Happy 2024 RPGers!
I apologise for being late to respond to this, I would like to tag along if this still lifts off. The information you have revealed in previous replies has my interest.
My character was motivated by revelations made about her origins, the main one being that of the "war criminals" and refugees housed on their ships, a selection of those that were too young to work were mind-wiped (or other non-cheat lol form of indoctrination if this doesn't vibe with Crux lore) and entered into military training.
The People and Planets are a bit more fleshed out in my draft. I'd appreciate your feedback on the bits I've posted here, for an idea of whether or not it all fits the tone of the universe, and any ways to make it so. I am not attached to structural details so am more than happy to re-fit her people/story to or around an existing polity.
Edit: My character is your average foot-soldier, knows how to fly but not well or fast, and has some sharpshooter experience manning watch-towers. Fits well into a vanguard party, guard detail or watchmen crew. Morally grey. Will maraud for the right price.
A field of specialty could be the clean-up jobs deemed too dirty or insignificant for most mercenary outfits, given their distance from established outposts. Juice not worth the squeeze, type of deal. Perhaps our ship is specially outfitted for long-haul travel, circumventing the need for jumps between rings?
Mission ideas that I totally didn't lift from the RPG side-mission guidebook:
Cleaning out an abandoned/scuttled ship and returning the vessel or cargo to its owner.
Clearing out aggressive fauna from a work site on a frontier dwarf-planet.
Subduing a rebel force of workers gone rogue in response to horrible conditions and pay, and retrieving the rich fuel reserves in their possession.
Carrying out data-theft for an offshoot Arc collective of researchers working on the development of chips that enable direct interface with sentient beings of any species and level of consciousness (synthetic telepathy).
@Nyxella Seems like a perfectly functional character, though I'm sure it can develop more. What would have driven her to try and free (?) Crux slaves?
Given the cast at hand, while I work on a CS and an OOC, perhaps you could discuss potential crew roles or an overall mission/specification for the ship?
I apologise for being late to respond to this, I would like to tag along if this still lifts off. The information you have revealed in previous replies has my interest.
My character was motivated by revelations made about her origins, the main one being that of the "war criminals" and refugees housed on their ships, a selection of those that were too young to work were mind-wiped (or other non-cheat lol form of indoctrination if this doesn't vibe with Crux lore) and entered into military training.
The People and Planets are a bit more fleshed out in my draft. I'd appreciate your feedback on the bits I've posted here, for an idea of whether or not it all fits the tone of the universe, and any ways to make it so. I am not attached to structural details so am more than happy to re-fit her people/story to or around an existing polity.
Edit: My character is your average foot-soldier, knows how to fly but not well or fast, and has some sharpshooter experience manning watch-towers. Fits well into a vanguard party, guard detail or watchmen crew. Morally grey. Will maraud for the right price.
A field of specialty could be the clean-up jobs deemed too dirty or insignificant for most mercenary outfits, given their distance from established outposts. Juice not worth the squeeze, type of deal. Perhaps our ship is specially outfitted for long-haul travel, circumventing the need for jumps between rings?
Mission ideas that I totally didn't lift from the RPG side-mission guidebook:
Cleaning out an abandoned/scuttled ship and returning the vessel or cargo to its owner.
Clearing out aggressive fauna from a work site on a frontier dwarf-planet.
Subduing a rebel force of workers gone rogue in response to horrible conditions and pay, and retrieving the rich fuel reserves in their possession.
Carrying out data-theft for an offshoot Arc collective of researchers working on the development of chips that enable direct interface with sentient beings of any species and level of consciousness (synthetic telepathy).