and am curious and interested. But must head to bed after checking for a second here on the Guild and such.

Welcome back once more, oh Tort-ly one. :P
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Hidden 2 yrs ago 2 yrs ago Post by OddnessApproved
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Here is this!


Hidden 2 yrs ago Post by Smike
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Tentative interest tag, this is a super cool idea but I'm not sure what my schedule's gonna be lookin' like
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Hidden 2 yrs ago Post by Antediluvixen
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Antediluvixen Kemonomimi Dystopia Creator

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TORT LIVES

Anyway I'm very interested count me in
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Hidden 2 yrs ago Post by Tortoise
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Here is this!



I like it. She's adorable. It's approved.
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Hidden 2 yrs ago Post by OddnessApproved
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OddnessApproved I'm passionate about hating people.

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<Snipped quote by Katakuri>

I like it. She's adorable. It's approved.


Thank you! :D
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