Hidden 1 yr ago 1 yr ago Post by 4323O2
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“The rules are simple. Obey your captain, don’t embarrass yourself, and never embarrass the ship.”


Ahoy! ‘Tis I, your Captain! The name’s Deriva Graystone. Now before you go assuming that a day on the Legacy is a stereotypical pirate roleplay day, let me tell you how wrong you are. Just last week, my Sailing Master attempted mutiny- I sadly had to exterminate her. I quite liked her…  Oh well. I can get a new one- considering I already have a crew swap planned while I’m docked… perhaps you’d like to join me?

Back to serious business. I’ve hosted this roleplay on different sites and each time, it’s died! Not surprising, really, but I’d like to try again. I’d be GM and take the role of Captain, but all other roles are open to others. As always, there are auditions for higher roles such as: Quartermaster, Sailing Master, Master Gunner, Helmsman, and Doctor. One person can play multiple characters if you so choose. If you want to be opposition to the Legacy, please PM me and we can discuss- I do have lore behind that. Speaking of lore(it also seconds as an rp style sample on my end)…



So. Will you choose to answer the Captain’s call and join the Legacy’s crew, or perhaps pose as opposition? Step into the realm of Parasea and write your story alongside legends.



Currently Taken Roles

Captain: Deriva Graystone(BaileyBlue302)
Quartermaster: Zio Blade(Twisted Mind)
Master-At-Arms:
Master Boatswain:
Sailing Master:
Master Gunner:
Helmsman:
Doctor:
Carpenter:
Lookout:
Cook:
Cabin Boy: Victor Creel(BaileyBlue302)
Regular Crew(0/3):
Hidden 1 yr ago Post by GalaxiesWaiting
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GalaxiesWaiting Excited to write!

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Hello! I'm interested in this rp ^^ Here's the bio with the role I want!

Hidden 1 yr ago Post by 4323O2
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Ah, hello! I will PM you for your audition.
Hidden 1 yr ago Post by 4323O2
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Bump.
Hidden 1 yr ago Post by Twisted Mind
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Twisted Mind The Haunted Cheesecake Person

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Ello! Can I audition for Quartermaster with Zio?


Hidden 1 yr ago Post by 4323O2
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@Twisted Mind Ah hello! Yes, I will PM you.
Hidden 1 yr ago Post by 4323O2
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Bump. This is probably the last time I try with this. It has no traction here, apparently.
Hidden 1 yr ago Post by Quartz
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Quartz

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I like the idea of a pirate ship roleplay but I think you're not getting a lot of traction because you're not giving the players much to work with. Like, you'll be the GM, so you'll control everything outside of this crew. But you also control the captain whose authority this crew is bound by. So really, it seems like the players are applying to be pawns in a story you 99% control. What's in it for them?
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